tornavis/source/blender/blenkernel/intern/particle_child.cc

901 lines
26 KiB
C++

/* SPDX-FileCopyrightText: Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "BLI_math_matrix.h"
#include "BLI_math_rotation.h"
#include "BLI_math_vector.h"
#include "BLI_noise.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "BKE_colortools.h"
#include "BKE_particle.h"
#include "particle_private.h"
/* ------------------------------------------------------------------------- */
struct ParticlePathIterator {
ParticleCacheKey *key;
int index;
float time;
ParticleCacheKey *parent_key;
float parent_rotation[4];
};
static void psys_path_iter_get(ParticlePathIterator *iter,
ParticleCacheKey *keys,
int totkeys,
ParticleCacheKey *parent,
int index)
{
BLI_assert(index >= 0 && index < totkeys);
iter->key = keys + index;
iter->index = index;
iter->time = float(index) / float(totkeys - 1);
if (parent) {
iter->parent_key = parent + index;
if (index > 0) {
mul_qt_qtqt(iter->parent_rotation, iter->parent_key->rot, parent->rot);
}
else {
copy_qt_qt(iter->parent_rotation, parent->rot);
}
}
else {
iter->parent_key = nullptr;
unit_qt(iter->parent_rotation);
}
}
/* ------------------------------------------------------------------------- */
static void do_kink_spiral_deform(ParticleKey *state,
const float dir[3],
const float kink[3],
float time,
float freq,
float shape,
float amplitude,
const float spiral_start[3])
{
float result[3];
CLAMP(time, 0.0f, 1.0f);
copy_v3_v3(result, state->co);
{
/* Creates a logarithmic spiral:
* r(theta) = a * exp(b * theta)
*
* The "density" parameter b is defined by the shape parameter
* and goes up to the Golden Spiral for 1.0
* https://en.wikipedia.org/wiki/Golden_spiral
*/
const float b = shape * (1.0f + sqrtf(5.0f)) / float(M_PI) * 0.25f;
/* angle of the spiral against the curve (rotated opposite to make a smooth transition) */
const float start_angle = ((b != 0.0f) ? atanf(1.0f / b) : float(-M_PI_2)) +
(b > 0.0f ? -float(M_PI_2) : float(M_PI_2));
float spiral_axis[3], rot[3][3];
float vec[3];
float theta = freq * time * 2.0f * float(M_PI);
float radius = amplitude * expf(b * theta);
/* a bit more intuitive than using negative frequency for this */
if (amplitude < 0.0f) {
theta = -theta;
}
cross_v3_v3v3(spiral_axis, dir, kink);
normalize_v3(spiral_axis);
mul_v3_v3fl(vec, kink, -radius);
axis_angle_normalized_to_mat3(rot, spiral_axis, theta);
mul_m3_v3(rot, vec);
madd_v3_v3fl(vec, kink, amplitude);
axis_angle_normalized_to_mat3(rot, spiral_axis, -start_angle);
mul_m3_v3(rot, vec);
add_v3_v3v3(result, spiral_start, vec);
}
copy_v3_v3(state->co, result);
}
static void do_kink_spiral(ParticleThreadContext *ctx,
ParticleTexture *ptex,
const float parent_orco[3],
ChildParticle *cpa,
const float orco[3],
float hairmat[4][4],
ParticleCacheKey *keys,
ParticleCacheKey *parent_keys,
int *r_totkeys,
float *r_max_length)
{
ParticleSettings *part = ctx->sim.psys->part;
const int seed = ctx->sim.psys->child_seed + int(cpa - ctx->sim.psys->child);
const int totkeys = ctx->segments + 1;
const int extrakeys = ctx->extra_segments;
float kink_amp_random = part->kink_amp_random;
float kink_amp = part->kink_amp *
(1.0f - kink_amp_random * psys_frand(ctx->sim.psys, 93541 + seed));
float kink_freq = part->kink_freq;
float kink_shape = part->kink_shape;
float kink_axis_random = part->kink_axis_random;
ParticlePathIterator iter;
ParticleCacheKey *key;
int k;
float dir[3];
float spiral_start[3] = {0.0f, 0.0f, 0.0f};
float spiral_start_time = 0.0f;
float spiral_par_co[3] = {0.0f, 0.0f, 0.0f};
float spiral_par_vel[3] = {0.0f, 0.0f, 0.0f};
float spiral_par_rot[4] = {1.0f, 0.0f, 0.0f, 0.0f};
float totlen;
float cut_time;
int start_index = 0, end_index = 0;
float kink_base[3];
kink_amp *= ptex->kink_amp;
kink_freq *= ptex->kink_freq;
cut_time = (totkeys - 1) * ptex->length;
zero_v3(spiral_start);
for (k = 0, key = keys; k < totkeys - 1; k++, key++) {
if (float(k + 1) >= cut_time) {
float fac = cut_time - float(k);
ParticleCacheKey *par = parent_keys + k;
start_index = k + 1;
end_index = start_index + extrakeys;
spiral_start_time = (float(k) + fac) / float(totkeys - 1);
interp_v3_v3v3(spiral_start, key->co, (key + 1)->co, fac);
interp_v3_v3v3(spiral_par_co, par->co, (par + 1)->co, fac);
interp_v3_v3v3(spiral_par_vel, par->vel, (par + 1)->vel, fac);
interp_qt_qtqt(spiral_par_rot, par->rot, (par + 1)->rot, fac);
break;
}
}
zero_v3(dir);
zero_v3(kink_base);
kink_base[part->kink_axis] = 1.0f;
mul_mat3_m4_v3(ctx->sim.ob->object_to_world, kink_base);
/* Fill in invariant part of modifier context. */
ParticleChildModifierContext modifier_ctx = {nullptr};
modifier_ctx.thread_ctx = ctx;
modifier_ctx.sim = &ctx->sim;
modifier_ctx.ptex = ptex;
modifier_ctx.cpa = cpa;
modifier_ctx.orco = orco;
modifier_ctx.parent_keys = parent_keys;
for (k = 0, key = keys; k < end_index; k++, key++) {
float par_time;
float *par_co, *par_vel, *par_rot;
psys_path_iter_get(&iter, keys, end_index, nullptr, k);
if (k < start_index) {
sub_v3_v3v3(dir, (key + 1)->co, key->co);
normalize_v3(dir);
par_time = float(k) / float(totkeys - 1);
par_co = parent_keys[k].co;
par_vel = parent_keys[k].vel;
par_rot = parent_keys[k].rot;
}
else {
float spiral_time = float(k - start_index) / float(extrakeys - 1);
float kink[3], tmp[3];
/* use same time value for every point on the spiral */
par_time = spiral_start_time;
par_co = spiral_par_co;
par_vel = spiral_par_vel;
par_rot = spiral_par_rot;
project_v3_v3v3(tmp, kink_base, dir);
sub_v3_v3v3(kink, kink_base, tmp);
normalize_v3(kink);
if (kink_axis_random > 0.0f) {
float a = kink_axis_random * (psys_frand(ctx->sim.psys, 7112 + seed) * 2.0f - 1.0f) *
float(M_PI);
float rot[3][3];
axis_angle_normalized_to_mat3(rot, dir, a);
mul_m3_v3(rot, kink);
}
do_kink_spiral_deform((ParticleKey *)key,
dir,
kink,
spiral_time,
kink_freq,
kink_shape,
kink_amp,
spiral_start);
}
/* Fill in variant part of modifier context. */
modifier_ctx.par_co = par_co;
modifier_ctx.par_vel = par_vel;
modifier_ctx.par_rot = par_rot;
modifier_ctx.par_orco = parent_orco;
/* Apply different deformations to the child path/ */
do_child_modifiers(&modifier_ctx, hairmat, (ParticleKey *)key, par_time);
}
totlen = 0.0f;
for (k = 0, key = keys; k < end_index - 1; k++, key++) {
totlen += len_v3v3((key + 1)->co, key->co);
}
*r_totkeys = end_index;
*r_max_length = totlen;
}
/* ------------------------------------------------------------------------- */
static bool check_path_length(int k,
ParticleCacheKey *keys,
ParticleCacheKey *key,
float max_length,
float step_length,
float *cur_length,
float dvec[3])
{
if (*cur_length + step_length > max_length) {
sub_v3_v3v3(dvec, key->co, (key - 1)->co);
mul_v3_fl(dvec, (max_length - *cur_length) / step_length);
add_v3_v3v3(key->co, (key - 1)->co, dvec);
keys->segments = k;
/* something over the maximum step value */
return false;
}
*cur_length += step_length;
return true;
}
void psys_apply_child_modifiers(ParticleThreadContext *ctx,
ListBase * /*modifiers*/,
ChildParticle *cpa,
ParticleTexture *ptex,
const float orco[3],
float hairmat[4][4],
ParticleCacheKey *keys,
ParticleCacheKey *parent_keys,
const float parent_orco[3])
{
ParticleSettings *part = ctx->sim.psys->part;
Material *ma = ctx->ma;
const bool draw_col_ma = (part->draw_col == PART_DRAW_COL_MAT);
const bool use_length_check = !ELEM(part->kink, PART_KINK_SPIRAL);
ParticleCacheKey *key;
int totkeys, k;
float max_length;
/* TODO: for the future: use true particle modifiers that work on the whole curve. */
if (part->kink == PART_KINK_SPIRAL) {
do_kink_spiral(
ctx, ptex, parent_orco, cpa, orco, hairmat, keys, parent_keys, &totkeys, &max_length);
keys->segments = totkeys - 1;
}
else {
/* Fill in invariant part of modifier context. */
ParticleChildModifierContext modifier_ctx = {nullptr};
modifier_ctx.thread_ctx = ctx;
modifier_ctx.sim = &ctx->sim;
modifier_ctx.ptex = ptex;
modifier_ctx.cpa = cpa;
modifier_ctx.orco = orco;
modifier_ctx.parent_keys = parent_keys;
totkeys = ctx->segments + 1;
max_length = ptex->length;
for (k = 0, key = keys; k < totkeys; k++, key++) {
ParticlePathIterator iter;
psys_path_iter_get(&iter, keys, totkeys, parent_keys, k);
ParticleKey *par = (ParticleKey *)iter.parent_key;
/* Fill in variant part of modifier context. */
modifier_ctx.par_co = par->co;
modifier_ctx.par_vel = par->vel;
modifier_ctx.par_rot = iter.parent_rotation;
modifier_ctx.par_orco = parent_orco;
/* Apply different deformations to the child path. */
do_child_modifiers(&modifier_ctx, hairmat, (ParticleKey *)key, iter.time);
}
}
{
const float step_length = 1.0f / float(totkeys - 1);
float cur_length = 0.0f;
if (max_length <= 0.0f) {
keys->segments = -1;
totkeys = 0;
}
/* we have to correct velocity because of kink & clump */
for (k = 0, key = keys; k < totkeys; k++, key++) {
if (k >= 2) {
sub_v3_v3v3((key - 1)->vel, key->co, (key - 2)->co);
mul_v3_fl((key - 1)->vel, 0.5);
}
if (use_length_check && k > 0) {
float dvec[3];
/* check if path needs to be cut before actual end of data points */
if (!check_path_length(k, keys, key, max_length, step_length, &cur_length, dvec)) {
/* last key */
sub_v3_v3v3(key->vel, key->co, (key - 1)->co);
if (ma && draw_col_ma) {
copy_v3_v3(key->col, &ma->r);
}
break;
}
}
if (k == totkeys - 1) {
/* last key */
sub_v3_v3v3(key->vel, key->co, (key - 1)->co);
}
if (ma && draw_col_ma) {
copy_v3_v3(key->col, &ma->r);
}
}
}
}
/* ------------------------------------------------------------------------- */
void do_kink(ParticleKey *state,
const float par_co[3],
const float par_vel[3],
const float par_rot[4],
float time,
float freq,
float shape,
float amplitude,
float flat,
short type,
short axis,
float obmat[4][4],
int smooth_start)
{
float kink[3] = {1.0f, 0.0f, 0.0f}, par_vec[3];
float t, dt = 1.0f, result[3];
if (ELEM(type, PART_KINK_NO, PART_KINK_SPIRAL)) {
return;
}
CLAMP(time, 0.0f, 1.0f);
if (shape != 0.0f && !ELEM(type, PART_KINK_BRAID)) {
if (shape < 0.0f) {
time = float(pow(time, 1.0f + shape));
}
else {
time = float(pow(time, 1.0f / (1.0f - shape)));
}
}
t = time * freq * float(M_PI);
if (smooth_start) {
dt = fabsf(t);
/* smooth the beginning of kink */
CLAMP(dt, 0.0f, float(M_PI));
dt = sinf(dt / 2.0f);
}
if (!ELEM(type, PART_KINK_RADIAL)) {
float temp[3];
kink[axis] = 1.0f;
if (obmat) {
mul_mat3_m4_v3(obmat, kink);
}
mul_qt_v3(par_rot, kink);
/* make sure kink is normal to strand */
project_v3_v3v3(temp, kink, par_vel);
sub_v3_v3(kink, temp);
normalize_v3(kink);
}
copy_v3_v3(result, state->co);
sub_v3_v3v3(par_vec, par_co, state->co);
switch (type) {
case PART_KINK_CURL: {
float curl_offset[3];
float q1[4] = {1.0f, 0.0f, 0.0f, 0.0f};
/* rotate kink vector around strand tangent */
mul_v3_v3fl(curl_offset, kink, amplitude);
axis_angle_to_quat(q1, par_vel, t);
mul_qt_v3(q1, curl_offset);
interp_v3_v3v3(par_vec, state->co, par_co, flat);
add_v3_v3v3(result, par_vec, curl_offset);
break;
}
case PART_KINK_RADIAL: {
if (flat > 0.0f) {
float proj[3];
/* flatten along strand */
project_v3_v3v3(proj, par_vec, par_vel);
madd_v3_v3fl(result, proj, flat);
}
madd_v3_v3fl(result, par_vec, -amplitude * sinf(t));
break;
}
case PART_KINK_WAVE: {
madd_v3_v3fl(result, kink, amplitude * sinf(t));
if (flat > 0.0f) {
float proj[3];
/* flatten along wave */
project_v3_v3v3(proj, par_vec, kink);
madd_v3_v3fl(result, proj, flat);
/* flatten along strand */
project_v3_v3v3(proj, par_vec, par_vel);
madd_v3_v3fl(result, proj, flat);
}
break;
}
case PART_KINK_BRAID: {
float y_vec[3] = {0.0f, 1.0f, 0.0f};
float z_vec[3] = {0.0f, 0.0f, 1.0f};
float vec_one[3], state_co[3];
float inp_y, inp_z, length;
if (par_rot) {
mul_qt_v3(par_rot, y_vec);
mul_qt_v3(par_rot, z_vec);
}
negate_v3(par_vec);
normalize_v3_v3(vec_one, par_vec);
inp_y = dot_v3v3(y_vec, vec_one);
inp_z = dot_v3v3(z_vec, vec_one);
if (inp_y > 0.5f) {
copy_v3_v3(state_co, y_vec);
mul_v3_fl(y_vec, amplitude * cosf(t));
mul_v3_fl(z_vec, amplitude / 2.0f * sinf(2.0f * t));
}
else if (inp_z > 0.0f) {
mul_v3_v3fl(state_co, z_vec, sinf(float(M_PI) / 3.0f));
madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, -amplitude * cosf(t + float(M_PI) / 3.0f));
mul_v3_fl(z_vec, amplitude / 2.0f * cosf(2.0f * t + float(M_PI) / 6.0f));
}
else {
mul_v3_v3fl(state_co, z_vec, -sinf(float(M_PI) / 3.0f));
madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, amplitude * -sinf(t + float(M_PI) / 6.0f));
mul_v3_fl(z_vec, amplitude / 2.0f * -sinf(2.0f * t + float(M_PI) / 3.0f));
}
mul_v3_fl(state_co, amplitude);
add_v3_v3(state_co, par_co);
sub_v3_v3v3(par_vec, state->co, state_co);
length = normalize_v3(par_vec);
mul_v3_fl(par_vec, std::min(length, amplitude / 2.0f));
add_v3_v3v3(state_co, par_co, y_vec);
add_v3_v3(state_co, z_vec);
add_v3_v3(state_co, par_vec);
shape = 2.0f * float(M_PI) * (1.0f + shape);
if (t < shape) {
shape = t / shape;
shape = float(sqrt(double(shape)));
interp_v3_v3v3(result, result, state_co, shape);
}
else {
copy_v3_v3(result, state_co);
}
break;
}
}
/* blend the start of the kink */
if (dt < 1.0f) {
interp_v3_v3v3(state->co, state->co, result, dt);
}
else {
copy_v3_v3(state->co, result);
}
}
static float do_clump_level(float result[3],
const float co[3],
const float par_co[3],
float time,
float clumpfac,
float clumppow,
float pa_clump,
const CurveMapping *clumpcurve)
{
float clump = 0.0f;
if (clumpcurve) {
clump = pa_clump *
(1.0f - clamp_f(BKE_curvemapping_evaluateF(clumpcurve, 0, time), 0.0f, 1.0f));
interp_v3_v3v3(result, co, par_co, clump);
}
else if (clumpfac != 0.0f) {
float cpow;
if (clumppow < 0.0f) {
cpow = 1.0f + clumppow;
}
else {
cpow = 1.0f + 9.0f * clumppow;
}
if (clumpfac < 0.0f) { /* clump roots instead of tips */
clump = -clumpfac * pa_clump * float(pow(1.0 - double(time), double(cpow)));
}
else {
clump = clumpfac * pa_clump * float(pow(double(time), double(cpow)));
}
interp_v3_v3v3(result, co, par_co, clump);
}
return clump;
}
float do_clump(ParticleKey *state,
const float par_co[3],
float time,
const float orco_offset[3],
float clumpfac,
float clumppow,
float pa_clump,
bool use_clump_noise,
float clump_noise_size,
const CurveMapping *clumpcurve)
{
float clump;
if (use_clump_noise && clump_noise_size != 0.0f) {
float center[3], noisevec[3];
float da[4], pa[12];
mul_v3_v3fl(noisevec, orco_offset, 1.0f / clump_noise_size);
BLI_noise_voronoi(noisevec[0], noisevec[1], noisevec[2], da, pa, 1.0f, 0);
mul_v3_fl(&pa[0], clump_noise_size);
add_v3_v3v3(center, par_co, &pa[0]);
do_clump_level(state->co, state->co, center, time, clumpfac, clumppow, pa_clump, clumpcurve);
}
clump = do_clump_level(
state->co, state->co, par_co, time, clumpfac, clumppow, pa_clump, clumpcurve);
return clump;
}
static void do_rough(const float loc[3],
const float mat[4][4],
float t,
float fac,
float size,
float thres,
ParticleKey *state)
{
float rough[3];
float rco[3];
if (thres != 0.0f) {
if (fabsf(float(-1.5f + loc[0] + loc[1] + loc[2])) < 1.5f * thres) {
return;
}
}
copy_v3_v3(rco, loc);
mul_v3_fl(rco, t);
rough[0] = -1.0f +
2.0f * BLI_noise_generic_turbulence(size, rco[0], rco[1], rco[2], 2, false, 2);
rough[1] = -1.0f +
2.0f * BLI_noise_generic_turbulence(size, rco[1], rco[2], rco[0], 2, false, 2);
rough[2] = -1.0f +
2.0f * BLI_noise_generic_turbulence(size, rco[2], rco[0], rco[1], 2, false, 2);
madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
static void do_rough_end(
const float loc[3], const float mat[4][4], float t, float fac, float shape, ParticleKey *state)
{
float rough[2];
float roughfac;
roughfac = fac * float(pow(double(t), shape));
copy_v2_v2(rough, loc);
rough[0] = -1.0f + 2.0f * rough[0];
rough[1] = -1.0f + 2.0f * rough[1];
mul_v2_fl(rough, roughfac);
madd_v3_v3fl(state->co, mat[0], rough[0]);
madd_v3_v3fl(state->co, mat[1], rough[1]);
}
static void do_rough_curve(const float loc[3],
const float mat[4][4],
float time,
float fac,
float size,
CurveMapping *roughcurve,
ParticleKey *state)
{
float rough[3];
float rco[3];
if (!roughcurve) {
return;
}
fac *= clamp_f(BKE_curvemapping_evaluateF(roughcurve, 0, time), 0.0f, 1.0f);
copy_v3_v3(rco, loc);
mul_v3_fl(rco, time);
rough[0] = -1.0f +
2.0f * BLI_noise_generic_turbulence(size, rco[0], rco[1], rco[2], 2, false, 2);
rough[1] = -1.0f +
2.0f * BLI_noise_generic_turbulence(size, rco[1], rco[2], rco[0], 2, false, 2);
rough[2] = -1.0f +
2.0f * BLI_noise_generic_turbulence(size, rco[2], rco[0], rco[1], 2, false, 2);
madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
static int twist_num_segments(const ParticleChildModifierContext *modifier_ctx)
{
ParticleThreadContext *thread_ctx = modifier_ctx->thread_ctx;
return (thread_ctx != nullptr) ? thread_ctx->segments : modifier_ctx->sim->psys->part->draw_step;
}
static void twist_get_axis(const ParticleChildModifierContext *modifier_ctx,
const float time,
float r_axis[3])
{
const int num_segments = twist_num_segments(modifier_ctx);
const int index = clamp_i(time * num_segments, 0, num_segments);
if (index > 0) {
sub_v3_v3v3(
r_axis, modifier_ctx->parent_keys[index].co, modifier_ctx->parent_keys[index - 1].co);
}
else {
sub_v3_v3v3(
r_axis, modifier_ctx->parent_keys[index + 1].co, modifier_ctx->parent_keys[index].co);
}
}
static float BKE_curvemapping_integrate_clamped(const CurveMapping *curve,
float start,
float end,
float step)
{
float integral = 0.0f;
float x = start;
while (x < end) {
float y = BKE_curvemapping_evaluateF(curve, 0, x);
y = clamp_f(y, 0.0f, 1.0f);
/* TODO(sergey): Clamp last step to end. */
integral += y * step;
x += step;
}
return integral;
}
static void do_twist(const ParticleChildModifierContext *modifier_ctx,
ParticleKey *state,
const float time)
{
ParticleThreadContext *thread_ctx = modifier_ctx->thread_ctx;
ParticleSimulationData *sim = modifier_ctx->sim;
ParticleTexture *ptex = modifier_ctx->ptex;
ParticleSettings *part = sim->psys->part;
/* Early output checks. */
if (modifier_ctx->parent_keys == nullptr) {
/* Cannot get axis of rotation... */
return;
}
if (part->childtype != PART_CHILD_PARTICLES) {
/* Interpolated children behave weird with twist. */
return;
}
if (part->twist == 0.0f) {
/* No twist along the strand. */
return;
}
/* Dependent on whether it's threaded update or not, curve comes
* from different places.
*/
CurveMapping *twist_curve = nullptr;
if (part->child_flag & PART_CHILD_USE_TWIST_CURVE) {
twist_curve = (thread_ctx != nullptr) ? thread_ctx->twistcurve : part->twistcurve;
}
/* Axis of rotation. */
float axis[3];
twist_get_axis(modifier_ctx, time, axis);
/* Angle of rotation. */
float angle = part->twist;
if (ptex != nullptr) {
angle *= (ptex->twist - 0.5f) * 2.0f;
}
if (twist_curve != nullptr) {
const int num_segments = twist_num_segments(modifier_ctx);
angle *= BKE_curvemapping_integrate_clamped(twist_curve, 0.0f, time, 1.0f / num_segments);
}
else {
angle *= time;
}
/* Perform rotation around parent curve. */
float vec[3];
sub_v3_v3v3(vec, state->co, modifier_ctx->par_co);
rotate_v3_v3v3fl(state->co, vec, axis, angle * 2.0f * M_PI);
add_v3_v3(state->co, modifier_ctx->par_co);
}
void do_child_modifiers(const ParticleChildModifierContext *modifier_ctx,
float mat[4][4],
ParticleKey *state,
float t)
{
ParticleThreadContext *ctx = modifier_ctx->thread_ctx;
ParticleSimulationData *sim = modifier_ctx->sim;
ParticleTexture *ptex = modifier_ctx->ptex;
ChildParticle *cpa = modifier_ctx->cpa;
ParticleSettings *part = sim->psys->part;
CurveMapping *clumpcurve = nullptr, *roughcurve = nullptr;
int i = cpa - sim->psys->child;
int guided = 0;
if (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) {
clumpcurve = (ctx != nullptr) ? ctx->clumpcurve : part->clumpcurve;
}
if (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) {
roughcurve = (ctx != nullptr) ? ctx->roughcurve : part->roughcurve;
}
float kink_amp = part->kink_amp;
float kink_amp_clump = part->kink_amp_clump;
float kink_freq = part->kink_freq;
float rough1 = part->rough1;
float rough2 = part->rough2;
float rough_end = part->rough_end;
const bool smooth_start = (sim->psys->part->childtype == PART_CHILD_FACES);
if (ptex) {
kink_amp *= ptex->kink_amp;
kink_freq *= ptex->kink_freq;
rough1 *= ptex->rough1;
rough2 *= ptex->rough2;
rough_end *= ptex->roughe;
}
do_twist(modifier_ctx, state, t);
if (part->flag & PART_CHILD_EFFECT) {
/* state is safe to cast, since only co and vel are used */
guided = do_guides(sim->depsgraph,
sim->psys->part,
sim->psys->effectors,
(ParticleKey *)state,
cpa->parent,
t);
}
if (guided == 0) {
float orco_offset[3];
float clump;
sub_v3_v3v3(orco_offset, modifier_ctx->orco, modifier_ctx->par_orco);
clump = do_clump(state,
modifier_ctx->par_co,
t,
orco_offset,
part->clumpfac,
part->clumppow,
ptex ? ptex->clump : 1.0f,
part->child_flag & PART_CHILD_USE_CLUMP_NOISE,
part->clump_noise_size,
clumpcurve);
if (kink_freq != 0.0f) {
kink_amp *= (1.0f - kink_amp_clump * clump);
do_kink(state,
modifier_ctx->par_co,
modifier_ctx->par_vel,
modifier_ctx->par_rot,
t,
kink_freq,
part->kink_shape,
kink_amp,
part->kink_flat,
part->kink,
part->kink_axis,
sim->ob->object_to_world,
smooth_start);
}
}
if (roughcurve) {
do_rough_curve(modifier_ctx->orco, mat, t, rough1, part->rough1_size, roughcurve, state);
}
else {
if (rough1 > 0.0f) {
do_rough(modifier_ctx->orco, mat, t, rough1, part->rough1_size, 0.0, state);
}
if (rough2 > 0.0f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough(vec, mat, t, rough2, part->rough2_size, part->rough2_thres, state);
}
if (rough_end > 0.0f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough_end(vec, mat, t, rough_end, part->rough_end_shape, state);
}
}
}