tornavis/source/blender/io/collada/CMakeLists.txt

128 lines
2.4 KiB
CMake

# SPDX-FileCopyrightText: 2006 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
remove_strict_flags()
find_file(OPENCOLLADA_ANIMATION_CLIP
NAMES
COLLADAFWAnimationClip.h
PATHS
${OPENCOLLADA_INCLUDE_DIRS}
NO_DEFAULT_PATH
)
if(OPENCOLLADA_ANIMATION_CLIP)
add_definitions(-DWITH_OPENCOLLADA_ANIMATION_CLIP)
endif()
# In CMAKE version 3.21 and up, we can instead use the NO_CACHE option for
# find_file so we don't need to clear it from the cache here.
unset(OPENCOLLADA_ANIMATION_CLIP CACHE)
set(INC
.
../../blenkernel
../../blentranslation
../../editors/include
../../ikplugin
../../imbuf
../../makesrna
../../windowmanager
../../../../intern/iksolver/extern
../../bmesh
)
set(INC_SYS
${OPENCOLLADA_INCLUDE_DIRS}
)
set(SRC
AnimationClipExporter.cpp
AnimationExporter.cpp
AnimationImporter.cpp
ArmatureExporter.cpp
ArmatureImporter.cpp
BCAnimationCurve.cpp
BCAnimationSampler.cpp
BCMath.cpp
BCSampleData.cpp
BlenderContext.cpp
CameraExporter.cpp
ControllerExporter.cpp
DocumentExporter.cpp
DocumentImporter.cpp
EffectExporter.cpp
ErrorHandler.cpp
ExportSettings.cpp
ExtraHandler.cpp
ExtraTags.cpp
GeometryExporter.cpp
ImageExporter.cpp
ImportSettings.cpp
InstanceWriter.cpp
LightExporter.cpp
MaterialExporter.cpp
Materials.cpp
MeshImporter.cpp
SceneExporter.cpp
SkinInfo.cpp
TransformReader.cpp
TransformWriter.cpp
collada.cpp
collada_internal.cpp
collada_utils.cpp
AnimationClipExporter.h
AnimationExporter.h
AnimationImporter.h
ArmatureExporter.h
ArmatureImporter.h
BCAnimationCurve.h
BCAnimationSampler.h
BCMath.h
BCSampleData.h
BlenderContext.h
BlenderTypes.h
CameraExporter.h
ControllerExporter.h
DocumentExporter.h
DocumentImporter.h
EffectExporter.h
ErrorHandler.h
ExportSettings.h
ExtraHandler.h
ExtraTags.h
GeometryExporter.h
ImageExporter.h
ImportSettings.h
InstanceWriter.h
LightExporter.h
MaterialExporter.h
Materials.h
MeshImporter.h
SceneExporter.h
SkinInfo.h
TransformReader.h
TransformWriter.h
collada.h
collada_internal.h
collada_utils.h
)
set(LIB
${OPENCOLLADA_LIBRARIES}
${PCRE_LIBRARIES}
${XML2_LIBRARIES}
PRIVATE bf::animrig
PRIVATE bf::blenlib
PRIVATE bf::depsgraph
PRIVATE bf::dna
PRIVATE bf::intern::guardedalloc
)
if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
endif()
blender_add_lib(bf_io_collada "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")