tornavis/source/blender/blenkernel/BKE_deform.hh

304 lines
13 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_math_vector_types.hh"
#include "BLI_offset_indices.hh"
#include "BLI_virtual_array_fwd.hh"
/** \file
* \ingroup bke
* \brief support for deformation groups and hooks.
*/
struct BlendDataReader;
struct BlendWriter;
struct ID;
struct ListBase;
struct MDeformVert;
struct MDeformWeight;
struct Object;
struct bDeformGroup;
bool BKE_id_supports_vertex_groups(const ID *id);
bool BKE_object_supports_vertex_groups(const Object *ob);
const ListBase *BKE_object_defgroup_list(const Object *ob);
ListBase *BKE_object_defgroup_list_mutable(Object *ob);
int BKE_object_defgroup_count(const Object *ob);
/**
* \note For historical reasons, the index starts at 1 rather than 0.
*/
int BKE_object_defgroup_active_index_get(const Object *ob);
/**
* \note For historical reasons, the index starts at 1 rather than 0.
*/
void BKE_object_defgroup_active_index_set(Object *ob, int new_index);
/**
* Return the ID's vertex group names.
* Supports Mesh (ME), Lattice (LT), and GreasePencil (GD) IDs.
* \return ListBase of bDeformGroup pointers.
*/
const ListBase *BKE_id_defgroup_list_get(const ID *id);
ListBase *BKE_id_defgroup_list_get_mutable(ID *id);
int BKE_id_defgroup_name_index(const ID *id, const char *name);
bool BKE_defgroup_listbase_name_find(const ListBase *defbase,
const char *name,
int *r_index,
bDeformGroup **r_group);
bool BKE_id_defgroup_name_find(const ID *id,
const char *name,
int *r_index,
bDeformGroup **r_group);
bDeformGroup *BKE_object_defgroup_new(Object *ob, const char *name);
void BKE_defgroup_copy_list(ListBase *outbase, const ListBase *inbase);
bDeformGroup *BKE_defgroup_duplicate(const bDeformGroup *ingroup);
bDeformGroup *BKE_object_defgroup_find_name(const Object *ob, const char *name);
/**
* Returns flip map for the vertex-groups of `ob`.
*
* \param use_default: How to handle cases where no symmetrical group is found.
* - false: sets these indices to -1, indicating the group should be ignored.
* - true: sets the index to its location in the array (making the group point to itself).
* Enable this for symmetrical actions which apply weight operations on symmetrical vertices
* where the symmetrical group will be used (if found), otherwise the same group is used.
*
* \return An index array `r_flip_map_num` length,
* (aligned with the list result from `BKE_id_defgroup_list_get(ob)`).
* referencing the index of the symmetrical vertex-group of a fall-back value (see `use_default`).
* The caller is responsible for freeing the array.
*/
int *BKE_object_defgroup_flip_map(const Object *ob, bool use_default, int *r_flip_map_num);
/**
* A version of #BKE_object_defgroup_flip_map that ignores locked groups.
*/
int *BKE_object_defgroup_flip_map_unlocked(const Object *ob,
bool use_default,
int *r_flip_map_num);
/**
* A version of #BKE_object_defgroup_flip_map that only takes a single group into account.
*/
int *BKE_object_defgroup_flip_map_single(const Object *ob,
bool use_default,
int defgroup,
int *r_flip_map_num);
int BKE_object_defgroup_flip_index(const Object *ob, int index, bool use_default);
int BKE_object_defgroup_name_index(const Object *ob, const char *name);
void BKE_object_defgroup_unique_name(bDeformGroup *dg, Object *ob);
MDeformWeight *BKE_defvert_find_index(const MDeformVert *dv, int defgroup);
/**
* Ensures that `dv` has a deform weight entry for the specified group (`defgroup`).
*
* \note this function is mirrored in editmesh_tools.cc, for use for edit-vertices.
*/
MDeformWeight *BKE_defvert_ensure_index(MDeformVert *dv, int defgroup);
/**
* Adds the given vertex to the specified vertex group, with given weight.
*
* \warning this does NOT check for existing, assume caller already knows its not there.
*/
void BKE_defvert_add_index_notest(MDeformVert *dv, int defgroup, float weight);
/**
* Removes the given vertex from the vertex group.
*
* \warning This function frees the given #MDeformWeight, do not use it afterward!
*/
void BKE_defvert_remove_group(MDeformVert *dvert, MDeformWeight *dw);
void BKE_defvert_clear(MDeformVert *dvert);
/**
* \return The first group index shared by both deform verts
* or -1 if none are found.
*/
int BKE_defvert_find_shared(const MDeformVert *dvert_a, const MDeformVert *dvert_b);
/**
* \return true if has no weights.
*/
bool BKE_defvert_is_weight_zero(const MDeformVert *dvert, int defgroup_tot);
void BKE_defvert_array_free_elems(MDeformVert *dvert, int totvert);
void BKE_defvert_array_free(MDeformVert *dvert, int totvert);
void BKE_defvert_array_copy(MDeformVert *dst, const MDeformVert *src, int totvert);
float BKE_defvert_find_weight(const MDeformVert *dvert, int defgroup);
/**
* Take care with this the rationale is:
* - if the object has no vertex group. act like vertex group isn't set and return 1.0.
* - if the vertex group exists but the 'defgroup' isn't found on this vertex, _still_ return 0.0.
*
* This is a bit confusing, just saves some checks from the caller.
*/
float BKE_defvert_array_find_weight_safe(const MDeformVert *dvert, int index, int defgroup);
/**
* \return The total weight in all groups marked in the selection mask.
*/
float BKE_defvert_total_selected_weight(const MDeformVert *dv,
int defbase_num,
const bool *defbase_sel);
/**
* \return The representative weight of a multi-paint group, used for
* viewport colors and actual painting.
*
* Result equal to sum of weights with auto normalize, and average otherwise.
* Value is not clamped, since painting relies on multiplication being always
* commutative with the collective weight function.
*/
float BKE_defvert_multipaint_collective_weight(const MDeformVert *dv,
int defbase_num,
const bool *defbase_sel,
int defbase_sel_num,
bool is_normalized);
/* This much unlocked weight is considered equivalent to none. */
#define VERTEX_WEIGHT_LOCK_EPSILON 1e-6f
/**
* Computes the display weight for the lock relative weight paint mode.
*
* \return weight divided by 1-locked_weight with division by zero check
*/
float BKE_defvert_calc_lock_relative_weight(float weight,
float locked_weight,
float unlocked_weight);
/**
* Computes the display weight for the lock relative weight paint mode, using weight data.
*
* \return weight divided by unlocked, or 1-locked_weight with division by zero check.
*/
float BKE_defvert_lock_relative_weight(float weight,
const MDeformVert *dv,
int defbase_num,
const bool *defbase_locked,
const bool *defbase_unlocked);
void BKE_defvert_copy(MDeformVert *dvert_dst, const MDeformVert *dvert_src);
/**
* Overwrite weights filtered by vgroup_subset.
* - do nothing if neither are set.
* - add destination weight if needed
*/
void BKE_defvert_copy_subset(MDeformVert *dvert_dst,
const MDeformVert *dvert_src,
const bool *vgroup_subset,
int vgroup_num);
/**
* Overwrite weights filtered by vgroup_subset and with mirroring specified by the flip map
* - do nothing if neither are set.
* - add destination weight if needed
*/
void BKE_defvert_mirror_subset(MDeformVert *dvert_dst,
const MDeformVert *dvert_src,
const bool *vgroup_subset,
int vgroup_num,
const int *flip_map,
int flip_map_num);
/**
* Copy an index from one #MDeformVert to another.
* - do nothing if neither are set.
* - add destination weight if needed.
*/
void BKE_defvert_copy_index(MDeformVert *dvert_dst,
int defgroup_dst,
const MDeformVert *dvert_src,
int defgroup_src);
/**
* Only sync over matching weights, don't add or remove groups
* warning, loop within loop.
*/
void BKE_defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, bool use_ensure);
/**
* be sure all flip_map values are valid
*/
void BKE_defvert_sync_mapped(MDeformVert *dvert_dst,
const MDeformVert *dvert_src,
const int *flip_map,
int flip_map_num,
bool use_ensure);
/**
* be sure all flip_map values are valid
*/
void BKE_defvert_remap(MDeformVert *dvert, const int *map, int map_len);
void BKE_defvert_flip(MDeformVert *dvert, const int *flip_map, int flip_map_num);
void BKE_defvert_flip_merged(MDeformVert *dvert, const int *flip_map, int flip_map_num);
void BKE_defvert_normalize(MDeformVert *dvert);
/**
* Same as #BKE_defvert_normalize but takes a bool array.
*/
void BKE_defvert_normalize_subset(MDeformVert *dvert, const bool *vgroup_subset, int vgroup_num);
/**
* Same as BKE_defvert_normalize() if the locked vgroup is not a member of the subset
*/
void BKE_defvert_normalize_lock_single(MDeformVert *dvert,
const bool *vgroup_subset,
int vgroup_num,
uint def_nr_lock);
/**
* Same as BKE_defvert_normalize() if no locked vgroup is a member of the subset
*/
void BKE_defvert_normalize_lock_map(MDeformVert *dvert,
const bool *vgroup_subset,
int vgroup_num,
const bool *lock_flags,
int defbase_num);
/* Utilities to 'extract' a given vgroup into a simple float array,
* for verts, but also edges/faces/loops. */
void BKE_defvert_extract_vgroup_to_vertweights(
const MDeformVert *dvert, int defgroup, int verts_num, bool invert_vgroup, float *r_weights);
/**
* The following three make basic interpolation,
* using temp vert_weights array to avoid looking up same weight several times.
*/
void BKE_defvert_extract_vgroup_to_edgeweights(const MDeformVert *dvert,
int defgroup,
int verts_num,
const blender::int2 *edges,
int edges_num,
bool invert_vgroup,
float *r_weights);
void BKE_defvert_extract_vgroup_to_loopweights(const MDeformVert *dvert,
int defgroup,
int verts_num,
const int *corner_verts,
int loops_num,
bool invert_vgroup,
float *r_weights);
void BKE_defvert_extract_vgroup_to_faceweights(const MDeformVert *dvert,
int defgroup,
int verts_num,
const int *corner_verts,
int loops_num,
blender::OffsetIndices<int> faces,
bool invert_vgroup,
float *r_weights);
void BKE_defvert_weight_to_rgb(float r_rgb[3], float weight);
void BKE_defvert_blend_write(BlendWriter *writer, int count, const MDeformVert *dvlist);
void BKE_defvert_blend_read(BlendDataReader *reader, int count, MDeformVert *mdverts);
void BKE_defbase_blend_write(BlendWriter *writer, const ListBase *defbase);
namespace blender::bke {
VArray<float> varray_for_deform_verts(Span<MDeformVert> dverts, int defgroup_index);
VMutableArray<float> varray_for_mutable_deform_verts(MutableSpan<MDeformVert> dverts,
int defgroup_index);
void remove_defgroup_index(MutableSpan<MDeformVert> dverts, int defgroup_index);
void gather_deform_verts(Span<MDeformVert> src, Span<int> indices, MutableSpan<MDeformVert> dst);
void gather_deform_verts(Span<MDeformVert> src,
const IndexMask &indices,
MutableSpan<MDeformVert> dst);
} // namespace blender::bke