tornavis/source/blender/shader_fx
Hans Goudey c28db1f0a0 Cleanup: Use C++ namespace for object editors module
Move the public functions from the editors/object (`ED_object.hh`)
header to the `blender::ed::object` namespace, and move all of the
implementation files to the namespace too. This provides better code
completion, makes it easier to use other C++ code, removes unnecessary
redundancy and verbosity from local uses of public functions, and more
cleanly separates different modules.

See the diff in `ED_object.hh` for the main renaming changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/119947
2024-03-28 01:30:38 +01:00
..
intern Cleanup: Use C++ namespace for object editors module 2024-03-28 01:30:38 +01:00
CMakeLists.txt Cleanup: CMake: Modernize bf_depsgraph dependencies 2023-11-25 22:51:59 +01:00
FX_shader_types.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00