tornavis/source/blender/compositor/nodes/COM_KeyingNode.h

51 lines
2.1 KiB
C++

/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_Node.h"
namespace blender::compositor {
/**
* \brief KeyingNode
* \ingroup Node
*/
class KeyingNode : public Node {
protected:
NodeOperationOutput *setup_pre_blur(NodeConverter &converter,
NodeInput *input_image,
int size) const;
NodeOperationOutput *setup_post_blur(NodeConverter &converter,
NodeOperationOutput *post_blur_input,
int size) const;
NodeOperationOutput *setup_dilate_erode(NodeConverter &converter,
NodeOperationOutput *dilate_erode_input,
int distance) const;
NodeOperationOutput *setup_feather(NodeConverter &converter,
const CompositorContext &context,
NodeOperationOutput *feather_input,
int falloff,
int distance) const;
NodeOperationOutput *setup_despill(NodeConverter &converter,
NodeOperationOutput *despill_input,
NodeInput *input_screen,
float factor,
float color_balance) const;
NodeOperationOutput *setup_clip(NodeConverter &converter,
NodeOperationOutput *clip_input,
int kernel_radius,
float kernel_tolerance,
float clip_black,
float clip_white,
bool edge_matte) const;
public:
KeyingNode(bNode *editor_node);
void convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const override;
};
} // namespace blender::compositor