tornavis/source/blender/editors/include/ED_outliner.hh

50 lines
1.4 KiB
C++

/* SPDX-FileCopyrightText: 2015 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*/
#pragma once
struct Base;
struct ListBase;
struct SpaceOutliner;
struct bContext;
bool ED_outliner_collections_editor_poll(bContext *C);
/**
* Populates the \param objects: ListBase with all the outliner selected objects
* We store it as (Object *)LinkData->data
* \param objects: expected to be empty
*/
void ED_outliner_selected_objects_get(const bContext *C, ListBase *objects);
/**
* Get base of object under cursor. Used for eyedropper tool.
*/
Base *ED_outliner_give_base_under_cursor(bContext *C, const int mval[2]);
/**
* Functions for tagging outliner selection syncing is dirty from operators.
*/
void ED_outliner_select_sync_from_object_tag(bContext *C);
void ED_outliner_select_sync_from_edit_bone_tag(bContext *C);
void ED_outliner_select_sync_from_pose_bone_tag(bContext *C);
void ED_outliner_select_sync_from_sequence_tag(bContext *C);
void ED_outliner_select_sync_from_all_tag(bContext *C);
bool ED_outliner_select_sync_is_dirty(const bContext *C);
/**
* Set clean outliner and mark other outliners for syncing.
*/
void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *space_outliner);
/**
* Copy sync select dirty flag from window manager to all outliners to be synced lazily on draw.
*/
void ED_outliner_select_sync_flag_outliners(const bContext *C);