tornavis/source/blender/compositor/nodes/COM_ColorRampNode.cc

40 lines
1.3 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_ColorRampNode.h"
#include "COM_ColorRampOperation.h"
#include "COM_ConvertOperation.h"
namespace blender::compositor {
ColorRampNode::ColorRampNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void ColorRampNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
NodeInput *input_socket = this->get_input_socket(0);
NodeOutput *output_socket = this->get_output_socket(0);
NodeOutput *output_socket_alpha = this->get_output_socket(1);
const bNode *editor_node = this->get_bnode();
ColorRampOperation *operation = new ColorRampOperation();
operation->set_color_band((ColorBand *)editor_node->storage);
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
SeparateChannelOperation *operation2 = new SeparateChannelOperation();
operation2->set_channel(3);
converter.add_operation(operation2);
converter.add_link(operation->get_output_socket(), operation2->get_input_socket(0));
converter.map_output_socket(output_socket_alpha, operation2->get_output_socket());
}
} // namespace blender::compositor