46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "BKE_node_socket_value_cpp_type.hh"
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namespace blender::bke {
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static auto &get_from_self_map()
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{
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static Map<const CPPType *, const ValueOrFieldCPPType *> map;
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return map;
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}
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static auto &get_from_value_map()
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{
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static Map<const CPPType *, const ValueOrFieldCPPType *> map;
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return map;
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}
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void ValueOrFieldCPPType::register_self()
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{
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get_from_value_map().add_new(&this->value, this);
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get_from_self_map().add_new(&this->self, this);
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}
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const ValueOrFieldCPPType *ValueOrFieldCPPType::get_from_self(const CPPType &self)
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{
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const ValueOrFieldCPPType *type = get_from_self_map().lookup_default(&self, nullptr);
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BLI_assert(type == nullptr || type->self == self);
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return type;
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}
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const ValueOrFieldCPPType *ValueOrFieldCPPType::get_from_value(const CPPType &value)
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{
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const ValueOrFieldCPPType *type = get_from_value_map().lookup_default(&value, nullptr);
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BLI_assert(type == nullptr || type->value == value);
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return type;
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}
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} // namespace blender::bke
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