tornavis/source/blender/draw/intern/draw_cache_impl_particles.cc

1761 lines
66 KiB
C++

/* SPDX-FileCopyrightText: 2017 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup draw
*
* \brief Particle API for render engines
*/
#include "DRW_render.h"
#include "MEM_guardedalloc.h"
#include "BLI_alloca.h"
#include "BLI_ghash.h"
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_particle_types.h"
#include "BKE_customdata.hh"
#include "BKE_mesh.hh"
#include "BKE_mesh_legacy_convert.hh"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "ED_particle.hh"
#include "GPU_batch.h"
#include "GPU_capabilities.h"
#include "GPU_context.h"
#include "GPU_material.h"
#include "DEG_depsgraph_query.hh"
#include "draw_cache_impl.hh" /* own include */
#include "draw_hair_private.h"
static void particle_batch_cache_clear(ParticleSystem *psys);
/* ---------------------------------------------------------------------- */
/* Particle GPUBatch Cache */
struct ParticlePointCache {
GPUVertBuf *pos;
GPUBatch *points;
int elems_len;
int point_len;
};
struct ParticleBatchCache {
/* Object mode strands for hair and points for particle,
* strands for paths when in edit mode.
*/
ParticleHairCache hair; /* Used for hair strands */
ParticlePointCache point; /* Used for particle points. */
/* Control points when in edit mode. */
ParticleHairCache edit_hair;
GPUVertBuf *edit_pos;
GPUBatch *edit_strands;
GPUVertBuf *edit_inner_pos;
GPUBatch *edit_inner_points;
int edit_inner_point_len;
GPUVertBuf *edit_tip_pos;
GPUBatch *edit_tip_points;
int edit_tip_point_len;
/* Settings to determine if cache is invalid. */
bool is_dirty;
bool edit_is_weight;
};
/* GPUBatch cache management. */
struct HairAttributeID {
uint pos;
uint tan;
uint ind;
};
struct EditStrandData {
float pos[3];
float selection;
};
static GPUVertFormat *edit_points_vert_format_get(uint *r_pos_id, uint *r_selection_id)
{
static GPUVertFormat edit_point_format = {0};
static uint pos_id, selection_id;
if (edit_point_format.attr_len == 0) {
/* Keep in sync with EditStrandData */
pos_id = GPU_vertformat_attr_add(&edit_point_format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
selection_id = GPU_vertformat_attr_add(
&edit_point_format, "selection", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
}
*r_pos_id = pos_id;
*r_selection_id = selection_id;
return &edit_point_format;
}
static bool particle_batch_cache_valid(ParticleSystem *psys)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (cache == nullptr) {
return false;
}
if (cache->is_dirty == false) {
return true;
}
return false;
return true;
}
static void particle_batch_cache_init(ParticleSystem *psys)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (!cache) {
cache = static_cast<ParticleBatchCache *>(
psys->batch_cache = MEM_callocN(sizeof(*cache), __func__));
}
else {
memset(cache, 0, sizeof(*cache));
}
cache->is_dirty = false;
}
static ParticleBatchCache *particle_batch_cache_get(ParticleSystem *psys)
{
if (!particle_batch_cache_valid(psys)) {
particle_batch_cache_clear(psys);
particle_batch_cache_init(psys);
}
return static_cast<ParticleBatchCache *>(psys->batch_cache);
}
void DRW_particle_batch_cache_dirty_tag(ParticleSystem *psys, int mode)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (cache == nullptr) {
return;
}
switch (mode) {
case BKE_PARTICLE_BATCH_DIRTY_ALL:
cache->is_dirty = true;
break;
default:
BLI_assert(0);
}
}
static void particle_batch_cache_clear_point(ParticlePointCache *point_cache)
{
GPU_BATCH_DISCARD_SAFE(point_cache->points);
GPU_VERTBUF_DISCARD_SAFE(point_cache->pos);
}
static void particle_batch_cache_clear_hair(ParticleHairCache *hair_cache)
{
/* TODO: more granular update tagging. */
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_point_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_length_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_strand_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_strand_seg_buf);
for (int i = 0; i < MAX_MTFACE; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_uv_buf[i]);
DRW_TEXTURE_FREE_SAFE(hair_cache->uv_tex[i]);
}
for (int i = 0; i < hair_cache->num_col_layers; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_col_buf[i]);
DRW_TEXTURE_FREE_SAFE(hair_cache->col_tex[i]);
}
for (int i = 0; i < MAX_HAIR_SUBDIV; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->final[i].proc_buf);
for (int j = 0; j < MAX_THICKRES; j++) {
GPU_BATCH_DISCARD_SAFE(hair_cache->final[i].proc_hairs[j]);
}
}
/* "Normal" legacy hairs */
GPU_BATCH_DISCARD_SAFE(hair_cache->hairs);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
MEM_SAFE_FREE(hair_cache->proc_col_buf);
MEM_SAFE_FREE(hair_cache->col_tex);
MEM_SAFE_FREE(hair_cache->col_layer_names);
}
static void particle_batch_cache_clear(ParticleSystem *psys)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (!cache) {
return;
}
/* All memory allocated by `cache` must be freed. */
particle_batch_cache_clear_point(&cache->point);
particle_batch_cache_clear_hair(&cache->hair);
particle_batch_cache_clear_hair(&cache->edit_hair);
GPU_BATCH_DISCARD_SAFE(cache->edit_inner_points);
GPU_VERTBUF_DISCARD_SAFE(cache->edit_inner_pos);
GPU_BATCH_DISCARD_SAFE(cache->edit_tip_points);
GPU_VERTBUF_DISCARD_SAFE(cache->edit_tip_pos);
}
void DRW_particle_batch_cache_free(ParticleSystem *psys)
{
particle_batch_cache_clear(psys);
MEM_SAFE_FREE(psys->batch_cache);
}
static void count_cache_segment_keys(ParticleCacheKey **pathcache,
const int num_path_cache_keys,
ParticleHairCache *hair_cache)
{
for (int i = 0; i < num_path_cache_keys; i++) {
ParticleCacheKey *path = pathcache[i];
if (path->segments > 0) {
hair_cache->strands_len++;
hair_cache->elems_len += path->segments + 2;
hair_cache->point_len += path->segments + 1;
}
}
}
static void ensure_seg_pt_count(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *hair_cache)
{
if ((hair_cache->pos != nullptr && hair_cache->indices != nullptr) ||
(hair_cache->proc_point_buf != nullptr))
{
return;
}
hair_cache->strands_len = 0;
hair_cache->elems_len = 0;
hair_cache->point_len = 0;
if (edit != nullptr && edit->pathcache != nullptr) {
count_cache_segment_keys(edit->pathcache, edit->totcached, hair_cache);
}
else {
if (psys->pathcache && (!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
count_cache_segment_keys(psys->pathcache, psys->totpart, hair_cache);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
count_cache_segment_keys(psys->childcache, child_count, hair_cache);
}
}
}
static void particle_pack_mcol(MCol *mcol, ushort r_scol[3])
{
/* Convert to linear ushort and swizzle */
r_scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->b]);
r_scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->g]);
r_scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->r]);
}
/* Used by parent particles and simple children. */
static void particle_calculate_parent_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int parent_index,
const MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ParticleData *particle = &psys->particles[parent_index];
int num = particle->num_dmcache;
if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
if (particle->num < psmd->mesh_final->totface_legacy) {
num = particle->num;
}
}
if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
if (UNLIKELY(mfaces == nullptr)) {
BLI_assert_msg(psmd->mesh_final->faces_num == 0,
"A mesh with polygons should always have a generated 'CD_MFACE' layer!");
return;
}
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_uv_layers; j++) {
psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]);
}
}
}
static void particle_calculate_parent_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int parent_index,
const MCol **mcols,
MCol *r_mcol)
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ParticleData *particle = &psys->particles[parent_index];
int num = particle->num_dmcache;
if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
if (particle->num < psmd->mesh_final->totface_legacy) {
num = particle->num;
}
}
if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
if (UNLIKELY(mfaces == nullptr)) {
BLI_assert_msg(psmd->mesh_final->faces_num == 0,
"A mesh with polygons should always have a generated 'CD_MFACE' layer!");
return;
}
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_col_layers; j++) {
/* CustomDataLayer CD_MCOL has 4 structs per face. */
psys_interpolate_mcol(mcols[j] + num * 4, mface->v4, particle->fuv, &r_mcol[j]);
}
}
}
/* Used by interpolated children. */
static void particle_interpolate_children_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int child_index,
const MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ChildParticle *particle = &psys->child[child_index];
int num = particle->num;
if (num != DMCACHE_NOTFOUND) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_uv_layers; j++) {
psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]);
}
}
}
static void particle_interpolate_children_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int child_index,
const MCol **mcols,
MCol *r_mcol)
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ChildParticle *particle = &psys->child[child_index];
int num = particle->num;
if (num != DMCACHE_NOTFOUND) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_col_layers; j++) {
/* CustomDataLayer CD_MCOL has 4 structs per face. */
psys_interpolate_mcol(mcols[j] + num * 4, mface->v4, particle->fuv, &r_mcol[j]);
}
}
}
static void particle_calculate_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const bool is_simple,
const int num_uv_layers,
const int parent_index,
const int child_index,
const MTFace **mtfaces,
float (**r_parent_uvs)[2],
float (**r_uv)[2])
{
if (psmd == nullptr) {
return;
}
if (is_simple) {
if (r_parent_uvs[parent_index] != nullptr) {
*r_uv = r_parent_uvs[parent_index];
}
else {
*r_uv = static_cast<float(*)[2]>(
MEM_callocN(sizeof(**r_uv) * num_uv_layers, "Particle UVs"));
}
}
else {
*r_uv = static_cast<float(*)[2]>(MEM_callocN(sizeof(**r_uv) * num_uv_layers, "Particle UVs"));
}
if (child_index == -1) {
/* Calculate UVs for parent particles. */
if (is_simple) {
r_parent_uvs[parent_index] = *r_uv;
}
particle_calculate_parent_uvs(psys, psmd, num_uv_layers, parent_index, mtfaces, *r_uv);
}
else {
/* Calculate UVs for child particles. */
if (!is_simple) {
particle_interpolate_children_uvs(psys, psmd, num_uv_layers, child_index, mtfaces, *r_uv);
}
else if (!r_parent_uvs[psys->child[child_index].parent]) {
r_parent_uvs[psys->child[child_index].parent] = *r_uv;
particle_calculate_parent_uvs(psys, psmd, num_uv_layers, parent_index, mtfaces, *r_uv);
}
}
}
static void particle_calculate_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const bool is_simple,
const int num_col_layers,
const int parent_index,
const int child_index,
const MCol **mcols,
MCol **r_parent_mcol,
MCol **r_mcol)
{
if (psmd == nullptr) {
return;
}
if (is_simple) {
if (r_parent_mcol[parent_index] != nullptr) {
*r_mcol = r_parent_mcol[parent_index];
}
else {
*r_mcol = static_cast<MCol *>(
MEM_callocN(sizeof(**r_mcol) * num_col_layers, "Particle MCol"));
}
}
else {
*r_mcol = static_cast<MCol *>(MEM_callocN(sizeof(**r_mcol) * num_col_layers, "Particle MCol"));
}
if (child_index == -1) {
/* Calculate MCols for parent particles. */
if (is_simple) {
r_parent_mcol[parent_index] = *r_mcol;
}
particle_calculate_parent_mcol(psys, psmd, num_col_layers, parent_index, mcols, *r_mcol);
}
else {
/* Calculate MCols for child particles. */
if (!is_simple) {
particle_interpolate_children_mcol(psys, psmd, num_col_layers, child_index, mcols, *r_mcol);
}
else if (!r_parent_mcol[psys->child[child_index].parent]) {
r_parent_mcol[psys->child[child_index].parent] = *r_mcol;
particle_calculate_parent_mcol(psys, psmd, num_col_layers, parent_index, mcols, *r_mcol);
}
}
}
/* Will return last filled index. */
enum ParticleSource {
PARTICLE_SOURCE_PARENT,
PARTICLE_SOURCE_CHILDREN,
};
static int particle_batch_cache_fill_segments(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
ParticleCacheKey **path_cache,
const ParticleSource particle_source,
const int global_offset,
const int start_index,
const int num_path_keys,
const int num_uv_layers,
const int num_col_layers,
const MTFace **mtfaces,
const MCol **mcols,
uint *uv_id,
uint *col_id,
float (***r_parent_uvs)[2],
MCol ***r_parent_mcol,
GPUIndexBufBuilder *elb,
HairAttributeID *attr_id,
ParticleHairCache *hair_cache)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
const bool is_child = (particle_source == PARTICLE_SOURCE_CHILDREN);
if (is_simple && *r_parent_uvs == nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
*r_parent_uvs = static_cast<float(**)[2]>(
MEM_callocN(sizeof(*r_parent_uvs) * psys->totpart, "Parent particle UVs"));
}
if (is_simple && *r_parent_mcol == nullptr) {
*r_parent_mcol = static_cast<MCol **>(
MEM_callocN(sizeof(*r_parent_mcol) * psys->totpart, "Parent particle MCol"));
}
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
float tangent[3];
float(*uv)[2] = nullptr;
MCol *mcol = nullptr;
particle_calculate_mcol(psys,
psmd,
is_simple,
num_col_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mcols,
*r_parent_mcol,
&mcol);
particle_calculate_uvs(psys,
psmd,
is_simple,
num_uv_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mtfaces,
*r_parent_uvs,
&uv);
for (int j = 0; j < path->segments; j++) {
if (j == 0) {
sub_v3_v3v3(tangent, path[j + 1].co, path[j].co);
}
else {
sub_v3_v3v3(tangent, path[j + 1].co, path[j - 1].co);
}
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->pos, curr_point, path[j].co);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->tan, curr_point, tangent);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->ind, curr_point, &i);
if (psmd != nullptr) {
for (int k = 0; k < num_uv_layers; k++) {
GPU_vertbuf_attr_set(
hair_cache->pos,
uv_id[k],
curr_point,
(is_simple && is_child) ? (*r_parent_uvs)[psys->child[i].parent][k] : uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
/* TODO: Put the conversion outside the loop. */
ushort scol[4];
particle_pack_mcol(
(is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] : &mcol[k],
scol);
GPU_vertbuf_attr_set(hair_cache->pos, col_id[k], curr_point, scol);
}
}
GPU_indexbuf_add_generic_vert(elb, curr_point);
curr_point++;
}
sub_v3_v3v3(tangent, path[path->segments].co, path[path->segments - 1].co);
int global_index = i + global_offset;
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->pos, curr_point, path[path->segments].co);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->tan, curr_point, tangent);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->ind, curr_point, &global_index);
if (psmd != nullptr) {
for (int k = 0; k < num_uv_layers; k++) {
GPU_vertbuf_attr_set(hair_cache->pos,
uv_id[k],
curr_point,
(is_simple && is_child) ? (*r_parent_uvs)[psys->child[i].parent][k] :
uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
/* TODO: Put the conversion outside the loop. */
ushort scol[4];
particle_pack_mcol((is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] :
&mcol[k],
scol);
GPU_vertbuf_attr_set(hair_cache->pos, col_id[k], curr_point, scol);
}
if (!is_simple) {
MEM_freeN(uv);
MEM_freeN(mcol);
}
}
/* Finish the segment and add restart primitive. */
GPU_indexbuf_add_generic_vert(elb, curr_point);
GPU_indexbuf_add_primitive_restart(elb);
curr_point++;
}
return curr_point;
}
static void particle_batch_cache_fill_segments_proc_pos(ParticleCacheKey **path_cache,
const int num_path_keys,
GPUVertBufRaw *attr_step,
GPUVertBufRaw *length_step)
{
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
float total_len = 0.0f;
float *co_prev = nullptr, *seg_data_first;
for (int j = 0; j <= path->segments; j++) {
float *seg_data = (float *)GPU_vertbuf_raw_step(attr_step);
copy_v3_v3(seg_data, path[j].co);
if (co_prev) {
total_len += len_v3v3(co_prev, path[j].co);
}
else {
seg_data_first = seg_data;
}
seg_data[3] = total_len;
co_prev = path[j].co;
}
/* Assign length value. */
*(float *)GPU_vertbuf_raw_step(length_step) = total_len;
if (total_len > 0.0f) {
/* Divide by total length to have a [0-1] number. */
for (int j = 0; j <= path->segments; j++, seg_data_first += 4) {
seg_data_first[3] /= total_len;
}
}
}
}
static float particle_key_weight(const ParticleData *particle, int strand, float t)
{
const ParticleData *part = particle + strand;
const HairKey *hkeys = part->hair;
float edit_key_seg_t = 1.0f / (part->totkey - 1);
if (t == 1.0) {
return hkeys[part->totkey - 1].weight;
}
float interp = t / edit_key_seg_t;
int index = int(interp);
interp -= floorf(interp); /* Time between 2 edit key */
float s1 = hkeys[index].weight;
float s2 = hkeys[index + 1].weight;
return s1 + interp * (s2 - s1);
}
static int particle_batch_cache_fill_segments_edit(
const PTCacheEdit * /*edit*/, /* nullptr for weight data */
const ParticleData *particle, /* nullptr for select data */
ParticleCacheKey **path_cache,
const int start_index,
const int num_path_keys,
GPUIndexBufBuilder *elb,
GPUVertBufRaw *attr_step)
{
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
for (int j = 0; j <= path->segments; j++) {
EditStrandData *seg_data = (EditStrandData *)GPU_vertbuf_raw_step(attr_step);
copy_v3_v3(seg_data->pos, path[j].co);
float strand_t = float(j) / path->segments;
if (particle) {
float weight = particle_key_weight(particle, i, strand_t);
/* NaN or unclamped become 1.0f */
seg_data->selection = (weight < 1.0f) ? weight : 1.0f;
}
else {
/* Computed in psys_cache_edit_paths_iter(). */
seg_data->selection = path[j].col[0];
}
GPU_indexbuf_add_generic_vert(elb, curr_point);
curr_point++;
}
/* Finish the segment and add restart primitive. */
GPU_indexbuf_add_primitive_restart(elb);
}
return curr_point;
}
static int particle_batch_cache_fill_segments_indices(ParticleCacheKey **path_cache,
const int start_index,
const int num_path_keys,
const int res,
GPUIndexBufBuilder *elb)
{
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
for (int k = 0; k < res; k++) {
GPU_indexbuf_add_generic_vert(elb, curr_point++);
}
GPU_indexbuf_add_primitive_restart(elb);
}
return curr_point;
}
static int particle_batch_cache_fill_strands_data(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
ParticleCacheKey **path_cache,
const ParticleSource particle_source,
const int start_index,
const int num_path_keys,
GPUVertBufRaw *data_step,
GPUVertBufRaw *seg_step,
float (***r_parent_uvs)[2],
GPUVertBufRaw *uv_step,
const MTFace **mtfaces,
int num_uv_layers,
MCol ***r_parent_mcol,
GPUVertBufRaw *col_step,
const MCol **mcols,
int num_col_layers)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
const bool is_child = (particle_source == PARTICLE_SOURCE_CHILDREN);
if (is_simple && *r_parent_uvs == nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
*r_parent_uvs = static_cast<float(**)[2]>(
MEM_callocN(sizeof(*r_parent_uvs) * psys->totpart, "Parent particle UVs"));
}
if (is_simple && *r_parent_mcol == nullptr) {
*r_parent_mcol = static_cast<MCol **>(
MEM_callocN(sizeof(*r_parent_mcol) * psys->totpart, "Parent particle MCol"));
}
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
*(uint *)GPU_vertbuf_raw_step(data_step) = curr_point;
*(ushort *)GPU_vertbuf_raw_step(seg_step) = path->segments;
curr_point += path->segments + 1;
if (psmd != nullptr) {
float(*uv)[2] = nullptr;
MCol *mcol = nullptr;
particle_calculate_uvs(psys,
psmd,
is_simple,
num_uv_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mtfaces,
*r_parent_uvs,
&uv);
particle_calculate_mcol(psys,
psmd,
is_simple,
num_col_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mcols,
*r_parent_mcol,
&mcol);
for (int k = 0; k < num_uv_layers; k++) {
float *t_uv = (float *)GPU_vertbuf_raw_step(uv_step + k);
copy_v2_v2(t_uv, uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
ushort *scol = (ushort *)GPU_vertbuf_raw_step(col_step + k);
particle_pack_mcol((is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] :
&mcol[k],
scol);
}
if (!is_simple) {
MEM_freeN(uv);
MEM_freeN(mcol);
}
}
}
return curr_point;
}
static void particle_batch_cache_ensure_procedural_final_points(ParticleHairCache *cache,
int subdiv)
{
/* Same format as proc_point_buf. */
GPUVertFormat format = {0};
GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
/* Transform feedback buffer only needs to be resident in device memory. */
GPUUsageType type = GPU_transform_feedback_support() ? GPU_USAGE_DEVICE_ONLY : GPU_USAGE_STATIC;
cache->final[subdiv].proc_buf = GPU_vertbuf_create_with_format_ex(
&format, type | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
/* Create a destination buffer for the transform feedback. Sized appropriately */
/* Those are points! not line segments. */
GPU_vertbuf_data_alloc(cache->final[subdiv].proc_buf,
cache->final[subdiv].strands_res * cache->strands_len);
}
static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache *cache)
{
int active_uv = 0;
int render_uv = 0;
int active_col = 0;
int render_col = 0;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd != nullptr && psmd->mesh_final != nullptr) {
if (CustomData_has_layer(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2)) {
cache->num_uv_layers = CustomData_number_of_layers(&psmd->mesh_final->loop_data,
CD_PROP_FLOAT2);
active_uv = CustomData_get_active_layer(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2);
render_uv = CustomData_get_render_layer(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2);
}
if (CustomData_has_layer(&psmd->mesh_final->loop_data, CD_PROP_BYTE_COLOR)) {
cache->num_col_layers = CustomData_number_of_layers(&psmd->mesh_final->loop_data,
CD_PROP_BYTE_COLOR);
if (psmd->mesh_final->active_color_attribute != nullptr) {
active_col = CustomData_get_named_layer(&psmd->mesh_final->loop_data,
CD_PROP_BYTE_COLOR,
psmd->mesh_final->active_color_attribute);
}
if (psmd->mesh_final->default_color_attribute != nullptr) {
render_col = CustomData_get_named_layer(&psmd->mesh_final->loop_data,
CD_PROP_BYTE_COLOR,
psmd->mesh_final->default_color_attribute);
}
}
}
GPUVertBufRaw data_step, seg_step;
GPUVertBufRaw uv_step[MAX_MTFACE];
GPUVertBufRaw *col_step = BLI_array_alloca(col_step, cache->num_col_layers);
const MTFace *mtfaces[MAX_MTFACE] = {nullptr};
const MCol **mcols = BLI_array_alloca(mcols, cache->num_col_layers);
float(**parent_uvs)[2] = nullptr;
MCol **parent_mcol = nullptr;
GPUVertFormat format_data = {0};
uint data_id = GPU_vertformat_attr_add(&format_data, "data", GPU_COMP_U32, 1, GPU_FETCH_INT);
GPUVertFormat format_seg = {0};
uint seg_id = GPU_vertformat_attr_add(&format_seg, "data", GPU_COMP_U16, 1, GPU_FETCH_INT);
GPUVertFormat format_uv = {0};
uint uv_id = GPU_vertformat_attr_add(&format_uv, "uv", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
GPUVertFormat format_col = {0};
uint col_id = GPU_vertformat_attr_add(
&format_col, "col", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
memset(cache->uv_layer_names, 0, sizeof(cache->uv_layer_names));
/* Strand Data */
cache->proc_strand_buf = GPU_vertbuf_create_with_format_ex(
&format_data, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(cache->proc_strand_buf, cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_strand_buf, data_id, &data_step);
cache->proc_strand_seg_buf = GPU_vertbuf_create_with_format_ex(
&format_seg, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(cache->proc_strand_seg_buf, cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_strand_seg_buf, seg_id, &seg_step);
/* UV layers */
for (int i = 0; i < cache->num_uv_layers; i++) {
cache->proc_uv_buf[i] = GPU_vertbuf_create_with_format_ex(
&format_uv, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(cache->proc_uv_buf[i], cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_uv_buf[i], uv_id, &uv_step[i]);
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
int n = 0;
SNPRINTF(cache->uv_layer_names[i][n], "a%s", attr_safe_name);
n++;
if (i == active_uv) {
STRNCPY(cache->uv_layer_names[i][n], "au");
n++;
}
if (i == render_uv) {
STRNCPY(cache->uv_layer_names[i][n], "a");
n++;
}
}
MEM_SAFE_FREE(cache->proc_col_buf);
MEM_SAFE_FREE(cache->col_tex);
MEM_SAFE_FREE(cache->col_layer_names);
cache->proc_col_buf = static_cast<GPUVertBuf **>(
MEM_calloc_arrayN(cache->num_col_layers, sizeof(void *), "proc_col_buf"));
cache->col_tex = static_cast<GPUTexture **>(
MEM_calloc_arrayN(cache->num_col_layers, sizeof(void *), "col_tex"));
cache->col_layer_names = static_cast<char(*)[4][14]>(MEM_calloc_arrayN(
cache->num_col_layers, sizeof(*cache->col_layer_names), "col_layer_names"));
/* Vertex colors */
for (int i = 0; i < cache->num_col_layers; i++) {
cache->proc_col_buf[i] = GPU_vertbuf_create_with_format_ex(
&format_col, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(cache->proc_col_buf[i], cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_col_buf[i], col_id, &col_step[i]);
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->loop_data, CD_PROP_BYTE_COLOR, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
int n = 0;
SNPRINTF(cache->col_layer_names[i][n], "a%s", attr_safe_name);
n++;
if (i == active_col) {
STRNCPY(cache->col_layer_names[i][n], "ac");
n++;
}
if (i == render_col) {
STRNCPY(cache->col_layer_names[i][n], "c");
n++;
}
}
if (cache->num_uv_layers || cache->num_col_layers) {
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (cache->num_uv_layers) {
for (int j = 0; j < cache->num_uv_layers; j++) {
mtfaces[j] = (const MTFace *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MTFACE, j);
}
}
if (cache->num_col_layers) {
for (int j = 0; j < cache->num_col_layers; j++) {
mcols[j] = (const MCol *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MCOL, j);
}
}
}
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_strands_data(psys,
psmd,
edit->pathcache,
PARTICLE_SOURCE_PARENT,
0,
edit->totcached,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
mcols,
cache->num_col_layers);
}
else {
int curr_point = 0;
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
curr_point = particle_batch_cache_fill_strands_data(psys,
psmd,
psys->pathcache,
PARTICLE_SOURCE_PARENT,
0,
psys->totpart,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
mcols,
cache->num_col_layers);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_strands_data(psys,
psmd,
psys->childcache,
PARTICLE_SOURCE_CHILDREN,
curr_point,
child_count,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
mcols,
cache->num_col_layers);
}
}
/* Cleanup. */
if (parent_uvs != nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_uvs[i]);
}
MEM_freeN(parent_uvs);
}
if (parent_mcol != nullptr) {
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_mcol[i]);
}
MEM_freeN(parent_mcol);
}
for (int i = 0; i < cache->num_uv_layers; i++) {
GPU_vertbuf_use(cache->proc_uv_buf[i]);
cache->uv_tex[i] = GPU_texture_create_from_vertbuf("part_uv", cache->proc_uv_buf[i]);
}
for (int i = 0; i < cache->num_col_layers; i++) {
GPU_vertbuf_use(cache->proc_col_buf[i]);
cache->col_tex[i] = GPU_texture_create_from_vertbuf("part_col", cache->proc_col_buf[i]);
}
}
static void particle_batch_cache_ensure_procedural_indices(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *cache,
int thickness_res,
int subdiv)
{
BLI_assert(thickness_res <= MAX_THICKRES); /* Cylinder strip not currently supported. */
if (cache->final[subdiv].proc_hairs[thickness_res - 1] != nullptr) {
return;
}
int verts_per_hair = cache->final[subdiv].strands_res * thickness_res;
/* +1 for primitive restart */
int element_count = (verts_per_hair + 1) * cache->strands_len;
GPUPrimType prim_type = (thickness_res == 1) ? GPU_PRIM_LINE_STRIP : GPU_PRIM_TRI_STRIP;
static GPUVertFormat format = {0};
GPU_vertformat_clear(&format);
/* NOTE: initialize vertex format. Using GPU_COMP_U32 to satisfy Metal's 4-byte minimum
* stride requirement. */
GPU_vertformat_attr_add(&format, "dummy", GPU_COMP_U32, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(vbo, 1);
GPUIndexBufBuilder elb;
GPU_indexbuf_init_ex(&elb, prim_type, element_count, element_count);
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_segments_indices(
edit->pathcache, 0, edit->totcached, verts_per_hair, &elb);
}
else {
int curr_point = 0;
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
curr_point = particle_batch_cache_fill_segments_indices(
psys->pathcache, 0, psys->totpart, verts_per_hair, &elb);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_segments_indices(
psys->childcache, curr_point, child_count, verts_per_hair, &elb);
}
}
cache->final[subdiv].proc_hairs[thickness_res - 1] = GPU_batch_create_ex(
prim_type, vbo, GPU_indexbuf_build(&elb), GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
}
static void particle_batch_cache_ensure_procedural_pos(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *cache,
GPUMaterial * /*gpu_material*/)
{
if (cache->proc_point_buf == nullptr) {
/* initialize vertex format */
GPUVertFormat pos_format = {0};
uint pos_id = GPU_vertformat_attr_add(
&pos_format, "posTime", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
cache->proc_point_buf = GPU_vertbuf_create_with_format_ex(
&pos_format, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(cache->proc_point_buf, cache->point_len);
GPUVertBufRaw pos_step;
GPU_vertbuf_attr_get_raw_data(cache->proc_point_buf, pos_id, &pos_step);
GPUVertFormat length_format = {0};
uint length_id = GPU_vertformat_attr_add(
&length_format, "hairLength", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
cache->proc_length_buf = GPU_vertbuf_create_with_format_ex(
&length_format, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(cache->proc_length_buf, cache->strands_len);
GPUVertBufRaw length_step;
GPU_vertbuf_attr_get_raw_data(cache->proc_length_buf, length_id, &length_step);
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_segments_proc_pos(
edit->pathcache, edit->totcached, &pos_step, &length_step);
}
else {
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
particle_batch_cache_fill_segments_proc_pos(
psys->pathcache, psys->totpart, &pos_step, &length_step);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
particle_batch_cache_fill_segments_proc_pos(
psys->childcache, child_count, &pos_step, &length_step);
}
}
}
}
static void particle_batch_cache_ensure_pos_and_seg(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache *hair_cache)
{
if (hair_cache->pos != nullptr && hair_cache->indices != nullptr) {
return;
}
int curr_point = 0;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
static GPUVertFormat format = {0};
HairAttributeID attr_id;
uint *uv_id = nullptr;
uint *col_id = nullptr;
int num_uv_layers = 0;
int num_col_layers = 0;
int active_uv = 0;
int active_col = 0;
const MTFace **mtfaces = nullptr;
const MCol **mcols = nullptr;
float(**parent_uvs)[2] = nullptr;
MCol **parent_mcol = nullptr;
if (psmd != nullptr) {
if (CustomData_has_layer(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2)) {
num_uv_layers = CustomData_number_of_layers(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2);
active_uv = CustomData_get_active_layer(&psmd->mesh_final->loop_data, CD_PROP_FLOAT2);
}
if (CustomData_has_layer(&psmd->mesh_final->loop_data, CD_PROP_BYTE_COLOR)) {
num_col_layers = CustomData_number_of_layers(&psmd->mesh_final->loop_data,
CD_PROP_BYTE_COLOR);
if (psmd->mesh_final->active_color_attribute != nullptr) {
active_col = CustomData_get_named_layer(&psmd->mesh_final->loop_data,
CD_PROP_BYTE_COLOR,
psmd->mesh_final->active_color_attribute);
}
}
}
GPU_vertformat_clear(&format);
/* initialize vertex format */
attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
attr_id.tan = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
attr_id.ind = GPU_vertformat_attr_add(&format, "ind", GPU_COMP_I32, 1, GPU_FETCH_INT);
if (psmd) {
uv_id = static_cast<uint *>(MEM_mallocN(sizeof(*uv_id) * num_uv_layers, "UV attr format"));
col_id = static_cast<uint *>(MEM_mallocN(sizeof(*col_id) * num_col_layers, "Col attr format"));
for (int i = 0; i < num_uv_layers; i++) {
char uuid[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->loop_data, CD_PROP_FLOAT2, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
SNPRINTF(uuid, "a%s", attr_safe_name);
uv_id[i] = GPU_vertformat_attr_add(&format, uuid, GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
if (i == active_uv) {
GPU_vertformat_alias_add(&format, "a");
}
}
for (int i = 0; i < num_col_layers; i++) {
char uuid[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->loop_data, CD_PROP_BYTE_COLOR, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
SNPRINTF(uuid, "a%s", attr_safe_name);
col_id[i] = GPU_vertformat_attr_add(&format, uuid, GPU_COMP_U16, 4, GPU_FETCH_FLOAT);
if (i == active_col) {
GPU_vertformat_alias_add(&format, "c");
}
}
}
hair_cache->pos = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(hair_cache->pos, hair_cache->point_len);
GPUIndexBufBuilder elb;
GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, hair_cache->elems_len, hair_cache->point_len);
if (num_uv_layers || num_col_layers) {
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (num_uv_layers) {
mtfaces = static_cast<const MTFace **>(
MEM_mallocN(sizeof(*mtfaces) * num_uv_layers, "Faces UV layers"));
for (int i = 0; i < num_uv_layers; i++) {
mtfaces[i] = (const MTFace *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MTFACE, i);
}
}
if (num_col_layers) {
mcols = static_cast<const MCol **>(
MEM_mallocN(sizeof(*mcols) * num_col_layers, "Color layers"));
for (int i = 0; i < num_col_layers; i++) {
mcols[i] = (const MCol *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MCOL, i);
}
}
}
if (edit != nullptr && edit->pathcache != nullptr) {
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
edit->pathcache,
PARTICLE_SOURCE_PARENT,
0,
0,
edit->totcached,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
else {
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
psys->pathcache,
PARTICLE_SOURCE_PARENT,
0,
0,
psys->totpart,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
if (psys->childcache != nullptr) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
psys->childcache,
PARTICLE_SOURCE_CHILDREN,
psys->totpart,
curr_point,
child_count,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
}
/* Cleanup. */
if (parent_uvs != nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_uvs[i]);
}
MEM_freeN(parent_uvs);
}
if (parent_mcol != nullptr) {
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_mcol[i]);
}
MEM_freeN(parent_mcol);
}
if (num_uv_layers) {
MEM_freeN((void *)mtfaces);
}
if (num_col_layers) {
MEM_freeN((void *)mcols);
}
if (psmd != nullptr) {
MEM_freeN(uv_id);
}
hair_cache->indices = GPU_indexbuf_build(&elb);
}
static void particle_batch_cache_ensure_pos(Object *object,
ParticleSystem *psys,
ParticlePointCache *point_cache)
{
if (point_cache->pos != nullptr) {
return;
}
static GPUVertFormat format = {0};
static uint pos_id, rot_id, val_id;
int i, curr_point;
ParticleData *pa;
ParticleKey state;
ParticleSimulationData sim = {nullptr};
const DRWContextState *draw_ctx = DRW_context_state_get();
sim.depsgraph = draw_ctx->depsgraph;
sim.scene = draw_ctx->scene;
sim.ob = object;
sim.psys = psys;
sim.psmd = psys_get_modifier(object, psys);
psys_sim_data_init(&sim);
GPU_VERTBUF_DISCARD_SAFE(point_cache->pos);
if (format.attr_len == 0) {
/* initialize vertex format */
pos_id = GPU_vertformat_attr_add(&format, "part_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
val_id = GPU_vertformat_attr_add(&format, "part_val", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
rot_id = GPU_vertformat_attr_add(&format, "part_rot", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
}
point_cache->pos = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(point_cache->pos, psys->totpart);
for (curr_point = 0, i = 0, pa = psys->particles; i < psys->totpart; i++, pa++) {
state.time = DEG_get_ctime(draw_ctx->depsgraph);
if (!psys_get_particle_state(&sim, i, &state, false)) {
continue;
}
float val;
GPU_vertbuf_attr_set(point_cache->pos, pos_id, curr_point, state.co);
GPU_vertbuf_attr_set(point_cache->pos, rot_id, curr_point, state.rot);
switch (psys->part->draw_col) {
case PART_DRAW_COL_VEL:
val = len_v3(state.vel) / psys->part->color_vec_max;
break;
case PART_DRAW_COL_ACC:
val = len_v3v3(state.vel, pa->prev_state.vel) /
((state.time - pa->prev_state.time) * psys->part->color_vec_max);
break;
default:
val = -1.0f;
break;
}
GPU_vertbuf_attr_set(point_cache->pos, val_id, curr_point, &val);
curr_point++;
}
if (curr_point != psys->totpart) {
GPU_vertbuf_data_resize(point_cache->pos, curr_point);
}
psys_sim_data_free(&sim);
}
static void drw_particle_update_ptcache_edit(Object *object_eval,
ParticleSystem *psys,
PTCacheEdit *edit)
{
if (edit->psys == nullptr) {
return;
}
/* NOTE: Get flag from particle system coming from drawing object.
* this is where depsgraph will be setting flags to.
*/
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene_orig = (Scene *)DEG_get_original_id(&draw_ctx->scene->id);
Object *object_orig = DEG_get_original_object(object_eval);
if (psys->flag & PSYS_HAIR_UPDATED) {
PE_update_object(draw_ctx->depsgraph, scene_orig, object_orig, 0);
psys->flag &= ~PSYS_HAIR_UPDATED;
}
if (edit->pathcache == nullptr) {
Depsgraph *depsgraph = draw_ctx->depsgraph;
psys_cache_edit_paths(depsgraph,
scene_orig,
object_orig,
edit,
DEG_get_ctime(depsgraph),
DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
}
}
static void drw_particle_update_ptcache(Object *object_eval, ParticleSystem *psys)
{
if ((object_eval->mode & OB_MODE_PARTICLE_EDIT) == 0) {
return;
}
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene_orig = (Scene *)DEG_get_original_id(&draw_ctx->scene->id);
Object *object_orig = DEG_get_original_object(object_eval);
PTCacheEdit *edit = PE_create_current(draw_ctx->depsgraph, scene_orig, object_orig);
if (edit != nullptr) {
drw_particle_update_ptcache_edit(object_eval, psys, edit);
}
}
struct ParticleDrawSource {
Object *object;
ParticleSystem *psys;
ModifierData *md;
PTCacheEdit *edit;
};
static void drw_particle_get_hair_source(Object *object,
ParticleSystem *psys,
ModifierData *md,
PTCacheEdit *edit,
ParticleDrawSource *r_draw_source)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
r_draw_source->object = object;
r_draw_source->psys = psys;
r_draw_source->md = md;
r_draw_source->edit = edit;
if (psys_in_edit_mode(draw_ctx->depsgraph, psys)) {
r_draw_source->object = DEG_get_original_object(object);
r_draw_source->psys = psys_orig_get(psys);
}
}
GPUBatch *DRW_particles_batch_cache_get_hair(Object *object,
ParticleSystem *psys,
ModifierData *md)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->hair.hairs == nullptr) {
drw_particle_update_ptcache(object, psys);
ParticleDrawSource source;
drw_particle_get_hair_source(object, psys, md, nullptr, &source);
ensure_seg_pt_count(source.edit, source.psys, &cache->hair);
particle_batch_cache_ensure_pos_and_seg(source.edit, source.psys, source.md, &cache->hair);
cache->hair.hairs = GPU_batch_create(
GPU_PRIM_LINE_STRIP, cache->hair.pos, cache->hair.indices);
}
return cache->hair.hairs;
}
GPUBatch *DRW_particles_batch_cache_get_dots(Object *object, ParticleSystem *psys)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->point.points == nullptr) {
particle_batch_cache_ensure_pos(object, psys, &cache->point);
cache->point.points = GPU_batch_create(GPU_PRIM_POINTS, cache->point.pos, nullptr);
}
return cache->point.points;
}
static void particle_batch_cache_ensure_edit_pos_and_seg(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData * /*md*/,
ParticleHairCache *hair_cache,
bool use_weight)
{
if (hair_cache->pos != nullptr && hair_cache->indices != nullptr) {
return;
}
ParticleData *particle = (use_weight) ? psys->particles : nullptr;
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
GPUVertBufRaw data_step;
GPUIndexBufBuilder elb;
uint pos_id, selection_id;
GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &selection_id);
hair_cache->pos = GPU_vertbuf_create_with_format(edit_point_format);
GPU_vertbuf_data_alloc(hair_cache->pos, hair_cache->point_len);
GPU_vertbuf_attr_get_raw_data(hair_cache->pos, pos_id, &data_step);
GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, hair_cache->elems_len, hair_cache->point_len);
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_segments_edit(
edit, particle, edit->pathcache, 0, edit->totcached, &elb, &data_step);
}
else {
BLI_assert_msg(0, "Hairs are not in edit mode!");
}
hair_cache->indices = GPU_indexbuf_build(&elb);
}
GPUBatch *DRW_particles_batch_cache_get_edit_strands(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit,
bool use_weight)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_is_weight != use_weight) {
GPU_VERTBUF_DISCARD_SAFE(cache->edit_hair.pos);
GPU_BATCH_DISCARD_SAFE(cache->edit_hair.hairs);
}
if (cache->edit_hair.hairs != nullptr) {
return cache->edit_hair.hairs;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_seg_pt_count(edit, psys, &cache->edit_hair);
particle_batch_cache_ensure_edit_pos_and_seg(edit, psys, nullptr, &cache->edit_hair, use_weight);
cache->edit_hair.hairs = GPU_batch_create(
GPU_PRIM_LINE_STRIP, cache->edit_hair.pos, cache->edit_hair.indices);
cache->edit_is_weight = use_weight;
return cache->edit_hair.hairs;
}
static void ensure_edit_inner_points_count(const PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_inner_pos != nullptr) {
return;
}
cache->edit_inner_point_len = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
BLI_assert(point->totkey >= 1);
cache->edit_inner_point_len += (point->totkey - 1);
}
}
static void particle_batch_cache_ensure_edit_inner_pos(PTCacheEdit *edit,
ParticleBatchCache *cache)
{
if (cache->edit_inner_pos != nullptr) {
return;
}
uint pos_id, selection_id;
GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &selection_id);
cache->edit_inner_pos = GPU_vertbuf_create_with_format(edit_point_format);
GPU_vertbuf_data_alloc(cache->edit_inner_pos, cache->edit_inner_point_len);
int global_key_index = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
for (int key_index = 0; key_index < point->totkey - 1; key_index++) {
PTCacheEditKey *key = &point->keys[key_index];
float selection = (key->flag & PEK_SELECT) ? 1.0f : 0.0f;
GPU_vertbuf_attr_set(cache->edit_inner_pos, pos_id, global_key_index, key->world_co);
GPU_vertbuf_attr_set(cache->edit_inner_pos, selection_id, global_key_index, &selection);
global_key_index++;
}
}
}
GPUBatch *DRW_particles_batch_cache_get_edit_inner_points(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_inner_points != nullptr) {
return cache->edit_inner_points;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_edit_inner_points_count(edit, cache);
particle_batch_cache_ensure_edit_inner_pos(edit, cache);
cache->edit_inner_points = GPU_batch_create(GPU_PRIM_POINTS, cache->edit_inner_pos, nullptr);
return cache->edit_inner_points;
}
static void ensure_edit_tip_points_count(const PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_tip_pos != nullptr) {
return;
}
cache->edit_tip_point_len = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
cache->edit_tip_point_len += 1;
}
}
static void particle_batch_cache_ensure_edit_tip_pos(PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_tip_pos != nullptr) {
return;
}
uint pos_id, selection_id;
GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &selection_id);
cache->edit_tip_pos = GPU_vertbuf_create_with_format(edit_point_format);
GPU_vertbuf_data_alloc(cache->edit_tip_pos, cache->edit_tip_point_len);
int global_point_index = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
PTCacheEditKey *key = &point->keys[point->totkey - 1];
float selection = (key->flag & PEK_SELECT) ? 1.0f : 0.0f;
GPU_vertbuf_attr_set(cache->edit_tip_pos, pos_id, global_point_index, key->world_co);
GPU_vertbuf_attr_set(cache->edit_tip_pos, selection_id, global_point_index, &selection);
global_point_index++;
}
}
GPUBatch *DRW_particles_batch_cache_get_edit_tip_points(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_tip_points != nullptr) {
return cache->edit_tip_points;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_edit_tip_points_count(edit, cache);
particle_batch_cache_ensure_edit_tip_pos(edit, cache);
cache->edit_tip_points = GPU_batch_create(GPU_PRIM_POINTS, cache->edit_tip_pos, nullptr);
return cache->edit_tip_points;
}
bool particles_ensure_procedural_data(Object *object,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache **r_hair_cache,
GPUMaterial *gpu_material,
int subdiv,
int thickness_res)
{
bool need_ft_update = false;
drw_particle_update_ptcache(object, psys);
ParticleDrawSource source;
drw_particle_get_hair_source(object, psys, md, nullptr, &source);
ParticleSettings *part = source.psys->part;
ParticleBatchCache *cache = particle_batch_cache_get(source.psys);
*r_hair_cache = &cache->hair;
(*r_hair_cache)->final[subdiv].strands_res = 1 << (part->draw_step + subdiv);
/* Refreshed on combing and simulation. */
if ((*r_hair_cache)->proc_point_buf == nullptr ||
(gpu_material && (*r_hair_cache)->proc_length_buf == nullptr))
{
ensure_seg_pt_count(source.edit, source.psys, &cache->hair);
particle_batch_cache_ensure_procedural_pos(
source.edit, source.psys, &cache->hair, gpu_material);
need_ft_update = true;
}
/* Refreshed if active layer or custom data changes. */
if ((*r_hair_cache)->proc_strand_buf == nullptr) {
particle_batch_cache_ensure_procedural_strand_data(
source.edit, source.psys, source.md, &cache->hair);
}
/* Refreshed only on subdiv count change. */
if ((*r_hair_cache)->final[subdiv].proc_buf == nullptr) {
particle_batch_cache_ensure_procedural_final_points(&cache->hair, subdiv);
need_ft_update = true;
}
if ((*r_hair_cache)->final[subdiv].proc_hairs[thickness_res - 1] == nullptr) {
particle_batch_cache_ensure_procedural_indices(
source.edit, source.psys, &cache->hair, thickness_res, subdiv);
}
return need_ft_update;
}