tornavis/source/blender/blenkernel/BKE_constraint.h

374 lines
15 KiB
C

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
struct BlendDataReader;
struct BlendWriter;
struct Depsgraph;
struct ID;
struct ListBase;
struct Object;
struct Scene;
struct bConstraint;
struct bConstraintTarget;
struct bPoseChannel;
/* ---------------------------------------------------------------------------- */
#ifdef __cplusplus
extern "C" {
#endif
/* special struct for use in constraint evaluation */
typedef struct bConstraintOb {
/** to get evaluated armature. */
struct Depsgraph *depsgraph;
/** for system time, part of de-globalization, code nicer later with local time (ton) */
struct Scene *scene;
/** if pchan, then armature that it comes from, otherwise constraint owner */
struct Object *ob;
/** pose channel that owns the constraints being evaluated */
struct bPoseChannel *pchan;
/** matrix where constraints are accumulated + solved */
float matrix[4][4];
/** original matrix (before constraint solving) */
float startmat[4][4];
/** space matrix for custom object space */
float space_obj_world_matrix[4][4];
/** type of owner. */
short type;
/** rotation order for constraint owner (as defined in #eEulerRotationOrders in
* BLI_math_rotation.h) */
short rotOrder;
} bConstraintOb;
/* ---------------------------------------------------------------------------- */
/* Callback format for performing operations on ID-pointers for Constraints */
typedef void (*ConstraintIDFunc)(struct bConstraint *con,
struct ID **idpoin,
bool is_reference,
void *userdata);
/* ....... */
/**
* Constraint Type-Info (shorthand in code = `cti`):
* This struct provides function pointers for runtime, so that functions can be
* written more generally (with fewer/no special exceptions for various constraints).
*
* Callers of these functions must check that they actually point to something useful,
* as some constraints don't define some of these.
*
* WARNING:
* it is not too advisable to reorder order of members of this struct,
* as you'll have to edit quite a few #NUM_CONSTRAINT_TYPES of these
* structs.
*/
typedef struct bConstraintTypeInfo {
/* Admin/identity. */
/** CONSTRAINT_TYPE_### */
short type;
/** size in bytes of the struct */
short size;
/** name of constraint in interface */
char name[32];
/** name of struct for SDNA */
char struct_name[32];
/* data management function pointers - special handling */
/** free any data that is allocated separately (optional) */
void (*free_data)(struct bConstraint *con);
/** run the provided callback function on all the ID-blocks linked to the constraint */
void (*id_looper)(struct bConstraint *con, ConstraintIDFunc func, void *userdata);
/** copy any special data that is allocated separately (optional) */
void (*copy_data)(struct bConstraint *con, struct bConstraint *src);
/**
* Set settings for data that will be used for #bConstraint.data
* (memory already allocated using #MEM_callocN).
*/
void (*new_data)(void *cdata);
/* target handling function pointers */
/**
* For multi-target constraints: return that list;
* otherwise make a temporary list (returns number of targets).
*/
int (*get_constraint_targets)(struct bConstraint *con, struct ListBase *list);
/**
* For single-target constraints only:
* flush data back to source data, and the free memory used.
*/
void (*flush_constraint_targets)(struct bConstraint *con, struct ListBase *list, bool no_copy);
/* evaluation */
/** set the ct->matrix for the given constraint target (at the given ctime) */
void (*get_target_matrix)(struct Depsgraph *depsgraph,
struct bConstraint *con,
struct bConstraintOb *cob,
struct bConstraintTarget *ct,
float ctime);
/**
* Evaluate the constraint for the given time.
* solved as separate loop.
*/
void (*evaluate_constraint)(struct bConstraint *con,
struct bConstraintOb *cob,
struct ListBase *targets);
} bConstraintTypeInfo;
/* Function Prototypes for bConstraintTypeInfo's */
/**
* This function should always be used to get the appropriate type-info, as it
* has checks which prevent segfaults in some weird cases.
*/
const bConstraintTypeInfo *BKE_constraint_typeinfo_get(struct bConstraint *con);
/**
* This function should be used for getting the appropriate type-info when only
* a constraint type is known.
*/
const bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type);
/* ---------------------------------------------------------------------------- */
/* Constraint function prototypes */
/**
* Find the first available, non-duplicate name for a given constraint.
*/
void BKE_constraint_unique_name(struct bConstraint *con, struct ListBase *list);
/**
* Allocate and duplicate a single constraint, outside of any object/pose context.
*/
struct bConstraint *BKE_constraint_duplicate_ex(struct bConstraint *src, int flag, bool do_extern);
/**
* Add a copy of the given constraint for the given bone.
*/
struct bConstraint *BKE_constraint_copy_for_pose(struct Object *ob,
struct bPoseChannel *pchan,
struct bConstraint *src);
/**
* Add a copy of the given constraint for the given object.
*/
struct bConstraint *BKE_constraint_copy_for_object(struct Object *ob, struct bConstraint *src);
void BKE_constraints_free(struct ListBase *list);
/**
* Free all constraints from a constraint-stack.
*/
void BKE_constraints_free_ex(struct ListBase *list, bool do_id_user);
void BKE_constraints_copy(struct ListBase *dst, const struct ListBase *src, bool do_extern);
/**
* Duplicate all of the constraints in a constraint stack.
*/
void BKE_constraints_copy_ex(struct ListBase *dst,
const struct ListBase *src,
int flag,
bool do_extern);
/**
* Run the given callback on all ID-blocks in list of constraints.
*
* \param flag: the `IDWALK_` flags controlling the behavior of the foreach_id code, see
* `BKE_lib_query.hh`
*/
void BKE_constraints_id_loop(struct ListBase *list,
ConstraintIDFunc func,
const int flag,
void *userdata);
void BKE_constraint_free_data(struct bConstraint *con);
/**
* Free data of a specific constraint if it has any info.
* Be sure to run #BIK_clear_data() when freeing an IK constraint,
* unless #DAG_relations_tag_update is called.
*/
void BKE_constraint_free_data_ex(struct bConstraint *con, bool do_id_user);
bool BKE_constraint_target_uses_bbone(struct bConstraint *con, struct bConstraintTarget *ct);
/* Constraint API function prototypes */
/**
* Finds the 'active' constraint in a constraint stack.
*/
struct bConstraint *BKE_constraints_active_get(struct ListBase *list);
/**
* Set the given constraint as the active one (clearing all the others).
*/
void BKE_constraints_active_set(ListBase *list, struct bConstraint *con);
struct bConstraint *BKE_constraints_find_name(struct ListBase *list, const char *name);
/**
* Finds the constraint that owns the given target within the object.
*/
struct bConstraint *BKE_constraint_find_from_target(struct Object *ob,
struct bConstraintTarget *tgt,
struct bPoseChannel **r_pchan);
/**
* Check whether given constraint is not local (i.e. from linked data) when the object is a library
* override.
*
* \param con: May be NULL, in which case we consider it as a non-local constraint case.
*/
bool BKE_constraint_is_nonlocal_in_liboverride(const struct Object *ob,
const struct bConstraint *con);
/**
* Add new constraint for the given object.
*/
struct bConstraint *BKE_constraint_add_for_object(struct Object *ob, const char *name, short type);
/**
* Add new constraint for the given bone.
*/
struct bConstraint *BKE_constraint_add_for_pose(struct Object *ob,
struct bPoseChannel *pchan,
const char *name,
short type);
bool BKE_constraint_remove_ex(ListBase *list, struct Object *ob, struct bConstraint *con);
/**
* Remove the specified constraint from the given constraint stack.
*/
bool BKE_constraint_remove(ListBase *list, struct bConstraint *con);
/**
* Apply the specified constraint in the given constraint stack.
*/
bool BKE_constraint_apply_for_object(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct bConstraint *con);
bool BKE_constraint_apply_and_remove_for_object(struct Depsgraph *depsgraph,
struct Scene *scene,
ListBase /*bConstraint*/ *constraints,
struct Object *ob,
struct bConstraint *con);
bool BKE_constraint_apply_for_pose(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct bPoseChannel *pchan,
struct bConstraint *con);
bool BKE_constraint_apply_and_remove_for_pose(struct Depsgraph *depsgraph,
struct Scene *scene,
ListBase /*bConstraint*/ *constraints,
struct Object *ob,
struct bConstraint *con,
struct bPoseChannel *pchan);
void BKE_constraint_panel_expand(struct bConstraint *con);
/* Constraint Evaluation function prototypes */
/**
* Package an object/bone for use in constraint evaluation.
*
* This function MEM_calloc's a #bConstraintOb struct,
* that will need to be freed after evaluation.
*/
struct bConstraintOb *BKE_constraints_make_evalob(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
void *subdata,
short datatype);
/**
* Cleanup after constraint evaluation.
*/
void BKE_constraints_clear_evalob(struct bConstraintOb *cob);
/**
* This function is responsible for the correct transformations/conversions
* of a matrix from one space to another for constraint evaluation.
* For now, this is only implemented for objects and pose-channels.
*/
void BKE_constraint_mat_convertspace(struct Object *ob,
struct bPoseChannel *pchan,
struct bConstraintOb *cob,
float mat[4][4],
short from,
short to,
bool keep_scale);
/**
* This function is a relic from the prior implementations of the constraints system, when all
* constraints either had one or no targets. It used to be called during the main constraint
* solving loop, but is now only used for the remaining cases for a few constraints.
*
* None of the actual calculations of the matrices should be done here! Also, this function is
* not to be used by any new constraints, particularly any that have multiple targets.
*/
void BKE_constraint_target_matrix_get(struct Depsgraph *depsgraph,
struct Scene *scene,
struct bConstraint *con,
int index,
short ownertype,
void *ownerdata,
float mat[4][4],
float ctime);
/**
* Retrieves the list of all constraint targets, including the custom space target.
* Must be followed by a call to BKE_constraint_targets_flush to free memory.
*
* \param r_targets: Pointer to the list to be initialized with target data.
* \returns the number of targets stored in the list.
*/
int BKE_constraint_targets_get(struct bConstraint *con, struct ListBase *r_targets);
/**
* Copies changed data from the list produced by #BKE_constraint_targets_get back to the constraint
* data structures and frees memory.
*
* \param targets: List of targets filled by BKE_constraint_targets_get.
* \param no_copy: Only free memory without copying changes (read-only mode).
*/
void BKE_constraint_targets_flush(struct bConstraint *con, struct ListBase *targets, bool no_copy);
/**
* Get the list of targets required for solving a constraint.
*/
void BKE_constraint_targets_for_solving_get(struct Depsgraph *depsgraph,
struct bConstraint *con,
struct bConstraintOb *ob,
struct ListBase *targets,
float ctime);
/**
* Initialize the Custom Space matrix inside `cob` (if required by the constraint).
*
* \param cob: Constraint evaluation context (contains the matrix to be initialized).
* \param con: Constraint that is about to be evaluated.
*/
void BKE_constraint_custom_object_space_init(struct bConstraintOb *cob, struct bConstraint *con);
/**
* This function is called whenever constraints need to be evaluated. Currently, all
* constraints that can be evaluated are every time this gets run.
*
* #BKE_constraints_make_evalob and #BKE_constraints_clear_evalob should be called before and
* after running this function, to sort out cob.
*/
void BKE_constraints_solve(struct Depsgraph *depsgraph,
struct ListBase *conlist,
struct bConstraintOb *cob,
float ctime);
void BKE_constraint_blend_write(struct BlendWriter *writer, struct ListBase *conlist);
void BKE_constraint_blend_read_data(struct BlendDataReader *reader,
struct ID *id_owner,
struct ListBase *lb);
#ifdef __cplusplus
}
#endif