tornavis/source/blender/compositor/nodes/COM_BlurNode.cc

133 lines
4.8 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_BlurNode.h"
#include "COM_FastGaussianBlurOperation.h"
#include "COM_GammaCorrectOperation.h"
#include "COM_GaussianAlphaBlurBaseOperation.h"
#include "COM_GaussianBlurBaseOperation.h"
#include "COM_GaussianBokehBlurOperation.h"
#include "COM_MathBaseOperation.h"
#include "COM_SetValueOperation.h"
namespace blender::compositor {
BlurNode::BlurNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void BlurNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
const bNode *editor_node = this->get_bnode();
const NodeBlurData *data = (const NodeBlurData *)editor_node->storage;
NodeInput *input_size_socket = this->get_input_socket(1);
bool connected_size_socket = input_size_socket->is_linked();
const float size = this->get_input_socket(1)->get_editor_value_float();
const bool extend_bounds = (editor_node->custom1 & CMP_NODEFLAG_BLUR_EXTEND_BOUNDS) != 0;
eCompositorQuality quality = context.get_quality();
NodeOperation *input_operation = nullptr, *output_operation = nullptr;
if (data->filtertype == R_FILTER_FAST_GAUSS) {
FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation();
operationfgb->set_data(data);
operationfgb->set_extend_bounds(extend_bounds);
converter.add_operation(operationfgb);
converter.map_input_socket(get_input_socket(1), operationfgb->get_input_socket(1));
input_operation = operationfgb;
output_operation = operationfgb;
}
else if (editor_node->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) {
MathAddOperation *clamp = new MathAddOperation();
SetValueOperation *zero = new SetValueOperation();
zero->set_value(0.0f);
clamp->set_use_clamp(true);
converter.add_operation(clamp);
converter.add_operation(zero);
converter.map_input_socket(get_input_socket(1), clamp->get_input_socket(0));
converter.add_link(zero->get_output_socket(), clamp->get_input_socket(1));
GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
operation->set_data(data);
operation->set_quality(quality);
operation->set_extend_bounds(extend_bounds);
converter.add_operation(operation);
converter.add_link(clamp->get_output_socket(), operation->get_input_socket(1));
output_operation = operation;
input_operation = operation;
}
else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
operationx->set_data(data);
operationx->set_quality(quality);
operationx->set_extend_bounds(extend_bounds);
converter.add_operation(operationx);
converter.map_input_socket(get_input_socket(1), operationx->get_input_socket(1));
GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
operationy->set_data(data);
operationy->set_quality(quality);
operationy->set_extend_bounds(extend_bounds);
converter.add_operation(operationy);
converter.map_input_socket(get_input_socket(1), operationy->get_input_socket(1));
converter.add_link(operationx->get_output_socket(), operationy->get_input_socket(0));
if (!connected_size_socket) {
operationx->set_size(size);
operationy->set_size(size);
}
input_operation = operationx;
output_operation = operationy;
}
else {
GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
operation->set_data(data);
operation->set_quality(quality);
operation->set_extend_bounds(extend_bounds);
converter.add_operation(operation);
converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1));
if (!connected_size_socket) {
operation->set_size(size);
}
input_operation = operation;
output_operation = operation;
}
if (data->gamma) {
GammaCorrectOperation *correct = new GammaCorrectOperation();
GammaUncorrectOperation *inverse = new GammaUncorrectOperation();
converter.add_operation(correct);
converter.add_operation(inverse);
converter.map_input_socket(get_input_socket(0), correct->get_input_socket(0));
converter.add_link(correct->get_output_socket(), input_operation->get_input_socket(0));
converter.add_link(output_operation->get_output_socket(), inverse->get_input_socket(0));
converter.map_output_socket(get_output_socket(), inverse->get_output_socket());
converter.add_preview(inverse->get_output_socket());
}
else {
converter.map_input_socket(get_input_socket(0), input_operation->get_input_socket(0));
converter.map_output_socket(get_output_socket(), output_operation->get_output_socket());
converter.add_preview(output_operation->get_output_socket());
}
}
} // namespace blender::compositor