92 lines
3.3 KiB
C++
92 lines
3.3 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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* Lukas Tönne
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*/
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#include "COM_OutputFileNode.h"
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#include "COM_OutputFileOperation.h"
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#include "COM_ExecutionSystem.h"
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#include "BLI_path_util.h"
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#include "BKE_utildefines.h"
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OutputFileNode::OutputFileNode(bNode *editorNode): Node(editorNode)
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{
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}
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void OutputFileNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
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{
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NodeImageMultiFile *storage = (NodeImageMultiFile*)this->getbNode()->storage;
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if (!context->isRendering()) {
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/* XXX TODO as in previous implementation?
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* add dummy operations and exit, to prevent file writing on each compo update.
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*/
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}
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if (storage->format.imtype==R_IMF_IMTYPE_MULTILAYER) {
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/* single output operation for the multilayer file */
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OutputOpenExrMultiLayerOperation *outputOperation = new OutputOpenExrMultiLayerOperation(
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context->getScene(), context->getbNodeTree(), storage->base_path, storage->format.exr_codec);
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int num_inputs = getNumberOfInputSockets();
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bool hasConnections = false;
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for (int i=0; i < num_inputs; ++i) {
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InputSocket *input = getInputSocket(i);
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if (input->isConnected()) {
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hasConnections = true;
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NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
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outputOperation->add_layer(sockdata->layer, input->getDataType());
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input->relinkConnections(outputOperation->getInputSocket(i));
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}
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}
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if (hasConnections) addPreviewOperation(graph, outputOperation->getInputSocket(0));
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graph->addOperation(outputOperation);
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}
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else { /* single layer format */
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int num_inputs = getNumberOfInputSockets();
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bool previewAdded = false;
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for (int i=0; i < num_inputs; ++i) {
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InputSocket *input = getInputSocket(i);
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if (input->isConnected()) {
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NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
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ImageFormatData *format = (sockdata->use_node_format ? &storage->format : &sockdata->format);
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char path[FILE_MAX];
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/* combine file path for the input */
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BLI_join_dirfile(path, FILE_MAX, storage->base_path, sockdata->path);
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OutputSingleLayerOperation *outputOperation = new OutputSingleLayerOperation(
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context->getScene(), context->getbNodeTree(), input->getDataType(), format, path);
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input->relinkConnections(outputOperation->getInputSocket(0));
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graph->addOperation(outputOperation);
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if (!previewAdded) {
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addPreviewOperation(graph, outputOperation->getInputSocket(0));
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previewAdded = true;
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}
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}
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}
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}
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}
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