tornavis/source/blender/compositor/nodes/COM_SocketProxyNode.h

39 lines
905 B
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_Node.h"
namespace blender::compositor {
/**
* \brief SocketProxyNode
* \ingroup Node
*/
class SocketProxyNode : public Node {
public:
SocketProxyNode(bNode *editor_node,
bNodeSocket *editor_input,
bNodeSocket *editor_output,
bool use_conversion);
void convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const override;
bool get_use_conversion() const
{
return use_conversion_;
}
void set_use_conversion(bool use_conversion)
{
use_conversion_ = use_conversion;
}
private:
/** If true, the proxy will convert input and output data to/from the proxy socket types. */
bool use_conversion_;
};
} // namespace blender::compositor