tornavis/source/blender/bmesh/operators/bmo_edgenet.cc

246 lines
6.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bmesh
*
* Edge-Net for filling in open edge-loops.
*/
#include "MEM_guardedalloc.h"
#include "BLI_math_vector.h"
#include "BLI_vector.hh"
#include "bmesh.hh"
#include "bmesh_tools.hh"
#include "intern/bmesh_operators_private.hh" /* own include */
using blender::Vector;
#define EDGE_MARK 1
#define EDGE_VIS 2
#define ELE_NEW 1
void bmo_edgenet_fill_exec(BMesh *bm, BMOperator *op)
{
BMOperator op_attr;
BMOIter siter;
BMFace *f;
const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr");
const bool use_smooth = BMO_slot_bool_get(op->slots_in, "use_smooth");
// const int sides = BMO_slot_int_get(op->slots_in, "sides");
if (!bm->totvert || !bm->totedge) {
return;
}
BM_mesh_elem_hflag_disable_all(bm, BM_EDGE, BM_ELEM_TAG, false);
BMO_slot_buffer_hflag_enable(bm, op->slots_in, "edges", BM_EDGE, BM_ELEM_TAG, false);
BM_mesh_elem_hflag_disable_all(bm, BM_FACE, BM_ELEM_TAG, false);
BM_mesh_edgenet(bm, true, true); /* TODO: sides. */
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
BMO_ITER (f, &siter, op->slots_out, "faces.out", BM_FACE) {
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
}
/* normals are zero'd */
BM_face_normal_update(f);
}
/* --- Attribute Fill --- */
/* may as well since we have the faces already in a buffer */
BMO_op_initf(bm,
&op_attr,
op->flag,
"face_attribute_fill faces=%S use_normals=%b use_data=%b",
op,
"faces.out",
true,
true);
BMO_op_exec(bm, &op_attr);
/* check if some faces couldn't be touched */
if (BMO_slot_buffer_len(op_attr.slots_out, "faces_fail.out")) {
BMO_op_callf(bm, op->flag, "recalc_face_normals faces=%S", &op_attr, "faces_fail.out");
}
BMO_op_finish(bm, &op_attr);
}
static BMEdge *edge_next(BMesh *bm, BMEdge *e)
{
BMIter iter;
BMEdge *e2;
int i;
for (i = 0; i < 2; i++) {
BM_ITER_ELEM (e2, &iter, i ? e->v2 : e->v1, BM_EDGES_OF_VERT) {
if (BMO_edge_flag_test(bm, e2, EDGE_MARK) &&
(BMO_edge_flag_test(bm, e2, EDGE_VIS) == false) && (e2 != e))
{
return e2;
}
}
}
return nullptr;
}
void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
{
BMOIter siter;
BMEdge *e;
bool ok = true;
int i, count;
BMO_slot_buffer_flag_enable(bm, op->slots_in, "edges", BM_EDGE, EDGE_MARK);
/* validate that each edge has at most one other tagged edge in the
* disk cycle around each of its vertices */
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
for (i = 0; i < 2; i++) {
count = BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, (i ? e->v2 : e->v1), EDGE_MARK, true);
if (count > 2) {
ok = false;
break;
}
}
if (!ok) {
break;
}
}
/* we don't have valid edge layouts, return */
if (!ok) {
return;
}
Vector<BMEdge *> edges1;
Vector<BMEdge *> edges2;
Vector<BMEdge *> *edges;
/* find connected loops within the input edge */
count = 0;
while (true) {
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
if (!BMO_edge_flag_test(bm, e, EDGE_VIS)) {
if (BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, e->v1, EDGE_MARK, true) == 1 ||
BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, e->v2, EDGE_MARK, true) == 1)
{
break;
}
}
}
if (!e) {
break;
}
if (!count) {
edges = &edges1;
}
else if (count == 1) {
edges = &edges2;
}
else {
break;
}
i = 0;
while (e) {
BMO_edge_flag_enable(bm, e, EDGE_VIS);
edges->append(e);
e = edge_next(bm, e);
i++;
}
count++;
}
if (edges1.size() > 2 && BM_edge_share_vert_check(edges1.first(), edges1.last())) {
if (edges2.size() > 2 && BM_edge_share_vert_check(edges2.first(), edges2.last())) {
return;
}
edges1 = edges2;
edges2.clear();
}
if (edges2.size() > 2 && BM_edge_share_vert_check(edges2.first(), edges2.last())) {
edges2.clear();
}
/* two unconnected loops, connect the */
if (!edges1.is_empty() && !edges2.is_empty()) {
BMVert *v1, *v2, *v3, *v4;
float dvec1[3];
float dvec2[3];
if (edges1.size() == 1) {
v1 = edges1[0]->v1;
v2 = edges1[0]->v2;
}
else {
v1 = BM_vert_in_edge(edges1[1], edges1[0]->v1) ? edges1[0]->v2 : edges1[0]->v1;
i = edges1.size() - 1;
v2 = BM_vert_in_edge(edges1[i - 1], edges1[i]->v1) ? edges1[i]->v2 : edges1[i]->v1;
}
if (edges2.size() == 1) {
v3 = edges2[0]->v1;
v4 = edges2[0]->v2;
}
else {
v3 = BM_vert_in_edge(edges2[1], edges2[0]->v1) ? edges2[0]->v2 : edges2[0]->v1;
i = edges2.size() - 1;
v4 = BM_vert_in_edge(edges2[i - 1], edges2[i]->v1) ? edges2[i]->v2 : edges2[i]->v1;
}
/* if there is ever bow-tie quads between two edges the problem is here! #30367. */
#if 0
normal_tri_v3(dvec1, v1->co, v2->co, v4->co);
normal_tri_v3(dvec2, v1->co, v4->co, v3->co);
#else
{
/* Save some CPU cycles and skip the `sqrt` and 1 subtraction. */
float a1[3], a2[3], a3[3];
sub_v3_v3v3(a1, v1->co, v2->co);
sub_v3_v3v3(a2, v1->co, v4->co);
sub_v3_v3v3(a3, v1->co, v3->co);
cross_v3_v3v3(dvec1, a1, a2);
cross_v3_v3v3(dvec2, a2, a3);
}
#endif
if (dot_v3v3(dvec1, dvec2) < 0.0f) {
std::swap(v3, v4);
}
e = BM_edge_create(bm, v1, v3, nullptr, BM_CREATE_NO_DOUBLE);
BMO_edge_flag_enable(bm, e, ELE_NEW);
e = BM_edge_create(bm, v2, v4, nullptr, BM_CREATE_NO_DOUBLE);
BMO_edge_flag_enable(bm, e, ELE_NEW);
}
else if (!edges1.is_empty()) {
BMVert *v1, *v2;
if (edges1.size() > 1) {
v1 = BM_vert_in_edge(edges1[1], edges1[0]->v1) ? edges1[0]->v2 : edges1[0]->v1;
i = edges1.size() - 1;
v2 = BM_vert_in_edge(edges1[i - 1], edges1[i]->v1) ? edges1[i]->v2 : edges1[i]->v1;
e = BM_edge_create(bm, v1, v2, nullptr, BM_CREATE_NO_DOUBLE);
BMO_edge_flag_enable(bm, e, ELE_NEW);
}
}
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_NEW);
}