154 lines
5.3 KiB
C++
154 lines
5.3 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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* Lukas Tönne
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*/
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#include "COM_ImageNode.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_ImageOperation.h"
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#include "COM_MultilayerImageOperation.h"
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#include "BKE_node.h"
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#include "BLI_utildefines.h"
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ImageNode::ImageNode(bNode *editorNode): Node(editorNode)
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{
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}
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NodeOperation *ImageNode::doMultilayerCheck(ExecutionSystem *system, RenderLayer *rl, Image *image, ImageUser *user, int framenumber, int outputsocketIndex, int pass, DataType datatype)
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{
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OutputSocket *outputSocket = this->getOutputSocket(outputsocketIndex);
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MultilayerBaseOperation * operation = NULL;
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switch (datatype) {
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case COM_DT_VALUE:
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operation = new MultilayerValueOperation(pass);
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break;
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case COM_DT_VECTOR:
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operation = new MultilayerVectorOperation(pass);
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break;
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case COM_DT_COLOR:
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operation = new MultilayerColorOperation(pass);
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break;
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default:
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break;
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}
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operation->setImage(image);
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operation->setRenderLayer(rl);
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operation->setImageUser(user);
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operation->setFramenumber(framenumber);
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outputSocket->relinkConnections(operation->getOutputSocket());
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system->addOperation(operation);
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return operation;
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}
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void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
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{
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/// Image output
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OutputSocket *outputImage = this->getOutputSocket(0);
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bNode *editorNode = this->getbNode();
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Image *image = (Image*)editorNode->id;
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ImageUser *imageuser = (ImageUser*)editorNode->storage;
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int framenumber = context->getFramenumber();
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int numberOfOutputs = this->getNumberOfOutputSockets();
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BKE_image_user_frame_calc(imageuser, context->getFramenumber(), 0);
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/* force a load, we assume iuser index will be set OK anyway */
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if (image && image->type==IMA_TYPE_MULTILAYER) {
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BKE_image_get_ibuf(image, imageuser);
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if (image->rr) {
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RenderLayer *rl = (RenderLayer*)BLI_findlink(&image->rr->layers, imageuser->layer);
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if (rl) {
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OutputSocket * socket;
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int index;
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for (index = 0 ; index < numberOfOutputs ; index ++) {
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socket = this->getOutputSocket(index);
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if (socket->isConnected() || index == 0) {
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bNodeSocket *bnodeSocket = socket->getbNodeSocket();
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NodeImageLayer *storage = (NodeImageLayer*)bnodeSocket->storage;
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int passindex = storage->pass_index;
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RenderPass *rpass = (RenderPass *)BLI_findlink(&rl->passes, passindex);
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if (rpass) {
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NodeOperation * operation = NULL;
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imageuser->pass = passindex;
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switch (rpass->channels) {
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case 1:
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operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_VALUE);
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break;
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/* using image operations for both 3 and 4 channels (RGB and RGBA respectively) */
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/* XXX any way to detect actual vector images? */
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case 3:
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operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_VECTOR);
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break;
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case 4:
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operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_COLOR);
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break;
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default:
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/* XXX add a dummy operation? */
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break;
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}
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if (index == 0 && operation) {
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addPreviewOperation(graph, operation->getOutputSocket());
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}
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}
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}
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}
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}
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}
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}
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else {
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if (numberOfOutputs > 0) {
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ImageOperation *operation = new ImageOperation();
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if (outputImage->isConnected()) {
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outputImage->relinkConnections(operation->getOutputSocket());
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}
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operation->setImage(image);
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operation->setImageUser(imageuser);
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operation->setFramenumber(framenumber);
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graph->addOperation(operation);
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addPreviewOperation(graph, operation->getOutputSocket());
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}
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if (numberOfOutputs > 1) {
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OutputSocket *alphaImage = this->getOutputSocket(1);
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if (alphaImage->isConnected()) {
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ImageAlphaOperation *alphaOperation = new ImageAlphaOperation();
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alphaOperation->setImage(image);
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alphaOperation->setImageUser(imageuser);
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alphaOperation->setFramenumber(framenumber);
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alphaImage->relinkConnections(alphaOperation->getOutputSocket());
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graph->addOperation(alphaOperation);
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}
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}
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if (numberOfOutputs > 2) {
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OutputSocket *depthImage = this->getOutputSocket(2);
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if (depthImage->isConnected()) {
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ImageDepthOperation *depthOperation = new ImageDepthOperation();
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depthOperation->setImage(image);
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depthOperation->setImageUser(imageuser);
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depthOperation->setFramenumber(framenumber);
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depthImage->relinkConnections(depthOperation->getOutputSocket());
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graph->addOperation(depthOperation);
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}
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}
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}
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}
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