tornavis/source/blender/blenkernel/intern/blender.c

438 lines
9.7 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup bke
*
* Application level startup/shutdown functionality.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "IMB_imbuf.h"
#include "IMB_moviecache.h"
#include "BKE_addon.h"
#include "BKE_blender.h" /* own include */
#include "BKE_blender_user_menu.h"
#include "BKE_blender_version.h" /* own include */
#include "BKE_blendfile.h"
#include "BKE_brush.h"
#include "BKE_cachefile.h"
#include "BKE_callbacks.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_studiolight.h"
#include "DEG_depsgraph.h"
#include "RE_pipeline.h"
#include "RE_texture.h"
#include "SEQ_sequencer.h"
#include "BLF_api.h"
Global G;
UserDef U;
/* -------------------------------------------------------------------- */
/** \name Blender Free on Exit
* \{ */
void BKE_blender_free(void)
{
/* samples are in a global list..., also sets G_MAIN->sound->sample NULL */
/* Needs to run before main free as window-manager is still referenced for icons preview jobs. */
BKE_studiolight_free();
BKE_blender_globals_clear();
if (G.log.file != NULL) {
fclose(G.log.file);
}
BKE_spacetypes_free(); /* after free main, it uses space callbacks */
IMB_exit();
BKE_cachefiles_exit();
DEG_free_node_types();
BKE_brush_system_exit();
RE_texture_rng_exit();
BKE_callback_global_finalize();
IMB_moviecache_destruct();
BKE_node_system_exit();
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Blender Version Access
* \{ */
static char blender_version_string[48] = "";
static void blender_version_init(void)
{
const char *version_cycle = "";
if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "alpha")) {
version_cycle = " Alpha";
}
else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "beta")) {
version_cycle = " Beta";
}
else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "rc")) {
version_cycle = " Release Candidate";
}
else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "release")) {
version_cycle = "";
}
else {
BLI_assert_msg(0, "Invalid Blender version cycle");
}
SNPRINTF(blender_version_string,
"%d.%01d.%d%s",
BLENDER_VERSION / 100,
BLENDER_VERSION % 100,
BLENDER_VERSION_PATCH,
version_cycle);
}
const char *BKE_blender_version_string(void)
{
return blender_version_string;
}
bool BKE_blender_version_is_alpha(void)
{
bool is_alpha = STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "alpha");
return is_alpha;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Blender #Global Initialize/Clear
* \{ */
void BKE_blender_globals_init(void)
{
blender_version_init();
memset(&G, 0, sizeof(Global));
U.savetime = 1;
BKE_blender_globals_main_replace(BKE_main_new());
strcpy(G.ima, "//");
#ifndef WITH_PYTHON_SECURITY /* default */
G.f |= G_FLAG_SCRIPT_AUTOEXEC;
#else
G.f &= ~G_FLAG_SCRIPT_AUTOEXEC;
#endif
G.log.level = 1;
}
void BKE_blender_globals_clear(void)
{
if (G_MAIN == NULL) {
return;
}
BLI_assert(G_MAIN->is_global_main);
BKE_main_free(G_MAIN); /* free all lib data */
G_MAIN = NULL;
}
void BKE_blender_globals_main_replace(Main *bmain)
{
BLI_assert(!bmain->is_global_main);
BKE_blender_globals_clear();
bmain->is_global_main = true;
G_MAIN = bmain;
}
Main *BKE_blender_globals_main_swap(Main *new_gmain)
{
Main *old_gmain = G_MAIN;
BLI_assert(old_gmain->is_global_main);
BLI_assert(!new_gmain->is_global_main);
new_gmain->is_global_main = true;
G_MAIN = new_gmain;
old_gmain->is_global_main = false;
return old_gmain;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Blender Preferences
* \{ */
static void keymap_item_free(wmKeyMapItem *kmi)
{
if (kmi->properties) {
IDP_FreeProperty(kmi->properties);
}
if (kmi->ptr) {
MEM_freeN(kmi->ptr);
}
}
void BKE_blender_userdef_data_swap(UserDef *userdef_a, UserDef *userdef_b)
{
SWAP(UserDef, *userdef_a, *userdef_b);
}
void BKE_blender_userdef_data_set(UserDef *userdef)
{
BKE_blender_userdef_data_swap(&U, userdef);
BKE_blender_userdef_data_free(userdef, true);
}
void BKE_blender_userdef_data_set_and_free(UserDef *userdef)
{
BKE_blender_userdef_data_set(userdef);
MEM_freeN(userdef);
}
static void userdef_free_keymaps(UserDef *userdef)
{
for (wmKeyMap *km = userdef->user_keymaps.first, *km_next; km; km = km_next) {
km_next = km->next;
LISTBASE_FOREACH (wmKeyMapDiffItem *, kmdi, &km->diff_items) {
if (kmdi->add_item) {
keymap_item_free(kmdi->add_item);
MEM_freeN(kmdi->add_item);
}
if (kmdi->remove_item) {
keymap_item_free(kmdi->remove_item);
MEM_freeN(kmdi->remove_item);
}
}
LISTBASE_FOREACH (wmKeyMapItem *, kmi, &km->items) {
keymap_item_free(kmi);
}
BLI_freelistN(&km->diff_items);
BLI_freelistN(&km->items);
MEM_freeN(km);
}
BLI_listbase_clear(&userdef->user_keymaps);
}
static void userdef_free_keyconfig_prefs(UserDef *userdef)
{
for (wmKeyConfigPref *kpt = userdef->user_keyconfig_prefs.first, *kpt_next; kpt; kpt = kpt_next)
{
kpt_next = kpt->next;
IDP_FreeProperty(kpt->prop);
MEM_freeN(kpt);
}
BLI_listbase_clear(&userdef->user_keyconfig_prefs);
}
static void userdef_free_user_menus(UserDef *userdef)
{
for (bUserMenu *um = userdef->user_menus.first, *um_next; um; um = um_next) {
um_next = um->next;
BKE_blender_user_menu_item_free_list(&um->items);
MEM_freeN(um);
}
}
static void userdef_free_addons(UserDef *userdef)
{
for (bAddon *addon = userdef->addons.first, *addon_next; addon; addon = addon_next) {
addon_next = addon->next;
BKE_addon_free(addon);
}
BLI_listbase_clear(&userdef->addons);
}
void BKE_blender_userdef_data_free(UserDef *userdef, bool clear_fonts)
{
#define U BLI_STATIC_ASSERT(false, "Global 'U' not allowed, only use arguments passed in!")
#ifdef U /* quiet warning */
#endif
userdef_free_keymaps(userdef);
userdef_free_keyconfig_prefs(userdef);
userdef_free_user_menus(userdef);
userdef_free_addons(userdef);
if (clear_fonts) {
LISTBASE_FOREACH (uiFont *, font, &userdef->uifonts) {
BLF_unload_id(font->blf_id);
}
BLF_default_set(-1);
}
BLI_freelistN(&userdef->autoexec_paths);
BLI_freelistN(&userdef->script_directories);
BLI_freelistN(&userdef->asset_libraries);
BLI_freelistN(&userdef->uistyles);
BLI_freelistN(&userdef->uifonts);
BLI_freelistN(&userdef->themes);
#undef U
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Blender Preferences (Application Templates)
* \{ */
void BKE_blender_userdef_app_template_data_swap(UserDef *userdef_a, UserDef *userdef_b)
{
/* TODO:
* - various minor settings (add as needed).
*/
#define DATA_SWAP(id) \
{ \
UserDef userdef_tmp; \
memcpy(&(userdef_tmp.id), &(userdef_a->id), sizeof(userdef_tmp.id)); \
memcpy(&(userdef_a->id), &(userdef_b->id), sizeof(userdef_tmp.id)); \
memcpy(&(userdef_b->id), &(userdef_tmp.id), sizeof(userdef_tmp.id)); \
} \
((void)0)
#define LIST_SWAP(id) \
{ \
SWAP(ListBase, userdef_a->id, userdef_b->id); \
} \
((void)0)
#define FLAG_SWAP(id, ty, flags) \
{ \
CHECK_TYPE(&(userdef_a->id), ty *); \
const ty f = flags; \
const ty a = userdef_a->id; \
const ty b = userdef_b->id; \
userdef_a->id = (userdef_a->id & ~f) | (b & f); \
userdef_b->id = (userdef_b->id & ~f) | (a & f); \
} \
((void)0)
LIST_SWAP(uistyles);
LIST_SWAP(uifonts);
LIST_SWAP(themes);
LIST_SWAP(addons);
LIST_SWAP(user_keymaps);
LIST_SWAP(user_keyconfig_prefs);
DATA_SWAP(font_path_ui);
DATA_SWAP(font_path_ui_mono);
DATA_SWAP(keyconfigstr);
DATA_SWAP(gizmo_flag);
DATA_SWAP(app_flag);
/* We could add others. */
FLAG_SWAP(uiflag, int, USER_SAVE_PROMPT | USER_SPLASH_DISABLE | USER_SHOW_GIZMO_NAVIGATE);
DATA_SWAP(ui_scale);
#undef SWAP_TYPELESS
#undef DATA_SWAP
#undef LIST_SWAP
#undef FLAG_SWAP
}
void BKE_blender_userdef_app_template_data_set(UserDef *userdef)
{
BKE_blender_userdef_app_template_data_swap(&U, userdef);
BKE_blender_userdef_data_free(userdef, true);
}
void BKE_blender_userdef_app_template_data_set_and_free(UserDef *userdef)
{
BKE_blender_userdef_app_template_data_set(userdef);
MEM_freeN(userdef);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Blender's AtExit
*
* \note Don't use MEM_mallocN so functions can be registered at any time.
* \{ */
static struct AtExitData {
struct AtExitData *next;
void (*func)(void *user_data);
void *user_data;
} *g_atexit = NULL;
void BKE_blender_atexit_register(void (*func)(void *user_data), void *user_data)
{
struct AtExitData *ae = malloc(sizeof(*ae));
ae->next = g_atexit;
ae->func = func;
ae->user_data = user_data;
g_atexit = ae;
}
void BKE_blender_atexit_unregister(void (*func)(void *user_data), const void *user_data)
{
struct AtExitData *ae = g_atexit;
struct AtExitData **ae_p = &g_atexit;
while (ae) {
if ((ae->func == func) && (ae->user_data == user_data)) {
*ae_p = ae->next;
free(ae);
return;
}
ae_p = &ae->next;
ae = ae->next;
}
}
void BKE_blender_atexit(void)
{
struct AtExitData *ae = g_atexit, *ae_next;
while (ae) {
ae_next = ae->next;
ae->func(ae->user_data);
free(ae);
ae = ae_next;
}
g_atexit = NULL;
}
/** \} */