tornavis/source/blender/blenkernel/BKE_pointcache.h

414 lines
12 KiB
C

/* SPDX-FileCopyrightText: 2006 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
#include "DNA_boid_types.h" /* for #BoidData */
#include "DNA_pointcache_types.h" /* for #BPHYS_TOT_DATA */
#include <stdio.h> /* for #FILE */
#ifdef __cplusplus
extern "C" {
#endif
/* Point cache clearing option, for BKE_ptcache_id_clear, before
* and after are non-inclusive (they won't remove the cfra) */
#define PTCACHE_CLEAR_ALL 0
#define PTCACHE_CLEAR_FRAME 1
#define PTCACHE_CLEAR_BEFORE 2
#define PTCACHE_CLEAR_AFTER 3
/* Point cache reset options */
#define PTCACHE_RESET_DEPSGRAPH 0
#define PTCACHE_RESET_BAKED 1
#define PTCACHE_RESET_OUTDATED 2
// #define PTCACHE_RESET_FREE 3 /*UNUSED*/
/* Add the blend-file name after `blendcache_`. */
#define PTCACHE_EXT ".bphys"
#define PTCACHE_PATH "blendcache_"
/* File open options, for BKE_ptcache_file_open */
#define PTCACHE_FILE_READ 0
#define PTCACHE_FILE_WRITE 1
#define PTCACHE_FILE_UPDATE 2
/* PTCacheID types */
#define PTCACHE_TYPE_SOFTBODY 0
#define PTCACHE_TYPE_PARTICLES 1
#define PTCACHE_TYPE_CLOTH 2
#define PTCACHE_TYPE_SMOKE_DOMAIN 3
#define PTCACHE_TYPE_SMOKE_HIGHRES 4
#define PTCACHE_TYPE_DYNAMICPAINT 5
#define PTCACHE_TYPE_RIGIDBODY 6
/* high bits reserved for flags that need to be stored in file */
#define PTCACHE_TYPEFLAG_COMPRESS (1 << 16)
#define PTCACHE_TYPEFLAG_EXTRADATA (1 << 17)
#define PTCACHE_TYPEFLAG_TYPEMASK 0x0000FFFF
#define PTCACHE_TYPEFLAG_FLAGMASK 0xFFFF0000
/* PTCache read return code */
#define PTCACHE_READ_EXACT 1
#define PTCACHE_READ_INTERPOLATED 2
#define PTCACHE_READ_OLD 3
/* Structs */
struct BlendDataReader;
struct BlendWriter;
struct ClothModifierData;
struct DynamicPaintSurface;
struct FluidModifierData;
struct ListBase;
struct Main;
struct Object;
struct ParticleKey;
struct ParticleSystem;
struct PointCache;
struct RigidBodyWorld;
struct Scene;
struct SoftBody;
struct ViewLayer;
/* temp structure for read/write */
typedef struct PTCacheData {
unsigned int index;
float loc[3];
float vel[3];
float rot[4];
float ave[3];
float size;
float times[3];
struct BoidData boids;
} PTCacheData;
typedef struct PTCacheFile {
FILE *fp;
int frame, old_format;
unsigned int totpoint, type;
unsigned int data_types, flag;
struct PTCacheData data;
void *cur[BPHYS_TOT_DATA];
} PTCacheFile;
#define PTCACHE_VEL_PER_SEC 1
enum {
PTCACHE_FILE_PTCACHE = 0,
};
typedef struct PTCacheID {
struct PTCacheID *next, *prev;
struct Scene *scene;
struct ID *owner_id;
void *calldata;
unsigned int type, file_type;
unsigned int stack_index;
unsigned int flag;
unsigned int default_step;
unsigned int max_step;
/** flags defined in `DNA_object_force_types.h`. */
unsigned int data_types, info_types;
/** Copies point data to cache data. */
int (*write_point)(int index, void *calldata, void **data, int cfra);
/** Copies cache data to point data. */
void (*read_point)(int index, void *calldata, void **data, float cfra, const float *old_data);
/** Interpolated between previously read point data and cache data. */
void (*interpolate_point)(int index,
void *calldata,
void **data,
float cfra,
float cfra1,
float cfra2,
const float *old_data);
/** Copies point data to cache data. */
int (*write_stream)(PTCacheFile *pf, void *calldata);
/** Copies cache data to point data. */
int (*read_stream)(PTCacheFile *pf, void *calldata);
/** Copies custom #PTCacheMem::extradata to cache data. */
void (*write_extra_data)(void *calldata, struct PTCacheMem *pm, int cfra);
/** Copies custom #PTCacheMem::extradata to cache data. */
void (*read_extra_data)(void *calldata, struct PTCacheMem *pm, float cfra);
/** Copies custom #PTCacheMem::extradata to cache data */
void (*interpolate_extra_data)(
void *calldata, struct PTCacheMem *pm, float cfra, float cfra1, float cfra2);
/**
* Total number of simulated points
* (the `cfra` parameter is just for using same function pointer with `totwrite`).
*/
int (*totpoint)(void *calldata, int cfra);
/** Report error if number of points does not match */
void (*error)(const struct ID *owner_id, void *calldata, const char *message);
/** Number of points written for current cache frame. */
int (*totwrite)(void *calldata, int cfra);
int (*write_header)(PTCacheFile *pf);
int (*read_header)(PTCacheFile *pf);
struct PointCache *cache;
/** Used for setting the current cache from `ptcaches` list. */
struct PointCache **cache_ptr;
struct ListBase *ptcaches;
} PTCacheID;
typedef struct PTCacheBaker {
struct Main *bmain;
struct Scene *scene;
struct ViewLayer *view_layer;
struct Depsgraph *depsgraph;
bool bake;
bool render;
bool anim_init;
int quick_step;
struct PTCacheID pid;
void (*update_progress)(void *data, float progress, int *cancel);
void *bake_job;
} PTCacheBaker;
/* PTCacheEditKey->flag */
#define PEK_SELECT 1
#define PEK_TAG 2
#define PEK_HIDE 4
#define PEK_USE_WCO 8
typedef struct PTCacheEditKey {
float *co;
float *vel;
float *rot;
float *time;
float world_co[3];
float ftime;
float length;
short flag;
} PTCacheEditKey;
/* PTCacheEditPoint->flag */
#define PEP_TAG 1
#define PEP_EDIT_RECALC 2
#define PEP_TRANSFORM 4
#define PEP_HIDE 8
typedef struct PTCacheEditPoint {
struct PTCacheEditKey *keys;
int totkey;
short flag;
} PTCacheEditPoint;
typedef struct PTCacheUndo {
struct PTCacheEditPoint *points;
/* particles stuff */
struct ParticleData *particles;
struct KDTree_3d *emitter_field;
float *emitter_cosnos;
int psys_flag;
/* cache stuff */
struct ListBase mem_cache;
int totpoint;
size_t undo_size;
} PTCacheUndo;
enum {
/* Modifier stack got evaluated during particle edit mode, need to copy
* new evaluated particles to the edit struct.
*/
PT_CACHE_EDIT_UPDATE_PARTICLE_FROM_EVAL = (1 << 0),
};
typedef struct PTCacheEdit {
int flags;
PTCacheEditPoint *points;
struct PTCacheID pid;
/* particles stuff */
struct ParticleSystem *psys;
struct ParticleSystem *psys_eval;
struct ParticleSystemModifierData *psmd;
struct ParticleSystemModifierData *psmd_eval;
struct KDTree_3d *emitter_field;
/** Local-space face centers and normals (average of its verts), from the derived mesh. */
float *emitter_cosnos;
int *mirror_cache;
struct ParticleCacheKey **pathcache; /* path cache (runtime) */
ListBase pathcachebufs;
int totpoint, totframes, totcached, edited;
} PTCacheEdit;
void BKE_ptcache_make_particle_key(struct ParticleKey *key, int index, void **data, float time);
/**************** Creating ID's ****************************/
void BKE_ptcache_id_from_softbody(PTCacheID *pid, struct Object *ob, struct SoftBody *sb);
void BKE_ptcache_id_from_particles(PTCacheID *pid, struct Object *ob, struct ParticleSystem *psys);
void BKE_ptcache_id_from_cloth(PTCacheID *pid, struct Object *ob, struct ClothModifierData *clmd);
/**
* The fluid modifier does not actually use this anymore, but some parts of Blender expect that it
* still has a point cache currently. For example, the fluid modifier uses
* #DEG_add_collision_relations, which internally creates relations with the point cache.
*/
void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct FluidModifierData *fmd);
void BKE_ptcache_id_from_dynamicpaint(PTCacheID *pid,
struct Object *ob,
struct DynamicPaintSurface *surface);
void BKE_ptcache_id_from_rigidbody(PTCacheID *pid, struct Object *ob, struct RigidBodyWorld *rbw);
/**
* \param ob: Optional, may be NULL.
* \param scene: Optional may be NULL.
*/
PTCacheID BKE_ptcache_id_find(struct Object *ob, struct Scene *scene, struct PointCache *cache);
void BKE_ptcache_ids_from_object(struct ListBase *lb,
struct Object *ob,
struct Scene *scene,
int duplis);
/****************** Query functions ****************************/
/**
* Check whether object has a point cache.
*/
bool BKE_ptcache_object_has(struct Scene *scene, struct Object *ob, int duplis);
/************ ID specific functions ************************/
void BKE_ptcache_id_clear(PTCacheID *id, int mode, unsigned int cfra);
bool BKE_ptcache_id_exist(PTCacheID *id, int cfra);
int BKE_ptcache_id_reset(struct Scene *scene, PTCacheID *id, int mode);
void BKE_ptcache_id_time(PTCacheID *pid,
struct Scene *scene,
float cfra,
int *startframe,
int *endframe,
float *timescale);
int BKE_ptcache_object_reset(struct Scene *scene, struct Object *ob, int mode);
void BKE_ptcache_update_info(PTCacheID *pid);
/*********** General cache reading/writing ******************/
/**
* Size of cache data type.
*/
int BKE_ptcache_data_size(int data_type);
/**
* Is point with index in memory cache?
* Check to see if point number "index" is in `pm` (uses binary search for index data).
*/
int BKE_ptcache_mem_index_find(struct PTCacheMem *pm, unsigned int index);
/* Memory cache read/write helpers. */
void BKE_ptcache_mem_pointers_init(struct PTCacheMem *pm, void *cur[BPHYS_TOT_DATA]);
void BKE_ptcache_mem_pointers_incr(void *cur[BPHYS_TOT_DATA]);
int BKE_ptcache_mem_pointers_seek(int point_index,
struct PTCacheMem *pm,
void *cur[BPHYS_TOT_DATA]);
/**
* Main cache reading call which reads cache from disk or memory.
* Possible to get old or interpolated result.
*/
int BKE_ptcache_read(PTCacheID *pid, float cfra, bool no_extrapolate_old);
/**
* Main cache writing call.
* Writes cache to disk or memory.
*/
int BKE_ptcache_write(PTCacheID *pid, unsigned int cfra);
/******************* Allocate & free ***************/
struct PointCache *BKE_ptcache_add(struct ListBase *ptcaches);
void BKE_ptcache_free_mem(struct ListBase *mem_cache);
void BKE_ptcache_free(struct PointCache *cache);
void BKE_ptcache_free_list(struct ListBase *ptcaches);
/** Returns first point cache. */
struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new,
const struct ListBase *ptcaches_old,
int flag);
/********************** Baking *********************/
/**
* Bakes cache with cache_step sized jumps in time, not accurate but very fast.
*/
void BKE_ptcache_quick_cache_all(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer);
/**
* Bake cache or simulate to current frame with settings defined in the baker.
* if bake is not given run simulations to current frame.
*/
void BKE_ptcache_bake(struct PTCacheBaker *baker);
/**
* Convert disk cache to memory cache.
*/
void BKE_ptcache_disk_to_mem(struct PTCacheID *pid);
/**
* Convert memory cache to disk cache.
*/
void BKE_ptcache_mem_to_disk(struct PTCacheID *pid);
/**
* Convert disk cache to memory cache and vice versa. Clears the cache that was converted.
*/
void BKE_ptcache_toggle_disk_cache(struct PTCacheID *pid);
/**
* Rename all disk cache files with a new name. Doesn't touch the actual content of the files.
*/
void BKE_ptcache_disk_cache_rename(struct PTCacheID *pid,
const char *name_src,
const char *name_dst);
/**
* Loads simulation from external (disk) cache files.
*/
void BKE_ptcache_load_external(struct PTCacheID *pid);
/**
* Set correct flags after successful simulation step.
*/
void BKE_ptcache_validate(struct PointCache *cache, int framenr);
/**
* Set correct flags after unsuccessful simulation step.
*/
void BKE_ptcache_invalidate(struct PointCache *cache);
/********************** .blend File I/O *********************/
void BKE_ptcache_blend_write(struct BlendWriter *writer, struct ListBase *ptcaches);
void BKE_ptcache_blend_read_data(struct BlendDataReader *reader,
struct ListBase *ptcaches,
struct PointCache **ocache,
int force_disk);
#ifdef __cplusplus
}
#endif