tornavis/source/blender/compositor/nodes/COM_DefocusNode.cc

135 lines
5.2 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "DNA_scene_types.h"
#include "BKE_camera.h"
#include "COM_BokehImageOperation.h"
#include "COM_ConvertDepthToRadiusOperation.h"
#include "COM_DefocusNode.h"
#include "COM_FastGaussianBlurOperation.h"
#include "COM_GammaCorrectOperation.h"
#include "COM_MathBaseOperation.h"
#include "COM_SetValueOperation.h"
#include "COM_VariableSizeBokehBlurOperation.h"
namespace blender::compositor {
DefocusNode::DefocusNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void DefocusNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
const bNode *node = this->get_bnode();
const NodeDefocus *data = (const NodeDefocus *)node->storage;
NodeOperation *radius_operation;
if (data->no_zbuf) {
MathMultiplyOperation *multiply = new MathMultiplyOperation();
SetValueOperation *multiplier = new SetValueOperation();
multiplier->set_value(data->scale);
SetValueOperation *max_radius = new SetValueOperation();
max_radius->set_value(data->maxblur);
MathMinimumOperation *minimize = new MathMinimumOperation();
converter.add_operation(multiply);
converter.add_operation(multiplier);
converter.add_operation(max_radius);
converter.add_operation(minimize);
converter.map_input_socket(get_input_socket(1), multiply->get_input_socket(0));
converter.add_link(multiplier->get_output_socket(), multiply->get_input_socket(1));
converter.add_link(multiply->get_output_socket(), minimize->get_input_socket(0));
converter.add_link(max_radius->get_output_socket(), minimize->get_input_socket(1));
radius_operation = minimize;
}
else {
ConvertDepthToRadiusOperation *radius_op = new ConvertDepthToRadiusOperation();
radius_op->set_data(data);
radius_op->set_scene(get_scene(context));
converter.add_operation(radius_op);
converter.map_input_socket(get_input_socket(1), radius_op->get_input_socket(0));
converter.map_input_socket(get_input_socket(0), radius_op->get_input_socket(1));
GaussianXBlurOperation *blur_x_operation = new GaussianXBlurOperation();
converter.add_operation(blur_x_operation);
converter.add_link(radius_op->get_output_socket(), blur_x_operation->get_input_socket(0));
GaussianYBlurOperation *blur_y_operation = new GaussianYBlurOperation();
converter.add_operation(blur_y_operation);
converter.add_link(blur_x_operation->get_output_socket(),
blur_y_operation->get_input_socket(0));
MathMinimumOperation *minimum_operation = new MathMinimumOperation();
converter.add_operation(minimum_operation);
converter.add_link(blur_y_operation->get_output_socket(),
minimum_operation->get_input_socket(0));
converter.add_link(radius_op->get_output_socket(), minimum_operation->get_input_socket(1));
radius_op->set_blur_x_operation(blur_x_operation);
radius_op->set_blur_y_operation(blur_y_operation);
radius_operation = minimum_operation;
}
NodeBokehImage *bokehdata = new NodeBokehImage();
bokehdata->angle = data->rotation;
bokehdata->rounding = 0.0f;
bokehdata->flaps = data->bktype;
if (data->bktype < 3) {
bokehdata->flaps = 5;
bokehdata->rounding = 1.0f;
}
bokehdata->catadioptric = 0.0f;
bokehdata->lensshift = 0.0f;
BokehImageOperation *bokeh = new BokehImageOperation();
bokeh->set_data(bokehdata);
bokeh->set_resolution(math::ceil(data->maxblur) * 2 + 1);
bokeh->delete_data_on_finish();
converter.add_operation(bokeh);
SetValueOperation *bounding_box_operation = new SetValueOperation();
bounding_box_operation->set_value(1.0f);
converter.add_operation(bounding_box_operation);
VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
operation->set_quality(eCompositorQuality::High);
operation->set_max_blur(data->maxblur);
operation->set_threshold(0.0f);
converter.add_operation(operation);
converter.add_link(bokeh->get_output_socket(), operation->get_input_socket(1));
converter.add_link(radius_operation->get_output_socket(), operation->get_input_socket(2));
converter.add_link(bounding_box_operation->get_output_socket(), operation->get_input_socket(3));
if (data->gamco) {
GammaCorrectOperation *correct = new GammaCorrectOperation();
converter.add_operation(correct);
GammaUncorrectOperation *inverse = new GammaUncorrectOperation();
converter.add_operation(inverse);
converter.map_input_socket(get_input_socket(0), correct->get_input_socket(0));
converter.add_link(correct->get_output_socket(), operation->get_input_socket(0));
converter.add_link(operation->get_output_socket(), inverse->get_input_socket(0));
converter.map_output_socket(get_output_socket(), inverse->get_output_socket());
}
else {
converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
converter.map_output_socket(get_output_socket(), operation->get_output_socket());
}
}
const Scene *DefocusNode::get_scene(const CompositorContext &context) const
{
return get_bnode()->id ? reinterpret_cast<Scene *>(get_bnode()->id) : context.get_scene();
}
} // namespace blender::compositor