tornavis/source/blender/makesrna/RNA_types.hh

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24 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup RNA
*/
/* Use a define instead of `#pragma once` because of `BKE_addon.h`, `ED_object.hh` & others. */
#ifndef __RNA_TYPES_H__
#define __RNA_TYPES_H__
#include "../blenlib/BLI_sys_types.h"
#include "../blenlib/BLI_utildefines.h"
struct BlenderRNA;
struct FunctionRNA;
struct ID;
struct Main;
struct ParameterList;
struct PropertyRNA;
struct ReportList;
struct StructRNA;
struct bContext;
/**
* Pointer
*
* RNA pointers are not a single C pointer but include the type,
* and a pointer to the ID struct that owns the struct, since
* in some cases this information is needed to correctly get/set
* the properties and validate them. */
struct PointerRNA {
ID *owner_id;
StructRNA *type;
void *data;
};
struct PropertyPointerRNA {
PointerRNA ptr;
PropertyRNA *prop;
};
/**
* Stored result of a RNA path lookup (as used by anim-system)
*/
struct PathResolvedRNA {
PointerRNA ptr;
PropertyRNA *prop;
/** -1 for non-array access. */
int prop_index;
};
/* Property */
enum PropertyType {
PROP_BOOLEAN = 0,
PROP_INT = 1,
PROP_FLOAT = 2,
PROP_STRING = 3,
PROP_ENUM = 4,
PROP_POINTER = 5,
PROP_COLLECTION = 6,
};
/* also update rna_property_subtype_unit when you change this */
enum PropertyUnit {
PROP_UNIT_NONE = (0 << 16),
PROP_UNIT_LENGTH = (1 << 16), /* m */
PROP_UNIT_AREA = (2 << 16), /* m^2 */
PROP_UNIT_VOLUME = (3 << 16), /* m^3 */
PROP_UNIT_MASS = (4 << 16), /* kg */
PROP_UNIT_ROTATION = (5 << 16), /* radians */
PROP_UNIT_TIME = (6 << 16), /* frame */
PROP_UNIT_TIME_ABSOLUTE = (7 << 16), /* time in seconds (independent of scene) */
PROP_UNIT_VELOCITY = (8 << 16), /* m/s */
PROP_UNIT_ACCELERATION = (9 << 16), /* m/(s^2) */
PROP_UNIT_CAMERA = (10 << 16), /* mm */
PROP_UNIT_POWER = (11 << 16), /* W */
PROP_UNIT_TEMPERATURE = (12 << 16), /* C */
};
ENUM_OPERATORS(PropertyUnit, PROP_UNIT_TEMPERATURE)
/**
* Use values besides #PROP_SCALE_LINEAR
* so the movement of the mouse doesn't map linearly to the value of the slider.
*
* For some settings it's useful to space motion in a non-linear way, see #77868.
*
* NOTE: The scale types are available for all float sliders.
* For integer sliders they are only available if they use the visible value bar.
* Sliders with logarithmic scale and value bar must have a range > 0
* while logarithmic sliders without the value bar can have a range of >= 0.
*/
enum PropertyScaleType {
/** Linear scale (default). */
PROP_SCALE_LINEAR = 0,
/**
* Logarithmic scale
* - Maximum range: `0 <= x < inf`
*/
PROP_SCALE_LOG = 1,
/**
* Cubic scale.
* - Maximum range: `-inf < x < inf`
*/
PROP_SCALE_CUBIC = 2,
};
#define RNA_SUBTYPE_UNIT(subtype) ((subtype)&0x00FF0000)
#define RNA_SUBTYPE_VALUE(subtype) ((subtype) & ~0x00FF0000)
#define RNA_SUBTYPE_UNIT_VALUE(subtype) ((subtype) >> 16)
#define RNA_ENUM_BITFLAG_SIZE 32
#define RNA_TRANSLATION_PREC_DEFAULT 5
#define RNA_STACK_ARRAY 32
/**
* \note Also update enums in `bpy_props.cc` and `rna_rna.cc` when adding items here.
* Watch it: these values are written to files as part of node socket button sub-types!
*/
enum PropertySubType {
PROP_NONE = 0,
/* strings */
PROP_FILEPATH = 1,
PROP_DIRPATH = 2,
PROP_FILENAME = 3,
/** A string which should be represented as bytes in python, NULL terminated though. */
PROP_BYTESTRING = 4,
/* 5 was used by "PROP_TRANSLATE" sub-type, which is now a flag. */
/** A string which should not be displayed in UI. */
PROP_PASSWORD = 6,
/* numbers */
/** A dimension in pixel units, possibly before DPI scaling (so value may not be the final pixel
* value but the one to apply DPI scale to). */
PROP_PIXEL = 12,
PROP_UNSIGNED = 13,
PROP_PERCENTAGE = 14,
PROP_FACTOR = 15,
PROP_ANGLE = 16 | PROP_UNIT_ROTATION,
PROP_TIME = 17 | PROP_UNIT_TIME,
PROP_TIME_ABSOLUTE = 17 | PROP_UNIT_TIME_ABSOLUTE,
/** Distance in 3d space, don't use for pixel distance for eg. */
PROP_DISTANCE = 18 | PROP_UNIT_LENGTH,
PROP_DISTANCE_CAMERA = 19 | PROP_UNIT_CAMERA,
/* number arrays */
PROP_COLOR = 20,
PROP_TRANSLATION = 21 | PROP_UNIT_LENGTH,
PROP_DIRECTION = 22,
PROP_VELOCITY = 23 | PROP_UNIT_VELOCITY,
PROP_ACCELERATION = 24 | PROP_UNIT_ACCELERATION,
PROP_MATRIX = 25,
PROP_EULER = 26 | PROP_UNIT_ROTATION,
PROP_QUATERNION = 27,
PROP_AXISANGLE = 28,
PROP_XYZ = 29,
PROP_XYZ_LENGTH = 29 | PROP_UNIT_LENGTH,
/** Used for colors which would be color managed before display. */
PROP_COLOR_GAMMA = 30,
/** Generic array, no units applied, only that x/y/z/w are used (Python vector). */
PROP_COORDS = 31,
/* booleans */
PROP_LAYER = 40,
PROP_LAYER_MEMBER = 41,
/** Light */
PROP_POWER = 42 | PROP_UNIT_POWER,
/* temperature */
PROP_TEMPERATURE = 43 | PROP_UNIT_TEMPERATURE,
};
/* Make sure enums are updated with these */
/* HIGHEST FLAG IN USE: 1 << 31
* FREE FLAGS: 9, 11, 13, 14, 15. */
enum PropertyFlag {
/**
* Editable means the property is editable in the user
* interface, properties are editable by default except
* for pointers and collections.
*/
PROP_EDITABLE = (1 << 0),
/**
* This property is editable even if it is lib linked,
* meaning it will get lost on reload, but it's useful
* for editing.
*/
PROP_LIB_EXCEPTION = (1 << 16),
/**
* Animatable means the property can be driven by some
* other input, be it animation curves, expressions, ..
* properties are animatable by default except for pointers
* and collections.
*/
PROP_ANIMATABLE = (1 << 1),
/**
* This flag means when the property's widget is in 'text-edit' mode, it will be updated
* after every typed char, instead of waiting final validation. Used e.g. for text search-box.
* It will also cause UI_BUT_VALUE_CLEAR to be set for text buttons. We could add an own flag
* for search/filter properties, but this works just fine for now.
*/
PROP_TEXTEDIT_UPDATE = (1u << 31),
/* icon */
PROP_ICONS_CONSECUTIVE = (1 << 12),
PROP_ICONS_REVERSE = (1 << 8),
/** Hidden in the user interface. */
PROP_HIDDEN = (1 << 19),
/** Do not write in presets. */
PROP_SKIP_SAVE = (1 << 28),
/* numbers */
/** Each value is related proportionally (object scale, image size). */
PROP_PROPORTIONAL = (1 << 26),
/* pointers */
PROP_ID_REFCOUNT = (1 << 6),
/**
* Disallow assigning a variable to itself, eg an object tracking itself
* only apply this to types that are derived from an ID ().
*/
PROP_ID_SELF_CHECK = (1 << 20),
/**
* Use for...
* - pointers: in the UI and python so unsetting or setting to None won't work.
* - strings: so our internal generated get/length/set
* functions know to do NULL checks before access #30865.
*/
PROP_NEVER_NULL = (1 << 18),
/**
* Currently only used for UI, this is similar to PROP_NEVER_NULL
* except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
* but setting NULL on a mesh object is not possible.
* So if it's not NULL, setting NULL can't be done!
*/
PROP_NEVER_UNLINK = (1 << 25),
/**
* Pointers to data that is not owned by the struct.
* Typical example: Bone.parent, Bone.child, etc., and nearly all ID pointers.
* This is crucial information for processes that walk the whole data of an ID e.g.
* (like library override).
* Note that all ID pointers are enforced to this by default,
* this probably will need to be rechecked
* (see ugly infamous node-trees of material/texture/scene/etc.).
*/
PROP_PTR_NO_OWNERSHIP = (1 << 7),
/**
* flag contains multiple enums.
* NOTE: not to be confused with `prop->enumbitflags`
* this exposes the flag as multiple options in python and the UI.
*
* \note These can't be animated so use with care.
*/
PROP_ENUM_FLAG = (1 << 21),
/* need context for update function */
PROP_CONTEXT_UPDATE = (1 << 22),
PROP_CONTEXT_PROPERTY_UPDATE = PROP_CONTEXT_UPDATE | (1 << 27),
/* registering */
PROP_REGISTER = (1 << 4),
PROP_REGISTER_OPTIONAL = PROP_REGISTER | (1 << 5),
/**
* Use for allocated function return values of arrays or strings
* for any data that should not have a reference kept.
*
* It can be used for properties which are dynamically allocated too.
*
* \note Currently dynamic sized thick wrapped data isn't supported.
* This would be a useful addition and avoid a fixed maximum sized as in done at the moment.
*/
PROP_THICK_WRAP = (1 << 23),
/** This is an IDProperty, not a DNA one. */
PROP_IDPROPERTY = (1 << 10),
/** For dynamic arrays & return values of type string. */
PROP_DYNAMIC = (1 << 17),
/** For enum that shouldn't be contextual */
PROP_ENUM_NO_CONTEXT = (1 << 24),
/** For enums not to be translated (e.g. view-layers' names in nodes). */
PROP_ENUM_NO_TRANSLATE = (1 << 29),
/**
* Don't do dependency graph tag from a property update callback.
* Use this for properties which defines interface state, for example,
* properties which denotes whether modifier panel is collapsed or not.
*/
PROP_NO_DEG_UPDATE = (1 << 30),
/**
* Filepaths that refer to output get a special treatment such
* as having the +/- operators available in the file browser.
**/
PROP_PATH_OUTPUT = (1 << 2),
};
ENUM_OPERATORS(PropertyFlag, PROP_TEXTEDIT_UPDATE)
/**
* Flags related to comparing and overriding RNA properties.
* Make sure enums are updated with these.
*
* FREE FLAGS: 2, 3, 4, 5, 6, 7, 8, 9, 12 and above.
*/
enum PropertyOverrideFlag {
/** Means that the property can be overridden by a local override of some linked datablock. */
PROPOVERRIDE_OVERRIDABLE_LIBRARY = (1 << 0),
/**
* Forbid usage of this property in comparison (& hence override) code.
* Useful e.g. for collections of data like mesh's geometry, particles, etc.
* Also for runtime data that should never be considered as part of actual Blend data (e.g.
* depsgraph from ViewLayers...).
*/
PROPOVERRIDE_NO_COMPARISON = (1 << 1),
/**
* Means the property can be fully ignored by override process.
* Unlike NO_COMPARISON, it can still be used by diffing code, but no override operation will be
* created for it, and no attempt to restore the data from linked reference either.
*
* WARNING: This flag should be used with a lot of caution, as it completely by-passes override
* system. It is currently only used for ID's names, since we cannot prevent local override to
* get a different name from the linked reference, and ID names are 'rna name property' (i.e. are
* used in overrides of collections of IDs). See also `BKE_lib_override_library_update()` where
* we deal manually with the value of that property at DNA level. */
PROPOVERRIDE_IGNORE = (1 << 2),
/*** Collections-related ***/
/** The property supports insertion (collections only). */
PROPOVERRIDE_LIBRARY_INSERTION = (1 << 10),
/**
* Only use indices to compare items in the property, never names (collections only).
*
* Useful when #StructRNA::nameproperty of the items is generated from other data
* (e.g. name of material slots is actually name of assigned material).
*/
PROPOVERRIDE_NO_PROP_NAME = (1 << 11),
};
ENUM_OPERATORS(PropertyOverrideFlag, PROPOVERRIDE_NO_PROP_NAME);
/**
* Function parameters flags.
* \warning 16bits only.
*/
enum ParameterFlag {
PARM_REQUIRED = (1 << 0),
PARM_OUTPUT = (1 << 1),
PARM_RNAPTR = (1 << 2),
/**
* This allows for non-breaking API updates,
* when adding non-critical new parameter to a callback function.
* This way, old Python code defining functions without that parameter would still work.
* WARNING: any parameter after the first PYFUNC_OPTIONAL one will be considered as optional!
* \note only for input parameters!
*/
PARM_PYFUNC_OPTIONAL = (1 << 3),
};
ENUM_OPERATORS(ParameterFlag, PARM_PYFUNC_OPTIONAL)
struct CollectionPropertyIterator;
struct Link;
typedef int (*IteratorSkipFunc)(CollectionPropertyIterator *iter, void *data);
struct ListBaseIterator {
Link *link;
int flag;
IteratorSkipFunc skip;
};
struct ArrayIterator {
char *ptr;
/** Past the last valid pointer, only for comparisons, ignores skipped values. */
char *endptr;
/** Will be freed if set. */
void *free_ptr;
int itemsize;
/**
* Array length with no skip functions applied,
* take care not to compare against index from animsys or Python indices.
*/
int length;
/**
* Optional skip function,
* when set the array as viewed by rna can contain only a subset of the members.
* this changes indices so quick array index lookups are not possible when skip function is used.
*/
IteratorSkipFunc skip;
};
struct CountIterator {
void *ptr;
int item;
};
struct CollectionPropertyIterator {
/* internal */
PointerRNA parent;
PointerRNA builtin_parent;
PropertyRNA *prop;
union {
ArrayIterator array;
ListBaseIterator listbase;
CountIterator count;
void *custom;
} internal;
int idprop;
int level;
/* external */
PointerRNA ptr;
int valid;
};
struct CollectionPointerLink {
CollectionPointerLink *next, *prev;
PointerRNA ptr;
};
/** Copy of ListBase for RNA. */
struct CollectionListBase {
CollectionPointerLink *first, *last;
};
enum RawPropertyType {
PROP_RAW_UNSET = -1,
PROP_RAW_INT, /* XXX: abused for types that are not set, eg. MFace.verts, needs fixing. */
PROP_RAW_SHORT,
PROP_RAW_CHAR,
PROP_RAW_BOOLEAN,
PROP_RAW_DOUBLE,
PROP_RAW_FLOAT,
};
struct RawArray {
void *array;
RawPropertyType type;
int len;
int stride;
};
/**
* This struct is are typically defined in arrays which define an *enum* for RNA,
* which is used by the RNA API both for user-interface and the Python API.
*/
struct EnumPropertyItem {
/** The internal value of the enum, not exposed to users. */
int value;
/**
* Note that identifiers must be unique within the array,
* by convention they're upper case with underscores for separators.
* - An empty string is used to define menu separators.
* - NULL denotes the end of the array of items.
*/
const char *identifier;
/** Optional icon, typically 'ICON_NONE' */
int icon;
/** Name displayed in the interface. */
const char *name;
/** Longer description used in the interface. */
const char *description;
};
/**
* Heading for RNA enum items (shown in the UI).
*
* The description is currently only shown in the Python documentation.
* By convention the value should be a non-empty string or NULL when there is no description
* (never an empty string).
*/
#define RNA_ENUM_ITEM_HEADING(name, description) \
{ \
0, "", 0, name, description \
}
/** Separator for RNA enum items (shown in the UI). */
#define RNA_ENUM_ITEM_SEPR \
{ \
0, "", 0, NULL, NULL \
}
/** Separator for RNA enum that begins a new column in menus (shown in the UI). */
#define RNA_ENUM_ITEM_SEPR_COLUMN RNA_ENUM_ITEM_HEADING("", NULL)
/* extended versions with PropertyRNA argument */
typedef bool (*BooleanPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop);
typedef void (*BooleanPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, bool value);
typedef void (*BooleanArrayPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop, bool *values);
typedef void (*BooleanArrayPropertySetFunc)(PointerRNA *ptr,
PropertyRNA *prop,
const bool *values);
typedef int (*IntPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop);
typedef void (*IntPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, int value);
typedef void (*IntArrayPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop, int *values);
typedef void (*IntArrayPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, const int *values);
typedef void (*IntPropertyRangeFunc)(
PointerRNA *ptr, PropertyRNA *prop, int *min, int *max, int *softmin, int *softmax);
typedef float (*FloatPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop);
typedef void (*FloatPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, float value);
typedef void (*FloatArrayPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop, float *values);
typedef void (*FloatArrayPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, const float *values);
typedef void (*FloatPropertyRangeFunc)(
PointerRNA *ptr, PropertyRNA *prop, float *min, float *max, float *softmin, float *softmax);
typedef void (*StringPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop, char *value);
typedef int (*StringPropertyLengthFunc)(PointerRNA *ptr, PropertyRNA *prop);
typedef void (*StringPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, const char *value);
struct StringPropertySearchVisitParams {
/** Text being searched for (never NULL). */
const char *text;
/** Additional information to display (optional, may be NULL). */
const char *info;
};
enum eStringPropertySearchFlag {
/**
* Used so the result of #RNA_property_string_search_flag can be used to check
* if search is supported.
*/
PROP_STRING_SEARCH_SUPPORTED = (1 << 0),
/** Items resulting from the search must be sorted. */
PROP_STRING_SEARCH_SORT = (1 << 1),
/**
* Allow members besides the ones listed to be entered.
*
* \warning disabling this options causes the search callback to run on redraw and should
* only be enabled this doesn't cause performance issues.
*/
PROP_STRING_SEARCH_SUGGESTION = (1 << 2),
};
ENUM_OPERATORS(eStringPropertySearchFlag, PROP_STRING_SEARCH_SUGGESTION)
/**
* Visit string search candidates, `text` may be freed once this callback has finished,
* so references to it should not be held.
*/
typedef void (*StringPropertySearchVisitFunc)(void *visit_user_data,
const StringPropertySearchVisitParams *params);
/**
* \param C: context, may be NULL (in this case all available items should be shown).
* \param ptr: RNA pointer.
* \param prop: RNA property. This must have it's #StringPropertyRNA.search callback set,
* to check this use `RNA_property_string_search_flag(prop) & PROP_STRING_SEARCH_SUPPORTED`.
* \param edit_text: Optionally use the string being edited by the user as a basis
* for the search results (auto-complete Python attributes for e.g.).
* \param visit_fn: This function is called with every search candidate and is typically
* responsible for storing the search results.
* \param visit_user_data: Caller defined data, passed to `visit_fn`.
*/
typedef void (*StringPropertySearchFunc)(const bContext *C,
PointerRNA *ptr,
PropertyRNA *prop,
const char *edit_text,
StringPropertySearchVisitFunc visit_fn,
void *visit_user_data);
typedef int (*EnumPropertyGetFunc)(PointerRNA *ptr, PropertyRNA *prop);
typedef void (*EnumPropertySetFunc)(PointerRNA *ptr, PropertyRNA *prop, int value);
/* same as PropEnumItemFunc */
typedef const EnumPropertyItem *(*EnumPropertyItemFunc)(bContext *C,
PointerRNA *ptr,
PropertyRNA *prop,
bool *r_free);
struct PropertyRNA;
/* Parameter List */
struct ParameterList {
/** Storage for parameters*. */
void *data;
/** Function passed at creation time. */
FunctionRNA *func;
/** Store the parameter size. */
int alloc_size;
int arg_count, ret_count;
};
struct ParameterIterator {
ParameterList *parms;
// PointerRNA funcptr; /* UNUSED */
void *data;
int size, offset;
PropertyRNA *parm;
int valid;
};
/** Mainly to avoid confusing casts. */
struct ParameterDynAlloc {
/** Important, this breaks when set to an int. */
intptr_t array_tot;
void *array;
};
/* Function */
/**
* Options affecting callback signature.
*
* Those add additional parameters at the beginning of the C callback, like that:
* <pre>
* rna_my_func([ID *_selfid],
* [<DNA_STRUCT> *self|StructRNA *type],
* [Main *bmain],
* [bContext *C],
* [ReportList *reports],
* <other RNA-defined parameters>);
* </pre>
*/
enum FunctionFlag {
/**
* Pass ID owning 'self' data
* (i.e. ptr->owner_id, might be same as self in case data is an ID...).
*/
FUNC_USE_SELF_ID = (1 << 11),
/**
* Do not pass the object (DNA struct pointer) from which it is called,
* used to define static or class functions.
*/
FUNC_NO_SELF = (1 << 0),
/** Pass RNA type, used to define class functions, only valid when #FUNC_NO_SELF is set. */
FUNC_USE_SELF_TYPE = (1 << 1),
/* Pass Main, bContext and/or ReportList. */
FUNC_USE_MAIN = (1 << 2),
FUNC_USE_CONTEXT = (1 << 3),
FUNC_USE_REPORTS = (1 << 4),
/***** Registering of Python subclasses. *****/
/**
* This function is part of the registerable class' interface,
* and can be implemented/redefined in Python.
*/
FUNC_REGISTER = (1 << 5),
/** Subclasses can choose not to implement this function. */
FUNC_REGISTER_OPTIONAL = FUNC_REGISTER | (1 << 6),
/**
* If not set, the Python function implementing this call
* is not allowed to write into data-blocks.
* Except for WindowManager and Screen currently, see rna_id_write_error() in `bpy_rna.cc`.
*/
FUNC_ALLOW_WRITE = (1 << 12),
/***** Internal flags. *****/
/** UNUSED CURRENTLY? ??? */
FUNC_BUILTIN = (1 << 7),
/** UNUSED CURRENTLY. ??? */
FUNC_EXPORT = (1 << 8),
/** Function has been defined at runtime, not statically in RNA source code. */
FUNC_RUNTIME = (1 << 9),
/**
* UNUSED CURRENTLY? Function owns its identifier and description strings,
* and has to free them when deleted.
*/
FUNC_FREE_POINTERS = (1 << 10),
};
typedef void (*CallFunc)(bContext *C, ReportList *reports, PointerRNA *ptr, ParameterList *parms);
struct FunctionRNA;
/* Struct */
enum StructFlag {
/** Indicates that this struct is an ID struct, and to use reference-counting. */
STRUCT_ID = (1 << 0),
STRUCT_ID_REFCOUNT = (1 << 1),
/** defaults on, indicates when changes in members of a StructRNA should trigger undo steps. */
STRUCT_UNDO = (1 << 2),
/* internal flags */
STRUCT_RUNTIME = (1 << 3),
/* STRUCT_GENERATED = (1 << 4), */ /* UNUSED */
STRUCT_FREE_POINTERS = (1 << 5),
/** Menus and Panels don't need properties */
STRUCT_NO_IDPROPERTIES = (1 << 6),
/** e.g. for Operator */
STRUCT_NO_DATABLOCK_IDPROPERTIES = (1 << 7),
/** for PropertyGroup which contains pointers to datablocks */
STRUCT_CONTAINS_DATABLOCK_IDPROPERTIES = (1 << 8),
/** Added to type-map #BlenderRNA.structs_map */
STRUCT_PUBLIC_NAMESPACE = (1 << 9),
/** All sub-types are added too. */
STRUCT_PUBLIC_NAMESPACE_INHERIT = (1 << 10),
/**
* When the #PointerRNA.owner_id is NULL, this signifies the property should be accessed
* without any context (the key-map UI and import/export for example).
* So accessing the property should not read from the current context to derive values/limits.
*/
STRUCT_NO_CONTEXT_WITHOUT_OWNER_ID = (1 << 11),
};
typedef int (*StructValidateFunc)(PointerRNA *ptr, void *data, bool *have_function);
typedef int (*StructCallbackFunc)(bContext *C,
PointerRNA *ptr,
FunctionRNA *func,
ParameterList *list);
typedef void (*StructFreeFunc)(void *data);
typedef StructRNA *(*StructRegisterFunc)(Main *bmain,
ReportList *reports,
void *data,
const char *identifier,
StructValidateFunc validate,
StructCallbackFunc call,
StructFreeFunc free);
/** Return true when `type` was successfully unregistered & freed. */
typedef bool (*StructUnregisterFunc)(Main *bmain, StructRNA *type);
typedef void **(*StructInstanceFunc)(PointerRNA *ptr);
struct StructRNA;
/**
* Blender RNA
*
* Root RNA data structure that lists all struct types.
*/
struct BlenderRNA;
/**
* Extending
*
* This struct must be embedded in *Type structs in
* order to make them definable through RNA.
*/
struct ExtensionRNA {
void *data;
StructRNA *srna;
StructCallbackFunc call;
StructFreeFunc free;
};
/* Primitive types. */
struct PrimitiveStringRNA {
const char *value;
};
struct PrimitiveIntRNA {
int value;
};
struct PrimitiveFloatRNA {
float value;
};
struct PrimitiveBooleanRNA {
bool value;
};
#endif /* __RNA_TYPES_H__ */