30 lines
949 B
C++
30 lines
949 B
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#include "COM_TonemapNode.h"
|
|
#include "COM_TonemapOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
TonemapNode::TonemapNode(bNode *editor_node) : Node(editor_node)
|
|
{
|
|
/* pass */
|
|
}
|
|
|
|
void TonemapNode::convert_to_operations(NodeConverter &converter,
|
|
const CompositorContext & /*context*/) const
|
|
{
|
|
const NodeTonemap *data = (const NodeTonemap *)this->get_bnode()->storage;
|
|
|
|
TonemapOperation *operation = data->type == 1 ? new PhotoreceptorTonemapOperation() :
|
|
new TonemapOperation();
|
|
operation->set_data(data);
|
|
converter.add_operation(operation);
|
|
|
|
converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
|
|
converter.map_output_socket(get_output_socket(0), operation->get_output_socket(0));
|
|
}
|
|
|
|
} // namespace blender::compositor
|