id_make_local and later remapping are supposed to handle that already, and in a much much saner and more complete way. |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@373945d097 | ||
CMakeLists.txt |
id_make_local and later remapping are supposed to handle that already, and in a much much saner and more complete way. |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@373945d097 | ||
CMakeLists.txt |