586 lines
16 KiB
C++
586 lines
16 KiB
C++
/* SPDX-FileCopyrightText: 2010 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_kdopbvh.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_vector.h"
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#include "BKE_editmesh.hh"
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#include "BKE_editmesh_bvh.h" /* own include */
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struct BMBVHTree {
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BVHTree *tree;
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BMLoop *(*looptris)[3];
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int looptris_tot;
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BMesh *bm;
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const float (*cos_cage)[3];
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bool cos_cage_free;
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int flag;
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};
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BMBVHTree *BKE_bmbvh_new_from_editmesh(BMEditMesh *em,
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int flag,
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const float (*cos_cage)[3],
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const bool cos_cage_free)
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{
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return BKE_bmbvh_new(em->bm, em->looptris, em->tottri, flag, cos_cage, cos_cage_free);
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}
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BMBVHTree *BKE_bmbvh_new_ex(BMesh *bm,
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BMLoop *(*looptris)[3],
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int looptris_tot,
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int flag,
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const float (*cos_cage)[3],
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const bool cos_cage_free,
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bool (*test_fn)(BMFace *, void *user_data),
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void *user_data)
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{
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/* could become argument */
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const float epsilon = FLT_EPSILON * 2.0f;
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BMBVHTree *bmtree = static_cast<BMBVHTree *>(MEM_callocN(sizeof(*bmtree), "BMBVHTree"));
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float cos[3][3];
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int tottri;
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/* avoid testing every tri */
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BMFace *f_test, *f_test_prev;
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bool test_fn_ret;
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/* BKE_editmesh_looptri_calc() must be called already */
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BLI_assert(looptris_tot != 0 || bm->totface == 0);
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if (cos_cage) {
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BM_mesh_elem_index_ensure(bm, BM_VERT);
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}
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bmtree->looptris = looptris;
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bmtree->looptris_tot = looptris_tot;
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bmtree->bm = bm;
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bmtree->cos_cage = cos_cage;
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bmtree->cos_cage_free = cos_cage_free;
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bmtree->flag = flag;
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if (test_fn) {
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/* callback must do... */
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BLI_assert(!(flag & (BMBVH_RESPECT_SELECT | BMBVH_RESPECT_HIDDEN)));
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f_test_prev = nullptr;
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test_fn_ret = false;
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tottri = 0;
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for (int i = 0; i < looptris_tot; i++) {
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f_test = looptris[i][0]->f;
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if (f_test != f_test_prev) {
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test_fn_ret = test_fn(f_test, user_data);
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f_test_prev = f_test;
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}
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if (test_fn_ret) {
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tottri++;
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}
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}
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}
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else {
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tottri = looptris_tot;
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}
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bmtree->tree = BLI_bvhtree_new(tottri, epsilon, 8, 8);
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f_test_prev = nullptr;
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test_fn_ret = false;
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for (int i = 0; i < looptris_tot; i++) {
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if (test_fn) {
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/* NOTE: the arrays won't align now! Take care. */
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f_test = looptris[i][0]->f;
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if (f_test != f_test_prev) {
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test_fn_ret = test_fn(f_test, user_data);
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f_test_prev = f_test;
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}
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if (!test_fn_ret) {
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continue;
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}
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}
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if (cos_cage) {
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copy_v3_v3(cos[0], cos_cage[BM_elem_index_get(looptris[i][0]->v)]);
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copy_v3_v3(cos[1], cos_cage[BM_elem_index_get(looptris[i][1]->v)]);
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copy_v3_v3(cos[2], cos_cage[BM_elem_index_get(looptris[i][2]->v)]);
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}
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else {
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copy_v3_v3(cos[0], looptris[i][0]->v->co);
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copy_v3_v3(cos[1], looptris[i][1]->v->co);
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copy_v3_v3(cos[2], looptris[i][2]->v->co);
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}
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BLI_bvhtree_insert(bmtree->tree, i, (float *)cos, 3);
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}
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BLI_bvhtree_balance(bmtree->tree);
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return bmtree;
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}
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static bool bm_face_is_select(BMFace *f, void * /*user_data*/)
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{
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return (BM_elem_flag_test(f, BM_ELEM_SELECT) != 0);
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}
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static bool bm_face_is_not_hidden(BMFace *f, void * /*user_data*/)
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{
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return (BM_elem_flag_test(f, BM_ELEM_HIDDEN) == 0);
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}
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BMBVHTree *BKE_bmbvh_new(BMesh *bm,
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BMLoop *(*looptris)[3],
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int looptris_tot,
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int flag,
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const float (*cos_cage)[3],
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const bool cos_cage_free)
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{
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bool (*test_fn)(BMFace *, void *user_data);
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if (flag & BMBVH_RESPECT_SELECT) {
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test_fn = bm_face_is_select;
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}
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else if (flag & BMBVH_RESPECT_HIDDEN) {
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test_fn = bm_face_is_not_hidden;
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}
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else {
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test_fn = nullptr;
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}
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flag &= ~(BMBVH_RESPECT_SELECT | BMBVH_RESPECT_HIDDEN);
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return BKE_bmbvh_new_ex(
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bm, looptris, looptris_tot, flag, cos_cage, cos_cage_free, test_fn, nullptr);
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}
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void BKE_bmbvh_free(BMBVHTree *bmtree)
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{
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BLI_bvhtree_free(bmtree->tree);
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if (bmtree->cos_cage && bmtree->cos_cage_free) {
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MEM_freeN((void *)bmtree->cos_cage);
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}
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MEM_freeN(bmtree);
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}
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BVHTree *BKE_bmbvh_tree_get(BMBVHTree *bmtree)
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{
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return bmtree->tree;
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}
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/* -------------------------------------------------------------------- */
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/* Utility BMesh cast/intersect functions */
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/**
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* Return the coords from a triangle.
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*/
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static void bmbvh_tri_from_face(const float *cos[3],
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const BMLoop **ltri,
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const float (*cos_cage)[3])
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{
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if (cos_cage == nullptr) {
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cos[0] = ltri[0]->v->co;
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cos[1] = ltri[1]->v->co;
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cos[2] = ltri[2]->v->co;
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}
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else {
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cos[0] = cos_cage[BM_elem_index_get(ltri[0]->v)];
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cos[1] = cos_cage[BM_elem_index_get(ltri[1]->v)];
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cos[2] = cos_cage[BM_elem_index_get(ltri[2]->v)];
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}
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}
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/* Taken from `bvhutils.cc`. */
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/* -------------------------------------------------------------------- */
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/* BKE_bmbvh_ray_cast */
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struct RayCastUserData {
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/* from the bmtree */
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const BMLoop *(*looptris)[3];
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const float (*cos_cage)[3];
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/* from the hit */
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float uv[2];
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};
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static BMFace *bmbvh_ray_cast_handle_hit(BMBVHTree *bmtree,
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RayCastUserData *bmcb_data,
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const BVHTreeRayHit *hit,
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float *r_dist,
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float r_hitout[3],
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float r_cagehit[3])
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{
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if (r_hitout) {
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if (bmtree->flag & BMBVH_RETURN_ORIG) {
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BMLoop **ltri = bmtree->looptris[hit->index];
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interp_v3_v3v3v3_uv(r_hitout, ltri[0]->v->co, ltri[1]->v->co, ltri[2]->v->co, bmcb_data->uv);
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}
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else {
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copy_v3_v3(r_hitout, hit->co);
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}
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if (r_cagehit) {
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copy_v3_v3(r_cagehit, hit->co);
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}
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}
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if (r_dist) {
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*r_dist = hit->dist;
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}
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return bmtree->looptris[hit->index][0]->f;
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}
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static void bmbvh_ray_cast_cb(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
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{
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RayCastUserData *bmcb_data = static_cast<RayCastUserData *>(userdata);
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const BMLoop **ltri = bmcb_data->looptris[index];
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float dist, uv[2];
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const float *tri_cos[3];
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bool isect;
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bmbvh_tri_from_face(tri_cos, ltri, bmcb_data->cos_cage);
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isect =
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(ray->radius > 0.0f ?
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isect_ray_tri_epsilon_v3(ray->origin,
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ray->direction,
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tri_cos[0],
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tri_cos[1],
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tri_cos[2],
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&dist,
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uv,
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ray->radius) :
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#ifdef USE_KDOPBVH_WATERTIGHT
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isect_ray_tri_watertight_v3(
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ray->origin, ray->isect_precalc, tri_cos[0], tri_cos[1], tri_cos[2], &dist, uv));
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#else
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isect_ray_tri_v3(
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ray->origin, ray->direction, tri_cos[0], tri_cos[1], tri_cos[2], &dist, uv));
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#endif
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if (isect && dist < hit->dist) {
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hit->dist = dist;
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hit->index = index;
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copy_v3_v3(hit->no, ltri[0]->f->no);
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madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
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copy_v2_v2(bmcb_data->uv, uv);
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}
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}
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BMFace *BKE_bmbvh_ray_cast(BMBVHTree *bmtree,
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const float co[3],
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const float dir[3],
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const float radius,
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float *r_dist,
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float r_hitout[3],
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float r_cagehit[3])
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{
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BVHTreeRayHit hit;
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RayCastUserData bmcb_data;
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const float dist = r_dist ? *r_dist : FLT_MAX;
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if (bmtree->cos_cage) {
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BLI_assert(!(bmtree->bm->elem_index_dirty & BM_VERT));
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}
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hit.dist = dist;
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hit.index = -1;
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/* ok to leave 'uv' uninitialized */
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bmcb_data.looptris = (const BMLoop *(*)[3])bmtree->looptris;
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bmcb_data.cos_cage = (const float(*)[3])bmtree->cos_cage;
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BLI_bvhtree_ray_cast(bmtree->tree, co, dir, radius, &hit, bmbvh_ray_cast_cb, &bmcb_data);
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if (hit.index != -1 && hit.dist != dist) {
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return bmbvh_ray_cast_handle_hit(bmtree, &bmcb_data, &hit, r_dist, r_hitout, r_cagehit);
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}
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return nullptr;
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}
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/* -------------------------------------------------------------------- */
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/* bmbvh_ray_cast_cb_filter */
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/* Same as BKE_bmbvh_ray_cast but takes a callback to filter out faces.
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*/
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struct RayCastUserData_Filter {
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RayCastUserData bmcb_data;
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BMBVHTree_FaceFilter filter_cb;
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void *filter_userdata;
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};
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static void bmbvh_ray_cast_cb_filter(void *userdata,
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int index,
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const BVHTreeRay *ray,
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BVHTreeRayHit *hit)
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{
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RayCastUserData_Filter *bmcb_data_filter = static_cast<RayCastUserData_Filter *>(userdata);
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RayCastUserData *bmcb_data = &bmcb_data_filter->bmcb_data;
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const BMLoop **ltri = bmcb_data->looptris[index];
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if (bmcb_data_filter->filter_cb(ltri[0]->f, bmcb_data_filter->filter_userdata)) {
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bmbvh_ray_cast_cb(bmcb_data, index, ray, hit);
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}
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}
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BMFace *BKE_bmbvh_ray_cast_filter(BMBVHTree *bmtree,
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const float co[3],
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const float dir[3],
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const float radius,
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float *r_dist,
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float r_hitout[3],
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float r_cagehit[3],
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BMBVHTree_FaceFilter filter_cb,
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void *filter_userdata)
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{
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BVHTreeRayHit hit;
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RayCastUserData_Filter bmcb_data_filter;
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RayCastUserData *bmcb_data = &bmcb_data_filter.bmcb_data;
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const float dist = r_dist ? *r_dist : FLT_MAX;
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bmcb_data_filter.filter_cb = filter_cb;
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bmcb_data_filter.filter_userdata = filter_userdata;
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if (bmtree->cos_cage) {
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BLI_assert(!(bmtree->bm->elem_index_dirty & BM_VERT));
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}
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hit.dist = dist;
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hit.index = -1;
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/* ok to leave 'uv' uninitialized */
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bmcb_data->looptris = (const BMLoop *(*)[3])bmtree->looptris;
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bmcb_data->cos_cage = (const float(*)[3])bmtree->cos_cage;
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BLI_bvhtree_ray_cast(
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bmtree->tree, co, dir, radius, &hit, bmbvh_ray_cast_cb_filter, &bmcb_data_filter);
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if (hit.index != -1 && hit.dist != dist) {
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return bmbvh_ray_cast_handle_hit(bmtree, bmcb_data, &hit, r_dist, r_hitout, r_cagehit);
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}
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return nullptr;
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}
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/* -------------------------------------------------------------------- */
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/* BKE_bmbvh_find_vert_closest */
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struct VertSearchUserData {
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/* from the bmtree */
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const BMLoop *(*looptris)[3];
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const float (*cos_cage)[3];
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/* from the hit */
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float dist_max_sq;
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int index_tri;
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};
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static void bmbvh_find_vert_closest_cb(void *userdata,
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int index,
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const float co[3],
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BVHTreeNearest *hit)
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{
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VertSearchUserData *bmcb_data = static_cast<VertSearchUserData *>(userdata);
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const BMLoop **ltri = bmcb_data->looptris[index];
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const float dist_max_sq = bmcb_data->dist_max_sq;
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const float *tri_cos[3];
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bmbvh_tri_from_face(tri_cos, ltri, bmcb_data->cos_cage);
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for (int i = 0; i < 3; i++) {
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const float dist_sq = len_squared_v3v3(co, tri_cos[i]);
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if (dist_sq < hit->dist_sq && dist_sq < dist_max_sq) {
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copy_v3_v3(hit->co, tri_cos[i]);
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/* XXX, normal ignores cage */
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copy_v3_v3(hit->no, ltri[i]->v->no);
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hit->dist_sq = dist_sq;
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hit->index = index;
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bmcb_data->index_tri = i;
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}
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}
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}
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BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *bmtree, const float co[3], const float dist_max)
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{
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BVHTreeNearest hit;
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VertSearchUserData bmcb_data;
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const float dist_max_sq = dist_max * dist_max;
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if (bmtree->cos_cage) {
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BLI_assert(!(bmtree->bm->elem_index_dirty & BM_VERT));
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}
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hit.dist_sq = dist_max_sq;
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hit.index = -1;
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bmcb_data.looptris = (const BMLoop *(*)[3])bmtree->looptris;
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bmcb_data.cos_cage = (const float(*)[3])bmtree->cos_cage;
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bmcb_data.dist_max_sq = dist_max_sq;
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BLI_bvhtree_find_nearest(bmtree->tree, co, &hit, bmbvh_find_vert_closest_cb, &bmcb_data);
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if (hit.index != -1) {
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BMLoop **ltri = bmtree->looptris[hit.index];
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return ltri[bmcb_data.index_tri]->v;
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}
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return nullptr;
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}
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struct FaceSearchUserData {
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/* from the bmtree */
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const BMLoop *(*looptris)[3];
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const float (*cos_cage)[3];
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/* from the hit */
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float dist_max_sq;
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};
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static void bmbvh_find_face_closest_cb(void *userdata,
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int index,
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const float co[3],
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BVHTreeNearest *hit)
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{
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FaceSearchUserData *bmcb_data = static_cast<FaceSearchUserData *>(userdata);
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const BMLoop **ltri = bmcb_data->looptris[index];
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const float dist_max_sq = bmcb_data->dist_max_sq;
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const float *tri_cos[3];
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bmbvh_tri_from_face(tri_cos, ltri, bmcb_data->cos_cage);
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float co_close[3];
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closest_on_tri_to_point_v3(co_close, co, UNPACK3(tri_cos));
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const float dist_sq = len_squared_v3v3(co, co_close);
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if (dist_sq < hit->dist_sq && dist_sq < dist_max_sq) {
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/* XXX, normal ignores cage */
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copy_v3_v3(hit->no, ltri[0]->f->no);
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hit->dist_sq = dist_sq;
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hit->index = index;
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}
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}
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BMFace *BKE_bmbvh_find_face_closest(BMBVHTree *bmtree, const float co[3], const float dist_max)
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{
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BVHTreeNearest hit;
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FaceSearchUserData bmcb_data;
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const float dist_max_sq = dist_max * dist_max;
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if (bmtree->cos_cage) {
|
|
BLI_assert(!(bmtree->bm->elem_index_dirty & BM_VERT));
|
|
}
|
|
|
|
hit.dist_sq = dist_max_sq;
|
|
hit.index = -1;
|
|
|
|
bmcb_data.looptris = (const BMLoop *(*)[3])bmtree->looptris;
|
|
bmcb_data.cos_cage = (const float(*)[3])bmtree->cos_cage;
|
|
bmcb_data.dist_max_sq = dist_max_sq;
|
|
|
|
BLI_bvhtree_find_nearest(bmtree->tree, co, &hit, bmbvh_find_face_closest_cb, &bmcb_data);
|
|
if (hit.index != -1) {
|
|
BMLoop **ltri = bmtree->looptris[hit.index];
|
|
return ltri[0]->f;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* BKE_bmbvh_overlap */
|
|
|
|
struct BMBVHTree_OverlapData {
|
|
const BMBVHTree *tree_pair[2];
|
|
float epsilon;
|
|
};
|
|
|
|
static bool bmbvh_overlap_cb(void *userdata, int index_a, int index_b, int /*thread*/)
|
|
{
|
|
BMBVHTree_OverlapData *data = static_cast<BMBVHTree_OverlapData *>(userdata);
|
|
const BMBVHTree *bmtree_a = data->tree_pair[0];
|
|
const BMBVHTree *bmtree_b = data->tree_pair[1];
|
|
|
|
BMLoop **tri_a = bmtree_a->looptris[index_a];
|
|
BMLoop **tri_b = bmtree_b->looptris[index_b];
|
|
const float *tri_a_co[3] = {tri_a[0]->v->co, tri_a[1]->v->co, tri_a[2]->v->co};
|
|
const float *tri_b_co[3] = {tri_b[0]->v->co, tri_b[1]->v->co, tri_b[2]->v->co};
|
|
float ix_pair[2][3];
|
|
int verts_shared = 0;
|
|
|
|
if (bmtree_a->looptris == bmtree_b->looptris) {
|
|
if (UNLIKELY(tri_a[0]->f == tri_b[0]->f)) {
|
|
return false;
|
|
}
|
|
|
|
verts_shared = (ELEM(tri_a_co[0], UNPACK3(tri_b_co)) + ELEM(tri_a_co[1], UNPACK3(tri_b_co)) +
|
|
ELEM(tri_a_co[2], UNPACK3(tri_b_co)));
|
|
|
|
/* if 2 points are shared, bail out */
|
|
if (verts_shared >= 2) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return (isect_tri_tri_v3(UNPACK3(tri_a_co), UNPACK3(tri_b_co), ix_pair[0], ix_pair[1]) &&
|
|
/* if we share a vertex, check the intersection isn't a 'point' */
|
|
((verts_shared == 0) || (len_squared_v3v3(ix_pair[0], ix_pair[1]) > data->epsilon)));
|
|
}
|
|
|
|
BVHTreeOverlap *BKE_bmbvh_overlap(const BMBVHTree *bmtree_a,
|
|
const BMBVHTree *bmtree_b,
|
|
uint *r_overlap_tot)
|
|
{
|
|
BMBVHTree_OverlapData data;
|
|
|
|
data.tree_pair[0] = bmtree_a;
|
|
data.tree_pair[1] = bmtree_b;
|
|
data.epsilon = max_ff(BLI_bvhtree_get_epsilon(bmtree_a->tree),
|
|
BLI_bvhtree_get_epsilon(bmtree_b->tree));
|
|
|
|
return BLI_bvhtree_overlap(
|
|
bmtree_a->tree, bmtree_b->tree, r_overlap_tot, bmbvh_overlap_cb, &data);
|
|
}
|
|
|
|
static bool bmbvh_overlap_self_cb(void *userdata, int index_a, int index_b, int thread)
|
|
{
|
|
if (index_a < index_b) {
|
|
return bmbvh_overlap_cb(userdata, index_a, index_b, thread);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
BVHTreeOverlap *BKE_bmbvh_overlap_self(const BMBVHTree *bmtree, uint *r_overlap_tot)
|
|
{
|
|
BMBVHTree_OverlapData data;
|
|
|
|
data.tree_pair[0] = bmtree;
|
|
data.tree_pair[1] = bmtree;
|
|
data.epsilon = BLI_bvhtree_get_epsilon(bmtree->tree);
|
|
|
|
return BLI_bvhtree_overlap(
|
|
bmtree->tree, bmtree->tree, r_overlap_tot, bmbvh_overlap_self_cb, &data);
|
|
}
|