tornavis/source/blender/compositor/nodes/COM_FlipNode.cc

44 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_FlipNode.h"
#include "COM_FlipOperation.h"
namespace blender::compositor {
FlipNode::FlipNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void FlipNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
NodeInput *input_socket = this->get_input_socket(0);
NodeOutput *output_socket = this->get_output_socket(0);
FlipOperation *operation = new FlipOperation();
switch (this->get_bnode()->custom1) {
case 0: /* TODO: I didn't find any constants in the old implementation,
* should I introduce them. */
operation->setFlipX(true);
operation->setFlipY(false);
break;
case 1:
operation->setFlipX(false);
operation->setFlipY(true);
break;
case 2:
operation->setFlipX(true);
operation->setFlipY(true);
break;
}
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
}
} // namespace blender::compositor