tornavis/source/blender/blenkernel/BKE_lattice.h

62 lines
2.1 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* june-2001 ton
*/
#ifndef BKE_LATTICE_H
#define BKE_LATTICE_H
struct Lattice;
struct Object;
struct BPoint;
extern struct Lattice *editLatt;
void resizelattice(struct Lattice *lt);
struct Lattice *add_lattice(void);
struct Lattice *copy_lattice(struct Lattice *lt);
void free_lattice(struct Lattice *lt);
void make_local_lattice(struct Lattice *lt);
void calc_lat_fudu(int flag, int res, float *fu, float *du);
void init_latt_deform(struct Object *oblatt, struct Object *ob);
void calc_latt_deform(float *co);
void end_latt_deform(void);
int object_deform(struct Object *ob);
struct BPoint *latt_bp(struct Lattice *lt, int u, int v, int w);
void outside_lattice(struct Lattice *lt);
void curve_deform_verts(struct Object *cuOb, struct Object *target, float (*vertexCos)[3], int numVerts);
void lattice_deform_verts(struct Object *laOb, struct Object *target, float (*vertexCos)[3], int numVerts);
void armature_deform_verts(struct Object *armOb, struct Object *target, float (*vertexCos)[3], int numVerts);
#endif