tornavis/source/blender/blenkernel/intern/subdiv_eval.cc

375 lines
14 KiB
C++

/* SPDX-FileCopyrightText: 2018 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "BKE_subdiv_eval.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_math_vector.h"
#include "BLI_task.h"
#include "BLI_timeit.hh"
#include "BLI_utildefines.h"
#include "BKE_customdata.hh"
#include "BKE_mesh.hh"
#include "BKE_subdiv.hh"
#include "MEM_guardedalloc.h"
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
/* --------------------------------------------------------------------
* Helper functions.
*/
static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type(
eSubdivEvaluatorType evaluator_type)
{
switch (evaluator_type) {
case SUBDIV_EVALUATOR_TYPE_CPU: {
return OPENSUBDIV_EVALUATOR_CPU;
}
case SUBDIV_EVALUATOR_TYPE_GPU: {
return OPENSUBDIV_EVALUATOR_GPU;
}
}
BLI_assert_msg(0, "Unknown evaluator type");
return OPENSUBDIV_EVALUATOR_CPU;
}
/* --------------------------------------------------------------------
* Main subdivision evaluation.
*/
bool BKE_subdiv_eval_begin(Subdiv *subdiv,
eSubdivEvaluatorType evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache,
const OpenSubdiv_EvaluatorSettings *settings)
{
BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->topology_refiner == nullptr) {
/* Happens on input mesh with just loose geometry,
* or when OpenSubdiv is disabled */
return false;
}
if (subdiv->evaluator == nullptr) {
eOpenSubdivEvaluator opensubdiv_evaluator_type =
opensubdiv_evalutor_from_subdiv_evaluator_type(evaluator_type);
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(
subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->evaluator == nullptr) {
return false;
}
}
else {
/* TODO(sergey): Check for topology change. */
}
subdiv->evaluator->setSettings(subdiv->evaluator, settings);
BKE_subdiv_eval_init_displacement(subdiv);
return true;
}
static void set_coarse_positions(Subdiv *subdiv,
const blender::Span<blender::float3> positions,
const blender::bke::LooseVertCache &verts_no_face)
{
using namespace blender;
OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
if (verts_no_face.count == 0) {
evaluator->setCoarsePositions(
evaluator, reinterpret_cast<const float *>(positions.data()), 0, positions.size());
return;
}
Array<float3> used_vert_positions(positions.size() - verts_no_face.count);
const BitSpan bits = verts_no_face.is_loose_bits;
int used_vert_count = 0;
for (const int vert : positions.index_range()) {
if (bits[vert]) {
continue;
}
used_vert_positions[used_vert_count] = positions[vert];
used_vert_count++;
}
evaluator->setCoarsePositions(evaluator,
reinterpret_cast<const float *>(used_vert_positions.data()),
0,
used_vert_positions.size());
}
/* Context which is used to fill face varying data in parallel. */
struct FaceVaryingDataFromUVContext {
OpenSubdiv_TopologyRefiner *topology_refiner;
const Mesh *mesh;
blender::OffsetIndices<int> faces;
const float (*mloopuv)[2];
float (*buffer)[2];
int layer_index;
};
static void set_face_varying_data_from_uv_task(void *__restrict userdata,
const int face_index,
const TaskParallelTLS *__restrict /*tls*/)
{
FaceVaryingDataFromUVContext *ctx = static_cast<FaceVaryingDataFromUVContext *>(userdata);
OpenSubdiv_TopologyRefiner *topology_refiner = ctx->topology_refiner;
const int layer_index = ctx->layer_index;
const float(*mluv)[2] = &ctx->mloopuv[ctx->faces[face_index].start()];
/* TODO(sergey): OpenSubdiv's C-API converter can change winding of
* loops of a face, need to watch for that, to prevent wrong UVs assigned.
*/
const int num_face_vertices = topology_refiner->getNumFaceVertices(topology_refiner, face_index);
const int *uv_indices = topology_refiner->getFaceFVarValueIndices(
topology_refiner, face_index, layer_index);
for (int vertex_index = 0; vertex_index < num_face_vertices; vertex_index++, mluv++) {
copy_v2_v2(ctx->buffer[uv_indices[vertex_index]], *mluv);
}
}
static void set_face_varying_data_from_uv(Subdiv *subdiv,
const Mesh *mesh,
const float (*mloopuv)[2],
const int layer_index)
{
OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
const int num_faces = topology_refiner->getNumFaces(topology_refiner);
const float(*mluv)[2] = mloopuv;
const int num_fvar_values = topology_refiner->getNumFVarValues(topology_refiner, layer_index);
/* Use a temporary buffer so we do not upload UVs one at a time to the GPU. */
float(*buffer)[2] = static_cast<float(*)[2]>(
MEM_mallocN(sizeof(float[2]) * num_fvar_values, __func__));
FaceVaryingDataFromUVContext ctx;
ctx.topology_refiner = topology_refiner;
ctx.layer_index = layer_index;
ctx.mloopuv = mluv;
ctx.mesh = mesh;
ctx.faces = mesh->faces();
ctx.buffer = buffer;
TaskParallelSettings parallel_range_settings;
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.min_iter_per_thread = 1;
BLI_task_parallel_range(
0, num_faces, &ctx, set_face_varying_data_from_uv_task, &parallel_range_settings);
evaluator->setFaceVaryingData(evaluator, layer_index, &buffer[0][0], 0, num_fvar_values);
MEM_freeN(buffer);
}
static void set_vertex_data_from_orco(Subdiv *subdiv, const Mesh *mesh)
{
const float(*orco)[3] = static_cast<const float(*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_ORCO));
const float(*cloth_orco)[3] = static_cast<const float(*)[3]>(
CustomData_get_layer(&mesh->vert_data, CD_CLOTH_ORCO));
if (orco || cloth_orco) {
OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
const int num_verts = topology_refiner->getNumVertices(topology_refiner);
if (orco && cloth_orco) {
/* Set one by one if have both. */
for (int i = 0; i < num_verts; i++) {
float data[6];
copy_v3_v3(data, orco[i]);
copy_v3_v3(data + 3, cloth_orco[i]);
evaluator->setVertexData(evaluator, data, i, 1);
}
}
else {
/* Faster single call if we have either. */
if (orco) {
evaluator->setVertexData(evaluator, orco[0], 0, num_verts);
}
else if (cloth_orco) {
evaluator->setVertexData(evaluator, cloth_orco[0], 0, num_verts);
}
}
}
}
static void get_mesh_evaluator_settings(OpenSubdiv_EvaluatorSettings *settings, const Mesh *mesh)
{
settings->num_vertex_data = (CustomData_has_layer(&mesh->vert_data, CD_ORCO) ? 3 : 0) +
(CustomData_has_layer(&mesh->vert_data, CD_CLOTH_ORCO) ? 3 : 0);
}
bool BKE_subdiv_eval_begin_from_mesh(Subdiv *subdiv,
const Mesh *mesh,
const float (*coarse_vertex_cos)[3],
eSubdivEvaluatorType evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache)
{
OpenSubdiv_EvaluatorSettings settings = {0};
get_mesh_evaluator_settings(&settings, mesh);
if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache, &settings)) {
return false;
}
return BKE_subdiv_eval_refine_from_mesh(subdiv, mesh, coarse_vertex_cos);
}
bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv,
const Mesh *mesh,
const float (*coarse_vertex_cos)[3])
{
using namespace blender;
if (subdiv->evaluator == nullptr) {
/* NOTE: This situation is supposed to be handled by begin(). */
BLI_assert_msg(0, "Is not supposed to happen");
return false;
}
/* Set coordinates of base mesh vertices. */
set_coarse_positions(
subdiv,
coarse_vertex_cos ?
Span(reinterpret_cast<const float3 *>(coarse_vertex_cos), mesh->totvert) :
mesh->vert_positions(),
mesh->verts_no_face());
/* Set face-varying data to UV maps. */
const int num_uv_layers = CustomData_number_of_layers(&mesh->loop_data, CD_PROP_FLOAT2);
for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
const float(*mloopuv)[2] = static_cast<const float(*)[2]>(
CustomData_get_layer_n(&mesh->loop_data, CD_PROP_FLOAT2, layer_index));
set_face_varying_data_from_uv(subdiv, mesh, mloopuv, layer_index);
}
/* Set vertex data to orco. */
set_vertex_data_from_orco(subdiv, mesh);
/* Update evaluator to the new coarse geometry. */
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
subdiv->evaluator->refine(subdiv->evaluator);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
return true;
}
void BKE_subdiv_eval_init_displacement(Subdiv *subdiv)
{
if (subdiv->displacement_evaluator == nullptr) {
return;
}
if (subdiv->displacement_evaluator->initialize == nullptr) {
return;
}
subdiv->displacement_evaluator->initialize(subdiv->displacement_evaluator);
}
/* --------------------------------------------------------------------
* Single point queries.
*/
void BKE_subdiv_eval_limit_point(
Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3])
{
BKE_subdiv_eval_limit_point_and_derivatives(
subdiv, ptex_face_index, u, v, r_P, nullptr, nullptr);
}
void BKE_subdiv_eval_limit_point_and_derivatives(Subdiv *subdiv,
const int ptex_face_index,
const float u,
const float v,
float r_P[3],
float r_dPdu[3],
float r_dPdv[3])
{
subdiv->evaluator->evaluateLimit(subdiv->evaluator, ptex_face_index, u, v, r_P, r_dPdu, r_dPdv);
/* NOTE: In a very rare occasions derivatives are evaluated to zeros or are exactly equal.
* This happens, for example, in single vertex on Suzannne's nose (where two quads have 2 common
* edges).
*
* This makes tangent space displacement (such as multi-resolution) impossible to be used in
* those vertices, so those needs to be addressed in one way or another.
*
* Simplest thing to do: step inside of the face a little bit, where there is known patch at
* which there must be proper derivatives. This might break continuity of normals, but is better
* that giving totally unusable derivatives. */
if (r_dPdu != nullptr && r_dPdv != nullptr) {
if ((is_zero_v3(r_dPdu) || is_zero_v3(r_dPdv)) || equals_v3v3(r_dPdu, r_dPdv)) {
subdiv->evaluator->evaluateLimit(subdiv->evaluator,
ptex_face_index,
u * 0.999f + 0.0005f,
v * 0.999f + 0.0005f,
r_P,
r_dPdu,
r_dPdv);
}
}
}
void BKE_subdiv_eval_limit_point_and_normal(Subdiv *subdiv,
const int ptex_face_index,
const float u,
const float v,
float r_P[3],
float r_N[3])
{
float dPdu[3], dPdv[3];
BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv);
cross_v3_v3v3(r_N, dPdu, dPdv);
normalize_v3(r_N);
}
void BKE_subdiv_eval_vertex_data(
Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_vertex_data[])
{
subdiv->evaluator->evaluateVertexData(subdiv->evaluator, ptex_face_index, u, v, r_vertex_data);
}
void BKE_subdiv_eval_face_varying(Subdiv *subdiv,
const int face_varying_channel,
const int ptex_face_index,
const float u,
const float v,
float r_face_varying[2])
{
subdiv->evaluator->evaluateFaceVarying(
subdiv->evaluator, face_varying_channel, ptex_face_index, u, v, r_face_varying);
}
void BKE_subdiv_eval_displacement(Subdiv *subdiv,
const int ptex_face_index,
const float u,
const float v,
const float dPdu[3],
const float dPdv[3],
float r_D[3])
{
if (subdiv->displacement_evaluator == nullptr) {
zero_v3(r_D);
return;
}
subdiv->displacement_evaluator->eval_displacement(
subdiv->displacement_evaluator, ptex_face_index, u, v, dPdu, dPdv, r_D);
}
void BKE_subdiv_eval_final_point(
Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3])
{
if (subdiv->displacement_evaluator) {
float dPdu[3], dPdv[3], D[3];
BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv);
BKE_subdiv_eval_displacement(subdiv, ptex_face_index, u, v, dPdu, dPdv, D);
add_v3_v3(r_P, D);
}
else {
BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, r_P);
}
}