tornavis/source/blender/imbuf/intern/imageprocess.cc

499 lines
13 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup imbuf
*
* This file was moved here from the `src/` directory.
* It is meant to deal with endianness. It resided in a general blending lib.
* The other functions were only used during rendering. This single function remained.
* It should probably move to `imbuf/intern/util.cc`, but we'll keep it here for the time being.
*/
#include <cmath>
#include <cstdlib>
#include "MEM_guardedalloc.h"
#include "BLI_math_interp.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
void IMB_convert_rgba_to_abgr(ImBuf *ibuf)
{
size_t size;
uchar rt, *cp = ibuf->byte_buffer.data;
float rtf, *cpf = ibuf->float_buffer.data;
if (ibuf->byte_buffer.data) {
size = ibuf->x * ibuf->y;
while (size-- > 0) {
rt = cp[0];
cp[0] = cp[3];
cp[3] = rt;
rt = cp[1];
cp[1] = cp[2];
cp[2] = rt;
cp += 4;
}
}
if (ibuf->float_buffer.data) {
size = ibuf->x * ibuf->y;
while (size-- > 0) {
rtf = cpf[0];
cpf[0] = cpf[3];
cpf[3] = rtf;
rtf = cpf[1];
cpf[1] = cpf[2];
cpf[2] = rtf;
cpf += 4;
}
}
}
static void pixel_from_buffer(const ImBuf *ibuf, uchar **outI, float **outF, int x, int y)
{
size_t offset = size_t(ibuf->x) * y * 4 + 4 * x;
if (ibuf->byte_buffer.data) {
*outI = ibuf->byte_buffer.data + offset;
}
if (ibuf->float_buffer.data) {
*outF = ibuf->float_buffer.data + offset;
}
}
/* -------------------------------------------------------------------- */
/** \name Bi-Cubic Interpolation
* \{ */
void bicubic_interpolation_color(const ImBuf *in, uchar outI[4], float outF[4], float u, float v)
{
if (outF) {
BLI_bicubic_interpolation_fl(in->float_buffer.data, outF, in->x, in->y, 4, u, v);
}
else {
BLI_bicubic_interpolation_char(in->byte_buffer.data, outI, in->x, in->y, 4, u, v);
}
}
void bicubic_interpolation(const ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
{
uchar *outI = nullptr;
float *outF = nullptr;
if (in == nullptr || (in->byte_buffer.data == nullptr && in->float_buffer.data == nullptr)) {
return;
}
/* GCC warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
bicubic_interpolation_color(in, outI, outF, u, v);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Bi-Linear Interpolation
* \{ */
void bilinear_interpolation_color_fl(
const ImBuf *in, uchar /*outI*/[4], float outF[4], float u, float v)
{
BLI_assert(outF);
BLI_assert(in->float_buffer.data);
BLI_bilinear_interpolation_fl(in->float_buffer.data, outF, in->x, in->y, 4, u, v);
}
void bilinear_interpolation_color_char(
const ImBuf *in, uchar outI[4], float /*outF*/[4], float u, float v)
{
BLI_assert(outI);
BLI_assert(in->byte_buffer.data);
BLI_bilinear_interpolation_char(in->byte_buffer.data, outI, in->x, in->y, 4, u, v);
}
void bilinear_interpolation_color(const ImBuf *in, uchar outI[4], float outF[4], float u, float v)
{
if (outF) {
BLI_bilinear_interpolation_fl(in->float_buffer.data, outF, in->x, in->y, 4, u, v);
}
else {
BLI_bilinear_interpolation_char(in->byte_buffer.data, outI, in->x, in->y, 4, u, v);
}
}
/* function assumes out to be zero'ed, only does RGBA */
/* BILINEAR INTERPOLATION */
void bilinear_interpolation_color_wrap(
const ImBuf *in, uchar outI[4], float outF[4], float u, float v)
{
float *row1, *row2, *row3, *row4, a, b;
uchar *row1I, *row2I, *row3I, *row4I;
float a_b, ma_b, a_mb, ma_mb;
int y1, y2, x1, x2;
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
x1 = int(floor(u));
x2 = int(ceil(u));
y1 = int(floor(v));
y2 = int(ceil(v));
/* sample area entirely outside image? */
if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) {
return;
}
/* Wrap interpolation pixels - main difference from #bilinear_interpolation_color. */
if (x1 < 0) {
x1 = in->x + x1;
}
if (y1 < 0) {
y1 = in->y + y1;
}
if (x2 >= in->x) {
x2 = x2 - in->x;
}
if (y2 >= in->y) {
y2 = y2 - in->y;
}
a = u - floorf(u);
b = v - floorf(v);
a_b = a * b;
ma_b = (1.0f - a) * b;
a_mb = a * (1.0f - b);
ma_mb = (1.0f - a) * (1.0f - b);
if (outF) {
float *in_rect_float = in->float_buffer.data;
/* sample including outside of edges of image */
row1 = in_rect_float + size_t(in->x) * y1 * 4 + 4 * x1;
row2 = in_rect_float + size_t(in->x) * y2 * 4 + 4 * x1;
row3 = in_rect_float + size_t(in->x) * y1 * 4 + 4 * x2;
row4 = in_rect_float + size_t(in->x) * y2 * 4 + 4 * x2;
outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
/* clamp here or else we can easily get off-range */
clamp_v4(outF, 0.0f, 1.0f);
}
if (outI) {
uchar *in_rect = in->byte_buffer.data;
/* sample including outside of edges of image */
row1I = in_rect + size_t(in->x) * y1 * 4 + 4 * x1;
row2I = in_rect + size_t(in->x) * y2 * 4 + 4 * x1;
row3I = in_rect + size_t(in->x) * y1 * 4 + 4 * x2;
row4I = in_rect + size_t(in->x) * y2 * 4 + 4 * x2;
/* Tested with white images and this should not wrap back to zero. */
outI[0] = roundf(ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]);
outI[1] = roundf(ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]);
outI[2] = roundf(ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]);
outI[3] = roundf(ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]);
}
}
void bilinear_interpolation(const ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
{
uchar *outI = nullptr;
float *outF = nullptr;
if (in == nullptr || (in->byte_buffer.data == nullptr && in->float_buffer.data == nullptr)) {
return;
}
/* GCC warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
bilinear_interpolation_color(in, outI, outF, u, v);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Nearest Interpolation
* \{ */
void nearest_interpolation_color_char(
const ImBuf *in, uchar outI[4], float /*outF*/[4], float u, float v)
{
BLI_assert(outI);
BLI_assert(in->byte_buffer.data);
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
int x1 = int(u);
int y1 = int(v);
/* sample area entirely outside image? */
if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) {
outI[0] = outI[1] = outI[2] = outI[3] = 0;
return;
}
const size_t offset = (size_t(in->x) * y1 + x1) * 4;
const uchar *dataI = in->byte_buffer.data + offset;
outI[0] = dataI[0];
outI[1] = dataI[1];
outI[2] = dataI[2];
outI[3] = dataI[3];
}
void nearest_interpolation_color_fl(
const ImBuf *in, uchar /*outI*/[4], float outF[4], float u, float v)
{
BLI_assert(outF);
BLI_assert(in->float_buffer.data);
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
int x1 = int(u);
int y1 = int(v);
/* sample area entirely outside image? */
if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) {
zero_v4(outF);
return;
}
const size_t offset = (size_t(in->x) * y1 + x1) * 4;
const float *dataF = in->float_buffer.data + offset;
copy_v4_v4(outF, dataF);
}
void nearest_interpolation_color(const ImBuf *in, uchar outI[4], float outF[4], float u, float v)
{
if (outF) {
nearest_interpolation_color_fl(in, outI, outF, u, v);
}
else {
nearest_interpolation_color_char(in, outI, outF, u, v);
}
}
void nearest_interpolation_color_wrap(
const ImBuf *in, uchar outI[4], float outF[4], float u, float v)
{
const float *dataF;
uchar *dataI;
int y, x;
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
x = int(floor(u));
y = int(floor(v));
x = x % in->x;
y = y % in->y;
/* Wrap interpolation pixels - main difference from #nearest_interpolation_color. */
if (x < 0) {
x += in->x;
}
if (y < 0) {
y += in->y;
}
dataI = in->byte_buffer.data + size_t(in->x) * y * 4 + 4 * x;
if (outI) {
outI[0] = dataI[0];
outI[1] = dataI[1];
outI[2] = dataI[2];
outI[3] = dataI[3];
}
dataF = in->float_buffer.data + size_t(in->x) * y * 4 + 4 * x;
if (outF) {
outF[0] = dataF[0];
outF[1] = dataF[1];
outF[2] = dataF[2];
outF[3] = dataF[3];
}
}
void nearest_interpolation(const ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
{
uchar *outI = nullptr;
float *outF = nullptr;
if (in == nullptr || (in->byte_buffer.data == nullptr && in->float_buffer.data == nullptr)) {
return;
}
/* gcc warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
nearest_interpolation_color(in, outI, outF, u, v);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Threaded Image Processing
* \{ */
static void processor_apply_func(TaskPool *__restrict pool, void *taskdata)
{
void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
do_thread(taskdata);
}
void IMB_processor_apply_threaded(
int buffer_lines,
int handle_size,
void *init_customdata,
void(init_handle)(void *handle, int start_line, int tot_line, void *customdata),
void *(do_thread)(void *))
{
const int lines_per_task = 64;
TaskPool *task_pool;
void *handles;
int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task;
int i, start_line;
task_pool = BLI_task_pool_create(reinterpret_cast<void *>(do_thread), TASK_PRIORITY_HIGH);
handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles");
start_line = 0;
for (i = 0; i < total_tasks; i++) {
int lines_per_current_task;
void *handle = ((char *)handles) + handle_size * i;
if (i < total_tasks - 1) {
lines_per_current_task = lines_per_task;
}
else {
lines_per_current_task = buffer_lines - start_line;
}
init_handle(handle, start_line, lines_per_current_task, init_customdata);
BLI_task_pool_push(task_pool, processor_apply_func, handle, false, nullptr);
start_line += lines_per_task;
}
/* work and wait until tasks are done */
BLI_task_pool_work_and_wait(task_pool);
/* Free memory. */
MEM_freeN(handles);
BLI_task_pool_free(task_pool);
}
struct ScanlineGlobalData {
void *custom_data;
ScanlineThreadFunc do_thread;
};
static void processor_apply_parallel(void *__restrict userdata,
const int scanline,
const TaskParallelTLS *__restrict /*tls*/)
{
ScanlineGlobalData *data = static_cast<ScanlineGlobalData *>(userdata);
data->do_thread(data->custom_data, scanline);
}
void IMB_processor_apply_threaded_scanlines(int total_scanlines,
ScanlineThreadFunc do_thread,
void *custom_data)
{
TaskParallelSettings settings;
ScanlineGlobalData data = {};
data.do_thread = do_thread;
data.custom_data = custom_data;
BLI_parallel_range_settings_defaults(&settings);
BLI_task_parallel_range(0, total_scanlines, &data, processor_apply_parallel, &settings);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Alpha-under
* \{ */
void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3])
{
size_t a = size_t(x) * y;
float *fp = rect_float;
while (a--) {
const float mul = 1.0f - fp[3];
madd_v3_v3fl(fp, backcol, mul);
fp[3] = 1.0f;
fp += 4;
}
}
void IMB_alpha_under_color_byte(uchar *rect, int x, int y, const float backcol[3])
{
size_t a = size_t(x) * y;
uchar *cp = rect;
while (a--) {
if (cp[3] == 255) {
/* pass */
}
else if (cp[3] == 0) {
cp[0] = backcol[0] * 255;
cp[1] = backcol[1] * 255;
cp[2] = backcol[2] * 255;
}
else {
float alpha = cp[3] / 255.0;
float mul = 1.0f - alpha;
cp[0] = (cp[0] * alpha) + mul * backcol[0];
cp[1] = (cp[1] * alpha) + mul * backcol[1];
cp[2] = (cp[2] * alpha) + mul * backcol[2];
}
cp[3] = 255;
cp += 4;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Sample Pixel
* \{ */
void IMB_sampleImageAtLocation(ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4])
{
if (ibuf->float_buffer.data) {
nearest_interpolation_color(ibuf, nullptr, color, x, y);
}
else {
uchar byte_color[4];
nearest_interpolation_color(ibuf, byte_color, nullptr, x, y);
rgba_uchar_to_float(color, byte_color);
if (make_linear_rgb) {
IMB_colormanagement_colorspace_to_scene_linear_v4(
color, false, ibuf->byte_buffer.colorspace);
}
}
}
/** \} */