tornavis/source/blender/blenkernel/intern/image.cc

5616 lines
158 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include <cctype>
#include <cmath>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <fcntl.h>
#ifndef WIN32
# include <unistd.h>
#else
# include <io.h>
#endif
#include <regex>
#include <string>
#include "BLI_array.hh"
#include "BLI_string_utils.hh"
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_metadata.h"
#include "IMB_moviecache.h"
#include "IMB_openexr.h"
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
#include "DNA_defaults.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_math_vector.h"
#include "BLI_mempool.h"
#include "BLI_system.h"
#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_timecode.h" /* For stamp time-code format. */
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_bpath.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_image_format.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.hh"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_update.hh"
#include "BKE_packedFile.h"
#include "BKE_preview_image.hh"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_workspace.h"
#include "BLF_api.h"
#include "PIL_time.h"
#include "RE_pipeline.h"
#include "SEQ_utils.hh" /* SEQ_get_topmost_sequence() */
#include "GPU_material.h"
#include "GPU_texture.h"
#include "BLI_sys_types.h" /* for intptr_t support */
#include "DEG_depsgraph.hh"
#include "DEG_depsgraph_query.hh"
#include "BLO_read_write.hh"
/* for image user iteration */
#include "DNA_node_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
using blender::Array;
static CLG_LogRef LOG = {"bke.image"};
static void image_init(Image *ima, short source, short type);
static void image_free_packedfiles(Image *ima);
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src);
/* -------------------------------------------------------------------- */
/** \name Image #IDTypeInfo API
* \{ */
/** Reset runtime image fields when data-block is being initialized. */
static void image_runtime_reset(Image *image)
{
memset(&image->runtime, 0, sizeof(image->runtime));
image->runtime.cache_mutex = MEM_mallocN(sizeof(ThreadMutex), "image runtime cache_mutex");
BLI_mutex_init(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
}
/** Reset runtime image fields when data-block is being copied. */
static void image_runtime_reset_on_copy(Image *image)
{
image->runtime.cache_mutex = MEM_mallocN(sizeof(ThreadMutex), "image runtime cache_mutex");
BLI_mutex_init(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
image->runtime.partial_update_register = nullptr;
image->runtime.partial_update_user = nullptr;
}
static void image_runtime_free_data(Image *image)
{
BLI_mutex_end(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
MEM_freeN(image->runtime.cache_mutex);
image->runtime.cache_mutex = nullptr;
if (image->runtime.partial_update_user != nullptr) {
BKE_image_partial_update_free(image->runtime.partial_update_user);
image->runtime.partial_update_user = nullptr;
}
BKE_image_partial_update_register_free(image);
}
static void image_init_data(ID *id)
{
Image *image = (Image *)id;
if (image != nullptr) {
image_init(image, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
}
}
static void image_copy_data(Main * /*bmain*/, ID *id_dst, const ID *id_src, const int flag)
{
Image *image_dst = (Image *)id_dst;
const Image *image_src = (const Image *)id_src;
BKE_color_managed_colorspace_settings_copy(&image_dst->colorspace_settings,
&image_src->colorspace_settings);
copy_image_packedfiles(&image_dst->packedfiles, &image_src->packedfiles);
image_dst->stereo3d_format = static_cast<Stereo3dFormat *>(
MEM_dupallocN(image_src->stereo3d_format));
BLI_duplicatelist(&image_dst->views, &image_src->views);
/* Cleanup stuff that cannot be copied. */
image_dst->cache = nullptr;
image_dst->rr = nullptr;
BLI_duplicatelist(&image_dst->renderslots, &image_src->renderslots);
LISTBASE_FOREACH (RenderSlot *, slot, &image_dst->renderslots) {
slot->render = nullptr;
}
BLI_listbase_clear(&image_dst->anims);
BLI_duplicatelist(&image_dst->tiles, &image_src->tiles);
for (int eye = 0; eye < 2; eye++) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
image_dst->gputexture[i][eye] = nullptr;
}
}
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
BKE_previewimg_id_copy(&image_dst->id, &image_src->id);
}
else {
image_dst->preview = nullptr;
}
image_runtime_reset_on_copy(image_dst);
}
static void image_free_data(ID *id)
{
Image *image = (Image *)id;
/* Also frees animations (#Image.anims list). */
BKE_image_free_buffers(image);
image_free_packedfiles(image);
LISTBASE_FOREACH (RenderSlot *, slot, &image->renderslots) {
if (slot->render) {
RE_FreeRenderResult(slot->render);
slot->render = nullptr;
}
}
BLI_freelistN(&image->renderslots);
BKE_image_free_views(image);
MEM_SAFE_FREE(image->stereo3d_format);
BKE_icon_id_delete(&image->id);
BKE_previewimg_free(&image->preview);
BLI_freelistN(&image->tiles);
image_runtime_free_data(image);
}
static void image_foreach_cache(ID *id,
IDTypeForeachCacheFunctionCallback function_callback,
void *user_data)
{
Image *image = (Image *)id;
IDCacheKey key;
key.id_session_uuid = id->session_uuid;
key.offset_in_ID = offsetof(Image, cache);
function_callback(id, &key, (void **)&image->cache, 0, user_data);
key.offset_in_ID = offsetof(Image, anims.first);
function_callback(id, &key, (void **)&image->anims.first, 0, user_data);
key.offset_in_ID = offsetof(Image, anims.last);
function_callback(id, &key, (void **)&image->anims.last, 0, user_data);
auto gputexture_offset = [image](int target, int eye) {
constexpr size_t base_offset = offsetof(Image, gputexture);
GPUTexture **first = &image->gputexture[0][0];
const size_t array_offset = sizeof(*first) * (&image->gputexture[target][eye] - first);
return base_offset + array_offset;
};
for (int eye = 0; eye < 2; eye++) {
for (int a = 0; a < TEXTARGET_COUNT; a++) {
GPUTexture *texture = image->gputexture[a][eye];
if (texture == nullptr) {
continue;
}
key.offset_in_ID = gputexture_offset(a, eye);
function_callback(id, &key, (void **)&image->gputexture[a][eye], 0, user_data);
}
}
key.offset_in_ID = offsetof(Image, rr);
function_callback(id, &key, (void **)&image->rr, 0, user_data);
LISTBASE_FOREACH (RenderSlot *, slot, &image->renderslots) {
key.offset_in_ID = size_t(BLI_ghashutil_strhash_p(slot->name));
function_callback(id, &key, (void **)&slot->render, 0, user_data);
}
}
static void image_foreach_path(ID *id, BPathForeachPathData *bpath_data)
{
Image *ima = (Image *)id;
const eBPathForeachFlag flag = bpath_data->flag;
if (BKE_image_has_packedfile(ima) && (flag & BKE_BPATH_FOREACH_PATH_SKIP_PACKED) != 0) {
return;
}
/* Skip empty file paths, these are typically from generated images and
* don't make sense to add directories to until the image has been saved
* once to give it a meaningful value. */
/* TODO re-assess whether this behavior is desired in the new generic code context. */
if (!ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE, IMA_SRC_TILED) ||
ima->filepath[0] == '\0')
{
return;
}
/* If this is a tiled image, and we're asked to resolve the tokens in the virtual
* filepath, use the first tile to generate a concrete path for use during processing. */
bool result = false;
if (ima->source == IMA_SRC_TILED && (flag & BKE_BPATH_FOREACH_PATH_RESOLVE_TOKEN) != 0) {
char temp_path[FILE_MAX], orig_file[FILE_MAXFILE];
STRNCPY(temp_path, ima->filepath);
BLI_path_split_file_part(temp_path, orig_file, sizeof(orig_file));
eUDIM_TILE_FORMAT tile_format;
char *udim_pattern = BKE_image_get_tile_strformat(temp_path, &tile_format);
BKE_image_set_filepath_from_tile_number(
temp_path, udim_pattern, tile_format, ((ImageTile *)ima->tiles.first)->tile_number);
MEM_SAFE_FREE(udim_pattern);
result = BKE_bpath_foreach_path_fixed_process(bpath_data, temp_path, sizeof(temp_path));
if (result) {
/* Put the filepath back together using the new directory and the original file name. */
char new_dir[FILE_MAXDIR];
BLI_path_split_dir_part(temp_path, new_dir, sizeof(new_dir));
BLI_path_join(ima->filepath, sizeof(ima->filepath), new_dir, orig_file);
}
}
else {
result = BKE_bpath_foreach_path_fixed_process(
bpath_data, ima->filepath, sizeof(ima->filepath));
}
if (result) {
if (flag & BKE_BPATH_FOREACH_PATH_RELOAD_EDITED) {
if (!BKE_image_has_packedfile(ima) &&
/* Image may have been painted onto (and not saved, #44543). */
!BKE_image_is_dirty(ima))
{
BKE_image_signal(bpath_data->bmain, ima, nullptr, IMA_SIGNAL_RELOAD);
}
}
}
}
static void image_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
Image *ima = (Image *)id;
const bool is_undo = BLO_write_is_undo(writer);
/* Clear all data that isn't read to reduce false detection of changed image during memfile undo.
*/
ima->lastused = 0;
ima->cache = nullptr;
ima->gpuflag = 0;
BLI_listbase_clear(&ima->anims);
ima->runtime.partial_update_register = nullptr;
ima->runtime.partial_update_user = nullptr;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
ima->gputexture[i][j] = nullptr;
}
}
ImagePackedFile *imapf;
BLI_assert(ima->packedfile == nullptr);
if (!is_undo) {
/* Do not store packed files in case this is a library override ID. */
if (ID_IS_OVERRIDE_LIBRARY(ima)) {
BLI_listbase_clear(&ima->packedfiles);
}
else {
/* Some trickery to keep forward compatibility of packed images. */
if (ima->packedfiles.first != nullptr) {
imapf = static_cast<ImagePackedFile *>(ima->packedfiles.first);
ima->packedfile = imapf->packedfile;
}
}
}
/* write LibData */
BLO_write_id_struct(writer, Image, id_address, &ima->id);
BKE_id_blend_write(writer, &ima->id);
LISTBASE_FOREACH (ImagePackedFile *, imapf, &ima->packedfiles) {
BLO_write_struct(writer, ImagePackedFile, imapf);
BKE_packedfile_blend_write(writer, imapf->packedfile);
}
BKE_previewimg_blend_write(writer, ima->preview);
LISTBASE_FOREACH (ImageView *, iv, &ima->views) {
BLO_write_struct(writer, ImageView, iv);
}
BLO_write_struct(writer, Stereo3dFormat, ima->stereo3d_format);
BLO_write_struct_list(writer, ImageTile, &ima->tiles);
ima->packedfile = nullptr;
BLO_write_struct_list(writer, RenderSlot, &ima->renderslots);
}
static void image_blend_read_data(BlendDataReader *reader, ID *id)
{
Image *ima = (Image *)id;
BLO_read_list(reader, &ima->tiles);
BLO_read_list(reader, &(ima->renderslots));
if (!BLO_read_data_is_undo(reader)) {
/* We reset this last render slot index only when actually reading a file, not for undo. */
ima->last_render_slot = ima->render_slot;
}
BLO_read_list(reader, &(ima->views));
BLO_read_list(reader, &(ima->packedfiles));
if (ima->packedfiles.first) {
LISTBASE_FOREACH (ImagePackedFile *, imapf, &ima->packedfiles) {
BKE_packedfile_blend_read(reader, &imapf->packedfile);
}
ima->packedfile = nullptr;
}
else {
BKE_packedfile_blend_read(reader, &ima->packedfile);
}
BLI_listbase_clear(&ima->anims);
BLO_read_data_address(reader, &ima->preview);
BKE_previewimg_blend_read(reader, ima->preview);
BLO_read_data_address(reader, &ima->stereo3d_format);
ima->lastused = 0;
ima->gpuflag = 0;
image_runtime_reset(ima);
}
static void image_blend_read_after_liblink(BlendLibReader * /*reader*/, ID *id)
{
Image *ima = reinterpret_cast<Image *>(id);
/* Images have some kind of 'main' cache, when null we should also clear all others. */
/* Needs to be done *after* cache pointers are restored (call to
* `foreach_cache`/`blo_cache_storage_entry_restore_in_new`), easier for now to do it in
* lib_link... */
if (ima->cache == nullptr) {
BKE_image_free_buffers(ima);
}
}
constexpr IDTypeInfo get_type_info()
{
IDTypeInfo info{};
info.id_code = ID_IM;
info.id_filter = FILTER_ID_IM;
info.main_listbase_index = INDEX_ID_IM;
info.struct_size = sizeof(Image);
info.name = "Image";
info.name_plural = "images";
info.translation_context = BLT_I18NCONTEXT_ID_IMAGE;
info.flags = IDTYPE_FLAGS_NO_ANIMDATA | IDTYPE_FLAGS_APPEND_IS_REUSABLE;
info.asset_type_info = nullptr;
info.init_data = image_init_data;
info.copy_data = image_copy_data;
info.free_data = image_free_data;
info.make_local = nullptr;
info.foreach_id = nullptr;
info.foreach_cache = image_foreach_cache;
info.foreach_path = image_foreach_path;
info.owner_pointer_get = nullptr;
info.blend_write = image_blend_write;
info.blend_read_data = image_blend_read_data;
info.blend_read_after_liblink = image_blend_read_after_liblink;
info.blend_read_undo_preserve = nullptr;
info.lib_override_apply_post = nullptr;
return info;
}
IDTypeInfo IDType_ID_IM = get_type_info();
/* prototypes */
static int image_num_viewfiles(Image *ima);
static ImBuf *image_load_image_file(
Image *ima, ImageUser *iuser, int entry, int cfra, bool is_sequence);
static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock);
static void image_update_views_format(Image *ima, ImageUser *iuser);
static void image_add_view(Image *ima, const char *viewname, const char *filepath);
/* max int, to indicate we don't store sequences in ibuf */
#define IMA_NO_INDEX 0x7FEFEFEF
/* quick lookup: supports 1 million entries, thousand passes */
#define IMA_MAKE_INDEX(entry, index) (((entry) << 10) + (index))
#define IMA_INDEX_ENTRY(index) ((index) >> 10)
#if 0
# define IMA_INDEX_PASS(index) (index & ~1023)
#endif
/** \} */
/* -------------------------------------------------------------------- */
/** \name Image Cache
* \{ */
struct ImageCacheKey {
int index;
};
static uint imagecache_hashhash(const void *key_v)
{
const ImageCacheKey *key = static_cast<const ImageCacheKey *>(key_v);
return key->index;
}
static bool imagecache_hashcmp(const void *a_v, const void *b_v)
{
const ImageCacheKey *a = static_cast<const ImageCacheKey *>(a_v);
const ImageCacheKey *b = static_cast<const ImageCacheKey *>(b_v);
return (a->index != b->index);
}
static void imagecache_keydata(void *userkey, int *framenr, int *proxy, int *render_flags)
{
ImageCacheKey *key = static_cast<ImageCacheKey *>(userkey);
*framenr = IMA_INDEX_ENTRY(key->index);
*proxy = IMB_PROXY_NONE;
*render_flags = 0;
}
static void imagecache_put(Image *image, int index, ImBuf *ibuf)
{
ImageCacheKey key;
if (image->cache == nullptr) {
// char cache_name[64];
// SNPRINTF(cache_name, "Image Datablock %s", image->id.name);
image->cache = IMB_moviecache_create(
"Image Datablock Cache", sizeof(ImageCacheKey), imagecache_hashhash, imagecache_hashcmp);
IMB_moviecache_set_getdata_callback(image->cache, imagecache_keydata);
}
key.index = index;
IMB_moviecache_put(image->cache, &key, ibuf);
}
static void imagecache_remove(Image *image, int index)
{
if (image->cache == nullptr) {
return;
}
ImageCacheKey key;
key.index = index;
IMB_moviecache_remove(image->cache, &key);
}
static ImBuf *imagecache_get(Image *image, int index, bool *r_is_cached_empty)
{
if (image->cache) {
ImageCacheKey key;
key.index = index;
return IMB_moviecache_get(image->cache, &key, r_is_cached_empty);
}
return nullptr;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Allocate & Free, Data Managing
* \{ */
static void image_free_cached_frames(Image *image)
{
if (image->cache) {
IMB_moviecache_free(image->cache);
image->cache = nullptr;
}
}
static void image_free_packedfiles(Image *ima)
{
while (ima->packedfiles.last) {
ImagePackedFile *imapf = static_cast<ImagePackedFile *>(ima->packedfiles.last);
if (imapf->packedfile) {
BKE_packedfile_free(imapf->packedfile);
}
BLI_remlink(&ima->packedfiles, imapf);
MEM_freeN(imapf);
}
}
void BKE_image_free_packedfiles(Image *ima)
{
image_free_packedfiles(ima);
}
void BKE_image_free_views(Image *image)
{
BLI_freelistN(&image->views);
}
static void image_free_anims(Image *ima)
{
while (ima->anims.last) {
ImageAnim *ia = static_cast<ImageAnim *>(ima->anims.last);
if (ia->anim) {
IMB_free_anim(ia->anim);
ia->anim = nullptr;
}
BLI_remlink(&ima->anims, ia);
MEM_freeN(ia);
}
}
void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
{
if (do_lock) {
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
}
image_free_cached_frames(ima);
image_free_anims(ima);
if (ima->rr) {
RE_FreeRenderResult(ima->rr);
ima->rr = nullptr;
}
BKE_image_free_gputextures(ima);
if (do_lock) {
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
}
}
void BKE_image_free_buffers(Image *ima)
{
BKE_image_free_buffers_ex(ima, false);
}
void BKE_image_free_data(Image *ima)
{
image_free_data(&ima->id);
}
static ImageTile *imagetile_alloc(int tile_number)
{
ImageTile *tile = MEM_cnew<ImageTile>("Image Tile");
tile->tile_number = tile_number;
tile->gen_x = 1024;
tile->gen_y = 1024;
tile->gen_type = IMA_GENTYPE_GRID;
return tile;
}
/* only image block itself */
static void image_init(Image *ima, short source, short type)
{
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(ima, id));
MEMCPY_STRUCT_AFTER(ima, DNA_struct_default_get(Image), id);
ima->source = source;
ima->type = type;
if (source == IMA_SRC_VIEWER) {
ima->flag |= IMA_VIEW_AS_RENDER;
}
ImageTile *tile = imagetile_alloc(1001);
BLI_addtail(&ima->tiles, tile);
if (type == IMA_TYPE_R_RESULT) {
for (int i = 0; i < 8; i++) {
BKE_image_add_renderslot(ima, nullptr);
}
}
image_runtime_reset(ima);
BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings);
ima->stereo3d_format = MEM_cnew<Stereo3dFormat>("Image Stereo Format");
}
static Image *image_alloc(Main *bmain, const char *name, short source, short type)
{
Image *ima;
ima = static_cast<Image *>(BKE_libblock_alloc(bmain, ID_IM, name, 0));
if (ima) {
image_init(ima, source, type);
}
return ima;
}
/**
* Get the ibuf from an image cache by its index and entry.
* Local use here only.
*
* \returns referenced image buffer if it exists, callee is to call #IMB_freeImBuf
* to de-reference the image buffer after it's done handling it.
*/
static ImBuf *image_get_cached_ibuf_for_index_entry(Image *ima,
int index,
int entry,
bool *r_is_cached_empty)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
return imagecache_get(ima, index, r_is_cached_empty);
}
static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int entry)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
imagecache_put(ima, index, ibuf);
}
static void image_remove_ibuf(Image *ima, int index, int entry)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
imagecache_remove(ima, index);
}
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src)
{
const ImagePackedFile *imapf_src;
BLI_listbase_clear(lb_dst);
for (imapf_src = static_cast<const ImagePackedFile *>(lb_src->first); imapf_src;
imapf_src = imapf_src->next)
{
ImagePackedFile *imapf_dst = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), "Image Packed Files (copy)"));
imapf_dst->view = imapf_src->view;
imapf_dst->tile_number = imapf_src->tile_number;
STRNCPY(imapf_dst->filepath, imapf_src->filepath);
if (imapf_src->packedfile) {
imapf_dst->packedfile = BKE_packedfile_duplicate(imapf_src->packedfile);
}
BLI_addtail(lb_dst, imapf_dst);
}
}
void BKE_image_merge(Main *bmain, Image *dest, Image *source)
{
/* sanity check */
if (dest && source && dest != source) {
BLI_mutex_lock(static_cast<ThreadMutex *>(source->runtime.cache_mutex));
BLI_mutex_lock(static_cast<ThreadMutex *>(dest->runtime.cache_mutex));
if (source->cache != nullptr) {
MovieCacheIter *iter;
iter = IMB_moviecacheIter_new(source->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ImageCacheKey *key = static_cast<ImageCacheKey *>(IMB_moviecacheIter_getUserKey(iter));
imagecache_put(dest, key->index, ibuf);
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(dest->runtime.cache_mutex));
BLI_mutex_unlock(static_cast<ThreadMutex *>(source->runtime.cache_mutex));
BKE_id_free(bmain, source);
}
}
bool BKE_image_scale(Image *image, int width, int height)
{
/* NOTE: We could be clever and scale all imbuf's
* but since some are mipmaps its not so simple. */
ImBuf *ibuf;
void *lock;
ibuf = BKE_image_acquire_ibuf(image, nullptr, &lock);
if (ibuf) {
IMB_scaleImBuf(ibuf, width, height);
BKE_image_mark_dirty(image, ibuf);
}
BKE_image_release_ibuf(image, ibuf, lock);
return (ibuf != nullptr);
}
bool BKE_image_has_opengl_texture(Image *ima)
{
for (int eye = 0; eye < 2; eye++) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
if (ima->gputexture[i][eye] != nullptr) {
return true;
}
}
}
return false;
}
static int image_get_tile_number_from_iuser(const Image *ima, const ImageUser *iuser)
{
BLI_assert(ima != nullptr && ima->tiles.first);
ImageTile *tile = static_cast<ImageTile *>(ima->tiles.first);
return (iuser && iuser->tile) ? iuser->tile : tile->tile_number;
}
ImageTile *BKE_image_get_tile(Image *ima, int tile_number)
{
if (ima == nullptr) {
return nullptr;
}
/* Tiles 0 and 1001 are a special case and refer to the first tile, typically
* coming from non-UDIM-aware code. */
if (ELEM(tile_number, 0, 1001)) {
return static_cast<ImageTile *>(ima->tiles.first);
}
/* Must have a tiled image and a valid tile number at this point. */
if (ima->source != IMA_SRC_TILED || tile_number < 1001 || tile_number > IMA_UDIM_MAX) {
return nullptr;
}
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->tile_number == tile_number) {
return tile;
}
}
return nullptr;
}
ImageTile *BKE_image_get_tile_from_iuser(Image *ima, const ImageUser *iuser)
{
return BKE_image_get_tile(ima, image_get_tile_number_from_iuser(ima, iuser));
}
int BKE_image_get_tile_from_pos(Image *ima, const float uv[2], float r_uv[2], float r_ofs[2])
{
float local_ofs[2];
if (r_ofs == nullptr) {
r_ofs = local_ofs;
}
copy_v2_v2(r_uv, uv);
zero_v2(r_ofs);
if ((ima->source != IMA_SRC_TILED) || uv[0] < 0.0f || uv[1] < 0.0f || uv[0] >= 10.0f) {
return 0;
}
int ix = int(uv[0]);
int iy = int(uv[1]);
int tile_number = 1001 + 10 * iy + ix;
if (BKE_image_get_tile(ima, tile_number) == nullptr) {
return 0;
}
r_ofs[0] = ix;
r_ofs[1] = iy;
sub_v2_v2(r_uv, r_ofs);
return tile_number;
}
void BKE_image_get_tile_uv(const Image *ima, const int tile_number, float r_uv[2])
{
if (ima->source != IMA_SRC_TILED) {
zero_v2(r_uv);
}
else {
const int tile_index = tile_number - 1001;
r_uv[0] = float(tile_index % 10);
r_uv[1] = float(tile_index / 10);
}
}
/** Linear distance between #x and the unit interval. */
static float distance_to_unit_interval(float x)
{
/* The unit interval is between 0 and 1.
* Within the interval, return 0.
* Outside the interval, return the distance to the nearest boundary.
* Intuitively, the function looks like:
* \ | | /
* __\|___|/__
* 0 1
*/
if (x <= 0.0f) {
return -x; /* Distance to left border. */
}
if (x <= 1.0f) {
return 0.0f; /* Inside unit interval. */
}
return x - 1.0f; /* Distance to right border. */
}
/** Distance squared between #co and the unit square with lower-left starting at #udim. */
static float distance_squared_to_udim(const float co[2], const float udim[2])
{
float delta[2];
sub_v2_v2v2(delta, co, udim);
delta[0] = distance_to_unit_interval(delta[0]);
delta[1] = distance_to_unit_interval(delta[1]);
return len_squared_v2(delta);
}
static bool nearest_udim_tile_tie_break(const float best_dist_sq,
const float best_uv[2],
const float dist_sq,
const float uv[2])
{
if (best_dist_sq == dist_sq) { /* Exact same distance? Tie-break. */
if (best_uv[0] == uv[0]) { /* Exact same U? Tie-break. */
return (uv[1] > best_uv[1]); /* Higher than previous candidate? */
}
return (uv[0] > best_uv[0]); /* Further right than previous candidate? */
}
return (dist_sq < best_dist_sq); /* Closer than previous candidate? */
}
int BKE_image_find_nearest_tile_with_offset(const Image *image,
const float co[2],
float r_uv_offset[2])
{
/* NOTE: If the co-ordinates are integers, take special care to break ties. */
zero_v2(r_uv_offset);
int tile_number_best = -1;
if (!image || image->source != IMA_SRC_TILED) {
return tile_number_best;
}
/* Distance squared to the closest UDIM tile. */
float dist_best_sq = FLT_MAX;
LISTBASE_FOREACH (const ImageTile *, tile, &image->tiles) {
float uv_offset[2];
BKE_image_get_tile_uv(image, tile->tile_number, uv_offset);
/* Distance squared between #co and closest point on UDIM tile. */
const float dist_sq = distance_squared_to_udim(co, uv_offset);
if (dist_sq == 0) { /* Either inside in the UDIM, or on its boundary. */
if (floorf(co[0]) == uv_offset[0] && floorf(co[1]) == uv_offset[1]) {
/* Within the half-open interval of the UDIM. */
copy_v2_v2(r_uv_offset, uv_offset);
return tile_number_best;
}
}
if (nearest_udim_tile_tie_break(dist_best_sq, r_uv_offset, dist_sq, uv_offset)) {
/* Tile is better than previous best, update. */
dist_best_sq = dist_sq;
copy_v2_v2(r_uv_offset, uv_offset);
tile_number_best = tile->tile_number;
}
}
return tile_number_best;
}
int BKE_image_find_nearest_tile(const Image *image, const float co[2])
{
float uv_offset_dummy[2];
return BKE_image_find_nearest_tile_with_offset(image, co, uv_offset_dummy);
}
static void image_init_color_management(Image *ima)
{
ImBuf *ibuf;
char filepath[FILE_MAX];
BKE_image_user_file_path(nullptr, ima, filepath);
/* Will set input color space to image format default's. */
ibuf = IMB_loadiffname(filepath, IB_test | IB_alphamode_detect, ima->colorspace_settings.name);
if (ibuf) {
if (ibuf->flags & IB_alphamode_premul) {
ima->alpha_mode = IMA_ALPHA_PREMUL;
}
else if (ibuf->flags & IB_alphamode_channel_packed) {
ima->alpha_mode = IMA_ALPHA_CHANNEL_PACKED;
}
else if (ibuf->flags & IB_alphamode_ignore) {
ima->alpha_mode = IMA_ALPHA_IGNORE;
}
else {
ima->alpha_mode = IMA_ALPHA_STRAIGHT;
}
IMB_freeImBuf(ibuf);
}
}
char BKE_image_alpha_mode_from_extension_ex(const char *filepath)
{
if (BLI_path_extension_check_n(filepath, ".exr", ".cin", ".dpx", ".hdr", nullptr)) {
return IMA_ALPHA_PREMUL;
}
return IMA_ALPHA_STRAIGHT;
}
void BKE_image_alpha_mode_from_extension(Image *image)
{
image->alpha_mode = BKE_image_alpha_mode_from_extension_ex(image->filepath);
}
Image *BKE_image_load(Main *bmain, const char *filepath)
{
Image *ima;
int file;
char filepath_abs[FILE_MAX];
STRNCPY(filepath_abs, filepath);
BLI_path_abs(filepath_abs, BKE_main_blendfile_path(bmain));
/* exists? */
file = BLI_open(filepath_abs, O_BINARY | O_RDONLY, 0);
if (file == -1) {
if (!BKE_image_tile_filepath_exists(filepath_abs)) {
return nullptr;
}
}
else {
close(file);
}
ima = image_alloc(bmain, BLI_path_basename(filepath), IMA_SRC_FILE, IMA_TYPE_IMAGE);
STRNCPY(ima->filepath, filepath);
if (BLI_path_extension_check_array(filepath, imb_ext_movie)) {
ima->source = IMA_SRC_MOVIE;
}
image_init_color_management(ima);
return ima;
}
Image *BKE_image_load_exists_ex(Main *bmain, const char *filepath, bool *r_exists)
{
Image *ima;
char filepath_abs[FILE_MAX], filepath_test[FILE_MAX];
STRNCPY(filepath_abs, filepath);
BLI_path_abs(filepath_abs, bmain->filepath);
/* first search an identical filepath */
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
if (!ELEM(ima->source, IMA_SRC_VIEWER, IMA_SRC_GENERATED)) {
STRNCPY(filepath_test, ima->filepath);
BLI_path_abs(filepath_test, ID_BLEND_PATH(bmain, &ima->id));
if (BLI_path_cmp(filepath_test, filepath_abs) == 0) {
if ((BKE_image_has_anim(ima) == false) || (ima->id.us == 0)) {
id_us_plus(&ima->id); /* officially should not, it doesn't link here! */
if (r_exists) {
*r_exists = true;
}
return ima;
}
}
}
}
if (r_exists) {
*r_exists = false;
}
return BKE_image_load(bmain, filepath);
}
Image *BKE_image_load_exists(Main *bmain, const char *filepath)
{
return BKE_image_load_exists_ex(bmain, filepath, nullptr);
}
struct ImageFillData {
short gen_type;
uint width;
uint height;
uchar *rect;
float *rect_float;
float fill_color[4];
};
static void image_buf_fill_isolated(void *usersata_v)
{
ImageFillData *usersata = static_cast<ImageFillData *>(usersata_v);
const short gen_type = usersata->gen_type;
const uint width = usersata->width;
const uint height = usersata->height;
uchar *rect = usersata->rect;
float *rect_float = usersata->rect_float;
switch (gen_type) {
case IMA_GENTYPE_GRID:
BKE_image_buf_fill_checker(rect, rect_float, width, height);
break;
case IMA_GENTYPE_GRID_COLOR:
BKE_image_buf_fill_checker_color(rect, rect_float, width, height);
break;
default:
BKE_image_buf_fill_color(rect, rect_float, width, height, usersata->fill_color);
break;
}
}
static ImBuf *add_ibuf_for_tile(Image *ima, ImageTile *tile)
{
ImBuf *ibuf;
uchar *rect = nullptr;
float *rect_float = nullptr;
float fill_color[4];
const bool floatbuf = (tile->gen_flag & IMA_GEN_FLOAT) != 0;
if (floatbuf) {
ibuf = IMB_allocImBuf(tile->gen_x, tile->gen_y, tile->gen_depth, IB_rectfloat);
if (ima->colorspace_settings.name[0] == '\0') {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
COLOR_ROLE_DEFAULT_FLOAT);
STRNCPY(ima->colorspace_settings.name, colorspace);
}
if (ibuf != nullptr) {
rect_float = ibuf->float_buffer.data;
IMB_colormanagement_check_is_data(ibuf, ima->colorspace_settings.name);
}
if (IMB_colormanagement_space_name_is_data(ima->colorspace_settings.name)) {
copy_v4_v4(fill_color, tile->gen_color);
}
else {
/* The input color here should ideally be linear already, but for now
* we just convert and postpone breaking the API for later. */
srgb_to_linearrgb_v4(fill_color, tile->gen_color);
}
}
else {
ibuf = IMB_allocImBuf(tile->gen_x, tile->gen_y, tile->gen_depth, IB_rect);
if (ima->colorspace_settings.name[0] == '\0') {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
COLOR_ROLE_DEFAULT_BYTE);
STRNCPY(ima->colorspace_settings.name, colorspace);
}
if (ibuf != nullptr) {
rect = ibuf->byte_buffer.data;
IMB_colormanagement_assign_byte_colorspace(ibuf, ima->colorspace_settings.name);
}
copy_v4_v4(fill_color, tile->gen_color);
}
if (!ibuf) {
return nullptr;
}
STRNCPY(ibuf->filepath, ima->filepath);
BLI_path_abs(ibuf->filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
/* Mark the tile itself as having been generated. */
tile->gen_flag |= IMA_GEN_TILE;
ImageFillData data;
data.gen_type = tile->gen_type;
data.width = tile->gen_x;
data.height = tile->gen_y;
data.rect = rect;
data.rect_float = rect_float;
copy_v4_v4(data.fill_color, fill_color);
BLI_task_isolate(image_buf_fill_isolated, &data);
return ibuf;
}
Image *BKE_image_add_generated(Main *bmain,
uint width,
uint height,
const char *name,
int depth,
int floatbuf,
short gen_type,
const float color[4],
const bool stereo3d,
const bool is_data,
const bool tiled)
{
/* Saving the image changes it's #Image.source to #IMA_SRC_FILE (leave as generated here). */
Image *ima;
if (tiled) {
ima = image_alloc(bmain, name, IMA_SRC_TILED, IMA_TYPE_IMAGE);
}
else {
ima = image_alloc(bmain, name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
}
if (ima == nullptr) {
return nullptr;
}
int view_id;
const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
/* NOTE: leave `ima->filepath` unset,
* setting it to a dummy value may write to an invalid file-path. */
/* The generation info is always stored in the tiles. The first tile
* will be used for non-tiled images. */
ImageTile *tile = static_cast<ImageTile *>(ima->tiles.first);
tile->gen_x = width;
tile->gen_y = height;
tile->gen_type = gen_type;
tile->gen_flag |= (floatbuf ? IMA_GEN_FLOAT : 0);
tile->gen_depth = depth;
copy_v4_v4(tile->gen_color, color);
if (is_data) {
STRNCPY(ima->colorspace_settings.name,
IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DATA));
}
for (view_id = 0; view_id < 2; view_id++) {
ImBuf *ibuf;
ibuf = add_ibuf_for_tile(ima, tile);
int index = tiled ? 0 : IMA_NO_INDEX;
int entry = tiled ? 1001 : 0;
image_assign_ibuf(ima, ibuf, stereo3d ? view_id : index, entry);
/* #image_assign_ibuf puts buffer to the cache, which increments user counter. */
IMB_freeImBuf(ibuf);
if (!stereo3d) {
break;
}
image_add_view(ima, names[view_id], "");
}
return ima;
}
static void image_colorspace_from_imbuf(Image *image, const ImBuf *ibuf)
{
const char *colorspace_name = nullptr;
if (ibuf->float_buffer.data) {
if (ibuf->float_buffer.colorspace) {
colorspace_name = IMB_colormanagement_colorspace_get_name(ibuf->float_buffer.colorspace);
}
else {
colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_FLOAT);
}
}
if (ibuf->byte_buffer.data && !colorspace_name) {
if (ibuf->byte_buffer.colorspace) {
colorspace_name = IMB_colormanagement_colorspace_get_name(ibuf->byte_buffer.colorspace);
}
else {
colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
}
}
if (colorspace_name) {
STRNCPY(image->colorspace_settings.name, colorspace_name);
}
}
Image *BKE_image_add_from_imbuf(Main *bmain, ImBuf *ibuf, const char *name)
{
if (name == nullptr) {
name = BLI_path_basename(ibuf->filepath);
}
/* When the image buffer has valid path create a new image with "file" source and copy the path
* from the image buffer.
* Otherwise create "generated" image, avoiding invalid configuration with an empty file path. */
const eImageSource source = ibuf->filepath[0] != '\0' ? IMA_SRC_FILE : IMA_SRC_GENERATED;
Image *ima = image_alloc(bmain, name, source, IMA_TYPE_IMAGE);
if (!ima) {
return nullptr;
}
BKE_image_replace_imbuf(ima, ibuf);
return ima;
}
void BKE_image_replace_imbuf(Image *image, ImBuf *ibuf)
{
BLI_assert(image->type == IMA_TYPE_IMAGE &&
ELEM(image->source, IMA_SRC_FILE, IMA_SRC_GENERATED));
BKE_image_free_buffers(image);
image_assign_ibuf(image, ibuf, IMA_NO_INDEX, 0);
image_colorspace_from_imbuf(image, ibuf);
/* Keep generated image type flags consistent with the image buffer. */
if (image->source == IMA_SRC_GENERATED) {
if (ibuf->float_buffer.data) {
image->gen_flag |= IMA_GEN_FLOAT;
}
else {
image->gen_flag &= ~IMA_GEN_FLOAT;
}
image->gen_x = ibuf->x;
image->gen_y = ibuf->y;
}
/* Consider image dirty since its content can not be re-created unless the image is explicitly
* saved. */
BKE_image_mark_dirty(image, ibuf);
}
/** Pack image buffer to memory as PNG or EXR. */
static bool image_memorypack_imbuf(
Image *ima, ImBuf *ibuf, int view, int tile_number, const char *filepath)
{
ibuf->ftype = (ibuf->float_buffer.data) ? IMB_FTYPE_OPENEXR : IMB_FTYPE_PNG;
IMB_saveiff(ibuf, filepath, IB_rect | IB_mem);
if (ibuf->encoded_buffer.data == nullptr) {
CLOG_STR_ERROR(&LOG, "memory save for pack error");
IMB_freeImBuf(ibuf);
image_free_packedfiles(ima);
return false;
}
ImagePackedFile *imapf;
PackedFile *pf = MEM_cnew<PackedFile>("PackedFile");
pf->size = ibuf->encoded_size;
pf->data = IMB_steal_encoded_buffer(ibuf);
imapf = static_cast<ImagePackedFile *>(MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile"));
STRNCPY(imapf->filepath, filepath);
imapf->packedfile = pf;
imapf->view = view;
imapf->tile_number = tile_number;
BLI_addtail(&ima->packedfiles, imapf);
ibuf->userflags &= ~IB_BITMAPDIRTY;
return true;
}
bool BKE_image_memorypack(Image *ima)
{
bool ok = true;
image_free_packedfiles(ima);
const int tot_viewfiles = image_num_viewfiles(ima);
const bool is_tiled = (ima->source == IMA_SRC_TILED);
const bool is_multiview = BKE_image_is_multiview(ima);
ImageUser iuser{};
BKE_imageuser_default(&iuser);
char tiled_filepath[FILE_MAX];
for (int view = 0; view < tot_viewfiles; view++) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
int index = (is_multiview || is_tiled) ? view : IMA_NO_INDEX;
int entry = is_tiled ? tile->tile_number : 0;
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, nullptr);
if (!ibuf) {
ok = false;
break;
}
const char *filepath = ibuf->filepath;
if (is_tiled) {
iuser.tile = tile->tile_number;
BKE_image_user_file_path(&iuser, ima, tiled_filepath);
filepath = tiled_filepath;
}
else if (is_multiview) {
ImageView *iv = static_cast<ImageView *>(BLI_findlink(&ima->views, view));
/* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
BLI_path_suffix(iv->filepath, FILE_MAX, suffix[view], "");
}
filepath = iv->filepath;
}
ok = ok && image_memorypack_imbuf(ima, ibuf, view, tile->tile_number, filepath);
IMB_freeImBuf(ibuf);
}
}
if (is_multiview) {
ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
}
if (ok && ima->source == IMA_SRC_GENERATED) {
ima->source = IMA_SRC_FILE;
ima->type = IMA_TYPE_IMAGE;
}
return ok;
}
void BKE_image_packfiles(ReportList *reports, Image *ima, const char *basepath)
{
const int tot_viewfiles = image_num_viewfiles(ima);
ImageUser iuser{};
BKE_imageuser_default(&iuser);
for (int view = 0; view < tot_viewfiles; view++) {
iuser.view = view;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
iuser.tile = tile->tile_number;
char filepath[FILE_MAX];
BKE_image_user_file_path(&iuser, ima, filepath);
ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), "Image packed file"));
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new(reports, filepath, basepath);
imapf->view = view;
imapf->tile_number = tile->tile_number;
if (imapf->packedfile) {
STRNCPY(imapf->filepath, filepath);
}
else {
BLI_freelinkN(&ima->packedfiles, imapf);
}
}
}
}
void BKE_image_packfiles_from_mem(ReportList *reports,
Image *ima,
char *data,
const size_t data_len)
{
const int tot_viewfiles = image_num_viewfiles(ima);
if (tot_viewfiles != 1) {
BKE_report(reports, RPT_ERROR, "Cannot pack multiview images from raw data currently...");
}
else if (ima->source == IMA_SRC_TILED) {
BKE_report(reports, RPT_ERROR, "Cannot pack tiled images from raw data currently...");
}
else {
ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), __func__));
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new_from_memory(data, data_len);
imapf->view = 0;
imapf->tile_number = 1001;
STRNCPY(imapf->filepath, ima->filepath);
}
}
void BKE_image_tag_time(Image *ima)
{
ima->lastused = PIL_check_seconds_timer_i();
}
static uintptr_t image_mem_size(Image *image)
{
uintptr_t size = 0;
/* viewers have memory depending on other rules, has no valid rect pointer */
if (image->source == IMA_SRC_VIEWER) {
return 0;
}
BLI_mutex_lock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (image->cache != nullptr) {
MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
IMB_moviecacheIter_step(iter);
if (ibuf == nullptr) {
continue;
}
size += IMB_get_size_in_memory(ibuf);
for (int level = 0; level < IMB_MIPMAP_LEVELS; level++) {
ImBuf *ibufm = ibuf->mipmap[level];
size += IMB_get_size_in_memory(ibufm);
}
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
return size;
}
void BKE_image_print_memlist(Main *bmain)
{
Image *ima;
uintptr_t size, totsize = 0;
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
totsize += image_mem_size(ima);
}
printf("\ntotal image memory len: %.3f MB\n", double(totsize) / double(1024 * 1024));
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
size = image_mem_size(ima);
if (size) {
printf("%s len: %.3f MB\n", ima->id.name + 2, double(size) / double(1024 * 1024));
}
}
}
static bool imagecache_check_dirty(ImBuf *ibuf, void * /*userkey*/, void * /*userdata*/)
{
if (ibuf == nullptr) {
return false;
}
return (ibuf->userflags & IB_BITMAPDIRTY) == 0;
}
void BKE_image_free_all_textures(Main *bmain)
{
#undef CHECK_FREED_SIZE
Tex *tex;
Image *ima;
#ifdef CHECK_FREED_SIZE
uintptr_t tot_freed_size = 0;
#endif
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
ima->id.tag &= ~LIB_TAG_DOIT;
}
for (tex = static_cast<Tex *>(bmain->textures.first); tex;
tex = static_cast<Tex *>(tex->id.next)) {
if (tex->ima) {
tex->ima->id.tag |= LIB_TAG_DOIT;
}
}
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
if (ima->cache && (ima->id.tag & LIB_TAG_DOIT)) {
#ifdef CHECK_FREED_SIZE
uintptr_t old_size = image_mem_size(ima);
#endif
IMB_moviecache_cleanup(ima->cache, imagecache_check_dirty, nullptr);
#ifdef CHECK_FREED_SIZE
tot_freed_size += old_size - image_mem_size(ima);
#endif
}
}
#ifdef CHECK_FREED_SIZE
printf("%s: freed total %lu MB\n", __func__, tot_freed_size / (1024 * 1024));
#endif
}
static bool imagecache_check_free_anim(ImBuf *ibuf, void * /*userkey*/, void *userdata)
{
if (ibuf == nullptr) {
return true;
}
int except_frame = *(int *)userdata;
return (ibuf->userflags & IB_BITMAPDIRTY) == 0 && (ibuf->index != IMA_NO_INDEX) &&
(except_frame != IMA_INDEX_ENTRY(ibuf->index));
}
void BKE_image_free_anim_ibufs(Image *ima, int except_frame)
{
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
if (ima->cache != nullptr) {
IMB_moviecache_cleanup(ima->cache, imagecache_check_free_anim, &except_frame);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
}
void BKE_image_all_free_anim_ibufs(Main *bmain, int cfra)
{
Image *ima;
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
if (BKE_image_is_animated(ima)) {
BKE_image_free_anim_ibufs(ima, cfra);
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read and Write
* \{ */
#define STAMP_NAME_SIZE ((MAX_ID_NAME - 2) + 16)
/* could allow access externally - 512 is for long names,
* STAMP_NAME_SIZE is for id names, allowing them some room for description */
struct StampDataCustomField {
StampDataCustomField *next, *prev;
/* TODO(sergey): Think of better size here, maybe dynamically allocated even. */
char key[512];
char *value;
/* TODO(sergey): Support non-string values. */
};
struct StampData {
char file[512];
char note[512];
char date[512];
char marker[512];
char time[512];
char frame[512];
char frame_range[512];
char camera[STAMP_NAME_SIZE];
char cameralens[STAMP_NAME_SIZE];
char scene[STAMP_NAME_SIZE];
char strip[STAMP_NAME_SIZE];
char rendertime[STAMP_NAME_SIZE];
char memory[STAMP_NAME_SIZE];
char hostname[512];
/* Custom fields are used to put extra meta information header from render
* engine to the result image.
*
* NOTE: This fields are not stamped onto the image. At least for now.
*/
ListBase custom_fields;
};
#undef STAMP_NAME_SIZE
/**
* \param do_prefix: Include a label like "File ", "Date ", etc. in the stamp data strings.
* \param use_dynamic: Also include data that can change on a per-frame basis.
*/
static void stampdata(
const Scene *scene, Object *camera, StampData *stamp_data, int do_prefix, bool use_dynamic)
{
char text[256];
tm *tl;
time_t t;
if (scene->r.stamp & R_STAMP_FILENAME) {
const char *blendfile_path = BKE_main_blendfile_path_from_global();
SNPRINTF(stamp_data->file,
do_prefix ? "File %s" : "%s",
(blendfile_path[0] != '\0') ? blendfile_path : "<untitled>");
}
else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
/* Never do prefix for Note */
SNPRINTF(stamp_data->note, "%s", scene->r.stamp_udata);
}
else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
t = time(nullptr);
tl = localtime(&t);
SNPRINTF(text,
"%04d/%02d/%02d %02d:%02d:%02d",
tl->tm_year + 1900,
tl->tm_mon + 1,
tl->tm_mday,
tl->tm_hour,
tl->tm_min,
tl->tm_sec);
SNPRINTF(stamp_data->date, do_prefix ? "Date %s" : "%s", text);
}
else {
stamp_data->date[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_MARKER) {
const char *name = BKE_scene_find_last_marker_name(scene, scene->r.cfra);
if (name) {
STRNCPY(text, name);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->marker, do_prefix ? "Marker %s" : "%s", text);
}
else {
stamp_data->marker[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_TIME) {
const short timecode_style = USER_TIMECODE_SMPTE_FULL;
BLI_timecode_string_from_time(
text, sizeof(text), 0, FRA2TIME(scene->r.cfra), FPS, timecode_style);
SNPRINTF(stamp_data->time, do_prefix ? "Timecode %s" : "%s", text);
}
else {
stamp_data->time[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_FRAME) {
char fmtstr[32];
int digits = 1;
if (scene->r.efra > 9) {
digits = integer_digits_i(scene->r.efra);
}
SNPRINTF(fmtstr, do_prefix ? "Frame %%0%di" : "%%0%di", digits);
SNPRINTF(stamp_data->frame, fmtstr, scene->r.cfra);
}
else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %d:%d" : "%d:%d",
scene->r.sfra,
scene->r.efra);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_CAMERA) {
SNPRINTF(stamp_data->camera,
do_prefix ? "Camera %s" : "%s",
camera ? camera->id.name + 2 : "<none>");
}
else {
stamp_data->camera[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_CAMERALENS) {
if (camera && camera->type == OB_CAMERA) {
SNPRINTF(text, "%.2f", ((Camera *)camera->data)->lens);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->cameralens, do_prefix ? "Lens %s" : "%s", text);
}
else {
stamp_data->cameralens[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
SNPRINTF(stamp_data->scene, do_prefix ? "Scene %s" : "%s", scene->id.name + 2);
}
else {
stamp_data->scene[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_SEQSTRIP) {
const Sequence *seq = SEQ_get_topmost_sequence(scene, scene->r.cfra);
if (seq) {
STRNCPY(text, seq->name + 2);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->strip, do_prefix ? "Strip %s" : "%s", text);
}
else {
stamp_data->strip[0] = '\0';
}
{
Render *re = RE_GetSceneRender(scene);
RenderStats *stats = re ? RE_GetStats(re) : nullptr;
if (use_dynamic && stats && (scene->r.stamp & R_STAMP_RENDERTIME)) {
BLI_timecode_string_from_time_simple(text, sizeof(text), stats->lastframetime);
SNPRINTF(stamp_data->rendertime, do_prefix ? "RenderTime %s" : "%s", text);
}
else {
stamp_data->rendertime[0] = '\0';
}
if (use_dynamic && stats && (scene->r.stamp & R_STAMP_MEMORY)) {
SNPRINTF(stamp_data->memory, do_prefix ? "Peak Memory %.2fM" : "%.2fM", stats->mem_peak);
}
else {
stamp_data->memory[0] = '\0';
}
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %d:%d" : "%d:%d",
scene->r.sfra,
scene->r.efra);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (scene->r.stamp & R_STAMP_HOSTNAME) {
char hostname[500]; /* sizeof(stamp_data->hostname) minus some bytes for a label. */
BLI_hostname_get(hostname, sizeof(hostname));
SNPRINTF(stamp_data->hostname, do_prefix ? "Hostname %s" : "%s", hostname);
}
else {
stamp_data->hostname[0] = '\0';
}
}
static void stampdata_from_template(StampData *stamp_data,
const Scene *scene,
const StampData *stamp_data_template,
bool do_prefix)
{
if (scene->r.stamp & R_STAMP_FILENAME) {
SNPRINTF(stamp_data->file, do_prefix ? "File %s" : "%s", stamp_data_template->file);
}
else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
STRNCPY(stamp_data->note, stamp_data_template->note);
}
else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
SNPRINTF(stamp_data->date, do_prefix ? "Date %s" : "%s", stamp_data_template->date);
}
else {
stamp_data->date[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MARKER) {
SNPRINTF(stamp_data->marker, do_prefix ? "Marker %s" : "%s", stamp_data_template->marker);
}
else {
stamp_data->marker[0] = '\0';
}
if (scene->r.stamp & R_STAMP_TIME) {
SNPRINTF(stamp_data->time, do_prefix ? "Timecode %s" : "%s", stamp_data_template->time);
}
else {
stamp_data->time[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME) {
SNPRINTF(stamp_data->frame, do_prefix ? "Frame %s" : "%s", stamp_data_template->frame);
}
else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %s" : "%s",
stamp_data_template->frame_range);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERA) {
SNPRINTF(stamp_data->camera, do_prefix ? "Camera %s" : "%s", stamp_data_template->camera);
}
else {
stamp_data->camera[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERALENS) {
SNPRINTF(
stamp_data->cameralens, do_prefix ? "Lens %s" : "%s", stamp_data_template->cameralens);
}
else {
stamp_data->cameralens[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
SNPRINTF(stamp_data->scene, do_prefix ? "Scene %s" : "%s", stamp_data_template->scene);
}
else {
stamp_data->scene[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SEQSTRIP) {
SNPRINTF(stamp_data->strip, do_prefix ? "Strip %s" : "%s", stamp_data_template->strip);
}
else {
stamp_data->strip[0] = '\0';
}
if (scene->r.stamp & R_STAMP_RENDERTIME) {
SNPRINTF(stamp_data->rendertime,
do_prefix ? "RenderTime %s" : "%s",
stamp_data_template->rendertime);
}
else {
stamp_data->rendertime[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MEMORY) {
SNPRINTF(stamp_data->memory, do_prefix ? "Peak Memory %s" : "%s", stamp_data_template->memory);
}
else {
stamp_data->memory[0] = '\0';
}
if (scene->r.stamp & R_STAMP_HOSTNAME) {
SNPRINTF(
stamp_data->hostname, do_prefix ? "Hostname %s" : "%s", stamp_data_template->hostname);
}
else {
stamp_data->hostname[0] = '\0';
}
}
void BKE_image_stamp_buf(Scene *scene,
Object *camera,
const StampData *stamp_data_template,
uchar *rect,
float *rectf,
int width,
int height,
int channels)
{
StampData stamp_data;
int w, h, pad;
int x, y, y_ofs;
int h_fixed;
const int mono = blf_mono_font_render; /* XXX */
ColorManagedDisplay *display;
const char *display_device;
/* vars for calculating wordwrap */
struct {
ResultBLF info;
rcti rect;
} wrap;
/* this could be an argument if we want to operate on non linear float imbuf's
* for now though this is only used for renders which use scene settings */
#define TEXT_SIZE_CHECK(str, w, h) \
((str[0]) && ((void)(h = h_fixed), (w = int(BLF_width(mono, str, sizeof(str))))))
/* must enable BLF_WORD_WRAP before using */
#define TEXT_SIZE_CHECK_WORD_WRAP(str, w, h) \
((str[0]) && (BLF_boundbox_ex(mono, str, sizeof(str), &wrap.rect, &wrap.info), \
(void)(h = h_fixed * wrap.info.lines), \
(w = BLI_rcti_size_x(&wrap.rect))))
#define BUFF_MARGIN_X 2
#define BUFF_MARGIN_Y 1
if (!rect && !rectf) {
return;
}
display_device = scene->display_settings.display_device;
display = IMB_colormanagement_display_get_named(display_device);
bool do_prefix = (scene->r.stamp & R_STAMP_HIDE_LABELS) == 0;
if (stamp_data_template == nullptr) {
stampdata(scene, camera, &stamp_data, do_prefix, true);
}
else {
stampdata_from_template(&stamp_data, scene, stamp_data_template, do_prefix);
}
/* TODO: do_versions. */
if (scene->r.stamp_font_id < 8) {
scene->r.stamp_font_id = 12;
}
/* set before return */
BLF_size(mono, scene->r.stamp_font_id);
BLF_wordwrap(mono, width - (BUFF_MARGIN_X * 2));
BLF_buffer(mono, rectf, rect, width, height, channels, display);
BLF_buffer_col(mono, scene->r.fg_stamp);
pad = BLF_width_max(mono);
/* use 'h_fixed' rather than 'h', aligns better */
h_fixed = BLF_height_max(mono);
y_ofs = -BLF_descender(mono);
x = 0;
y = height;
if (TEXT_SIZE_CHECK(stamp_data.file, w, h)) {
/* Top left corner */
y -= h;
/* also a little of space to the background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and draw the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.file, sizeof(stamp_data.file));
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File */
if (TEXT_SIZE_CHECK(stamp_data.date, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.date, sizeof(stamp_data.date));
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date */
if (TEXT_SIZE_CHECK(stamp_data.rendertime, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.rendertime, sizeof(stamp_data.rendertime));
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Render-time */
if (TEXT_SIZE_CHECK(stamp_data.memory, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.memory, sizeof(stamp_data.memory));
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below: File, Date, Render-time, Memory. */
if (TEXT_SIZE_CHECK(stamp_data.hostname, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.hostname, sizeof(stamp_data.hostname));
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below: File, Date, Memory, Render-time, Host-name. */
BLF_enable(mono, BLF_WORD_WRAP);
if (TEXT_SIZE_CHECK_WORD_WRAP(stamp_data.note, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs + (h - h_fixed), 0.0);
BLF_draw_buffer(mono, stamp_data.note, sizeof(stamp_data.note));
}
BLF_disable(mono, BLF_WORD_WRAP);
x = 0;
y = 0;
/* Bottom left corner, leaving space for timing */
if (TEXT_SIZE_CHECK(stamp_data.marker, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.marker, sizeof(stamp_data.marker));
/* space width. */
x += w + pad;
}
/* Left bottom corner */
if (TEXT_SIZE_CHECK(stamp_data.time, w, h)) {
/* extra space for background */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.time, sizeof(stamp_data.time));
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.frame, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.frame, sizeof(stamp_data.frame));
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.frame_range, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.frame_range, sizeof(stamp_data.frame_range));
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.camera, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.camera, sizeof(stamp_data.camera));
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.cameralens, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.cameralens, sizeof(stamp_data.cameralens));
}
if (TEXT_SIZE_CHECK(stamp_data.scene, w, h)) {
/* Bottom right corner, with an extra space because the BLF API is too strict! */
x = width - w - 2;
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.scene, sizeof(stamp_data.scene));
}
if (TEXT_SIZE_CHECK(stamp_data.strip, w, h)) {
/* Top right corner, with an extra space because the BLF API is too strict! */
x = width - w - pad;
y = height - h;
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.strip, sizeof(stamp_data.strip));
}
/* cleanup the buffer. */
BLF_buffer(mono, nullptr, nullptr, 0, 0, 0, nullptr);
BLF_wordwrap(mono, 0);
#undef TEXT_SIZE_CHECK
#undef TEXT_SIZE_CHECK_WORD_WRAP
#undef BUFF_MARGIN_X
#undef BUFF_MARGIN_Y
}
void BKE_render_result_stamp_info(Scene *scene,
Object *camera,
RenderResult *rr,
bool allocate_only)
{
StampData *stamp_data;
if (!(scene && (scene->r.stamp & R_STAMP_ALL)) && !allocate_only) {
return;
}
if (!rr->stamp_data) {
stamp_data = MEM_cnew<StampData>("RenderResult.stamp_data");
}
else {
stamp_data = rr->stamp_data;
}
if (!allocate_only) {
stampdata(scene, camera, stamp_data, 0, true);
}
if (!rr->stamp_data) {
rr->stamp_data = stamp_data;
}
}
StampData *BKE_stamp_info_from_scene_static(const Scene *scene)
{
StampData *stamp_data;
if (!(scene && (scene->r.stamp & R_STAMP_ALL))) {
return nullptr;
}
/* Memory is allocated here (instead of by the caller) so that the caller
* doesn't have to know the size of the StampData struct. */
stamp_data = MEM_cnew<StampData>(__func__);
stampdata(scene, nullptr, stamp_data, 0, false);
return stamp_data;
}
static const char *stamp_metadata_fields[] = {
"File",
"Note",
"Date",
"Marker",
"Time",
"Frame",
"FrameRange",
"Camera",
"Lens",
"Scene",
"Strip",
"RenderTime",
"Memory",
"Hostname",
nullptr,
};
bool BKE_stamp_is_known_field(const char *field_name)
{
int i = 0;
while (stamp_metadata_fields[i] != nullptr) {
if (STREQ(field_name, stamp_metadata_fields[i])) {
return true;
}
i++;
}
return false;
}
void BKE_stamp_info_callback(void *data,
StampData *stamp_data,
StampCallback callback,
bool noskip)
{
if ((callback == nullptr) || (stamp_data == nullptr)) {
return;
}
#define CALL(member, value_str) \
if (noskip || stamp_data->member[0]) { \
callback(data, value_str, stamp_data->member, sizeof(stamp_data->member)); \
} \
((void)0)
/* TODO(sergey): Use stamp_metadata_fields somehow, or make it more generic
* meta information to avoid duplication. */
CALL(file, "File");
CALL(note, "Note");
CALL(date, "Date");
CALL(marker, "Marker");
CALL(time, "Time");
CALL(frame, "Frame");
CALL(frame_range, "FrameRange");
CALL(camera, "Camera");
CALL(cameralens, "Lens");
CALL(scene, "Scene");
CALL(strip, "Strip");
CALL(rendertime, "RenderTime");
CALL(memory, "Memory");
CALL(hostname, "Hostname");
LISTBASE_FOREACH (StampDataCustomField *, custom_field, &stamp_data->custom_fields) {
if (noskip || custom_field->value[0]) {
callback(data, custom_field->key, custom_field->value, strlen(custom_field->value) + 1);
}
}
#undef CALL
}
void BKE_render_result_stamp_data(RenderResult *rr, const char *key, const char *value)
{
StampData *stamp_data;
if (rr->stamp_data == nullptr) {
rr->stamp_data = MEM_cnew<StampData>("RenderResult.stamp_data");
}
stamp_data = rr->stamp_data;
StampDataCustomField *field = static_cast<StampDataCustomField *>(
MEM_mallocN(sizeof(StampDataCustomField), "StampData Custom Field"));
STRNCPY(field->key, key);
field->value = BLI_strdup(value);
BLI_addtail(&stamp_data->custom_fields, field);
}
StampData *BKE_stamp_data_copy(const StampData *stamp_data)
{
if (stamp_data == nullptr) {
return nullptr;
}
StampData *stamp_datan = static_cast<StampData *>(MEM_dupallocN(stamp_data));
BLI_duplicatelist(&stamp_datan->custom_fields, &stamp_data->custom_fields);
LISTBASE_FOREACH (StampDataCustomField *, custom_fieldn, &stamp_datan->custom_fields) {
custom_fieldn->value = static_cast<char *>(MEM_dupallocN(custom_fieldn->value));
}
return stamp_datan;
}
void BKE_stamp_data_free(StampData *stamp_data)
{
if (stamp_data == nullptr) {
return;
}
LISTBASE_FOREACH (StampDataCustomField *, custom_field, &stamp_data->custom_fields) {
MEM_freeN(custom_field->value);
}
BLI_freelistN(&stamp_data->custom_fields);
MEM_freeN(stamp_data);
}
/* wrap for callback only */
static void metadata_set_field(void *data,
const char *propname,
char *propvalue,
int /*propvalue_maxncpy*/)
{
/* We know it is an ImBuf* because that's what we pass to BKE_stamp_info_callback. */
ImBuf *imbuf = static_cast<ImBuf *>(data);
IMB_metadata_set_field(imbuf->metadata, propname, propvalue);
}
static void metadata_get_field(void *data,
const char *propname,
char *propvalue,
int propvalue_maxncpy)
{
/* We know it is an ImBuf* because that's what we pass to BKE_stamp_info_callback. */
ImBuf *imbuf = static_cast<ImBuf *>(data);
IMB_metadata_get_field(imbuf->metadata, propname, propvalue, propvalue_maxncpy);
}
void BKE_imbuf_stamp_info(const RenderResult *rr, ImBuf *ibuf)
{
StampData *stamp_data = const_cast<StampData *>(rr->stamp_data);
IMB_metadata_ensure(&ibuf->metadata);
BKE_stamp_info_callback(ibuf, stamp_data, metadata_set_field, false);
}
static void metadata_copy_custom_fields(const char *field, const char *value, void *rr_v)
{
if (BKE_stamp_is_known_field(field)) {
return;
}
RenderResult *rr = (RenderResult *)rr_v;
BKE_render_result_stamp_data(rr, field, value);
}
void BKE_stamp_info_from_imbuf(RenderResult *rr, ImBuf *ibuf)
{
if (rr->stamp_data == nullptr) {
rr->stamp_data = MEM_cnew<StampData>("RenderResult.stamp_data");
}
StampData *stamp_data = rr->stamp_data;
IMB_metadata_ensure(&ibuf->metadata);
BKE_stamp_info_callback(ibuf, stamp_data, metadata_get_field, true);
/* Copy render engine specific settings. */
IMB_metadata_foreach(ibuf, metadata_copy_custom_fields, rr);
}
bool BKE_imbuf_alpha_test(ImBuf *ibuf)
{
int tot;
if (ibuf->float_buffer.data) {
const float *buf = ibuf->float_buffer.data;
for (tot = ibuf->x * ibuf->y; tot--; buf += 4) {
if (buf[3] < 1.0f) {
return true;
}
}
}
else if (ibuf->byte_buffer.data) {
uchar *buf = ibuf->byte_buffer.data;
for (tot = ibuf->x * ibuf->y; tot--; buf += 4) {
if (buf[3] != 255) {
return true;
}
}
}
return false;
}
int BKE_imbuf_write(ImBuf *ibuf, const char *filepath, const ImageFormatData *imf)
{
BKE_image_format_to_imbuf(ibuf, imf);
BLI_file_ensure_parent_dir_exists(filepath);
const bool ok = IMB_saveiff(ibuf, filepath, IB_rect);
if (ok == 0) {
perror(filepath);
}
return ok;
}
int BKE_imbuf_write_as(ImBuf *ibuf,
const char *filepath,
const ImageFormatData *imf,
const bool save_copy)
{
ImBuf ibuf_back = *ibuf;
int ok;
/* All data is RGBA anyway, this just controls how to save for some formats. */
ibuf->planes = imf->planes;
ok = BKE_imbuf_write(ibuf, filepath, imf);
if (save_copy) {
/* note that we are not restoring _all_ settings */
ibuf->planes = ibuf_back.planes;
ibuf->ftype = ibuf_back.ftype;
ibuf->foptions = ibuf_back.foptions;
}
return ok;
}
int BKE_imbuf_write_stamp(const Scene *scene,
const RenderResult *rr,
ImBuf *ibuf,
const char *filepath,
const ImageFormatData *imf)
{
if (scene && scene->r.stamp & R_STAMP_ALL) {
BKE_imbuf_stamp_info(rr, ibuf);
}
return BKE_imbuf_write(ibuf, filepath, imf);
}
anim *openanim_noload(const char *filepath,
int flags,
int streamindex,
char colorspace[IMA_MAX_SPACE])
{
anim *anim;
anim = IMB_open_anim(filepath, flags, streamindex, colorspace);
return anim;
}
anim *openanim(const char *filepath, int flags, int streamindex, char colorspace[IMA_MAX_SPACE])
{
anim *anim;
ImBuf *ibuf;
anim = IMB_open_anim(filepath, flags, streamindex, colorspace);
if (anim == nullptr) {
return nullptr;
}
ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE);
if (ibuf == nullptr) {
if (BLI_exists(filepath)) {
printf("not an anim: %s\n", filepath);
}
else {
printf("anim file doesn't exist: %s\n", filepath);
}
IMB_free_anim(anim);
return nullptr;
}
IMB_freeImBuf(ibuf);
return anim;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name New Image API
* \{ */
/* Notes about Image storage
* - packedfile
* -> written in .blend
* - filename
* -> written in .blend
* - movie
* -> comes from packedfile or filename
* - renderresult
* -> comes from packedfile or filename
* - listbase
* -> ibufs from EXR-handle.
* - flip-book array
* -> ibufs come from movie, temporary renderresult or sequence
* - ibuf
* -> comes from packedfile or filename or generated
*/
Image *BKE_image_ensure_viewer(Main *bmain, int type, const char *name)
{
Image *ima;
for (ima = static_cast<Image *>(bmain->images.first); ima;
ima = static_cast<Image *>(ima->id.next))
{
if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == type) {
break;
}
}
}
if (ima == nullptr) {
ima = image_alloc(bmain, name, IMA_SRC_VIEWER, type);
}
/* Happens on reload, image-window cannot be image user when hidden. */
if (ima->id.us == 0) {
id_us_ensure_real(&ima->id);
}
return ima;
}
static void image_viewer_create_views(const RenderData *rd, Image *ima)
{
if ((rd->scemode & R_MULTIVIEW) == 0) {
image_add_view(ima, "", "");
}
else {
LISTBASE_FOREACH (SceneRenderView *, srv, &rd->views) {
if (BKE_scene_multiview_is_render_view_active(rd, srv) == false) {
continue;
}
image_add_view(ima, srv->name, "");
}
}
}
void BKE_image_ensure_viewer_views(const RenderData *rd, Image *ima, ImageUser *iuser)
{
bool do_reset;
const bool is_multiview = (rd->scemode & R_MULTIVIEW) != 0;
BLI_thread_lock(LOCK_DRAW_IMAGE);
if (!BKE_scene_multiview_is_stereo3d(rd)) {
iuser->flag &= ~IMA_SHOW_STEREO;
}
/* see if all scene render views are in the image view list */
do_reset = (BKE_scene_multiview_num_views_get(rd) != BLI_listbase_count(&ima->views));
/* multiview also needs to be sure all the views are synced */
if (is_multiview && !do_reset) {
LISTBASE_FOREACH (ImageView *, iv, &ima->views) {
SceneRenderView *srv = static_cast<SceneRenderView *>(
BLI_findstring(&rd->views, iv->name, offsetof(SceneRenderView, name)));
if ((srv == nullptr) || (BKE_scene_multiview_is_render_view_active(rd, srv) == false)) {
do_reset = true;
break;
}
}
}
if (do_reset) {
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
image_free_cached_frames(ima);
BKE_image_free_views(ima);
/* add new views */
image_viewer_create_views(rd, ima);
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
}
BLI_thread_unlock(LOCK_DRAW_IMAGE);
}
static void image_walk_ntree_all_users(
bNodeTree *ntree,
ID *id,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
switch (ntree->type) {
case NTREE_SHADER:
for (bNode *node : ntree->all_nodes()) {
if (node->id) {
if (node->type == SH_NODE_TEX_IMAGE) {
NodeTexImage *tex = static_cast<NodeTexImage *>(node->storage);
Image *ima = (Image *)node->id;
callback(ima, id, &tex->iuser, customdata);
}
if (node->type == SH_NODE_TEX_ENVIRONMENT) {
NodeTexImage *tex = static_cast<NodeTexImage *>(node->storage);
Image *ima = (Image *)node->id;
callback(ima, id, &tex->iuser, customdata);
}
}
}
break;
case NTREE_TEXTURE:
for (bNode *node : ntree->all_nodes()) {
if (node->id && node->type == TEX_NODE_IMAGE) {
Image *ima = (Image *)node->id;
ImageUser *iuser = static_cast<ImageUser *>(node->storage);
callback(ima, id, iuser, customdata);
}
}
break;
case NTREE_COMPOSIT:
for (bNode *node : ntree->all_nodes()) {
if (node->id && node->type == CMP_NODE_IMAGE) {
Image *ima = (Image *)node->id;
ImageUser *iuser = static_cast<ImageUser *>(node->storage);
callback(ima, id, iuser, customdata);
}
}
break;
}
}
static void image_walk_gpu_materials(
ID *id,
ListBase *gpu_materials,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
LISTBASE_FOREACH (LinkData *, link, gpu_materials) {
GPUMaterial *gpu_material = (GPUMaterial *)link->data;
ListBase textures = GPU_material_textures(gpu_material);
LISTBASE_FOREACH (GPUMaterialTexture *, gpu_material_texture, &textures) {
if (gpu_material_texture->iuser_available) {
callback(gpu_material_texture->ima, id, &gpu_material_texture->iuser, customdata);
}
}
}
}
static void image_walk_id_all_users(
ID *id,
bool skip_nested_nodes,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
switch (GS(id->name)) {
case ID_OB: {
Object *ob = (Object *)id;
if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data) {
callback(static_cast<Image *>(ob->data), &ob->id, ob->iuser, customdata);
}
break;
}
case ID_MA: {
Material *ma = (Material *)id;
if (ma->nodetree && ma->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(ma->nodetree, &ma->id, customdata, callback);
}
image_walk_gpu_materials(id, &ma->gpumaterial, customdata, callback);
break;
}
case ID_LA: {
Light *light = (Light *)id;
if (light->nodetree && light->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(light->nodetree, &light->id, customdata, callback);
}
break;
}
case ID_WO: {
World *world = (World *)id;
if (world->nodetree && world->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(world->nodetree, &world->id, customdata, callback);
}
image_walk_gpu_materials(id, &world->gpumaterial, customdata, callback);
break;
}
case ID_TE: {
Tex *tex = (Tex *)id;
if (tex->type == TEX_IMAGE && tex->ima) {
callback(tex->ima, &tex->id, &tex->iuser, customdata);
}
if (tex->nodetree && tex->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(tex->nodetree, &tex->id, customdata, callback);
}
break;
}
case ID_NT: {
bNodeTree *ntree = (bNodeTree *)id;
image_walk_ntree_all_users(ntree, &ntree->id, customdata, callback);
break;
}
case ID_CA: {
Camera *cam = (Camera *)id;
LISTBASE_FOREACH (CameraBGImage *, bgpic, &cam->bg_images) {
callback(bgpic->ima, nullptr, &bgpic->iuser, customdata);
}
break;
}
case ID_WM: {
wmWindowManager *wm = (wmWindowManager *)id;
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (area->spacetype == SPACE_IMAGE) {
SpaceImage *sima = static_cast<SpaceImage *>(area->spacedata.first);
callback(sima->image, nullptr, &sima->iuser, customdata);
}
}
}
break;
}
case ID_SCE: {
Scene *scene = (Scene *)id;
if (scene->nodetree && scene->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(scene->nodetree, &scene->id, customdata, callback);
}
break;
}
default:
break;
}
}
void BKE_image_walk_all_users(
const Main *mainp,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
for (Scene *scene = static_cast<Scene *>(mainp->scenes.first); scene;
scene = static_cast<Scene *>(scene->id.next))
{
image_walk_id_all_users(&scene->id, false, customdata, callback);
}
for (Object *ob = static_cast<Object *>(mainp->objects.first); ob;
ob = static_cast<Object *>(ob->id.next))
{
image_walk_id_all_users(&ob->id, false, customdata, callback);
}
for (bNodeTree *ntree = static_cast<bNodeTree *>(mainp->nodetrees.first); ntree;
ntree = static_cast<bNodeTree *>(ntree->id.next))
{
image_walk_id_all_users(&ntree->id, false, customdata, callback);
}
for (Material *ma = static_cast<Material *>(mainp->materials.first); ma;
ma = static_cast<Material *>(ma->id.next))
{
image_walk_id_all_users(&ma->id, false, customdata, callback);
}
for (Light *light = static_cast<Light *>(mainp->materials.first); light;
light = static_cast<Light *>(light->id.next))
{
image_walk_id_all_users(&light->id, false, customdata, callback);
}
for (World *world = static_cast<World *>(mainp->materials.first); world;
world = static_cast<World *>(world->id.next))
{
image_walk_id_all_users(&world->id, false, customdata, callback);
}
for (Tex *tex = static_cast<Tex *>(mainp->textures.first); tex;
tex = static_cast<Tex *>(tex->id.next))
{
image_walk_id_all_users(&tex->id, false, customdata, callback);
}
for (Camera *cam = static_cast<Camera *>(mainp->cameras.first); cam;
cam = static_cast<Camera *>(cam->id.next))
{
image_walk_id_all_users(&cam->id, false, customdata, callback);
}
/* Only ever 1 `wm`. */
for (wmWindowManager *wm = static_cast<wmWindowManager *>(mainp->wm.first); wm;
wm = static_cast<wmWindowManager *>(wm->id.next))
{
image_walk_id_all_users(&wm->id, false, customdata, callback);
}
}
static void image_tag_frame_recalc(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata)
{
Image *changed_image = static_cast<Image *>(customdata);
if (ima == changed_image && BKE_image_is_animated(ima)) {
iuser->flag |= IMA_NEED_FRAME_RECALC;
if (iuser_id) {
/* Must copy image user changes to CoW data-block. */
DEG_id_tag_update(iuser_id, ID_RECALC_COPY_ON_WRITE);
}
}
}
static void image_tag_reload(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata)
{
Image *changed_image = static_cast<Image *>(customdata);
if (ima == changed_image) {
if (iuser->scene) {
image_update_views_format(ima, iuser);
}
if (iuser_id) {
/* Must copy image user changes to CoW data-block. */
DEG_id_tag_update(iuser_id, ID_RECALC_COPY_ON_WRITE);
}
BKE_image_partial_update_mark_full_update(ima);
}
}
void BKE_imageuser_default(ImageUser *iuser)
{
memset(iuser, 0, sizeof(ImageUser));
iuser->frames = 100;
iuser->sfra = 1;
}
void BKE_image_init_imageuser(Image *ima, ImageUser *iuser)
{
RenderResult *rr = ima->rr;
iuser->multi_index = 0;
iuser->layer = iuser->pass = iuser->view = 0;
if (rr) {
BKE_image_multilayer_index(rr, iuser);
}
}
static void image_free_tile(Image *ima, ImageTile *tile)
{
for (int i = 0; i < TEXTARGET_COUNT; i++) {
/* Only two textures depends on all tiles, so if this is a secondary tile we can keep the other
* two. */
if (tile != ima->tiles.first && !ELEM(i, TEXTARGET_2D_ARRAY, TEXTARGET_TILE_MAPPING)) {
continue;
}
for (int eye = 0; eye < 2; eye++) {
if (ima->gputexture[i][eye] != nullptr) {
GPU_texture_free(ima->gputexture[i][eye]);
ima->gputexture[i][eye] = nullptr;
}
}
}
BKE_image_partial_update_mark_full_update(ima);
if (BKE_image_is_multiview(ima)) {
const int totviews = BLI_listbase_count(&ima->views);
for (int i = 0; i < totviews; i++) {
image_remove_ibuf(ima, i, tile->tile_number);
}
}
else {
image_remove_ibuf(ima, 0, tile->tile_number);
}
}
static bool image_remove_tile(Image *ima, ImageTile *tile)
{
if (BLI_listbase_is_single(&ima->tiles)) {
/* Can't remove the last remaining tile. */
return false;
}
image_free_tile(ima, tile);
BLI_remlink(&ima->tiles, tile);
MEM_freeN(tile);
return true;
}
static void image_remove_all_tiles(Image *ima)
{
/* Remove all but the final tile. */
while (image_remove_tile(ima, static_cast<ImageTile *>(ima->tiles.last))) {
;
}
}
void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
{
if (ima == nullptr) {
return;
}
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
switch (signal) {
case IMA_SIGNAL_FREE:
BKE_image_free_buffers(ima);
if (iuser) {
if (iuser->scene) {
image_update_views_format(ima, iuser);
}
}
break;
case IMA_SIGNAL_SRC_CHANGE:
if (ima->type == IMA_TYPE_UV_TEST) {
if (ima->source != IMA_SRC_GENERATED) {
ima->type = IMA_TYPE_IMAGE;
}
}
if (ima->source == IMA_SRC_GENERATED) {
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
if (base_tile->gen_x == 0 || base_tile->gen_y == 0) {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0, nullptr);
if (ibuf) {
base_tile->gen_x = ibuf->x;
base_tile->gen_y = ibuf->y;
IMB_freeImBuf(ibuf);
}
}
/* Changing source type to generated will likely change file format
* used by generated image buffer. Saving different file format to
* the old name might confuse other applications.
*
* Here we ensure original image path wouldn't be used when saving
* generated image.
*/
ima->filepath[0] = '\0';
}
if (ima->source != IMA_SRC_TILED) {
/* Free all but the first tile. */
image_remove_all_tiles(ima);
/* If this used to be a UDIM image, get the concrete filepath associated
* with the remaining tile and use that as the new filepath. */
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
if (BKE_image_is_filename_tokenized(ima->filepath)) {
const bool was_relative = BLI_path_is_rel(ima->filepath);
eUDIM_TILE_FORMAT tile_format;
char *udim_pattern = BKE_image_get_tile_strformat(ima->filepath, &tile_format);
BKE_image_set_filepath_from_tile_number(
ima->filepath, udim_pattern, tile_format, base_tile->tile_number);
MEM_freeN(udim_pattern);
if (was_relative) {
const char *relbase = ID_BLEND_PATH(bmain, &ima->id);
BLI_path_rel(ima->filepath, relbase);
}
}
/* If the remaining tile was not number 1001, we need to reassign it so that
* ibuf lookups from the cache still succeed. */
base_tile->tile_number = 1001;
}
else {
/* When changing to UDIM, attempt to tokenize the filepath. */
BKE_image_ensure_tile_token(ima->filepath, sizeof(ima->filepath));
}
/* image buffers for non-sequence multilayer will share buffers with RenderResult,
* however sequence multilayer will own buffers. Such logic makes switching from
* single multilayer file to sequence completely unstable
* since changes in nodes seems this workaround isn't needed anymore, all sockets
* are nicely detecting anyway, but freeing buffers always here makes multilayer
* sequences behave stable
*/
BKE_image_free_buffers(ima);
if (iuser) {
image_tag_frame_recalc(ima, nullptr, iuser, ima);
}
BKE_image_walk_all_users(bmain, ima, image_tag_frame_recalc);
BKE_image_partial_update_mark_full_update(ima);
break;
case IMA_SIGNAL_RELOAD:
/* try to repack file */
if (BKE_image_has_packedfile(ima)) {
const int tot_viewfiles = image_num_viewfiles(ima);
const int tot_files = tot_viewfiles * BLI_listbase_count(&ima->tiles);
if (tot_files != BLI_listbase_count_at_most(&ima->packedfiles, tot_files + 1)) {
/* in case there are new available files to be loaded */
image_free_packedfiles(ima);
BKE_image_packfiles(nullptr, ima, ID_BLEND_PATH(bmain, &ima->id));
}
else {
LISTBASE_FOREACH (ImagePackedFile *, imapf, &ima->packedfiles) {
PackedFile *pf;
pf = BKE_packedfile_new(nullptr, imapf->filepath, ID_BLEND_PATH(bmain, &ima->id));
if (pf) {
BKE_packedfile_free(imapf->packedfile);
imapf->packedfile = pf;
}
else {
printf("ERROR: Image \"%s\" not available. Keeping packed image\n", imapf->filepath);
}
}
}
if (BKE_image_has_packedfile(ima)) {
BKE_image_free_buffers(ima);
}
}
else {
BKE_image_free_buffers(ima);
}
if (ima->source == IMA_SRC_TILED) {
ListBase new_tiles = {nullptr, nullptr};
int new_start, new_range;
char filepath[FILE_MAX];
STRNCPY(filepath, ima->filepath);
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
bool result = BKE_image_get_tile_info(filepath, &new_tiles, &new_start, &new_range);
if (result) {
/* Because the prior and new list of tiles are both sparse sequences, we need to be sure
* to account for how the two sets might or might not overlap. To be complete, we start
* the refresh process by clearing all existing tiles, stopping when there's only 1 tile
* left. */
image_remove_all_tiles(ima);
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
int remaining_tile_number = base_tile->tile_number;
bool needs_final_cleanup = true;
/* Add in all the new tiles. As the image is proven to be on disk at this point, remove
* the generation flag from the remaining tile in case this was previously a generated
* image. */
base_tile->gen_flag &= ~IMA_GEN_TILE;
LISTBASE_FOREACH (LinkData *, new_tile, &new_tiles) {
int new_tile_number = POINTER_AS_INT(new_tile->data);
BKE_image_add_tile(ima, new_tile_number, nullptr);
if (new_tile_number == remaining_tile_number) {
needs_final_cleanup = false;
}
}
/* Final cleanup if the prior remaining tile was never encountered in the new list. */
if (needs_final_cleanup) {
BKE_image_remove_tile(ima, BKE_image_get_tile(ima, remaining_tile_number));
}
}
BLI_freelistN(&new_tiles);
}
else if (ima->filepath[0] != '\0') {
/* If the filepath is set at this point remove the generation flag. */
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
base_tile->gen_flag &= ~IMA_GEN_TILE;
}
if (iuser) {
image_tag_reload(ima, nullptr, iuser, ima);
}
BKE_image_walk_all_users(bmain, ima, image_tag_reload);
break;
case IMA_SIGNAL_USER_NEW_IMAGE:
if (iuser) {
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
if (ima->type == IMA_TYPE_MULTILAYER) {
BKE_image_init_imageuser(ima, iuser);
}
}
}
break;
case IMA_SIGNAL_COLORMANAGE:
BKE_image_free_buffers(ima);
break;
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
BKE_ntree_update_tag_id_changed(bmain, &ima->id);
BKE_ntree_update_main(bmain, nullptr);
}
/**
* \return render-pass for a given pass index and active view.
* fallback to available if there are missing passes for active view.
*/
static RenderPass *image_render_pass_get(RenderLayer *rl,
const int pass,
const int view,
int *r_passindex)
{
RenderPass *rpass_ret = nullptr;
RenderPass *rpass;
int rp_index = 0;
const char *rp_name = "";
for (rpass = static_cast<RenderPass *>(rl->passes.first); rpass; rpass = rpass->next, rp_index++)
{
if (rp_index == pass) {
rpass_ret = rpass;
if (view == 0) {
/* no multiview or left eye */
break;
}
rp_name = rpass->name;
}
/* multiview */
else if (rp_name[0] && STREQ(rpass->name, rp_name) && (rpass->view_id == view)) {
rpass_ret = rpass;
break;
}
}
/* fallback to the first pass in the layer */
if (rpass_ret == nullptr) {
rp_index = 0;
rpass_ret = static_cast<RenderPass *>(rl->passes.first);
}
if (r_passindex) {
*r_passindex = (rpass == rpass_ret ? rp_index : pass);
}
return rpass_ret;
}
int BKE_image_get_tile_label(const Image *ima,
const ImageTile *tile,
char *label,
const int label_maxncpy)
{
label[0] = '\0';
if (ima == nullptr || tile == nullptr) {
return 0;
}
if (tile->label[0]) {
return BLI_strncpy_rlen(label, tile->label, label_maxncpy);
}
return BLI_snprintf_rlen(label, label_maxncpy, "%d", tile->tile_number);
}
bool BKE_image_get_tile_info(char *filepath, ListBase *tiles, int *r_tile_start, int *r_tile_range)
{
char filename[FILE_MAXFILE], dirname[FILE_MAXDIR];
BLI_path_split_dir_file(filepath, dirname, sizeof(dirname), filename, sizeof(filename));
if (!BKE_image_is_filename_tokenized(filename)) {
BKE_image_ensure_tile_token_filename_only(filename, sizeof(filename));
}
eUDIM_TILE_FORMAT tile_format;
char *udim_pattern = BKE_image_get_tile_strformat(filename, &tile_format);
bool all_valid_udim = true;
int min_udim = IMA_UDIM_MAX + 1;
int max_udim = 0;
int id;
direntry *dirs;
const uint dirs_num = BLI_filelist_dir_contents(dirname, &dirs);
for (int i = 0; i < dirs_num; i++) {
if (!(dirs[i].type & S_IFREG)) {
continue;
}
if (!BKE_image_get_tile_number_from_filepath(dirs[i].relname, udim_pattern, tile_format, &id))
{
continue;
}
if (id < 1001 || id > IMA_UDIM_MAX) {
all_valid_udim = false;
break;
}
BLI_addtail(tiles, BLI_genericNodeN(POINTER_FROM_INT(id)));
min_udim = min_ii(min_udim, id);
max_udim = max_ii(max_udim, id);
}
BLI_filelist_free(dirs, dirs_num);
MEM_SAFE_FREE(udim_pattern);
if (all_valid_udim && min_udim <= IMA_UDIM_MAX) {
BLI_path_join(filepath, FILE_MAX, dirname, filename);
*r_tile_start = min_udim;
*r_tile_range = max_udim - min_udim + 1;
return true;
}
return false;
}
ImageTile *BKE_image_add_tile(Image *ima, int tile_number, const char *label)
{
if (ima->source != IMA_SRC_TILED) {
return nullptr;
}
if (tile_number < 1001 || tile_number > IMA_UDIM_MAX) {
return nullptr;
}
/* Search the first tile that has a higher number.
* We then insert before that to keep the list sorted. */
ImageTile *next_tile;
for (next_tile = static_cast<ImageTile *>(ima->tiles.first); next_tile;
next_tile = next_tile->next)
{
if (next_tile->tile_number == tile_number) {
/* Tile already exists. */
return nullptr;
}
if (next_tile->tile_number > tile_number) {
break;
}
}
ImageTile *tile = imagetile_alloc(tile_number);
if (next_tile) {
BLI_insertlinkbefore(&ima->tiles, next_tile, tile);
}
else {
BLI_addtail(&ima->tiles, tile);
}
if (label) {
STRNCPY(tile->label, label);
}
for (int eye = 0; eye < 2; eye++) {
/* Reallocate GPU tile array. */
if (ima->gputexture[TEXTARGET_2D_ARRAY][eye] != nullptr) {
GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye]);
ima->gputexture[TEXTARGET_2D_ARRAY][eye] = nullptr;
}
if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye] != nullptr) {
GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye]);
ima->gputexture[TEXTARGET_TILE_MAPPING][eye] = nullptr;
}
}
BKE_image_partial_update_mark_full_update(ima);
return tile;
}
bool BKE_image_remove_tile(Image *ima, ImageTile *tile)
{
if (ima == nullptr || tile == nullptr || ima->source != IMA_SRC_TILED) {
return false;
}
return image_remove_tile(ima, tile);
}
void BKE_image_reassign_tile(Image *ima, ImageTile *tile, int new_tile_number)
{
if (ima == nullptr || tile == nullptr || ima->source != IMA_SRC_TILED) {
return;
}
if (new_tile_number < 1001 || new_tile_number > IMA_UDIM_MAX) {
return;
}
const int old_tile_number = tile->tile_number;
tile->tile_number = new_tile_number;
if (BKE_image_is_multiview(ima)) {
const int totviews = BLI_listbase_count(&ima->views);
for (int i = 0; i < totviews; i++) {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, i, old_tile_number, nullptr);
image_remove_ibuf(ima, i, old_tile_number);
image_assign_ibuf(ima, ibuf, i, new_tile_number);
IMB_freeImBuf(ibuf);
}
}
else {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, 0, old_tile_number, nullptr);
image_remove_ibuf(ima, 0, old_tile_number);
image_assign_ibuf(ima, ibuf, 0, new_tile_number);
IMB_freeImBuf(ibuf);
}
for (int eye = 0; eye < 2; eye++) {
/* Reallocate GPU tile array. */
if (ima->gputexture[TEXTARGET_2D_ARRAY][eye] != nullptr) {
GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye]);
ima->gputexture[TEXTARGET_2D_ARRAY][eye] = nullptr;
}
if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye] != nullptr) {
GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye]);
ima->gputexture[TEXTARGET_TILE_MAPPING][eye] = nullptr;
}
}
BKE_image_partial_update_mark_full_update(ima);
}
static int tile_sort_cb(const void *a, const void *b)
{
const ImageTile *tile_a = static_cast<const ImageTile *>(a);
const ImageTile *tile_b = static_cast<const ImageTile *>(b);
return (tile_a->tile_number > tile_b->tile_number) ? 1 : 0;
}
void BKE_image_sort_tiles(Image *ima)
{
if (ima == nullptr || ima->source != IMA_SRC_TILED) {
return;
}
BLI_listbase_sort(&ima->tiles, tile_sort_cb);
}
bool BKE_image_fill_tile(Image *ima, ImageTile *tile)
{
if (ima == nullptr || tile == nullptr || ima->source != IMA_SRC_TILED) {
return false;
}
image_free_tile(ima, tile);
ImBuf *tile_ibuf = add_ibuf_for_tile(ima, tile);
if (tile_ibuf != nullptr) {
image_assign_ibuf(ima, tile_ibuf, 0, tile->tile_number);
BKE_image_release_ibuf(ima, tile_ibuf, nullptr);
return true;
}
return false;
}
bool BKE_image_is_filename_tokenized(char *filepath)
{
const char *filename = BLI_path_basename(filepath);
return strstr(filename, "<UDIM>") != nullptr || strstr(filename, "<UVTILE>") != nullptr;
}
void BKE_image_ensure_tile_token_filename_only(char *filename, size_t filename_maxncpy)
{
BLI_assert_msg(BLI_path_slash_find(filename) == nullptr,
"Only the file-name component should be used!");
if (BKE_image_is_filename_tokenized(filename)) {
return;
}
std::string path(filename);
std::smatch match;
/* General 4-digit "udim" pattern. As this format is susceptible to ambiguity
* with other digit sequences, we can leverage the supported range of roughly
* 1000 through 2000 to provide better detection. */
std::regex pattern(R"((.*[._-])([12]\d{3})([._-].*))");
if (std::regex_search(path, match, pattern)) {
BLI_strncpy(filename, match.format("$1<UDIM>$3").c_str(), filename_maxncpy);
return;
}
/* General `u##_v###` `uvtile` pattern. */
pattern = std::regex(R"((.*)(u\d{1,2}_v\d{1,3})(\D.*))");
if (std::regex_search(path, match, pattern)) {
BLI_strncpy(filename, match.format("$1<UVTILE>$3").c_str(), filename_maxncpy);
return;
}
}
void BKE_image_ensure_tile_token(char *filepath, size_t filepath_maxncpy)
{
char *filename = (char *)BLI_path_basename(filepath);
BKE_image_ensure_tile_token_filename_only(filename, filepath_maxncpy - (filename - filepath));
}
bool BKE_image_tile_filepath_exists(const char *filepath)
{
BLI_assert(!BLI_path_is_rel(filepath));
char dirname[FILE_MAXDIR];
BLI_path_split_dir_part(filepath, dirname, sizeof(dirname));
eUDIM_TILE_FORMAT tile_format;
char *udim_pattern = BKE_image_get_tile_strformat(filepath, &tile_format);
bool found = false;
direntry *dirs;
const uint dirs_num = BLI_filelist_dir_contents(dirname, &dirs);
for (int i = 0; i < dirs_num; i++) {
if (!(dirs[i].type & S_IFREG)) {
continue;
}
int id;
if (!BKE_image_get_tile_number_from_filepath(dirs[i].path, udim_pattern, tile_format, &id)) {
continue;
}
if (id < 1001 || id > IMA_UDIM_MAX) {
continue;
}
found = true;
break;
}
BLI_filelist_free(dirs, dirs_num);
MEM_SAFE_FREE(udim_pattern);
return found;
}
char *BKE_image_get_tile_strformat(const char *filepath, eUDIM_TILE_FORMAT *r_tile_format)
{
if (filepath == nullptr || r_tile_format == nullptr) {
return nullptr;
}
if (strstr(filepath, "<UDIM>") != nullptr) {
*r_tile_format = UDIM_TILE_FORMAT_UDIM;
return BLI_string_replaceN(filepath, "<UDIM>", "%d");
}
if (strstr(filepath, "<UVTILE>") != nullptr) {
*r_tile_format = UDIM_TILE_FORMAT_UVTILE;
return BLI_string_replaceN(filepath, "<UVTILE>", "u%d_v%d");
}
*r_tile_format = UDIM_TILE_FORMAT_NONE;
return nullptr;
}
bool BKE_image_get_tile_number_from_filepath(const char *filepath,
const char *pattern,
eUDIM_TILE_FORMAT tile_format,
int *r_tile_number)
{
if (filepath == nullptr || pattern == nullptr || r_tile_number == nullptr) {
return false;
}
int u, v;
bool result = false;
if (tile_format == UDIM_TILE_FORMAT_UDIM) {
if (sscanf(filepath, pattern, &u) == 1) {
*r_tile_number = u;
result = true;
}
}
else if (tile_format == UDIM_TILE_FORMAT_UVTILE) {
if (sscanf(filepath, pattern, &u, &v) == 2) {
*r_tile_number = 1001 + (u - 1) + ((v - 1) * 10);
result = true;
}
}
return result;
}
void BKE_image_set_filepath_from_tile_number(char *filepath,
const char *pattern,
eUDIM_TILE_FORMAT tile_format,
int tile_number)
{
if (filepath == nullptr || pattern == nullptr) {
return;
}
if (tile_format == UDIM_TILE_FORMAT_UDIM) {
BLI_snprintf(filepath, FILE_MAX, pattern, tile_number);
}
else if (tile_format == UDIM_TILE_FORMAT_UVTILE) {
int u = ((tile_number - 1001) % 10);
int v = ((tile_number - 1001) / 10);
BLI_snprintf(filepath, FILE_MAX, pattern, u + 1, v + 1);
}
}
RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
{
/* If layer or pass changes, we need an index for the imbufs list. */
/* NOTE: it is called for rendered results, but it doesn't use the index! */
RenderLayer *rl;
RenderPass *rpass = nullptr;
if (rr == nullptr) {
return nullptr;
}
if (iuser) {
short index = 0, rv_index, rl_index = 0;
bool is_stereo = (iuser->flag & IMA_SHOW_STEREO) && RE_RenderResult_is_stereo(rr);
rv_index = is_stereo ? iuser->multiview_eye : iuser->view;
if (RE_HasCombinedLayer(rr)) {
rl_index += 1;
}
for (rl = static_cast<RenderLayer *>(rr->layers.first); rl; rl = rl->next, rl_index++) {
if (iuser->layer == rl_index) {
int rp_index;
rpass = image_render_pass_get(rl, iuser->pass, rv_index, &rp_index);
iuser->multi_index = index + rp_index;
break;
}
index += BLI_listbase_count(&rl->passes);
}
}
return rpass;
}
void BKE_image_multiview_index(const Image *ima, ImageUser *iuser)
{
if (iuser) {
bool is_stereo = BKE_image_is_stereo(ima) && (iuser->flag & IMA_SHOW_STEREO);
if (is_stereo) {
iuser->multi_index = iuser->multiview_eye;
}
else {
if ((iuser->view < 0) ||
(iuser->view >= BLI_listbase_count_at_most(&ima->views, iuser->view + 1))) {
iuser->multi_index = iuser->view = 0;
}
else {
iuser->multi_index = iuser->view;
}
}
}
}
bool BKE_image_is_multilayer(const Image *ima)
{
/* If layer or pass changes, we need an index for the imbufs list. */
/* NOTE: it is called for rendered results, but it doesn't use the index! */
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
if (ima->type == IMA_TYPE_MULTILAYER) {
return true;
}
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
return true;
}
}
return false;
}
bool BKE_image_is_multiview(const Image *ima)
{
ImageView *view = static_cast<ImageView *>(ima->views.first);
return (view && (view->next || view->name[0]));
}
bool BKE_image_is_stereo(const Image *ima)
{
return BKE_image_is_multiview(ima) &&
(BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name)) &&
BLI_findstring(&ima->views, STEREO_RIGHT_NAME, offsetof(ImageView, name)));
}
static void image_init_multilayer_multiview(Image *ima, RenderResult *rr)
{
/* update image views from render views, but only if they actually changed,
* to avoid invalid memory access during render. ideally these should always
* be acquired with a mutex along with the render result, but there are still
* some places with just an image pointer that need to access views */
if (rr && BLI_listbase_count(&ima->views) == BLI_listbase_count(&rr->views)) {
ImageView *iv = static_cast<ImageView *>(ima->views.first);
RenderView *rv = static_cast<RenderView *>(rr->views.first);
bool modified = false;
for (; rv; rv = rv->next, iv = iv->next) {
modified |= !STREQ(rv->name, iv->name);
}
if (!modified) {
return;
}
}
BKE_image_free_views(ima);
if (rr) {
LISTBASE_FOREACH (RenderView *, rv, &rr->views) {
ImageView *iv = MEM_cnew<ImageView>("Viewer Image View");
STRNCPY(iv->name, rv->name);
BLI_addtail(&ima->views, iv);
}
}
}
RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
{
RenderResult *rr = nullptr;
if (ima->rr) {
rr = ima->rr;
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot) {
rr = RE_AcquireResultRead(RE_GetSceneRender(scene));
}
else {
rr = BKE_image_get_renderslot(ima, ima->render_slot)->render;
BKE_image_partial_update_mark_full_update(ima);
}
/* set proper views */
image_init_multilayer_multiview(ima, rr);
}
return rr;
}
void BKE_image_release_renderresult(Scene *scene, Image *ima)
{
if (ima->rr) {
/* pass */
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot) {
RE_ReleaseResult(RE_GetSceneRender(scene));
}
}
}
bool BKE_image_is_openexr(Image *ima)
{
#ifdef WITH_OPENEXR
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
return BLI_path_extension_check(ima->filepath, ".exr");
}
#else
UNUSED_VARS(ima);
#endif
return false;
}
void BKE_image_backup_render(Scene *scene, Image *ima, bool free_current_slot)
{
/* called right before rendering, ima->renderslots contains render
* result pointers for everything but the current render */
Render *re = RE_GetSceneRender(scene);
/* Ensure we always have a valid render slot. */
if (!ima->renderslots.first) {
BKE_image_add_renderslot(ima, nullptr);
ima->render_slot = 0;
ima->last_render_slot = 0;
}
else if (ima->render_slot >= BLI_listbase_count(&ima->renderslots)) {
ima->render_slot = 0;
ima->last_render_slot = 0;
}
RenderSlot *last_slot = BKE_image_get_renderslot(ima, ima->last_render_slot);
RenderSlot *cur_slot = BKE_image_get_renderslot(ima, ima->render_slot);
if (last_slot && ima->render_slot != ima->last_render_slot) {
last_slot->render = nullptr;
RE_SwapResult(re, &last_slot->render);
if (cur_slot->render) {
if (free_current_slot) {
BKE_image_clear_renderslot(ima, nullptr, ima->render_slot);
}
else {
RE_SwapResult(re, &cur_slot->render);
}
}
}
ima->last_render_slot = ima->render_slot;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Multiview Load OpenEXR
* \{ */
static void image_add_view(Image *ima, const char *viewname, const char *filepath)
{
ImageView *iv;
iv = static_cast<ImageView *>(MEM_mallocN(sizeof(ImageView), "Viewer Image View"));
STRNCPY(iv->name, viewname);
STRNCPY(iv->filepath, filepath);
/* For stereo drawing we need to ensure:
* STEREO_LEFT_NAME == STEREO_LEFT_ID and
* STEREO_RIGHT_NAME == STEREO_RIGHT_ID */
if (STREQ(viewname, STEREO_LEFT_NAME)) {
BLI_addhead(&ima->views, iv);
}
else if (STREQ(viewname, STEREO_RIGHT_NAME)) {
ImageView *left_iv = static_cast<ImageView *>(
BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name)));
if (left_iv == nullptr) {
BLI_addhead(&ima->views, iv);
}
else {
BLI_insertlinkafter(&ima->views, left_iv, iv);
}
}
else {
BLI_addtail(&ima->views, iv);
}
}
/* After imbuf load, OpenEXR type can return with a EXR-handle open
* in that case we have to build a render-result. */
#ifdef WITH_OPENEXR
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
const char *colorspace = ima->colorspace_settings.name;
bool predivide = (ima->alpha_mode == IMA_ALPHA_PREMUL);
/* only load rr once for multiview */
if (!ima->rr) {
ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y);
}
IMB_exr_close(ibuf->userdata);
ibuf->userdata = nullptr;
if (ima->rr != nullptr) {
ima->rr->framenr = framenr;
BKE_stamp_info_from_imbuf(ima->rr, ibuf);
}
/* set proper views */
image_init_multilayer_multiview(ima, ima->rr);
}
#endif /* WITH_OPENEXR */
/** Common stuff to do with images after loading. */
static void image_init_after_load(Image *ima, ImageUser *iuser, ImBuf * /*ibuf*/)
{
/* Preview is null when it has never been used as an icon before.
* Never handle previews/icons outside of main thread. */
if (G.background == 0 && ima->preview == nullptr && BLI_thread_is_main()) {
BKE_icon_changed(BKE_icon_id_ensure(&ima->id));
}
/* timer */
BKE_image_tag_time(ima);
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
/* Images should never get loaded if the corresponding tile does not exist,
* but we should at least not crash if it happens due to a bug elsewhere. */
BLI_assert(tile != nullptr);
UNUSED_VARS_NDEBUG(tile);
}
static int imbuf_alpha_flags_for_image(Image *ima)
{
switch (ima->alpha_mode) {
case IMA_ALPHA_STRAIGHT:
return 0;
case IMA_ALPHA_PREMUL:
return IB_alphamode_premul;
case IMA_ALPHA_CHANNEL_PACKED:
return IB_alphamode_channel_packed;
case IMA_ALPHA_IGNORE:
return IB_alphamode_ignore;
}
return 0;
}
/**
* \return the number of files will vary according to the stereo format.
*/
static int image_num_viewfiles(Image *ima)
{
const bool is_multiview = BKE_image_is_multiview(ima);
if (!is_multiview) {
return 1;
}
if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
return 1;
}
/* R_IMF_VIEWS_INDIVIDUAL */
return BLI_listbase_count(&ima->views);
}
static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int entry, int frame)
{
ImBuf *ibuf = nullptr;
/* either we load from RenderResult, or we have to load a new one */
/* check for new RenderResult */
if (ima->rr == nullptr || frame != ima->rr->framenr) {
if (ima->rr) {
/* Cached image buffers shares pointers with render result,
* need to ensure there's no image buffers are hanging around
* with dead links after freeing the render result.
*/
image_free_cached_frames(ima);
RE_FreeRenderResult(ima->rr);
ima->rr = nullptr;
}
ibuf = image_load_image_file(ima, iuser, entry, frame, true);
if (ibuf) { /* actually an error */
ima->type = IMA_TYPE_IMAGE;
printf("error, multi is normal image\n");
}
}
if (ima->rr) {
RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser);
if (rpass && rpass->ibuf) {
ibuf = rpass->ibuf;
IMB_refImBuf(ibuf);
BKE_imbuf_stamp_info(ima->rr, ibuf);
image_init_after_load(ima, iuser, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, entry);
}
// else printf("pass not found\n");
}
return ibuf;
}
static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const int view_id)
{
ImBuf *ibuf = nullptr;
ImageAnim *ia;
ia = static_cast<ImageAnim *>(BLI_findlink(&ima->anims, view_id));
if (ia->anim == nullptr) {
char filepath[FILE_MAX];
int flags = IB_rect;
ImageUser iuser_t{};
if (ima->flag & IMA_DEINTERLACE) {
flags |= IB_animdeinterlace;
}
if (iuser) {
iuser_t = *iuser;
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, filepath);
/* FIXME: make several stream accessible in image editor, too. */
ia->anim = openanim(filepath, flags, 0, ima->colorspace_settings.name);
/* let's initialize this user */
if (ia->anim && iuser && iuser->frames == 0) {
iuser->frames = IMB_anim_get_duration(ia->anim, IMB_TC_RECORD_RUN);
}
}
if (ia->anim) {
int dur = IMB_anim_get_duration(ia->anim, IMB_TC_RECORD_RUN);
int fra = frame - 1;
if (fra < 0) {
fra = 0;
}
if (fra > (dur - 1)) {
fra = dur - 1;
}
ibuf = IMB_makeSingleUser(IMB_anim_absolute(ia->anim, fra, IMB_TC_RECORD_RUN, IMB_PROXY_NONE));
if (ibuf) {
image_init_after_load(ima, iuser, ibuf);
}
}
return ibuf;
}
static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
{
ImBuf *ibuf = nullptr;
const bool is_multiview = BKE_image_is_multiview(ima);
const int tot_viewfiles = image_num_viewfiles(ima);
if (tot_viewfiles != BLI_listbase_count_at_most(&ima->anims, tot_viewfiles + 1)) {
image_free_anims(ima);
for (int i = 0; i < tot_viewfiles; i++) {
/* allocate the ImageAnim */
ImageAnim *ia = MEM_cnew<ImageAnim>("Image Anim");
BLI_addtail(&ima->anims, ia);
}
}
if (!is_multiview) {
ibuf = load_movie_single(ima, iuser, frame, 0);
image_assign_ibuf(ima, ibuf, 0, frame);
}
else {
const int totviews = BLI_listbase_count(&ima->views);
Array<ImBuf *> ibuf_arr(totviews);
for (int i = 0; i < tot_viewfiles; i++) {
ibuf_arr[i] = load_movie_single(ima, iuser, frame, i);
}
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], ibuf_arr.data(), &ibuf_arr[1]);
}
for (int i = 0; i < totviews; i++) {
image_assign_ibuf(ima, ibuf_arr[i], i, frame);
}
/* return the original requested ImBuf */
ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
/* "remove" the others (decrease their refcount) */
for (int i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
}
return ibuf;
}
static ImBuf *load_image_single(Image *ima,
ImageUser *iuser,
int cfra,
const int view_id,
const bool has_packed,
const bool is_sequence,
bool *r_cache_ibuf)
{
char filepath[FILE_MAX];
ImBuf *ibuf = nullptr;
int flag = IB_rect | IB_multilayer;
*r_cache_ibuf = true;
const int tile_number = image_get_tile_number_from_iuser(ima, iuser);
/* is there a PackedFile with this image ? */
if (has_packed && !is_sequence) {
flag |= imbuf_alpha_flags_for_image(ima);
LISTBASE_FOREACH (ImagePackedFile *, imapf, &ima->packedfiles) {
if (imapf->view == view_id && imapf->tile_number == tile_number) {
if (imapf->packedfile) {
ibuf = IMB_ibImageFromMemory((uchar *)imapf->packedfile->data,
imapf->packedfile->size,
flag,
ima->colorspace_settings.name,
"<packed data>");
}
break;
}
}
}
else {
if (is_sequence) {
ima->lastframe = cfra;
}
/* get the correct filepath */
const bool is_tiled = (ima->source == IMA_SRC_TILED);
if (!(is_sequence || is_tiled)) {
BKE_image_user_frame_calc(ima, iuser, cfra);
}
ImageUser iuser_t{};
if (iuser) {
iuser_t = *iuser;
}
else {
iuser_t.framenr = ima->lastframe;
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, filepath);
/* read ibuf */
flag |= IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
ibuf = IMB_loadiffname(filepath, flag, ima->colorspace_settings.name);
}
if (ibuf) {
#ifdef WITH_OPENEXR
if (ibuf->ftype == IMB_FTYPE_OPENEXR && ibuf->userdata) {
/* Handle multilayer and multiview cases, don't assign ibuf here.
* will be set layer in BKE_image_acquire_ibuf from ima->rr. */
if (IMB_exr_has_multilayer(ibuf->userdata)) {
image_create_multilayer(ima, ibuf, cfra);
ima->type = IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf = nullptr;
/* Null ibuf in the cache means the image failed to load. However for multilayer we load
* pixels into RenderResult instead and intentionally leave ibuf null. */
*r_cache_ibuf = false;
}
}
else
#endif
{
image_init_after_load(ima, iuser, ibuf);
/* Make packed file for auto-pack. */
if (!is_sequence && (has_packed == false) && (G.fileflags & G_FILE_AUTOPACK)) {
ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), "Image Pack-file"));
BLI_addtail(&ima->packedfiles, imapf);
STRNCPY(imapf->filepath, filepath);
imapf->view = view_id;
imapf->tile_number = tile_number;
imapf->packedfile = BKE_packedfile_new(
nullptr, filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
}
}
}
return ibuf;
}
/* warning, 'iuser' can be null
* NOTE: Image->views was already populated (in image_update_views_format)
*/
static ImBuf *image_load_image_file(
Image *ima, ImageUser *iuser, int entry, int cfra, bool is_sequence)
{
ImBuf *ibuf = nullptr;
const bool is_multiview = BKE_image_is_multiview(ima);
const bool is_tiled = (ima->source == IMA_SRC_TILED);
const int tot_viewfiles = image_num_viewfiles(ima);
bool has_packed = BKE_image_has_packedfile(ima);
if (!(is_sequence || is_tiled)) {
/* ensure clean ima */
BKE_image_free_buffers(ima);
}
/* this should never happen, but just playing safe */
if (!is_sequence && has_packed) {
const int totfiles = tot_viewfiles * BLI_listbase_count(&ima->tiles);
if (totfiles != BLI_listbase_count_at_most(&ima->packedfiles, totfiles + 1)) {
image_free_packedfiles(ima);
has_packed = false;
}
}
if (!is_multiview) {
bool put_in_cache;
ibuf = load_image_single(ima, iuser, cfra, 0, has_packed, is_sequence, &put_in_cache);
if (put_in_cache) {
const int index = (is_sequence || is_tiled) ? 0 : IMA_NO_INDEX;
image_assign_ibuf(ima, ibuf, index, entry);
}
}
else {
const int totviews = BLI_listbase_count(&ima->views);
BLI_assert(totviews > 0);
Array<ImBuf *> ibuf_arr(totviews);
Array<bool> cache_ibuf_arr(totviews);
for (int i = 0; i < tot_viewfiles; i++) {
ibuf_arr[i] = load_image_single(
ima, iuser, cfra, i, has_packed, is_sequence, &cache_ibuf_arr[i]);
}
/* multi-views/multi-layers OpenEXR files directly populate ima, and return null ibuf... */
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D && ibuf_arr[0] &&
tot_viewfiles == 1 && totviews >= 2)
{
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], ibuf_arr.data(), &ibuf_arr[1]);
}
/* return the original requested ImBuf */
const int ibuf_index = (iuser && iuser->multi_index < totviews) ? iuser->multi_index : 0;
ibuf = ibuf_arr[ibuf_index];
for (int i = 0; i < totviews; i++) {
if (cache_ibuf_arr[i]) {
image_assign_ibuf(ima, ibuf_arr[i], i, entry);
}
}
/* "remove" the others (decrease their refcount) */
for (int i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
}
return ibuf;
}
static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf = nullptr;
if (ima->rr == nullptr) {
ibuf = image_load_image_file(ima, iuser, 0, 0, false);
if (ibuf) { /* actually an error */
ima->type = IMA_TYPE_IMAGE;
return ibuf;
}
}
if (ima->rr) {
RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser);
if (rpass && rpass->ibuf) {
ibuf = rpass->ibuf;
IMB_refImBuf(ibuf);
image_init_after_load(ima, iuser, ibuf);
BKE_imbuf_stamp_info(ima->rr, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : IMA_NO_INDEX, 0);
}
}
return ibuf;
}
/* showing RGBA result itself (from compo/sequence) or
* like exr, using layers etc */
/* always returns a single ibuf, also during render progress */
static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_lock)
{
RenderView *rv;
ImBuf *pass_ibuf = nullptr;
float dither;
const int from_render = (ima->render_slot == ima->last_render_slot);
if (!(iuser && iuser->scene)) {
return nullptr;
}
/* if we the caller is not going to release the lock, don't give the image */
if (!r_lock) {
return nullptr;
}
Render *re = RE_GetSceneRender(iuser->scene);
const int layer = iuser->layer;
const int pass = iuser->pass;
int actview = iuser->view;
if (BKE_image_is_stereo(ima) && (iuser->flag & IMA_SHOW_STEREO)) {
actview = iuser->multiview_eye;
}
RenderResult rres{};
RenderSlot *slot;
if (from_render) {
RE_AcquireResultImage(re, &rres, actview);
}
else if ((slot = BKE_image_get_renderslot(ima, ima->render_slot))->render) {
rres = *(slot->render);
rres.have_combined = ((RenderView *)rres.views.first)->ibuf != nullptr;
}
if (!(rres.rectx > 0 && rres.recty > 0)) {
if (from_render) {
RE_ReleaseResultImage(re);
}
return nullptr;
}
/* release is done in BKE_image_release_ibuf using r_lock */
if (from_render) {
BLI_thread_lock(LOCK_VIEWER);
*r_lock = re;
rv = nullptr;
}
else {
rv = static_cast<RenderView *>(BLI_findlink(&rres.views, actview));
if (rv == nullptr) {
rv = static_cast<RenderView *>(rres.views.first);
}
}
/* this gives active layer, composite or sequence result */
if (rv == nullptr) {
pass_ibuf = rres.ibuf;
}
else {
pass_ibuf = rv->ibuf;
}
dither = iuser->scene->r.dither_intensity;
/* combined layer gets added as first layer */
if (rres.have_combined && layer == 0) {
/* pass */
}
else if (pass_ibuf && pass_ibuf->byte_buffer.data && layer == 0) {
/* pass */
}
else if (rres.layers.first) {
RenderLayer *rl = static_cast<RenderLayer *>(
BLI_findlink(&rres.layers, layer - (rres.have_combined ? 1 : 0)));
if (rl) {
RenderPass *rpass = image_render_pass_get(rl, pass, actview, nullptr);
if (rpass) {
pass_ibuf = rpass->ibuf;
if (pass != 0) {
dither = 0.0f; /* don't dither passes */
}
}
}
}
/* Put an empty image buffer to the cache. This allows to achieve the following:
*
* 1. It makes it so the generic logic in the #BKE_image_has_loaded_ibuf properly detects that
* an Image used to display render result has loaded image buffer.
*
* Surely there are all the design questions about scene-dependent Render Result image
* data-block, and the behavior of the flag dependent on whether the Render Result image was ever
* shown on screen. The purpose of this code is to preserve the Python API behavior to the level
* prior to the #RenderResult refactor to use #ImBuf which happened for Blender 4.0.
*
* 2. Provides an image buffer which can be used to communicate the render resolution (with
* possible border render applied to it) prior to the actual pixels storage is allocated. */
if (ima->cache == nullptr) {
ImBuf *empty_ibuf = IMB_allocImBuf(0, 0, 0, 0);
image_assign_ibuf(ima, empty_ibuf, IMA_NO_INDEX, 0);
/* The cache references the image buffer, and the freeing only happens if the buffer has 0
* references at the time when the #IMB_freeImBuf() is called. This particular image buffer is
* to be freed together with the cache, without any extra reference counting done by any image
* pixel accessor. */
IMB_freeImBuf(empty_ibuf);
}
if (pass_ibuf) {
/* TODO(@sergey): Perhaps its better to assign dither when #ImBuf is allocated for the render
* result. It will avoid modification here, and allow comparing render results with different
* dither applied to them. */
pass_ibuf->dither = dither;
IMB_refImBuf(pass_ibuf);
}
else {
pass_ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0, nullptr);
/* Assign the current render resolution to the image buffer.
* The actual storage is still empty. The intended use is to merely communicate the actual
* render resolution prior to render border is "un-cropped". */
pass_ibuf->x = rres.rectx;
pass_ibuf->y = rres.recty;
}
return pass_ibuf;
}
static int image_get_multiview_index(Image *ima, ImageUser *iuser)
{
const bool is_multilayer = BKE_image_is_multilayer(ima);
const bool is_backdrop = (ima->source == IMA_SRC_VIEWER) && (ima->type == IMA_TYPE_COMPOSITE) &&
(iuser == nullptr);
int index = BKE_image_has_multiple_ibufs(ima) ? 0 : IMA_NO_INDEX;
if (is_multilayer) {
return iuser ? iuser->multi_index : index;
}
if (is_backdrop) {
if (BKE_image_is_stereo(ima)) {
/* Backdrop hack / workaround (since there is no `iuser`). */
return ima->eye;
}
}
else if (BKE_image_is_multiview(ima)) {
return iuser ? iuser->multi_index : index;
}
return index;
}
static void image_get_entry_and_index(Image *ima, ImageUser *iuser, int *r_entry, int *r_index)
{
int frame = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
}
else if (ima->source == IMA_SRC_TILED) {
frame = image_get_tile_number_from_iuser(ima, iuser);
}
*r_entry = frame;
*r_index = index;
}
/* Get the ibuf from an image cache for a given image user.
*
* Returns referenced image buffer if it exists, callee is to
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
static ImBuf *image_get_cached_ibuf(
Image *ima, ImageUser *iuser, int *r_entry, int *r_index, bool *r_is_cached_empty)
{
ImBuf *ibuf = nullptr;
int entry = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, r_is_cached_empty);
ima->lastframe = entry;
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, r_is_cached_empty);
ima->lastframe = entry;
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, r_is_cached_empty);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0, r_is_cached_empty);
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0, r_is_cached_empty);
}
}
else if (ima->source == IMA_SRC_GENERATED) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0, r_is_cached_empty);
}
else if (ima->source == IMA_SRC_VIEWER) {
/* always verify entirely, not that this shouldn't happen
* as part of texture sampling in rendering anyway, so not
* a big bottleneck */
}
else if (ima->source == IMA_SRC_TILED) {
if (ELEM(ima->type, IMA_TYPE_IMAGE, IMA_TYPE_MULTILAYER)) {
entry = image_get_tile_number_from_iuser(ima, iuser);
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, r_is_cached_empty);
}
}
if (r_entry) {
*r_entry = entry;
}
if (r_index) {
*r_index = index;
}
return ibuf;
}
BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
{
if (ima == nullptr) {
return false;
}
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
if (tile == nullptr) {
return false;
}
return true;
}
/**
* Checks optional #ImageUser and verifies/creates #ImBuf.
*
* \warning Not thread-safe, so callee should worry about thread locks.
*/
static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf = nullptr;
int entry = 0, index = 0;
if (r_lock) {
*r_lock = nullptr;
}
/* quick reject tests */
if (!image_quick_test(ima, iuser)) {
return nullptr;
}
bool is_cached_empty = false;
ibuf = image_get_cached_ibuf(ima, iuser, &entry, &index, &is_cached_empty);
if (is_cached_empty) {
return nullptr;
}
if (ibuf == nullptr) {
/* We are sure we have to load the ibuf, using source and type. */
if (ima->source == IMA_SRC_MOVIE) {
/* Source is from single file, use flip-book to store ibuf. */
ibuf = image_load_movie_file(ima, iuser, entry);
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
/* Regular files, ibufs in flip-book, allows saving. */
ibuf = image_load_image_file(ima, iuser, entry, entry, true);
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* Only 1 layer/pass stored in imbufs, no EXR-handle anim storage, no saving. */
ibuf = image_load_sequence_multilayer(ima, iuser, entry, entry);
}
}
else if (ima->source == IMA_SRC_TILED) {
/* Nothing was cached. Check to see if the tile should be generated. */
ImageTile *tile = BKE_image_get_tile(ima, entry);
if ((tile->gen_flag & IMA_GEN_TILE) != 0) {
ibuf = add_ibuf_for_tile(ima, tile);
image_assign_ibuf(ima, ibuf, 0, entry);
}
else {
if (ima->type == IMA_TYPE_IMAGE) {
/* Regular files, ibufs in flip-book, allows saving */
ibuf = image_load_image_file(ima, iuser, entry, 0, false);
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* Only 1 layer/pass stored in imbufs, no EXR-handle anim storage, no saving. */
ibuf = image_load_sequence_multilayer(ima, iuser, entry, 0);
}
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE) {
ibuf = image_load_image_file(
ima, iuser, 0, entry, false); /* cfra only for '#', this global is OK */
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* keeps render result, stores ibufs in listbase, allows saving */
ibuf = image_get_ibuf_multilayer(ima, iuser);
}
}
else if (ima->source == IMA_SRC_GENERATED) {
/* Generated is: `ibuf` is allocated dynamically. */
/* UV test-grid or black or solid etc. */
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
if (base_tile->gen_x == 0) {
base_tile->gen_x = 1024;
}
if (base_tile->gen_y == 0) {
base_tile->gen_y = 1024;
}
if (base_tile->gen_depth == 0) {
base_tile->gen_depth = 24;
}
ibuf = add_ibuf_for_tile(ima, base_tile);
image_assign_ibuf(ima, ibuf, index, 0);
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
/* always verify entirely, and potentially
* returns pointer to release later */
ibuf = image_get_render_result(ima, iuser, r_lock);
}
else if (ima->type == IMA_TYPE_COMPOSITE) {
/* requires lock/unlock, otherwise don't return image */
if (r_lock) {
/* unlock in BKE_image_release_ibuf */
BLI_thread_lock(LOCK_VIEWER);
*r_lock = ima;
/* XXX anim play for viewer nodes not yet supported */
entry = 0; // XXX iuser ? iuser->framenr : 0;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, nullptr);
if (!ibuf) {
/* Composite Viewer, all handled in compositor */
/* fake ibuf, will be filled in compositor */
ibuf = IMB_allocImBuf(256, 256, 32, IB_rect | IB_rectfloat);
image_assign_ibuf(ima, ibuf, index, entry);
}
}
}
}
/* We only want movies and sequences to be memory limited. */
if (ibuf != nullptr && !ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
ibuf->userflags |= IB_PERSISTENT;
}
}
BKE_image_tag_time(ima);
return ibuf;
}
ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
/* NOTE: same as #image_acquire_ibuf, but can be used to retrieve images being rendered in
* a thread safe way, always call both acquire and release. */
if (ima == nullptr) {
return nullptr;
}
ImBuf *ibuf;
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
ibuf = image_acquire_ibuf(ima, iuser, r_lock);
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
return ibuf;
}
void BKE_image_release_ibuf(Image *ima, ImBuf *ibuf, void *lock)
{
if (lock != nullptr) {
/* for getting image during threaded render / compositing, need to release */
if (lock == ima) {
BLI_thread_unlock(LOCK_VIEWER); /* viewer image */
}
else {
RE_ReleaseResultImage(static_cast<Render *>(lock)); /* render result */
BLI_thread_unlock(LOCK_VIEWER); /* view image imbuf */
}
}
if (ibuf) {
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
IMB_freeImBuf(ibuf);
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
}
}
bool BKE_image_has_ibuf(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf;
/* quick reject tests */
if (!image_quick_test(ima, iuser)) {
return false;
}
BLI_mutex_lock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
ibuf = image_get_cached_ibuf(ima, iuser, nullptr, nullptr, nullptr);
if (!ibuf) {
ibuf = image_acquire_ibuf(ima, iuser, nullptr);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(ima->runtime.cache_mutex));
IMB_freeImBuf(ibuf);
return ibuf != nullptr;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Pool for Image Buffers
* \{ */
struct ImagePoolItem {
ImagePoolItem *next, *prev;
Image *image;
ImBuf *ibuf;
int index;
int entry;
};
struct ImagePool {
ListBase image_buffers;
BLI_mempool *memory_pool;
ThreadMutex mutex;
};
ImagePool *BKE_image_pool_new()
{
ImagePool *pool = MEM_cnew<ImagePool>("Image Pool");
pool->memory_pool = BLI_mempool_create(sizeof(ImagePoolItem), 0, 128, BLI_MEMPOOL_NOP);
BLI_mutex_init(&pool->mutex);
return pool;
}
void BKE_image_pool_free(ImagePool *pool)
{
/* Use single lock to dereference all the image buffers. */
BLI_mutex_lock(&pool->mutex);
for (ImagePoolItem *item = static_cast<ImagePoolItem *>(pool->image_buffers.first);
item != nullptr;
item = item->next)
{
if (item->ibuf != nullptr) {
BLI_mutex_lock(static_cast<ThreadMutex *>(item->image->runtime.cache_mutex));
IMB_freeImBuf(item->ibuf);
BLI_mutex_unlock(static_cast<ThreadMutex *>(item->image->runtime.cache_mutex));
}
}
BLI_mutex_unlock(&pool->mutex);
BLI_mempool_destroy(pool->memory_pool);
BLI_mutex_end(&pool->mutex);
MEM_freeN(pool);
}
BLI_INLINE ImBuf *image_pool_find_item(
ImagePool *pool, Image *image, int entry, int index, bool *found)
{
*found = false;
LISTBASE_FOREACH (ImagePoolItem *, item, &pool->image_buffers) {
if (item->image == image && item->entry == entry && item->index == index) {
*found = true;
return item->ibuf;
}
}
return nullptr;
}
ImBuf *BKE_image_pool_acquire_ibuf(Image *ima, ImageUser *iuser, ImagePool *pool)
{
ImBuf *ibuf;
int index, entry;
bool found;
if (!image_quick_test(ima, iuser)) {
return nullptr;
}
if (pool == nullptr) {
/* Pool could be null, in this case use general acquire function. */
return BKE_image_acquire_ibuf(ima, iuser, nullptr);
}
image_get_entry_and_index(ima, iuser, &entry, &index);
/* Use double-checked locking, to avoid locking when the requested image buffer is already in the
* pool. */
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
if (found) {
return ibuf;
}
/* Lock the pool, to allow thread-safe modification of the content of the pool. */
BLI_mutex_lock(&pool->mutex);
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
/* Will also create item even in cases image buffer failed to load,
* prevents trying to load the same buggy file multiple times. */
if (!found) {
ImagePoolItem *item;
/* Thread-safe acquisition of an image buffer from the image.
* The acquisition does not use image pools, so there is no risk of recursive or out-of-order
* mutex locking. */
ibuf = BKE_image_acquire_ibuf(ima, iuser, nullptr);
item = static_cast<ImagePoolItem *>(BLI_mempool_alloc(pool->memory_pool));
item->image = ima;
item->entry = entry;
item->index = index;
item->ibuf = ibuf;
BLI_addtail(&pool->image_buffers, item);
}
BLI_mutex_unlock(&pool->mutex);
return ibuf;
}
void BKE_image_pool_release_ibuf(Image *ima, ImBuf *ibuf, ImagePool *pool)
{
/* if pool wasn't actually used, use general release stuff,
* for pools image buffers will be dereferenced on pool free
*/
if (pool == nullptr) {
BKE_image_release_ibuf(ima, ibuf, nullptr);
}
}
int BKE_image_user_frame_get(const ImageUser *iuser, int cfra, bool *r_is_in_range)
{
const int len = iuser->frames;
if (r_is_in_range) {
*r_is_in_range = false;
}
if (len == 0) {
return 0;
}
int framenr;
cfra = cfra - iuser->sfra + 1;
/* cyclic */
if (iuser->cycl) {
cfra = ((cfra) % len);
if (cfra < 0) {
cfra += len;
}
if (cfra == 0) {
cfra = len;
}
if (r_is_in_range) {
*r_is_in_range = true;
}
}
if (cfra < 0) {
cfra = 0;
}
else if (cfra > len) {
cfra = len;
}
else {
if (r_is_in_range) {
*r_is_in_range = true;
}
}
/* transform to images space */
framenr = cfra;
if (framenr > iuser->frames) {
framenr = iuser->frames;
}
if (iuser->cycl) {
framenr = ((framenr) % len);
while (framenr < 0) {
framenr += len;
}
if (framenr == 0) {
framenr = len;
}
}
/* important to apply after else we can't loop on frames 100 - 110 for eg. */
framenr += iuser->offset;
return framenr;
}
void BKE_image_user_frame_calc(Image *ima, ImageUser *iuser, int cfra)
{
if (iuser) {
if (ima && BKE_image_is_animated(ima)) {
/* Compute current frame for animated image. */
bool is_in_range;
const int framenr = BKE_image_user_frame_get(iuser, cfra, &is_in_range);
if (is_in_range) {
iuser->flag |= IMA_USER_FRAME_IN_RANGE;
}
else {
iuser->flag &= ~IMA_USER_FRAME_IN_RANGE;
}
iuser->framenr = framenr;
}
else {
/* Set fixed frame number for still image. */
iuser->framenr = 0;
iuser->flag |= IMA_USER_FRAME_IN_RANGE;
}
if (ima && ima->gpuframenr != iuser->framenr) {
/* NOTE: a single texture and refresh doesn't really work when
* multiple image users may use different frames, this is to
* be improved with perhaps a GPU texture cache. */
BKE_image_partial_update_mark_full_update(ima);
ima->gpuframenr = iuser->framenr;
}
iuser->flag &= ~IMA_NEED_FRAME_RECALC;
}
}
/* goes over all ImageUsers, and sets frame numbers if auto-refresh is set */
static void image_editors_update_frame(Image *ima,
ID * /*iuser_id*/,
ImageUser *iuser,
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
if ((iuser->flag & IMA_ANIM_ALWAYS) || (iuser->flag & IMA_NEED_FRAME_RECALC)) {
int cfra = *(int *)customdata;
BKE_image_user_frame_calc(ima, iuser, cfra);
}
}
}
void BKE_image_editors_update_frame(const Main *bmain, int cfra)
{
/* This only updates images used by the user interface. For others the
* dependency graph will call BKE_image_user_id_eval_animation. */
wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
image_walk_id_all_users(&wm->id, false, &cfra, image_editors_update_frame);
}
static void image_user_id_has_animation(Image *ima,
ID * /*iuser_id*/,
ImageUser * /*iuser*/,
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
*(bool *)customdata = true;
}
}
bool BKE_image_user_id_has_animation(ID *id)
{
/* For the dependency graph, this does not consider nested node
* trees as these are handled as their own data-block. */
bool has_animation = false;
bool skip_nested_nodes = true;
image_walk_id_all_users(id, skip_nested_nodes, &has_animation, image_user_id_has_animation);
return has_animation;
}
static void image_user_id_eval_animation(Image *ima,
ID * /*iduser_id*/,
ImageUser *iuser,
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
Depsgraph *depsgraph = (Depsgraph *)customdata;
if ((iuser->flag & IMA_ANIM_ALWAYS) || (iuser->flag & IMA_NEED_FRAME_RECALC) ||
(DEG_get_mode(depsgraph) == DAG_EVAL_RENDER))
{
float cfra = DEG_get_ctime(depsgraph);
BKE_image_user_frame_calc(ima, iuser, cfra);
}
}
}
void BKE_image_user_id_eval_animation(Depsgraph *depsgraph, ID *id)
{
/* This is called from the dependency graph to update the image
* users in data-blocks. It computes the current frame number
* and tags the image to be refreshed.
* This does not consider nested node trees as these are handled
* as their own data-block. */
bool skip_nested_nodes = true;
image_walk_id_all_users(id, skip_nested_nodes, depsgraph, image_user_id_eval_animation);
}
void BKE_image_user_file_path(const ImageUser *iuser, const Image *ima, char *filepath)
{
BKE_image_user_file_path_ex(G_MAIN, iuser, ima, filepath, true, true);
}
void BKE_image_user_file_path_ex(const Main *bmain,
const ImageUser *iuser,
const Image *ima,
char *filepath,
const bool resolve_udim,
const bool resolve_multiview)
{
if (resolve_multiview && BKE_image_is_multiview(ima)) {
ImageView *iv = static_cast<ImageView *>(BLI_findlink(&ima->views, iuser->view));
if (iv->filepath[0]) {
BLI_strncpy(filepath, iv->filepath, FILE_MAX);
}
else {
BLI_strncpy(filepath, ima->filepath, FILE_MAX);
}
}
else {
BLI_strncpy(filepath, ima->filepath, FILE_MAX);
}
if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
char head[FILE_MAX], tail[FILE_MAX];
ushort numlen;
int index;
if (ima->source == IMA_SRC_SEQUENCE) {
index = iuser ? iuser->framenr : ima->lastframe;
BLI_path_sequence_decode(filepath, head, sizeof(head), tail, sizeof(tail), &numlen);
BLI_path_sequence_encode(filepath, FILE_MAX, head, tail, numlen, index);
}
else if (resolve_udim) {
index = image_get_tile_number_from_iuser(ima, iuser);
eUDIM_TILE_FORMAT tile_format;
char *udim_pattern = BKE_image_get_tile_strformat(filepath, &tile_format);
BKE_image_set_filepath_from_tile_number(filepath, udim_pattern, tile_format, index);
MEM_SAFE_FREE(udim_pattern);
}
}
BLI_path_abs(filepath, ID_BLEND_PATH(bmain, &ima->id));
}
bool BKE_image_has_alpha(Image *image)
{
void *lock;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, nullptr, &lock);
const int planes = (ibuf ? ibuf->planes : 0);
BKE_image_release_ibuf(image, ibuf, lock);
if (ELEM(planes, 32, 16)) {
return true;
}
return false;
}
void BKE_image_get_size(Image *image, ImageUser *iuser, int *r_width, int *r_height)
{
ImBuf *ibuf = nullptr;
void *lock;
if (image != nullptr) {
ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
}
if (ibuf && ibuf->x > 0 && ibuf->y > 0) {
*r_width = ibuf->x;
*r_height = ibuf->y;
}
else if (image != nullptr && image->type == IMA_TYPE_R_RESULT && iuser != nullptr &&
iuser->scene != nullptr)
{
BKE_render_resolution(&iuser->scene->r, true, r_width, r_height);
}
else {
*r_width = IMG_SIZE_FALLBACK;
*r_height = IMG_SIZE_FALLBACK;
}
if (image != nullptr) {
BKE_image_release_ibuf(image, ibuf, lock);
}
}
void BKE_image_get_size_fl(Image *image, ImageUser *iuser, float r_size[2])
{
int width, height;
BKE_image_get_size(image, iuser, &width, &height);
r_size[0] = float(width);
r_size[1] = float(height);
}
void BKE_image_get_aspect(Image *image, float *r_aspx, float *r_aspy)
{
*r_aspx = 1.0;
/* x is always 1 */
if (image) {
*r_aspy = image->aspy / image->aspx;
}
else {
*r_aspy = 1.0f;
}
}
uchar *BKE_image_get_pixels_for_frame(Image *image, int frame, int tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
void *lock;
ImBuf *ibuf;
uchar *pixels = nullptr;
iuser.framenr = frame;
iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf) {
pixels = ibuf->byte_buffer.data;
if (pixels) {
pixels = static_cast<uchar *>(MEM_dupallocN(pixels));
}
BKE_image_release_ibuf(image, ibuf, lock);
}
if (!pixels) {
return nullptr;
}
return pixels;
}
float *BKE_image_get_float_pixels_for_frame(Image *image, int frame, int tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
void *lock;
ImBuf *ibuf;
float *pixels = nullptr;
iuser.framenr = frame;
iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf) {
pixels = ibuf->float_buffer.data;
if (pixels) {
pixels = static_cast<float *>(MEM_dupallocN(pixels));
}
BKE_image_release_ibuf(image, ibuf, lock);
}
if (!pixels) {
return nullptr;
}
return pixels;
}
int BKE_image_sequence_guess_offset(Image *image)
{
return BLI_path_sequence_decode(image->filepath, nullptr, 0, nullptr, 0, nullptr);
}
bool BKE_image_has_anim(Image *ima)
{
return (BLI_listbase_is_empty(&ima->anims) == false);
}
bool BKE_image_has_packedfile(const Image *ima)
{
return (BLI_listbase_is_empty(&ima->packedfiles) == false);
}
bool BKE_image_has_filepath(const Image *ima)
{
/* This could be improved to detect cases like //../../, currently path
* remapping empty file paths empty. */
return ima->filepath[0] != '\0';
}
bool BKE_image_is_animated(Image *image)
{
return ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE);
}
bool BKE_image_has_multiple_ibufs(Image *image)
{
return ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE, IMA_SRC_TILED);
}
bool BKE_image_is_dirty_writable(Image *image, bool *r_is_writable)
{
bool is_dirty = false;
bool is_writable = false;
BLI_mutex_lock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (image->cache != nullptr) {
MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
if (ibuf != nullptr && ibuf->userflags & IB_BITMAPDIRTY) {
is_writable = BKE_image_buffer_format_writable(ibuf);
is_dirty = true;
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (r_is_writable) {
*r_is_writable = is_writable;
}
return is_dirty;
}
bool BKE_image_is_dirty(Image *image)
{
return BKE_image_is_dirty_writable(image, nullptr);
}
void BKE_image_mark_dirty(Image * /*image*/, ImBuf *ibuf)
{
ibuf->userflags |= IB_BITMAPDIRTY;
}
bool BKE_image_buffer_format_writable(ImBuf *ibuf)
{
ImageFormatData im_format;
ImbFormatOptions options_dummy;
BKE_image_format_from_imbuf(&im_format, ibuf);
return (BKE_imtype_to_ftype(im_format.imtype, &options_dummy) == ibuf->ftype);
}
void BKE_image_file_format_set(Image *image, int ftype, const ImbFormatOptions *options)
{
BLI_mutex_lock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (image->cache != nullptr) {
MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
if (ibuf != nullptr) {
ibuf->ftype = static_cast<eImbFileType>(ftype);
ibuf->foptions = *options;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
}
bool BKE_image_has_loaded_ibuf(Image *image)
{
bool has_loaded_ibuf = false;
BLI_mutex_lock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (image->cache != nullptr) {
MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
if (ibuf != nullptr) {
has_loaded_ibuf = true;
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
return has_loaded_ibuf;
}
ImBuf *BKE_image_get_ibuf_with_name(Image *image, const char *filepath)
{
BLI_assert(!BLI_path_is_rel(filepath));
ImBuf *ibuf = nullptr;
BLI_mutex_lock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (image->cache != nullptr) {
MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *current_ibuf = IMB_moviecacheIter_getImBuf(iter);
if (current_ibuf != nullptr && STREQ(current_ibuf->filepath, filepath)) {
ibuf = current_ibuf;
IMB_refImBuf(ibuf);
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
return ibuf;
}
ImBuf *BKE_image_get_first_ibuf(Image *image)
{
ImBuf *ibuf = nullptr;
BLI_mutex_lock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
if (image->cache != nullptr) {
MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ibuf = IMB_moviecacheIter_getImBuf(iter);
if (ibuf != nullptr) {
IMB_refImBuf(ibuf);
}
break;
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(static_cast<ThreadMutex *>(image->runtime.cache_mutex));
return ibuf;
}
static void image_update_views_format(Image *ima, ImageUser *iuser)
{
ImageView *iv;
Scene *scene = iuser->scene;
const bool is_multiview = ((scene->r.scemode & R_MULTIVIEW) != 0) &&
((ima->flag & IMA_USE_VIEWS) != 0);
/* reset the image views */
BKE_image_free_views(ima);
if (!is_multiview) {
/* nothing to do */
}
else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
for (int i = 0; i < 2; i++) {
image_add_view(ima, names[i], ima->filepath);
}
return;
}
else {
/* R_IMF_VIEWS_INDIVIDUAL */
char prefix[FILE_MAX] = {'\0'};
char *filepath = ima->filepath;
const char *ext = nullptr;
BKE_scene_multiview_view_prefix_get(scene, filepath, prefix, &ext);
if (prefix[0] == '\0') {
BKE_image_free_views(ima);
return;
}
/* create all the image views */
LISTBASE_FOREACH (SceneRenderView *, srv, &scene->r.views) {
if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
char filepath_view[FILE_MAX];
SNPRINTF(filepath_view, "%s%s%s", prefix, srv->suffix, ext);
image_add_view(ima, srv->name, filepath_view);
}
}
/* check if the files are all available */
iv = static_cast<ImageView *>(ima->views.last);
while (iv) {
int file;
char filepath[FILE_MAX];
STRNCPY(filepath, iv->filepath);
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
/* exists? */
file = BLI_open(filepath, O_BINARY | O_RDONLY, 0);
if (file == -1) {
ImageView *iv_del = iv;
iv = iv->prev;
BLI_remlink(&ima->views, iv_del);
MEM_freeN(iv_del);
}
else {
iv = iv->prev;
close(file);
}
}
/* all good */
if (!BKE_image_is_multiview(ima)) {
BKE_image_free_views(ima);
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Render Slots
* \{ */
RenderSlot *BKE_image_add_renderslot(Image *ima, const char *name)
{
RenderSlot *slot = MEM_cnew<RenderSlot>("Image new Render Slot");
if (name && name[0]) {
STRNCPY(slot->name, name);
}
else {
int n = BLI_listbase_count(&ima->renderslots) + 1;
SNPRINTF(slot->name, DATA_("Slot %d"), n);
}
BLI_addtail(&ima->renderslots, slot);
return slot;
}
bool BKE_image_remove_renderslot(Image *ima, ImageUser *iuser, int slot)
{
if (slot == ima->last_render_slot) {
/* Don't remove render slot while rendering to it. */
if (G.is_rendering) {
return false;
}
}
int num_slots = BLI_listbase_count(&ima->renderslots);
if (slot >= num_slots || num_slots == 1) {
return false;
}
RenderSlot *remove_slot = static_cast<RenderSlot *>(BLI_findlink(&ima->renderslots, slot));
RenderSlot *current_slot = static_cast<RenderSlot *>(
BLI_findlink(&ima->renderslots, ima->render_slot));
RenderSlot *current_last_slot = static_cast<RenderSlot *>(
BLI_findlink(&ima->renderslots, ima->last_render_slot));
RenderSlot *next_slot;
if (current_slot == remove_slot) {
next_slot = static_cast<RenderSlot *>(
BLI_findlink(&ima->renderslots, (slot == num_slots - 1) ? slot - 1 : slot + 1));
}
else {
next_slot = current_slot;
}
/* If the slot to be removed is the slot with the last render,
* make another slot the last render slot. */
if (remove_slot == current_last_slot) {
/* Choose the currently selected slot unless that one is being removed,
* in that case take the next one. */
RenderSlot *next_last_slot;
if (current_slot == remove_slot) {
next_last_slot = next_slot;
}
else {
next_last_slot = current_slot;
}
if (iuser == nullptr || iuser->scene == nullptr) {
return false;
}
Render *re = RE_GetSceneRender(iuser->scene);
if (re != nullptr) {
RE_SwapResult(re, &current_last_slot->render);
RE_SwapResult(re, &next_last_slot->render);
}
current_last_slot = next_last_slot;
}
current_slot = next_slot;
BLI_remlink(&ima->renderslots, remove_slot);
ima->render_slot = BLI_findindex(&ima->renderslots, current_slot);
ima->last_render_slot = BLI_findindex(&ima->renderslots, current_last_slot);
if (remove_slot->render) {
RE_FreeRenderResult(remove_slot->render);
}
MEM_freeN(remove_slot);
return true;
}
bool BKE_image_clear_renderslot(Image *ima, ImageUser *iuser, int slot)
{
if (slot == ima->last_render_slot) {
if (!iuser) {
return false;
}
if (G.is_rendering) {
return false;
}
Render *re = RE_GetSceneRender(iuser->scene);
if (!re) {
return false;
}
RE_ClearResult(re);
return true;
}
RenderSlot *render_slot = static_cast<RenderSlot *>(BLI_findlink(&ima->renderslots, slot));
if (!render_slot) {
return false;
}
if (render_slot->render) {
RE_FreeRenderResult(render_slot->render);
render_slot->render = nullptr;
}
return true;
}
RenderSlot *BKE_image_get_renderslot(Image *ima, int index)
{
/* Can be null for images without render slots. */
return static_cast<RenderSlot *>(BLI_findlink(&ima->renderslots, index));
}
/** \} */