76 lines
2.6 KiB
C++
76 lines
2.6 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_GlareNode.h"
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#include "COM_GlareBloomOperation.h"
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#include "COM_GlareFogGlowOperation.h"
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#include "COM_GlareGhostOperation.h"
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#include "COM_GlareSimpleStarOperation.h"
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#include "COM_GlareStreaksOperation.h"
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#include "COM_GlareThresholdOperation.h"
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#include "COM_MixOperation.h"
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#include "COM_SetValueOperation.h"
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namespace blender::compositor {
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GlareNode::GlareNode(bNode *editor_node) : Node(editor_node)
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{
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/* pass */
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}
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void GlareNode::convert_to_operations(NodeConverter &converter,
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const CompositorContext & /*context*/) const
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{
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const bNode *node = this->get_bnode();
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const NodeGlare *glare = (const NodeGlare *)node->storage;
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GlareBaseOperation *glareoperation = nullptr;
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switch (glare->type) {
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default:
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case CMP_NODE_GLARE_GHOST:
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glareoperation = new GlareGhostOperation();
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break;
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case CMP_NODE_GLARE_STREAKS:
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glareoperation = new GlareStreaksOperation();
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break;
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case CMP_NODE_GLARE_FOG_GLOW:
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glareoperation = new GlareFogGlowOperation();
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break;
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case CMP_NODE_GLARE_SIMPLE_STAR:
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glareoperation = new GlareSimpleStarOperation();
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break;
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case CMP_NODE_GLARE_BLOOM:
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glareoperation = new GlareBloomOperation();
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break;
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}
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BLI_assert(glareoperation);
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glareoperation->set_glare_settings(glare);
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GlareThresholdOperation *threshold_operation = new GlareThresholdOperation();
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threshold_operation->set_glare_settings(glare);
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SetValueOperation *mixvalueoperation = new SetValueOperation();
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mixvalueoperation->set_value(glare->mix);
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MixGlareOperation *mixoperation = new MixGlareOperation();
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mixoperation->set_canvas_input_index(1);
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mixoperation->get_input_socket(2)->set_resize_mode(ResizeMode::FitAny);
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converter.add_operation(glareoperation);
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converter.add_operation(threshold_operation);
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converter.add_operation(mixvalueoperation);
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converter.add_operation(mixoperation);
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converter.map_input_socket(get_input_socket(0), threshold_operation->get_input_socket(0));
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converter.add_link(threshold_operation->get_output_socket(),
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glareoperation->get_input_socket(0));
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converter.add_link(mixvalueoperation->get_output_socket(), mixoperation->get_input_socket(0));
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converter.map_input_socket(get_input_socket(0), mixoperation->get_input_socket(1));
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converter.add_link(glareoperation->get_output_socket(), mixoperation->get_input_socket(2));
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converter.map_output_socket(get_output_socket(), mixoperation->get_output_socket());
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}
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} // namespace blender::compositor
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