tornavis/source
Jeroen Bakker 53396816e4 Vulkan: Make Polyline Shaders Vulkan Compatible
Splitting interface stages based on the interpolation of its
attributes.

Then naming convention that have been used:

* use `interp` as instance name when using smooth interpolation
* use `interp_noperspective` when using no perpective interpolation
* use `interp_flat` when using flat interpolation

The same suffix will be added to the struct names.
The naming convention will be added to the GLSL code style and
applied to other shaders as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/111210
2023-08-17 11:31:10 +02:00
..
blender Vulkan: Make Polyline Shaders Vulkan Compatible 2023-08-17 11:31:10 +02:00
creator License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
CMakeLists.txt License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00