488 lines
15 KiB
C++
488 lines
15 KiB
C++
/* SPDX-FileCopyrightText: 2008 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup editors
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "BLI_vector.hh"
|
|
#include "DNA_anim_types.h"
|
|
#include "RNA_types.hh"
|
|
|
|
struct ID;
|
|
struct ListBase;
|
|
struct Main;
|
|
struct Scene;
|
|
|
|
struct KeyingSet;
|
|
|
|
struct AnimationEvalContext;
|
|
struct BezTriple;
|
|
struct FCurve;
|
|
struct bAction;
|
|
|
|
struct bPoseChannel;
|
|
|
|
struct ReportList;
|
|
struct bContext;
|
|
|
|
struct EnumPropertyItem;
|
|
struct PointerRNA;
|
|
struct PropertyRNA;
|
|
|
|
struct NlaKeyframingContext;
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Key-Framing Management
|
|
* \{ */
|
|
|
|
/**
|
|
* Get the active settings for key-framing settings from context (specifically the given scene)
|
|
* \param use_autokey_mode: include settings from key-framing mode in the result
|
|
* (i.e. replace only).
|
|
*/
|
|
eInsertKeyFlags ANIM_get_keyframing_flags(Scene *scene);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* \brief Lesser Key-framing API call.
|
|
*
|
|
* Update integer/discrete flags of the FCurve (used when creating/inserting keyframes,
|
|
* but also through RNA when editing an ID prop, see #37103).
|
|
*/
|
|
void update_autoflags_fcurve(FCurve *fcu, bContext *C, ReportList *reports, PointerRNA *ptr);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Add the given number of keyframes to the FCurve. Their coordinates are
|
|
* uninitialized, so the curve should not be used without further attention.
|
|
*
|
|
* The newly created keys are selected, existing keys are not touched.
|
|
*
|
|
* This can be used to allocate all the keys at once, and then update them
|
|
* afterwards.
|
|
*/
|
|
void ED_keyframes_add(FCurve *fcu, int num_keys_to_add);
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Keying Sets
|
|
* \{ */
|
|
|
|
/* Forward declaration. For this struct which is declared a bit later. */
|
|
struct ExtensionRNA;
|
|
struct KeyingSetInfo;
|
|
|
|
/** Polling Callback for KeyingSets. */
|
|
using cbKeyingSet_Poll = bool (*)(KeyingSetInfo *ksi, bContext *C);
|
|
/** Context Iterator Callback for KeyingSets. */
|
|
using cbKeyingSet_Iterator = void (*)(KeyingSetInfo *ksi, bContext *C, KeyingSet *ks);
|
|
/** Property Specifier Callback for KeyingSets (called from iterators) */
|
|
using cbKeyingSet_Generate = void (*)(KeyingSetInfo *ksi,
|
|
bContext *C,
|
|
KeyingSet *ks,
|
|
PointerRNA *ptr);
|
|
|
|
/** Callback info for 'Procedural' KeyingSets to use. */
|
|
struct KeyingSetInfo {
|
|
KeyingSetInfo *next, *prev;
|
|
|
|
/* info */
|
|
/** Identifier used for class name, which KeyingSet instances reference as "Type-info Name". */
|
|
char idname[64];
|
|
/** identifier so that user can hook this up to a KeyingSet (used as label). */
|
|
char name[64];
|
|
/** Short help/description. */
|
|
char description[1024]; /* #RNA_DYN_DESCR_MAX */
|
|
/** Keying settings. */
|
|
short keyingflag;
|
|
|
|
/* polling callbacks */
|
|
/** callback for polling the context for whether the right data is available. */
|
|
cbKeyingSet_Poll poll;
|
|
|
|
/* generate callbacks */
|
|
/**
|
|
* Iterator to use to go through collections of data in context
|
|
* - this callback is separate from the 'adding' stage, allowing
|
|
* BuiltIn KeyingSets to be manually specified to use.
|
|
*/
|
|
cbKeyingSet_Iterator iter;
|
|
/** Generator to use to add properties based on the data found by iterator. */
|
|
cbKeyingSet_Generate generate;
|
|
|
|
/** RNA integration. */
|
|
ExtensionRNA rna_ext;
|
|
};
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Add another data source for Relative Keying Sets to be evaluated with.
|
|
*/
|
|
void ANIM_relative_keyingset_add_source(blender::Vector<PointerRNA> &sources,
|
|
ID *id,
|
|
StructRNA *srna,
|
|
void *data);
|
|
void ANIM_relative_keyingset_add_source(blender::Vector<PointerRNA> &sources, ID *id);
|
|
|
|
/** Mode for modify_keyframes. */
|
|
enum eModifyKey_Modes {
|
|
MODIFYKEY_MODE_INSERT = 0,
|
|
MODIFYKEY_MODE_DELETE,
|
|
};
|
|
|
|
/** Return codes for errors (with Relative KeyingSets). */
|
|
enum eModifyKey_Returns {
|
|
MODIFYKEY_SUCCESS = 0,
|
|
/** Context info was invalid for using the Keying Set. */
|
|
MODIFYKEY_INVALID_CONTEXT = -1,
|
|
/** There isn't any type-info for generating paths from context. */
|
|
MODIFYKEY_MISSING_TYPEINFO = -2,
|
|
};
|
|
|
|
/**
|
|
* Given a #KeyingSet and context info, validate Keying Set's paths.
|
|
* This is only really necessary with relative/built-in KeyingSets
|
|
* where their list of paths is dynamically generated based on the
|
|
* current context info.
|
|
*
|
|
* \note Passing sources as pointer because it can be a nullptr.
|
|
*
|
|
* \return 0 if succeeded, otherwise an error code: #eModifyKey_Returns.
|
|
*/
|
|
eModifyKey_Returns ANIM_validate_keyingset(bContext *C,
|
|
blender::Vector<PointerRNA> *sources,
|
|
KeyingSet *ks);
|
|
|
|
/**
|
|
* Use the specified #KeyingSet and context info (if required)
|
|
* to add/remove various Keyframes on the specified frame.
|
|
*
|
|
* Modify keyframes for the channels specified by the KeyingSet.
|
|
* This takes into account many of the different combinations of using KeyingSets.
|
|
*
|
|
* \returns the number of channels that key-frames were added or
|
|
* an #eModifyKey_Returns value (always a negative number).
|
|
*/
|
|
int ANIM_apply_keyingset(
|
|
bContext *C, blender::Vector<PointerRNA> *sources, KeyingSet *ks, short mode, float cfra);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Find builtin #KeyingSet by name.
|
|
*
|
|
* \return The first builtin #KeyingSet with the given name
|
|
*/
|
|
KeyingSet *ANIM_builtin_keyingset_get_named(const char name[]);
|
|
|
|
/**
|
|
* Find KeyingSet type info given a name.
|
|
*/
|
|
KeyingSetInfo *ANIM_keyingset_info_find_name(const char name[]);
|
|
|
|
/**
|
|
* Check if the ID appears in the paths specified by the #KeyingSet.
|
|
*/
|
|
bool ANIM_keyingset_find_id(KeyingSet *ks, ID *id);
|
|
|
|
/**
|
|
* Add the given KeyingSetInfo to the list of type infos,
|
|
* and create an appropriate builtin set too.
|
|
*/
|
|
void ANIM_keyingset_info_register(KeyingSetInfo *ksi);
|
|
/**
|
|
* Remove the given #KeyingSetInfo from the list of type infos,
|
|
* and also remove the builtin set if appropriate.
|
|
*/
|
|
void ANIM_keyingset_info_unregister(Main *bmain, KeyingSetInfo *ksi);
|
|
|
|
/* cleanup on exit */
|
|
/* --------------- */
|
|
|
|
void ANIM_keyingset_infos_exit();
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Get the active Keying Set for the given scene.
|
|
*/
|
|
KeyingSet *ANIM_scene_get_active_keyingset(const Scene *scene);
|
|
|
|
/**
|
|
* Get the index of the Keying Set provided, for the given Scene.
|
|
*/
|
|
int ANIM_scene_get_keyingset_index(Scene *scene, KeyingSet *ks);
|
|
|
|
/**
|
|
* Get Keying Set to use for Auto-Key-Framing some transforms.
|
|
*/
|
|
KeyingSet *ANIM_get_keyingset_for_autokeying(const Scene *scene, const char *transformKSName);
|
|
|
|
void ANIM_keyingset_visit_for_search(
|
|
const bContext *C,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
const char *edit_text,
|
|
blender::FunctionRef<void(StringPropertySearchVisitParams)> visit_fn);
|
|
|
|
void ANIM_keyingset_visit_for_search_no_poll(
|
|
const bContext *C,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
const char *edit_text,
|
|
blender::FunctionRef<void(StringPropertySearchVisitParams)> visit_fn);
|
|
/**
|
|
* Dynamically populate an enum of Keying Sets.
|
|
*/
|
|
const EnumPropertyItem *ANIM_keying_sets_enum_itemf(bContext *C,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
bool *r_free);
|
|
|
|
/**
|
|
* Get the keying set from enum values generated in #ANIM_keying_sets_enum_itemf.
|
|
*
|
|
* Type is the Keying Set the user specified to use when calling the operator:
|
|
* \param type:
|
|
* - == 0: use scene's active Keying Set.
|
|
* - > 0: use a user-defined Keying Set from the active scene.
|
|
* - < 0: use a builtin Keying Set.
|
|
*/
|
|
KeyingSet *ANIM_keyingset_get_from_enum_type(Scene *scene, int type);
|
|
KeyingSet *ANIM_keyingset_get_from_idname(Scene *scene, const char *idname);
|
|
|
|
/**
|
|
* Check if #KeyingSet can be used in the current context.
|
|
*/
|
|
bool ANIM_keyingset_context_ok_poll(bContext *C, KeyingSet *ks);
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Drivers
|
|
* \{ */
|
|
|
|
/** Flags for use by driver creation calls */
|
|
enum eCreateDriverFlags {
|
|
/** create drivers with a default variable for nicer UI */
|
|
CREATEDRIVER_WITH_DEFAULT_DVAR = (1 << 0),
|
|
/** Create drivers with Generator FModifier (for backwards compatibility). */
|
|
CREATEDRIVER_WITH_FMODIFIER = (1 << 1),
|
|
};
|
|
|
|
/** Heuristic to use for connecting target properties to driven ones */
|
|
enum eCreateDriver_MappingTypes {
|
|
/** 1 to Many - Use the specified index, and drive all elements with it */
|
|
CREATEDRIVER_MAPPING_1_N = 0,
|
|
/** 1 to 1 - Only for the specified index on each side */
|
|
CREATEDRIVER_MAPPING_1_1 = 1,
|
|
/** Many to Many - Match up the indices one by one (only for drivers on vectors/arrays) */
|
|
CREATEDRIVER_MAPPING_N_N = 2,
|
|
|
|
/** None (Single Prop):
|
|
* Do not create driver with any targets; these will get added later instead */
|
|
CREATEDRIVER_MAPPING_NONE = 3,
|
|
/** None (All Properties):
|
|
* Do not create driver with any targets; these will get added later instead */
|
|
CREATEDRIVER_MAPPING_NONE_ALL = 4,
|
|
};
|
|
|
|
/**
|
|
* Mapping Types enum for operators.
|
|
* \note Used by #ANIM_OT_driver_button_add and #UI_OT_eyedropper_driver.
|
|
*/
|
|
extern EnumPropertyItem prop_driver_create_mapping_types[];
|
|
|
|
/* -------- */
|
|
|
|
enum eDriverFCurveCreationMode {
|
|
/** Don't add anything if not found. */
|
|
DRIVER_FCURVE_LOOKUP_ONLY = 0,
|
|
/** Add with keyframes, for visual tweaking. */
|
|
DRIVER_FCURVE_KEYFRAMES = 1,
|
|
/** Add with generator, for script backwards compatibility. */
|
|
DRIVER_FCURVE_GENERATOR = 2,
|
|
/** Add without data, for pasting. */
|
|
DRIVER_FCURVE_EMPTY = 3
|
|
};
|
|
|
|
/**
|
|
* Get (or add relevant data to be able to do so) F-Curve from the driver stack,
|
|
* for the given Animation Data block. This assumes that all the destinations are valid.
|
|
*
|
|
* \note This low-level function shouldn't be used directly for most tools,
|
|
* although there are special cases where this approach is preferable.
|
|
*/
|
|
FCurve *verify_driver_fcurve(ID *id,
|
|
const char rna_path[],
|
|
int array_index,
|
|
eDriverFCurveCreationMode creation_mode);
|
|
|
|
FCurve *alloc_driver_fcurve(const char rna_path[],
|
|
int array_index,
|
|
eDriverFCurveCreationMode creation_mode);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls
|
|
*
|
|
* Add a new driver for the specified property on the given ID block,
|
|
* and make it be driven by the specified target.
|
|
*
|
|
* This is intended to be used in conjunction with a modal "eyedropper"
|
|
* for picking the variable that is going to be used to drive this one.
|
|
*
|
|
* \param flag: eCreateDriverFlags
|
|
* \param driver_type: eDriver_Types
|
|
* \param mapping_type: eCreateDriver_MappingTypes
|
|
*/
|
|
int ANIM_add_driver_with_target(ReportList *reports,
|
|
ID *dst_id,
|
|
const char dst_path[],
|
|
int dst_index,
|
|
ID *src_id,
|
|
const char src_path[],
|
|
int src_index,
|
|
short flag,
|
|
int driver_type,
|
|
short mapping_type);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Add a new driver for the specified property on the given ID block
|
|
*/
|
|
int ANIM_add_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag, int type);
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Remove the driver for the specified property on the given ID block (if available).
|
|
*/
|
|
bool ANIM_remove_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Clear copy-paste buffer for drivers.
|
|
* \note This function frees any MEM_calloc'ed copy/paste buffer data.
|
|
*/
|
|
void ANIM_drivers_copybuf_free();
|
|
|
|
/**
|
|
* Clear copy-paste buffer for driver variable sets.
|
|
* \note This function frees any MEM_calloc'ed copy/paste buffer data.
|
|
*/
|
|
void ANIM_driver_vars_copybuf_free();
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Returns whether there is a driver in the copy/paste buffer to paste.
|
|
*/
|
|
bool ANIM_driver_can_paste();
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Make a copy of the driver for the specified property on the given ID block.
|
|
*/
|
|
bool ANIM_copy_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag);
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Add a new driver for the specified property on the given ID block or replace an existing one
|
|
* with the driver + driver-curve data from the buffer.
|
|
*/
|
|
bool ANIM_paste_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Checks if there are driver variables in the copy/paste buffer.
|
|
*/
|
|
bool ANIM_driver_vars_can_paste();
|
|
|
|
/**
|
|
* Copy the given driver's variables to the buffer.
|
|
*/
|
|
bool ANIM_driver_vars_copy(ReportList *reports, FCurve *fcu);
|
|
|
|
/**
|
|
* Paste the variables in the buffer to the given FCurve.
|
|
*/
|
|
bool ANIM_driver_vars_paste(ReportList *reports, FCurve *fcu, bool replace);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Create a driver & variable that reads the specified property,
|
|
* and store it in the buffers for Paste Driver and Paste Variables.
|
|
*/
|
|
void ANIM_copy_as_driver(ID *target_id, const char *target_path, const char *var_name);
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Keyframe Checking
|
|
* \{ */
|
|
|
|
/**
|
|
* \brief Lesser Keyframe Checking API call.
|
|
*
|
|
* Checks if some F-Curve has a keyframe for a given frame.
|
|
* \note Used for the buttons to check for keyframes.
|
|
*/
|
|
bool fcurve_frame_has_keyframe(const FCurve *fcu, float frame);
|
|
|
|
/**
|
|
* \brief Lesser Keyframe Checking API call.
|
|
*
|
|
* - Returns whether the current value of a given property differs from the interpolated value.
|
|
* - Used for button drawing.
|
|
*/
|
|
bool fcurve_is_changed(PointerRNA ptr,
|
|
PropertyRNA *prop,
|
|
FCurve *fcu,
|
|
const AnimationEvalContext *anim_eval_context);
|
|
|
|
/**
|
|
* \brief Main Keyframe Checking API call.
|
|
*
|
|
* Checks whether a keyframe exists for the given ID-block one the given frame.
|
|
* It is recommended to call this method over the other keyframe-checkers directly,
|
|
* in case some detail of the implementation changes...
|
|
* \param frame: The value of this is quite often result of #BKE_scene_ctime_get()
|
|
*/
|
|
bool id_frame_has_keyframe(ID *id, float frame);
|
|
|
|
/* Names for builtin keying sets so we don't confuse these with labels/text,
|
|
* defined in python script: `keyingsets_builtins.py`. */
|
|
|
|
#define ANIM_KS_LOCATION_ID "Location"
|
|
#define ANIM_KS_ROTATION_ID "Rotation"
|
|
#define ANIM_KS_SCALING_ID "Scaling"
|
|
#define ANIM_KS_LOC_ROT_SCALE_ID "LocRotScale"
|
|
#define ANIM_KS_LOC_ROT_SCALE_CPROP_ID "LocRotScaleCProp"
|
|
#define ANIM_KS_AVAILABLE_ID "Available"
|
|
#define ANIM_KS_WHOLE_CHARACTER_ID "WholeCharacter"
|
|
#define ANIM_KS_WHOLE_CHARACTER_SELECTED_ID "WholeCharacterSelected"
|
|
|
|
/** \} */
|