tornavis/source/blender/blenkernel/BKE_node_enum.hh

50 lines
1.0 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <string>
#include "BLI_implicit_sharing.hh"
#include "BLI_vector.hh"
namespace blender::bke {
/* Flags for #bNodeSocketValueMenu. */
enum NodeSocketValueMenuRuntimeFlag {
/* Socket has conflicting menu connections and cannot resolve items. */
NODE_MENU_ITEMS_CONFLICT = (1 << 0),
};
/* -------------------------------------------------------------------- */
/** \name Runtime enum items list.
* \{ */
/**
* Runtime copy of #NodeEnumItem for use in #RuntimeNodeEnumItems.
*/
struct RuntimeNodeEnumItem {
std::string name;
std::string description;
/* Immutable unique identifier. */
int identifier;
};
/**
* Shared immutable list of enum items.
* These are owned by a node and can be referenced by node sockets.
*/
struct RuntimeNodeEnumItems : ImplicitSharingMixin {
Vector<RuntimeNodeEnumItem> items;
void delete_self() override
{
delete this;
}
};
/** \} */
} // namespace blender::bke