tornavis/source/blender/functions/FN_lazy_function_execute.hh

159 lines
6.1 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup fn
*
* This file contains common utilities for actually executing a lazy-function.
*/
#include "BLI_parameter_pack_utils.hh"
#include "FN_lazy_function.hh"
namespace blender::fn::lazy_function {
/**
* Most basic implementation of #Params. It does not actually implement any logic for how to
* retrieve inputs or set outputs. Instead, code using #BasicParams has to implement that.
*/
class BasicParams : public Params {
private:
const Span<GMutablePointer> inputs_;
const Span<GMutablePointer> outputs_;
MutableSpan<std::optional<ValueUsage>> input_usages_;
Span<ValueUsage> output_usages_;
MutableSpan<bool> set_outputs_;
public:
BasicParams(const LazyFunction &fn,
Span<GMutablePointer> inputs,
Span<GMutablePointer> outputs,
MutableSpan<std::optional<ValueUsage>> input_usages,
Span<ValueUsage> output_usages,
MutableSpan<bool> set_outputs);
void *try_get_input_data_ptr_impl(const int index) const override;
void *try_get_input_data_ptr_or_request_impl(const int index) override;
void *get_output_data_ptr_impl(const int index) override;
void output_set_impl(const int index) override;
bool output_was_set_impl(const int index) const override;
ValueUsage get_output_usage_impl(const int index) const override;
void set_input_unused_impl(const int index) override;
bool try_enable_multi_threading_impl() override;
};
/**
* Wraps an existing #Params. This should be used when a lazy-function internally contains another
* lazy-function that handles a subset or the inputs and outputs.
*/
class RemappedParams : public Params {
private:
Params &base_params_;
Span<int> input_map_;
Span<int> output_map_;
bool &multi_threading_enabled_;
public:
RemappedParams(const LazyFunction &fn,
Params &base_params,
Span<int> input_map,
Span<int> output_map,
bool &multi_threading_enabled);
void *try_get_input_data_ptr_impl(const int index) const override;
void *try_get_input_data_ptr_or_request_impl(const int index) override;
void *get_output_data_ptr_impl(const int index) override;
void output_set_impl(const int index) override;
bool output_was_set_impl(const int index) const override;
ValueUsage get_output_usage_impl(const int index) const override;
void set_input_unused_impl(const int index) override;
bool try_enable_multi_threading_impl() override;
};
namespace detail {
/**
* Utility to implement #execute_lazy_function_eagerly.
*/
template<typename... Inputs, typename... Outputs, size_t... InIndices, size_t... OutIndices>
inline void execute_lazy_function_eagerly_impl(const LazyFunction &fn,
UserData *user_data,
LocalUserData *local_user_data,
std::tuple<Inputs...> &inputs,
std::tuple<Outputs *...> &outputs,
std::index_sequence<InIndices...> /*in_indices*/,
std::index_sequence<OutIndices...> /*out_indices*/)
{
constexpr size_t InputsNum = sizeof...(Inputs);
constexpr size_t OutputsNum = sizeof...(Outputs);
std::array<GMutablePointer, InputsNum> input_pointers;
std::array<GMutablePointer, OutputsNum> output_pointers;
std::array<std::optional<ValueUsage>, InputsNum> input_usages;
std::array<ValueUsage, OutputsNum> output_usages;
std::array<bool, OutputsNum> set_outputs;
(
[&]() {
constexpr size_t I = InIndices;
/* Use `typedef` instead of `using` to work around a compiler bug. */
typedef Inputs T;
const CPPType &type = CPPType::get<T>();
input_pointers[I] = {type, &std::get<I>(inputs)};
}(),
...);
(
[&]() {
constexpr size_t I = OutIndices;
/* Use `typedef` instead of `using` to work around a compiler bug. */
typedef Outputs T;
const CPPType &type = CPPType::get<T>();
output_pointers[I] = {type, std::get<I>(outputs)};
}(),
...);
output_usages.fill(ValueUsage::Used);
set_outputs.fill(false);
LinearAllocator<> allocator;
Context context(fn.init_storage(allocator), user_data, local_user_data);
BasicParams params{
fn, input_pointers, output_pointers, input_usages, output_usages, set_outputs};
fn.execute(params, context);
fn.destruct_storage(context.storage);
/* Make sure all outputs have been computed. */
BLI_assert(!Span<bool>(set_outputs).contains(false));
}
} // namespace detail
/**
* In some cases (mainly for tests), the set of inputs and outputs for a lazy-function is known at
* compile time and one just wants to compute the outputs based on the inputs, without any
* laziness.
*
* This function does exactly that. It takes all inputs in a tuple and writes the outputs to points
* provided in a second tuple. Since all inputs have to be provided, the lazy-function has to
* compute all outputs.
*/
template<typename... Inputs, typename... Outputs>
inline void execute_lazy_function_eagerly(const LazyFunction &fn,
UserData *user_data,
LocalUserData *local_user_data,
std::tuple<Inputs...> inputs,
std::tuple<Outputs *...> outputs)
{
BLI_assert(fn.inputs().size() == sizeof...(Inputs));
BLI_assert(fn.outputs().size() == sizeof...(Outputs));
detail::execute_lazy_function_eagerly_impl(fn,
user_data,
local_user_data,
inputs,
outputs,
std::make_index_sequence<sizeof...(Inputs)>(),
std::make_index_sequence<sizeof...(Outputs)>());
}
} // namespace blender::fn::lazy_function