tornavis/source/blender/draw/intern/draw_shader.h

48 lines
1.1 KiB
C

/* SPDX-FileCopyrightText: 2021 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup draw
*/
#pragma once
#ifdef __cplusplus
# include "draw_curves_private.hh"
# include "draw_hair_private.h"
struct GPUShader;
enum eParticleRefineShaderType {
PART_REFINE_SHADER_TRANSFORM_FEEDBACK,
PART_REFINE_SHADER_TRANSFORM_FEEDBACK_WORKAROUND,
PART_REFINE_SHADER_COMPUTE,
};
/* draw_shader.cc */
GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement,
eParticleRefineShaderType sh_type);
GPUShader *DRW_shader_curves_refine_get(CurvesEvalShader type, eParticleRefineShaderType sh_type);
GPUShader *DRW_shader_debug_print_display_get();
GPUShader *DRW_shader_debug_draw_display_get();
GPUShader *DRW_shader_draw_visibility_compute_get();
GPUShader *DRW_shader_draw_view_finalize_get();
GPUShader *DRW_shader_draw_resource_finalize_get();
GPUShader *DRW_shader_draw_command_generate_get();
#endif
#ifdef __cplusplus
extern "C" {
#endif
void DRW_shaders_free(void);
#ifdef __cplusplus
}
#endif