tornavis/source/blender/blenkernel/intern/subdiv.cc

231 lines
7.5 KiB
C++

/* SPDX-FileCopyrightText: 2018 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "BKE_subdiv.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "BLI_utildefines.h"
#include "BKE_modifier.hh"
#include "BKE_subdiv_modifier.hh"
#include "MEM_guardedalloc.h"
#include "subdiv_converter.hh"
#include "opensubdiv_capi.h"
#include "opensubdiv_converter_capi.h"
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
/* --------------------------------------------------------------------
* Module.
*/
void BKE_subdiv_init()
{
openSubdiv_init();
}
void BKE_subdiv_exit()
{
openSubdiv_cleanup();
}
/* --------------------------------------------------------------------
* Conversion helpers.
*/
eSubdivFVarLinearInterpolation BKE_subdiv_fvar_interpolation_from_uv_smooth(int uv_smooth)
{
switch (uv_smooth) {
case SUBSURF_UV_SMOOTH_NONE:
return SUBDIV_FVAR_LINEAR_INTERPOLATION_ALL;
case SUBSURF_UV_SMOOTH_PRESERVE_CORNERS:
return SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
case SUBSURF_UV_SMOOTH_PRESERVE_CORNERS_AND_JUNCTIONS:
return SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_AND_JUNCTIONS;
case SUBSURF_UV_SMOOTH_PRESERVE_CORNERS_JUNCTIONS_AND_CONCAVE:
return SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_JUNCTIONS_AND_CONCAVE;
case SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES:
return SUBDIV_FVAR_LINEAR_INTERPOLATION_BOUNDARIES;
case SUBSURF_UV_SMOOTH_ALL:
return SUBDIV_FVAR_LINEAR_INTERPOLATION_NONE;
}
BLI_assert_msg(0, "Unknown uv smooth flag");
return SUBDIV_FVAR_LINEAR_INTERPOLATION_ALL;
}
eSubdivVtxBoundaryInterpolation BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
int boundary_smooth)
{
switch (boundary_smooth) {
case SUBSURF_BOUNDARY_SMOOTH_PRESERVE_CORNERS:
return SUBDIV_VTX_BOUNDARY_EDGE_AND_CORNER;
case SUBSURF_BOUNDARY_SMOOTH_ALL:
return SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
}
BLI_assert_msg(0, "Unknown boundary smooth flag");
return SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
}
/* --------------------------------------------------------------------
* Settings.
*/
bool BKE_subdiv_settings_equal(const SubdivSettings *settings_a, const SubdivSettings *settings_b)
{
return (settings_a->is_simple == settings_b->is_simple &&
settings_a->is_adaptive == settings_b->is_adaptive &&
settings_a->level == settings_b->level &&
settings_a->vtx_boundary_interpolation == settings_b->vtx_boundary_interpolation &&
settings_a->fvar_linear_interpolation == settings_b->fvar_linear_interpolation);
}
/* --------------------------------------------------------------------
* Construction.
*/
/* Creation from scratch. */
Subdiv *BKE_subdiv_new_from_converter(const SubdivSettings *settings,
OpenSubdiv_Converter *converter)
{
SubdivStats stats;
BKE_subdiv_stats_init(&stats);
BKE_subdiv_stats_begin(&stats, SUBDIV_STATS_TOPOLOGY_REFINER_CREATION_TIME);
OpenSubdiv_TopologyRefinerSettings topology_refiner_settings;
topology_refiner_settings.level = settings->level;
topology_refiner_settings.is_adaptive = settings->is_adaptive;
OpenSubdiv_TopologyRefiner *osd_topology_refiner = nullptr;
if (converter->getNumVertices(converter) != 0) {
osd_topology_refiner = openSubdiv_createTopologyRefinerFromConverter(
converter, &topology_refiner_settings);
}
else {
/* TODO(sergey): Check whether original geometry had any vertices.
* The thing here is: OpenSubdiv can only deal with faces, but our
* side of subdiv also deals with loose vertices and edges. */
}
Subdiv *subdiv = MEM_cnew<Subdiv>(__func__);
subdiv->settings = *settings;
subdiv->topology_refiner = osd_topology_refiner;
subdiv->evaluator = nullptr;
subdiv->displacement_evaluator = nullptr;
BKE_subdiv_stats_end(&stats, SUBDIV_STATS_TOPOLOGY_REFINER_CREATION_TIME);
subdiv->stats = stats;
return subdiv;
}
Subdiv *BKE_subdiv_new_from_mesh(const SubdivSettings *settings, const Mesh *mesh)
{
if (mesh->totvert == 0) {
return nullptr;
}
OpenSubdiv_Converter converter;
BKE_subdiv_converter_init_for_mesh(&converter, settings, mesh);
Subdiv *subdiv = BKE_subdiv_new_from_converter(settings, &converter);
BKE_subdiv_converter_free(&converter);
return subdiv;
}
/* Creation with cached-aware semantic. */
Subdiv *BKE_subdiv_update_from_converter(Subdiv *subdiv,
const SubdivSettings *settings,
OpenSubdiv_Converter *converter)
{
/* Check if the existing descriptor can be re-used. */
bool can_reuse_subdiv = true;
if (subdiv != nullptr && subdiv->topology_refiner != nullptr) {
if (!BKE_subdiv_settings_equal(&subdiv->settings, settings)) {
can_reuse_subdiv = false;
}
else {
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_TOPOLOGY_COMPARE);
can_reuse_subdiv = openSubdiv_topologyRefinerCompareWithConverter(subdiv->topology_refiner,
converter);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_TOPOLOGY_COMPARE);
}
}
else {
can_reuse_subdiv = false;
}
if (can_reuse_subdiv) {
return subdiv;
}
/* Create new subdiv. */
if (subdiv != nullptr) {
BKE_subdiv_free(subdiv);
}
return BKE_subdiv_new_from_converter(settings, converter);
}
Subdiv *BKE_subdiv_update_from_mesh(Subdiv *subdiv,
const SubdivSettings *settings,
const Mesh *mesh)
{
OpenSubdiv_Converter converter;
BKE_subdiv_converter_init_for_mesh(&converter, settings, mesh);
subdiv = BKE_subdiv_update_from_converter(subdiv, settings, &converter);
BKE_subdiv_converter_free(&converter);
return subdiv;
}
/* Memory release. */
void BKE_subdiv_free(Subdiv *subdiv)
{
if (subdiv->evaluator != nullptr) {
const eOpenSubdivEvaluator evaluator_type = subdiv->evaluator->type;
if (evaluator_type != OPENSUBDIV_EVALUATOR_CPU) {
/* Let the draw code do the freeing, to ensure that the OpenGL context is valid. */
BKE_subsurf_modifier_free_gpu_cache_cb(subdiv);
return;
}
openSubdiv_deleteEvaluator(subdiv->evaluator);
}
if (subdiv->topology_refiner != nullptr) {
openSubdiv_deleteTopologyRefiner(subdiv->topology_refiner);
}
BKE_subdiv_displacement_detach(subdiv);
if (subdiv->cache_.face_ptex_offset != nullptr) {
MEM_freeN(subdiv->cache_.face_ptex_offset);
}
MEM_freeN(subdiv);
}
/* --------------------------------------------------------------------
* Topology helpers.
*/
int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv)
{
if (subdiv->cache_.face_ptex_offset != nullptr) {
return subdiv->cache_.face_ptex_offset;
}
OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
if (topology_refiner == nullptr) {
return nullptr;
}
const int num_coarse_faces = topology_refiner->getNumFaces(topology_refiner);
subdiv->cache_.face_ptex_offset = static_cast<int *>(
MEM_malloc_arrayN(num_coarse_faces + 1, sizeof(int), __func__));
int ptex_offset = 0;
for (int face_index = 0; face_index < num_coarse_faces; face_index++) {
const int num_ptex_faces = topology_refiner->getNumFacePtexFaces(topology_refiner, face_index);
subdiv->cache_.face_ptex_offset[face_index] = ptex_offset;
ptex_offset += num_ptex_faces;
}
subdiv->cache_.face_ptex_offset[num_coarse_faces] = ptex_offset;
return subdiv->cache_.face_ptex_offset;
}