tornavis/source/blender/blenkernel/intern/library.c

135 lines
3.7 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup bke
*
* Contains code specific to the `Library` ID type.
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLT_translation.h"
#include "BKE_bpath.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_main_namemap.h"
#include "BKE_packedFile.h"
/* Unused currently. */
// static CLG_LogRef LOG = {.identifier = "bke.library"};
struct BlendDataReader;
static void library_runtime_reset(Library *lib)
{
if (lib->runtime.name_map) {
BKE_main_namemap_destroy(&lib->runtime.name_map);
}
}
static void library_free_data(ID *id)
{
Library *library = (Library *)id;
library_runtime_reset(library);
if (library->packedfile) {
BKE_packedfile_free(library->packedfile);
}
}
static void library_foreach_id(ID *id, LibraryForeachIDData *data)
{
Library *lib = (Library *)id;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, lib->parent, IDWALK_CB_NEVER_SELF);
}
static void library_foreach_path(ID *id, BPathForeachPathData *bpath_data)
{
Library *lib = (Library *)id;
/* FIXME: Find if we should respect #BKE_BPATH_FOREACH_PATH_SKIP_PACKED here, and if not, explain
* why. */
if (lib->packedfile != NULL /*&& (bpath_data->flag & BKE_BPATH_FOREACH_PATH_SKIP_PACKED) != 0 */)
{
return;
}
if (BKE_bpath_foreach_path_fixed_process(bpath_data, lib->filepath)) {
BKE_library_filepath_set(bpath_data->bmain, lib, lib->filepath);
}
}
static void library_blend_read_data(struct BlendDataReader *UNUSED(reader), ID *id)
{
Library *lib = (Library *)id;
lib->runtime.name_map = NULL;
}
IDTypeInfo IDType_ID_LI = {
.id_code = ID_LI,
.id_filter = FILTER_ID_LI,
.main_listbase_index = INDEX_ID_LI,
.struct_size = sizeof(Library),
.name = "Library",
.name_plural = "libraries",
.translation_context = BLT_I18NCONTEXT_ID_LIBRARY,
.flags = IDTYPE_FLAGS_NO_COPY | IDTYPE_FLAGS_NO_LIBLINKING | IDTYPE_FLAGS_NO_ANIMDATA,
.asset_type_info = NULL,
.init_data = NULL,
.copy_data = NULL,
.free_data = library_free_data,
.make_local = NULL,
.foreach_id = library_foreach_id,
.foreach_cache = NULL,
.foreach_path = library_foreach_path,
.owner_pointer_get = NULL,
.blend_write = NULL,
.blend_read_data = library_blend_read_data,
.blend_read_lib = NULL,
.blend_read_expand = NULL,
.blend_read_undo_preserve = NULL,
.lib_override_apply_post = NULL,
};
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
{
/* in some cases this is used to update the absolute path from the
* relative */
if (lib->filepath != filepath) {
STRNCPY(lib->filepath, filepath);
}
STRNCPY(lib->filepath_abs, filepath);
/* Not essential but set `filepath_abs` is an absolute copy of value which
* is more useful if its kept in sync. */
if (BLI_path_is_rel(lib->filepath_abs)) {
/* NOTE(@ideasman42): the file may be unsaved, in this case, setting the
* `filepath_abs` on an indirectly linked path is not allowed from the
* outliner, and its not really supported but allow from here for now
* since making local could cause this to be directly linked.
*/
/* Never make paths relative to parent lib - reading code (blenloader) always set *all*
* `lib->filepath` relative to current main, not to their parent for indirectly linked ones. */
const char *blendfile_path = BKE_main_blendfile_path(bmain);
BLI_path_abs(lib->filepath_abs, blendfile_path);
}
}