tornavis/source/blender/blenfont/intern/blf_internal.hh

182 lines
6.2 KiB
C++

/* SPDX-FileCopyrightText: 2009 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup blf
*/
#pragma once
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
struct FontBLF;
struct GlyphBLF;
struct GlyphCacheBLF;
struct ListBase;
struct ResultBLF;
struct rcti;
/**
* Max number of FontBLFs in memory. Take care that every font has a glyph cache per size/dpi,
* so we don't need load the same font with different size, just load one and call #BLF_size.
*/
#define BLF_MAX_FONT 64
/**
* If enabled, glyphs positions are on 64ths of a pixel. Disabled, they are on whole pixels.
*/
#define BLF_SUBPIXEL_POSITION
/**
* If enabled, glyphs are rendered at multiple horizontal subpixel positions.
*/
#define BLF_SUBPIXEL_AA
/** Maximum number of opened FT_Face objects managed by cache. 0 is default of 2. */
#define BLF_CACHE_MAX_FACES 4
/** Maximum number of opened FT_Size objects managed by cache. 0 is default of 4 */
#define BLF_CACHE_MAX_SIZES 8
/** Maximum number of bytes to use for cached data nodes. 0 is default of 200,000. */
#define BLF_CACHE_BYTES 400000
/**
* We assume square pixels at a fixed DPI of 72, scaling only the size. Therefore
* font size = points = pixels, i.e. a size of 20 will result in a 20-pixel EM square.
* Although we could use the actual monitor DPI instead, we would then have to scale
* the size to cancel that out. Other libraries like Skia use this same fixed value.
*/
#define BLF_DPI 72
/** Font array. */
extern FontBLF *global_font[BLF_MAX_FONT];
void blf_batch_draw_begin(FontBLF *font);
void blf_batch_draw();
/**
* Some font have additional file with metrics information,
* in general, the extension of the file is: `.afm` or `.pfm`
*/
char *blf_dir_metrics_search(const char *filepath);
int blf_font_init();
void blf_font_exit();
bool blf_font_id_is_valid(int fontid);
/**
* Return glyph id from char-code.
*/
uint blf_get_char_index(FontBLF *font, uint charcode);
/**
* Create an FT_Face for this font if not already existing.
*/
bool blf_ensure_face(FontBLF *font);
void blf_ensure_size(FontBLF *font);
void blf_draw_buffer__start(FontBLF *font);
void blf_draw_buffer__end();
FontBLF *blf_font_new_from_filepath(const char *filepath);
FontBLF *blf_font_new_from_mem(const char *name, const unsigned char *mem, size_t mem_size);
void blf_font_attach_from_mem(FontBLF *font, const unsigned char *mem, size_t mem_size);
/**
* Change font's output size. Returns true if successful in changing the size.
*/
bool blf_font_size(FontBLF *font, float size);
void blf_font_draw(FontBLF *font, const char *str, size_t str_len, ResultBLF *r_info);
void blf_font_draw__wrap(FontBLF *font, const char *str, size_t str_len, ResultBLF *r_info);
blender::Vector<blender::StringRef> blf_font_string_wrap(FontBLF *font,
blender::StringRef str,
int max_pixel_width);
/**
* Use fixed column width, but an utf8 character may occupy multiple columns.
*/
int blf_font_draw_mono(
FontBLF *font, const char *str, size_t str_len, int cwidth, int tab_columns);
void blf_font_draw_buffer(FontBLF *font, const char *str, size_t str_len, ResultBLF *r_info);
void blf_font_draw_buffer__wrap(FontBLF *font, const char *str, size_t str_len, ResultBLF *r_info);
size_t blf_font_width_to_strlen(
FontBLF *font, const char *str, size_t str_len, int width, int *r_width);
size_t blf_font_width_to_rstrlen(
FontBLF *font, const char *str, size_t str_len, int width, int *r_width);
void blf_font_boundbox(
FontBLF *font, const char *str, size_t str_len, rcti *r_box, ResultBLF *r_info);
void blf_font_boundbox__wrap(
FontBLF *font, const char *str, size_t str_len, rcti *r_box, ResultBLF *r_info);
void blf_font_width_and_height(FontBLF *font,
const char *str,
size_t str_len,
float *r_width,
float *r_height,
ResultBLF *r_info);
float blf_font_width(FontBLF *font, const char *str, size_t str_len, ResultBLF *r_info);
float blf_font_height(FontBLF *font, const char *str, size_t str_len, ResultBLF *r_info);
float blf_font_fixed_width(FontBLF *font);
int blf_font_height_max(FontBLF *font);
int blf_font_width_max(FontBLF *font);
int blf_font_descender(FontBLF *font);
int blf_font_ascender(FontBLF *font);
char *blf_display_name(FontBLF *font);
void blf_font_boundbox_foreach_glyph(
FontBLF *font,
const char *str,
size_t str_len,
bool (*user_fn)(const char *str, size_t str_step_ofs, const rcti *bounds, void *user_data),
void *user_data);
size_t blf_str_offset_from_cursor_position(FontBLF *font,
const char *str,
size_t str_len,
int location_x);
void blf_str_offset_to_glyph_bounds(FontBLF *font,
const char *str,
size_t str_offset,
rcti *glyph_bounds);
void blf_font_free(FontBLF *font);
GlyphCacheBLF *blf_glyph_cache_acquire(FontBLF *font);
void blf_glyph_cache_release(FontBLF *font);
void blf_glyph_cache_clear(FontBLF *font);
/**
* Create (or load from cache) a fully-rendered bitmap glyph.
*/
GlyphBLF *blf_glyph_ensure(FontBLF *font, GlyphCacheBLF *gc, uint charcode, uint8_t subpixel = 0);
#ifdef BLF_SUBPIXEL_AA
GlyphBLF *blf_glyph_ensure_subpixel(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, int32_t pen_x);
#endif
/**
* Convert a character's outlines into curves.
*/
float blf_character_to_curves(FontBLF *font,
unsigned int unicode,
ListBase *nurbsbase,
const float scale);
void blf_glyph_draw(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, int x, int y);
#ifdef WIN32
/* `blf_font_win32_compat.cc` */
# ifdef FT_FREETYPE_H
extern FT_Error FT_New_Face__win32_compat(FT_Library library,
const char *pathname,
FT_Long face_index,
FT_Face *aface);
# endif
#endif