tornavis/source/blender/compositor/nodes/COM_SocketProxyNode.cc

45 lines
1.3 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_SocketProxyNode.h"
namespace blender::compositor {
SocketProxyNode::SocketProxyNode(bNode *editor_node,
bNodeSocket *editor_input,
bNodeSocket *editor_output,
bool use_conversion)
: Node(editor_node, false), use_conversion_(use_conversion)
{
DataType dt;
dt = DataType::Value;
if (editor_input->type == SOCK_RGBA) {
dt = DataType::Color;
}
if (editor_input->type == SOCK_VECTOR) {
dt = DataType::Vector;
}
this->add_input_socket(dt, editor_input);
dt = DataType::Value;
if (editor_output->type == SOCK_RGBA) {
dt = DataType::Color;
}
if (editor_output->type == SOCK_VECTOR) {
dt = DataType::Vector;
}
this->add_output_socket(dt, editor_output);
}
void SocketProxyNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
NodeOperationOutput *proxy_output = converter.add_input_proxy(get_input_socket(0),
use_conversion_);
converter.map_output_socket(get_output_socket(), proxy_output);
}
} // namespace blender::compositor