tornavis/source/blender/blenlib/BLI_endian_switch_inline.h

85 lines
1.9 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
/* only include from header */
#ifndef __BLI_ENDIAN_SWITCH_H__
# error "this file isn't to be directly included"
#endif
/** \file
* \ingroup bli
*/
/* NOTE: using a temp char to switch endian is a lot slower,
* use bit shifting instead. */
/* *** 16 *** */
BLI_INLINE void BLI_endian_switch_int16(short *val)
{
BLI_endian_switch_uint16((unsigned short *)val);
}
BLI_INLINE void BLI_endian_switch_uint16(unsigned short *val)
{
#ifdef __GNUC__
*val = __builtin_bswap16(*val);
#else
unsigned short tval = *val;
*val = (tval >> 8) | (tval << 8);
#endif
}
/* *** 32 *** */
BLI_INLINE void BLI_endian_switch_int32(int *val)
{
BLI_endian_switch_uint32((unsigned int *)val);
}
BLI_INLINE void BLI_endian_switch_uint32(unsigned int *val)
{
#ifdef __GNUC__
*val = __builtin_bswap32(*val);
#else
unsigned int tval = *val;
*val = ((tval >> 24)) | ((tval << 8) & 0x00ff0000) | ((tval >> 8) & 0x0000ff00) | ((tval << 24));
#endif
}
BLI_INLINE void BLI_endian_switch_float(float *val)
{
BLI_endian_switch_uint32((unsigned int *)val);
}
/* *** 64 *** */
BLI_INLINE void BLI_endian_switch_int64(int64_t *val)
{
BLI_endian_switch_uint64((uint64_t *)val);
}
BLI_INLINE void BLI_endian_switch_uint64(uint64_t *val)
{
#ifdef __GNUC__
*val = __builtin_bswap64(*val);
#else
uint64_t tval = *val;
*val = ((tval >> 56)) | ((tval << 40) & 0x00ff000000000000ll) |
((tval << 24) & 0x0000ff0000000000ll) | ((tval << 8) & 0x000000ff00000000ll) |
((tval >> 8) & 0x00000000ff000000ll) | ((tval >> 24) & 0x0000000000ff0000ll) |
((tval >> 40) & 0x000000000000ff00ll) | ((tval << 56));
#endif
}
BLI_INLINE void BLI_endian_switch_double(double *val)
{
BLI_endian_switch_uint64((uint64_t *)val);
}
#ifdef __cplusplus
}
#endif