tornavis/source/blender/compositor/nodes/COM_EllipseMaskNode.cc

63 lines
2.3 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_EllipseMaskNode.h"
#include "COM_EllipseMaskOperation.h"
#include "COM_ScaleOperation.h"
#include "COM_SetValueOperation.h"
namespace blender::compositor {
EllipseMaskNode::EllipseMaskNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void EllipseMaskNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
NodeInput *input_socket = this->get_input_socket(0);
NodeOutput *output_socket = this->get_output_socket(0);
EllipseMaskOperation *operation;
operation = new EllipseMaskOperation();
operation->set_data((NodeEllipseMask *)this->get_bnode()->storage);
operation->set_mask_type(this->get_bnode()->custom1);
converter.add_operation(operation);
if (input_socket->is_linked()) {
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_output_socket(output_socket, operation->get_output_socket());
}
else {
/* Value operation to produce original transparent image */
SetValueOperation *value_operation = new SetValueOperation();
value_operation->set_value(0.0f);
converter.add_operation(value_operation);
/* Scale that image up to render resolution */
const RenderData *rd = context.get_render_data();
const float render_size_factor = context.get_render_percentage_as_factor();
ScaleFixedSizeOperation *scale_operation = new ScaleFixedSizeOperation();
scale_operation->set_is_aspect(false);
scale_operation->set_is_crop(false);
scale_operation->set_offset(0.0f, 0.0f);
scale_operation->set_new_width(rd->xsch * render_size_factor);
scale_operation->set_new_height(rd->ysch * render_size_factor);
scale_operation->get_input_socket(0)->set_resize_mode(ResizeMode::Align);
converter.add_operation(scale_operation);
converter.add_link(value_operation->get_output_socket(0),
scale_operation->get_input_socket(0));
converter.add_link(scale_operation->get_output_socket(0), operation->get_input_socket(0));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
}
converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1));
}
} // namespace blender::compositor