tornavis/source/blender/blenkernel/intern/DerivedMesh.cc

2489 lines
84 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include <climits>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "DNA_cloth_types.h"
#include "DNA_customdata_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_array.h"
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_float2.hh"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_task.h"
#include "BLI_task.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
#include "BKE_DerivedMesh.h"
#include "BKE_bvhutils.h"
#include "BKE_colorband.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_geometry_set.hh"
#include "BKE_geometry_set_instances.hh"
#include "BKE_key.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_mapping.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_tangent.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_object_deform.h"
#include "BKE_paint.h"
#include "BLI_sys_types.h" /* for intptr_t support */
#include "BKE_shrinkwrap.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "CLG_log.h"
#ifdef WITH_OPENSUBDIV
# include "DNA_userdef_types.h"
#endif
/* very slow! enable for testing only! */
//#define USE_MODIFIER_VALIDATE
#ifdef USE_MODIFIER_VALIDATE
# define ASSERT_IS_VALID_MESH(mesh) \
(BLI_assert((mesh == nullptr) || (BKE_mesh_is_valid(mesh) == true)))
#else
# define ASSERT_IS_VALID_MESH(mesh)
#endif
static ThreadRWMutex loops_cache_lock = PTHREAD_RWLOCK_INITIALIZER;
static void mesh_init_origspace(Mesh *mesh);
static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
const CustomData_MeshMasks *final_datamask);
/* -------------------------------------------------------------------- */
static MVert *dm_getVertArray(DerivedMesh *dm)
{
MVert *mvert = (MVert *)CustomData_get_layer(&dm->vertData, CD_MVERT);
if (!mvert) {
mvert = (MVert *)CustomData_add_layer(
&dm->vertData, CD_MVERT, CD_CALLOC, nullptr, dm->getNumVerts(dm));
CustomData_set_layer_flag(&dm->vertData, CD_MVERT, CD_FLAG_TEMPORARY);
dm->copyVertArray(dm, mvert);
}
return mvert;
}
static MEdge *dm_getEdgeArray(DerivedMesh *dm)
{
MEdge *medge = (MEdge *)CustomData_get_layer(&dm->edgeData, CD_MEDGE);
if (!medge) {
medge = (MEdge *)CustomData_add_layer(
&dm->edgeData, CD_MEDGE, CD_CALLOC, nullptr, dm->getNumEdges(dm));
CustomData_set_layer_flag(&dm->edgeData, CD_MEDGE, CD_FLAG_TEMPORARY);
dm->copyEdgeArray(dm, medge);
}
return medge;
}
static MFace *dm_getTessFaceArray(DerivedMesh *dm)
{
MFace *mface = (MFace *)CustomData_get_layer(&dm->faceData, CD_MFACE);
if (!mface) {
int numTessFaces = dm->getNumTessFaces(dm);
if (!numTessFaces) {
/* Do not add layer if there's no elements in it, this leads to issues later when
* this layer is needed with non-zero size, but currently CD stuff does not check
* for requested layer size on creation and just returns layer which was previously
* added (sergey) */
return nullptr;
}
mface = (MFace *)CustomData_add_layer(
&dm->faceData, CD_MFACE, CD_CALLOC, nullptr, numTessFaces);
CustomData_set_layer_flag(&dm->faceData, CD_MFACE, CD_FLAG_TEMPORARY);
dm->copyTessFaceArray(dm, mface);
}
return mface;
}
static MLoop *dm_getLoopArray(DerivedMesh *dm)
{
MLoop *mloop = (MLoop *)CustomData_get_layer(&dm->loopData, CD_MLOOP);
if (!mloop) {
mloop = (MLoop *)CustomData_add_layer(
&dm->loopData, CD_MLOOP, CD_CALLOC, nullptr, dm->getNumLoops(dm));
CustomData_set_layer_flag(&dm->loopData, CD_MLOOP, CD_FLAG_TEMPORARY);
dm->copyLoopArray(dm, mloop);
}
return mloop;
}
static MPoly *dm_getPolyArray(DerivedMesh *dm)
{
MPoly *mpoly = (MPoly *)CustomData_get_layer(&dm->polyData, CD_MPOLY);
if (!mpoly) {
mpoly = (MPoly *)CustomData_add_layer(
&dm->polyData, CD_MPOLY, CD_CALLOC, nullptr, dm->getNumPolys(dm));
CustomData_set_layer_flag(&dm->polyData, CD_MPOLY, CD_FLAG_TEMPORARY);
dm->copyPolyArray(dm, mpoly);
}
return mpoly;
}
static MVert *dm_dupVertArray(DerivedMesh *dm)
{
MVert *tmp = (MVert *)MEM_malloc_arrayN(
dm->getNumVerts(dm), sizeof(*tmp), "dm_dupVertArray tmp");
if (tmp) {
dm->copyVertArray(dm, tmp);
}
return tmp;
}
static MEdge *dm_dupEdgeArray(DerivedMesh *dm)
{
MEdge *tmp = (MEdge *)MEM_malloc_arrayN(
dm->getNumEdges(dm), sizeof(*tmp), "dm_dupEdgeArray tmp");
if (tmp) {
dm->copyEdgeArray(dm, tmp);
}
return tmp;
}
static MFace *dm_dupFaceArray(DerivedMesh *dm)
{
MFace *tmp = (MFace *)MEM_malloc_arrayN(
dm->getNumTessFaces(dm), sizeof(*tmp), "dm_dupFaceArray tmp");
if (tmp) {
dm->copyTessFaceArray(dm, tmp);
}
return tmp;
}
static MLoop *dm_dupLoopArray(DerivedMesh *dm)
{
MLoop *tmp = (MLoop *)MEM_malloc_arrayN(
dm->getNumLoops(dm), sizeof(*tmp), "dm_dupLoopArray tmp");
if (tmp) {
dm->copyLoopArray(dm, tmp);
}
return tmp;
}
static MPoly *dm_dupPolyArray(DerivedMesh *dm)
{
MPoly *tmp = (MPoly *)MEM_malloc_arrayN(
dm->getNumPolys(dm), sizeof(*tmp), "dm_dupPolyArray tmp");
if (tmp) {
dm->copyPolyArray(dm, tmp);
}
return tmp;
}
static int dm_getNumLoopTri(DerivedMesh *dm)
{
const int numlooptris = poly_to_tri_count(dm->getNumPolys(dm), dm->getNumLoops(dm));
BLI_assert(ELEM(dm->looptris.num, 0, numlooptris));
return numlooptris;
}
static const MLoopTri *dm_getLoopTriArray(DerivedMesh *dm)
{
MLoopTri *looptri;
BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_READ);
looptri = dm->looptris.array;
BLI_rw_mutex_unlock(&loops_cache_lock);
if (looptri != nullptr) {
BLI_assert(dm->getNumLoopTri(dm) == dm->looptris.num);
}
else {
BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_WRITE);
/* We need to ensure array is still nullptr inside mutex-protected code,
* some other thread might have already recomputed those looptris. */
if (dm->looptris.array == nullptr) {
dm->recalcLoopTri(dm);
}
looptri = dm->looptris.array;
BLI_rw_mutex_unlock(&loops_cache_lock);
}
return looptri;
}
static CustomData *dm_getVertCData(DerivedMesh *dm)
{
return &dm->vertData;
}
static CustomData *dm_getEdgeCData(DerivedMesh *dm)
{
return &dm->edgeData;
}
static CustomData *dm_getTessFaceCData(DerivedMesh *dm)
{
return &dm->faceData;
}
static CustomData *dm_getLoopCData(DerivedMesh *dm)
{
return &dm->loopData;
}
static CustomData *dm_getPolyCData(DerivedMesh *dm)
{
return &dm->polyData;
}
/**
* Utility function to initialize a DerivedMesh's function pointers to
* the default implementation (for those functions which have a default)
*/
void DM_init_funcs(DerivedMesh *dm)
{
/* default function implementations */
dm->getVertArray = dm_getVertArray;
dm->getEdgeArray = dm_getEdgeArray;
dm->getTessFaceArray = dm_getTessFaceArray;
dm->getLoopArray = dm_getLoopArray;
dm->getPolyArray = dm_getPolyArray;
dm->dupVertArray = dm_dupVertArray;
dm->dupEdgeArray = dm_dupEdgeArray;
dm->dupTessFaceArray = dm_dupFaceArray;
dm->dupLoopArray = dm_dupLoopArray;
dm->dupPolyArray = dm_dupPolyArray;
dm->getLoopTriArray = dm_getLoopTriArray;
/* subtypes handle getting actual data */
dm->getNumLoopTri = dm_getNumLoopTri;
dm->getVertDataLayout = dm_getVertCData;
dm->getEdgeDataLayout = dm_getEdgeCData;
dm->getTessFaceDataLayout = dm_getTessFaceCData;
dm->getLoopDataLayout = dm_getLoopCData;
dm->getPolyDataLayout = dm_getPolyCData;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
dm->getTessFaceData = DM_get_tessface_data;
dm->getPolyData = DM_get_poly_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
dm->getTessFaceDataArray = DM_get_tessface_data_layer;
dm->getPolyDataArray = DM_get_poly_data_layer;
dm->getLoopDataArray = DM_get_loop_data_layer;
}
/**
* Utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces (doesn't allocate memory for them, just
* sets up the custom data layers)
*/
void DM_init(DerivedMesh *dm,
DerivedMeshType type,
int numVerts,
int numEdges,
int numTessFaces,
int numLoops,
int numPolys)
{
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numTessFaceData = numTessFaces;
dm->numLoopData = numLoops;
dm->numPolyData = numPolys;
DM_init_funcs(dm);
dm->needsFree = 1;
dm->dirty = (DMDirtyFlag)0;
/* Don't use #CustomData_reset because we don't want to touch custom-data. */
copy_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->loopData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1);
}
/**
* Utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template_ex(DerivedMesh *dm,
DerivedMesh *source,
DerivedMeshType type,
int numVerts,
int numEdges,
int numTessFaces,
int numLoops,
int numPolys,
const CustomData_MeshMasks *mask)
{
CustomData_copy(&source->vertData, &dm->vertData, mask->vmask, CD_CALLOC, numVerts);
CustomData_copy(&source->edgeData, &dm->edgeData, mask->emask, CD_CALLOC, numEdges);
CustomData_copy(&source->faceData, &dm->faceData, mask->fmask, CD_CALLOC, numTessFaces);
CustomData_copy(&source->loopData, &dm->loopData, mask->lmask, CD_CALLOC, numLoops);
CustomData_copy(&source->polyData, &dm->polyData, mask->pmask, CD_CALLOC, numPolys);
dm->cd_flag = source->cd_flag;
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numTessFaceData = numTessFaces;
dm->numLoopData = numLoops;
dm->numPolyData = numPolys;
DM_init_funcs(dm);
dm->needsFree = 1;
dm->dirty = (DMDirtyFlag)0;
}
void DM_from_template(DerivedMesh *dm,
DerivedMesh *source,
DerivedMeshType type,
int numVerts,
int numEdges,
int numTessFaces,
int numLoops,
int numPolys)
{
DM_from_template_ex(dm,
source,
type,
numVerts,
numEdges,
numTessFaces,
numLoops,
numPolys,
&CD_MASK_DERIVEDMESH);
}
bool DM_release(DerivedMesh *dm)
{
if (dm->needsFree) {
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
CustomData_free(&dm->faceData, dm->numTessFaceData);
CustomData_free(&dm->loopData, dm->numLoopData);
CustomData_free(&dm->polyData, dm->numPolyData);
MEM_SAFE_FREE(dm->looptris.array);
dm->looptris.num = 0;
dm->looptris.num_alloc = 0;
return true;
}
CustomData_free_temporary(&dm->vertData, dm->numVertData);
CustomData_free_temporary(&dm->edgeData, dm->numEdgeData);
CustomData_free_temporary(&dm->faceData, dm->numTessFaceData);
CustomData_free_temporary(&dm->loopData, dm->numLoopData);
CustomData_free_temporary(&dm->polyData, dm->numPolyData);
return false;
}
void DM_DupPolys(DerivedMesh *source, DerivedMesh *target)
{
CustomData_free(&target->loopData, source->numLoopData);
CustomData_free(&target->polyData, source->numPolyData);
CustomData_copy(&source->loopData,
&target->loopData,
CD_MASK_DERIVEDMESH.lmask,
CD_DUPLICATE,
source->numLoopData);
CustomData_copy(&source->polyData,
&target->polyData,
CD_MASK_DERIVEDMESH.pmask,
CD_DUPLICATE,
source->numPolyData);
target->numLoopData = source->numLoopData;
target->numPolyData = source->numPolyData;
if (!CustomData_has_layer(&target->polyData, CD_MPOLY)) {
MPoly *mpoly;
MLoop *mloop;
mloop = source->dupLoopArray(source);
mpoly = source->dupPolyArray(source);
CustomData_add_layer(&target->loopData, CD_MLOOP, CD_ASSIGN, mloop, source->numLoopData);
CustomData_add_layer(&target->polyData, CD_MPOLY, CD_ASSIGN, mpoly, source->numPolyData);
}
}
void DM_ensure_normals(DerivedMesh *dm)
{
if (dm->dirty & DM_DIRTY_NORMALS) {
dm->calcNormals(dm);
}
BLI_assert((dm->dirty & DM_DIRTY_NORMALS) == 0);
}
/**
* Ensure the array is large enough
*
* \note This function must always be thread-protected by caller.
* It should only be used by internal code.
*/
void DM_ensure_looptri_data(DerivedMesh *dm)
{
const unsigned int totpoly = dm->numPolyData;
const unsigned int totloop = dm->numLoopData;
const int looptris_num = poly_to_tri_count(totpoly, totloop);
BLI_assert(dm->looptris.array_wip == nullptr);
SWAP(MLoopTri *, dm->looptris.array, dm->looptris.array_wip);
if ((looptris_num > dm->looptris.num_alloc) || (looptris_num < dm->looptris.num_alloc * 2) ||
(totpoly == 0)) {
MEM_SAFE_FREE(dm->looptris.array_wip);
dm->looptris.num_alloc = 0;
dm->looptris.num = 0;
}
if (totpoly) {
if (dm->looptris.array_wip == nullptr) {
dm->looptris.array_wip = (MLoopTri *)MEM_malloc_arrayN(
looptris_num, sizeof(*dm->looptris.array_wip), __func__);
dm->looptris.num_alloc = looptris_num;
}
dm->looptris.num = looptris_num;
}
}
/** Utility function to convert an (evaluated) Mesh to a shape key block. */
/* Just a shallow wrapper around BKE_keyblock_convert_from_mesh,
* that ensures both evaluated mesh and original one has same number of vertices. */
void BKE_mesh_runtime_eval_to_meshkey(Mesh *me_deformed, Mesh *me, KeyBlock *kb)
{
const int totvert = me_deformed->totvert;
if (totvert == 0 || me->totvert == 0 || me->totvert != totvert) {
return;
}
BKE_keyblock_convert_from_mesh(me_deformed, me->key, kb);
}
/**
* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask
* will be copied
*/
void DM_set_only_copy(DerivedMesh *dm, const CustomData_MeshMasks *mask)
{
CustomData_set_only_copy(&dm->vertData, mask->vmask);
CustomData_set_only_copy(&dm->edgeData, mask->emask);
CustomData_set_only_copy(&dm->faceData, mask->fmask);
/* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with
* weight paint mode when there are modifiers applied, needs further investigation,
* see replies to r50969, Campbell */
#if 0
CustomData_set_only_copy(&dm->loopData, mask->lmask);
CustomData_set_only_copy(&dm->polyData, mask->pmask);
#endif
}
static void mesh_set_only_copy(Mesh *mesh, const CustomData_MeshMasks *mask)
{
CustomData_set_only_copy(&mesh->vdata, mask->vmask);
CustomData_set_only_copy(&mesh->edata, mask->emask);
CustomData_set_only_copy(&mesh->fdata, mask->fmask);
/* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with
* weight paint mode when there are modifiers applied, needs further investigation,
* see replies to r50969, Campbell */
#if 0
CustomData_set_only_copy(&mesh->ldata, mask->lmask);
CustomData_set_only_copy(&mesh->pdata, mask->pmask);
#endif
}
void DM_add_vert_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->vertData, type, alloctype, layer, dm->numVertData);
}
void DM_add_edge_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData);
}
void DM_add_tessface_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numTessFaceData);
}
void DM_add_loop_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->loopData, type, alloctype, layer, dm->numLoopData);
}
void DM_add_poly_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData);
}
void *DM_get_vert_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumVerts(dm));
return CustomData_get(&dm->vertData, index, type);
}
void *DM_get_edge_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumEdges(dm));
return CustomData_get(&dm->edgeData, index, type);
}
void *DM_get_tessface_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumTessFaces(dm));
return CustomData_get(&dm->faceData, index, type);
}
void *DM_get_poly_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumPolys(dm));
return CustomData_get(&dm->polyData, index, type);
}
void *DM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MVERT) {
return dm->getVertArray(dm);
}
return CustomData_get_layer(&dm->vertData, type);
}
void *DM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MEDGE) {
return dm->getEdgeArray(dm);
}
return CustomData_get_layer(&dm->edgeData, type);
}
void *DM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MFACE) {
return dm->getTessFaceArray(dm);
}
return CustomData_get_layer(&dm->faceData, type);
}
void *DM_get_poly_data_layer(DerivedMesh *dm, int type)
{
return CustomData_get_layer(&dm->polyData, type);
}
void *DM_get_loop_data_layer(DerivedMesh *dm, int type)
{
return CustomData_get_layer(&dm->loopData, type);
}
void DM_copy_vert_data(
DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->vertData, &dest->vertData, source_index, dest_index, count);
}
/**
* interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
* indexed by dest_index in the dest mesh
*/
void DM_interp_vert_data(DerivedMesh *source,
DerivedMesh *dest,
int *src_indices,
float *weights,
int count,
int dest_index)
{
CustomData_interp(
&source->vertData, &dest->vertData, src_indices, weights, nullptr, count, dest_index);
}
static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
{
BMIter iter;
BMVert *eve;
float(*orco)[3];
int i;
/* these may not really be the orco's, but it's only for preview.
* could be solver better once, but isn't simple */
orco = (float(*)[3])MEM_malloc_arrayN(em->bm->totvert, sizeof(float[3]), "BMEditMesh Orco");
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(orco[i], eve->co);
}
return orco;
}
/* orco custom data layer */
static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free))[3]
{
*free = 0;
if (layer == CD_ORCO) {
/* get original coordinates */
*free = 1;
if (em) {
return get_editbmesh_orco_verts(em);
}
return BKE_mesh_orco_verts_get(ob);
}
if (layer == CD_CLOTH_ORCO) {
/* apply shape key for cloth, this should really be solved
* by a more flexible customdata system, but not simple */
if (!em) {
ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Cloth);
if (clmd) {
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob),
clmd->sim_parms->shapekey_rest);
if (kb && kb->data) {
return (float(*)[3])kb->data;
}
}
}
return nullptr;
}
return nullptr;
}
static Mesh *create_orco_mesh(Object *ob, Mesh *me, BMEditMesh *em, int layer)
{
Mesh *mesh;
float(*orco)[3];
int free;
if (em) {
mesh = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, nullptr, me);
}
else {
mesh = BKE_mesh_copy_for_eval(me, true);
}
orco = get_orco_coords(ob, em, layer, &free);
if (orco) {
BKE_mesh_vert_coords_apply(mesh, orco);
if (free) {
MEM_freeN(orco);
}
}
return mesh;
}
static void add_orco_mesh(Object *ob, BMEditMesh *em, Mesh *mesh, Mesh *mesh_orco, int layer)
{
float(*orco)[3], (*layerorco)[3];
int totvert, free;
totvert = mesh->totvert;
if (mesh_orco) {
free = 1;
if (mesh_orco->totvert == totvert) {
orco = BKE_mesh_vert_coords_alloc(mesh_orco, nullptr);
}
else {
orco = BKE_mesh_vert_coords_alloc(mesh, nullptr);
}
}
else {
/* TODO(sybren): totvert should potentially change here, as ob->data
* or em may have a different number of vertices than dm. */
orco = get_orco_coords(ob, em, layer, &free);
}
if (orco) {
if (layer == CD_ORCO) {
BKE_mesh_orco_verts_transform((Mesh *)ob->data, orco, totvert, 0);
}
if (!(layerorco = (float(*)[3])CustomData_get_layer(&mesh->vdata, layer))) {
CustomData_add_layer(&mesh->vdata, layer, CD_CALLOC, nullptr, mesh->totvert);
BKE_mesh_update_customdata_pointers(mesh, false);
layerorco = (float(*)[3])CustomData_get_layer(&mesh->vdata, layer);
}
memcpy(layerorco, orco, sizeof(float[3]) * totvert);
if (free) {
MEM_freeN(orco);
}
}
}
static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
const CustomData_MeshMasks *final_datamask,
const bool sculpt_dyntopo,
Mesh *mesh_final)
{
/* Compute normals. */
const bool do_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
(final_datamask->lmask & CD_MASK_NORMAL) != 0);
/* Some modifiers may need this info from their target (other) object,
* simpler to generate it here as well.
* Note that they will always be generated when no loop normals are computed,
* since they are needed by drawing code. */
const bool do_poly_normals = ((final_datamask->pmask & CD_MASK_NORMAL) != 0);
/* In case we also need poly normals, add the layer and compute them here
* (BKE_mesh_calc_normals_split() assumes that if that data exists, it is always valid). */
if (do_poly_normals) {
if (!CustomData_has_layer(&mesh_final->pdata, CD_NORMAL)) {
float(*polynors)[3] = (float(*)[3])CustomData_add_layer(
&mesh_final->pdata, CD_NORMAL, CD_CALLOC, nullptr, mesh_final->totpoly);
BKE_mesh_calc_normals_poly_and_vertex(mesh_final->mvert,
mesh_final->totvert,
mesh_final->mloop,
mesh_final->totloop,
mesh_final->mpoly,
mesh_final->totpoly,
polynors,
nullptr);
}
}
if (do_loop_normals) {
/* Compute loop normals (NOTE: will compute poly and vert normals as well, if needed!). */
BKE_mesh_calc_normals_split(mesh_final);
BKE_mesh_tessface_clear(mesh_final);
}
if (sculpt_dyntopo == false) {
/* watch this! after 2.75a we move to from tessface to looptri (by default) */
if (final_datamask->fmask & CD_MASK_MFACE) {
BKE_mesh_tessface_ensure(mesh_final);
}
/* without this, drawing ngon tri's faces will show ugly tessellated face
* normals and will also have to calculate normals on the fly, try avoid
* this where possible since calculating polygon normals isn't fast,
* note that this isn't a problem for subsurf (only quads) or editmode
* which deals with drawing differently.
*
* Only calc vertex normals if they are flagged as dirty.
* If using loop normals, poly nors have already been computed.
*/
if (!do_loop_normals) {
BKE_mesh_ensure_normals_for_display(mesh_final);
}
}
/* Some modifiers, like data-transfer, may generate those data as temp layer,
* we do not want to keep them, as they are used by display code when available
* (i.e. even if autosmooth is disabled). */
if (!do_loop_normals && CustomData_has_layer(&mesh_final->ldata, CD_NORMAL)) {
CustomData_free_layers(&mesh_final->ldata, CD_NORMAL, mesh_final->totloop);
}
}
/* Does final touches to the final evaluated mesh, making sure it is perfectly usable.
*
* This is needed because certain information is not passed along intermediate meshes allocated
* during stack evaluation.
*/
static void mesh_calc_finalize(const Mesh *mesh_input, Mesh *mesh_eval)
{
/* Make sure the name is the same. This is because mesh allocation from template does not
* take care of naming. */
BLI_strncpy(mesh_eval->id.name, mesh_input->id.name, sizeof(mesh_eval->id.name));
/* Make evaluated mesh to share same edit mesh pointer as original and copied meshes. */
mesh_eval->edit_mesh = mesh_input->edit_mesh;
}
void BKE_mesh_wrapper_deferred_finalize(Mesh *me_eval,
const CustomData_MeshMasks *cd_mask_finalize)
{
if (me_eval->runtime.wrapper_type_finalize & (1 << ME_WRAPPER_TYPE_BMESH)) {
editbmesh_calc_modifier_final_normals(me_eval, cd_mask_finalize);
me_eval->runtime.wrapper_type_finalize &= ~(1 << ME_WRAPPER_TYPE_BMESH);
}
BLI_assert(me_eval->runtime.wrapper_type_finalize == 0);
}
/**
* Modifies the given mesh and geometry set. The mesh is not passed as part of the mesh component
* in the \a geometry_set input, it is only passed in \a input_mesh and returned in the return
* value.
*
* The purpose of the geometry set is to store all geometry components that are generated
* by modifiers to allow outputting non-mesh data from modifiers.
*/
static Mesh *modifier_modify_mesh_and_geometry_set(ModifierData *md,
const ModifierEvalContext &mectx,
Mesh *input_mesh,
GeometrySet &geometry_set)
{
Mesh *mesh_output = nullptr;
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (mti->modifyGeometrySet == nullptr) {
mesh_output = BKE_modifier_modify_mesh(md, &mectx, input_mesh);
}
else {
/* For performance reasons, this should be called by the modifier and/or nodes themselves at
* some point. */
BKE_mesh_wrapper_ensure_mdata(input_mesh);
/* Adds a new mesh component to the geometry set based on the #input_mesh. */
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
/* Replace only the mesh rather than the whole component, because the entire #MeshComponent
* might have been replaced by data from a different object in the node tree, which means the
* component contains vertex group name data for that object that should not be removed. */
mesh_component.replace(input_mesh, GeometryOwnershipType::Editable);
/* Let the modifier change the geometry set. */
mti->modifyGeometrySet(md, &mectx, &geometry_set);
/* Release the mesh from the geometry set again. */
if (geometry_set.has<MeshComponent>()) {
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
mesh_output = mesh_component.release();
}
/* Return an empty mesh instead of null. */
if (mesh_output == nullptr) {
mesh_output = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
BKE_mesh_copy_parameters_for_eval(mesh_output, input_mesh);
}
}
return mesh_output;
}
static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const bool use_deform,
const bool need_mapping,
const CustomData_MeshMasks *dataMask,
const int index,
const bool use_cache,
const bool allow_shared_mesh,
/* return args */
Mesh **r_deform,
Mesh **r_final,
GeometrySet **r_geometry_set)
{
/* Input and final mesh. Final mesh is only created the moment the first
* constructive modifier is executed, or a deform modifier needs normals
* or certain data layers. */
Mesh *mesh_input = (Mesh *)ob->data;
Mesh *mesh_final = nullptr;
Mesh *mesh_deform = nullptr;
/* This geometry set contains the non-mesh data that might be generated by modifiers. */
GeometrySet geometry_set_final;
BLI_assert((mesh_input->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
/* Deformed vertex locations array. Deform only modifier need this type of
* float array rather than MVert*. Tracked along with mesh_final as an
* optimization to avoid copying coordinates back and forth if there are
* multiple sequential deform only modifiers. */
float(*deformed_verts)[3] = nullptr;
int num_deformed_verts = mesh_input->totvert;
bool isPrevDeform = false;
/* Mesh with constructive modifiers but no deformation applied. Tracked
* along with final mesh if undeformed / orco coordinates are requested
* for texturing. */
Mesh *mesh_orco = nullptr;
Mesh *mesh_orco_cloth = nullptr;
/* Modifier evaluation modes. */
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
/* Sculpt can skip certain modifiers. */
const bool has_multires = BKE_sculpt_multires_active(scene, ob) != nullptr;
bool multires_applied = false;
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !use_render;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !use_render;
/* Modifier evaluation contexts for different types of modifiers. */
ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : (ModifierApplyFlag)0;
ModifierApplyFlag apply_cache = use_cache ? MOD_APPLY_USECACHE : (ModifierApplyFlag)0;
const ModifierEvalContext mectx = {
depsgraph, ob, (ModifierApplyFlag)(apply_render | apply_cache)};
const ModifierEvalContext mectx_orco = {
depsgraph, ob, (ModifierApplyFlag)(apply_render | MOD_APPLY_ORCO)};
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
ModifierData *firstmd = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *md = firstmd;
/* Preview colors by modifiers such as dynamic paint, to show the results
* even if the resulting data is not used in a material. Only in object mode.
* TODO: this is broken, not drawn by the drawn manager. */
const bool do_mod_mcol = (ob->mode == OB_MODE_OBJECT);
ModifierData *previewmd = nullptr;
CustomData_MeshMasks previewmask = {0};
if (do_mod_mcol) {
/* Find the last active modifier generating a preview, or nullptr if none. */
/* XXX Currently, DPaint modifier just ignores this.
* Needs a stupid hack...
* The whole "modifier preview" thing has to be (re?)designed, anyway! */
previewmd = BKE_modifier_get_last_preview(scene, md, required_mode);
}
/* Compute accumulated datamasks needed by each modifier. It helps to do
* this fine grained so that for example vertex groups are preserved up to
* an armature modifier, but not through a following subsurf modifier where
* subdividing them is expensive. */
CustomData_MeshMasks final_datamask = *dataMask;
CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &final_datamask, required_mode, previewmd, &previewmask);
CDMaskLink *md_datamask = datamasks;
/* XXX Always copying POLYINDEX, else tessellated data are no more valid! */
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH_ORIGINDEX;
/* Clear errors before evaluation. */
BKE_modifiers_clear_errors(ob);
/* Apply all leading deform modifiers. */
if (use_deform) {
for (; md; md = md->next, md_datamask = md_datamask->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
if (mti->type == eModifierTypeType_OnlyDeform && !sculpt_dyntopo) {
if (!deformed_verts) {
deformed_verts = BKE_mesh_vert_coords_alloc(mesh_input, &num_deformed_verts);
}
else if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
if (mesh_final == nullptr) {
mesh_final = BKE_mesh_copy_for_eval(mesh_input, true);
ASSERT_IS_VALID_MESH(mesh_final);
}
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
isPrevDeform = true;
}
else {
break;
}
/* grab modifiers until index i */
if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index)) {
md = nullptr;
break;
}
}
/* Result of all leading deforming modifiers is cached for
* places that wish to use the original mesh but with deformed
* coordinates (like vertex paint). */
if (r_deform) {
mesh_deform = BKE_mesh_copy_for_eval(mesh_input, true);
if (deformed_verts) {
BKE_mesh_vert_coords_apply(mesh_deform, deformed_verts);
}
}
}
/* Apply all remaining constructive and deforming modifiers. */
bool have_non_onlydeform_modifiers_appled = false;
for (; md; md = md->next, md_datamask = md_datamask->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
if (mti->type == eModifierTypeType_OnlyDeform && !use_deform) {
continue;
}
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) &&
have_non_onlydeform_modifiers_appled) {
BKE_modifier_set_error(ob, md, "Modifier requires original data, bad stack position");
continue;
}
if (sculpt_mode && (!has_multires || multires_applied || sculpt_dyntopo)) {
bool unsupported = false;
if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
/* If multires is on level 0 skip it silently without warning message. */
if (!sculpt_dyntopo) {
continue;
}
}
if (sculpt_dyntopo) {
unsupported = true;
}
if (scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM) {
unsupported |= (mti->type != eModifierTypeType_OnlyDeform);
}
unsupported |= multires_applied;
if (unsupported) {
if (sculpt_dyntopo) {
BKE_modifier_set_error(ob, md, "Not supported in dyntopo");
}
else {
BKE_modifier_set_error(ob, md, "Not supported in sculpt mode");
}
continue;
}
}
if (need_mapping && !BKE_modifier_supports_mapping(md)) {
continue;
}
/* Add orco mesh as layer if needed by this modifier. */
if (mesh_final && mesh_orco && mti->requiredDataMask) {
CustomData_MeshMasks mask = {0};
mti->requiredDataMask(ob, md, &mask);
if (mask.vmask & CD_MASK_ORCO) {
add_orco_mesh(ob, nullptr, mesh_final, mesh_orco, CD_ORCO);
}
}
/* How to apply modifier depends on (a) what we already have as
* a result of previous modifiers (could be a Mesh or just
* deformed vertices) and (b) what type the modifier is. */
if (mti->type == eModifierTypeType_OnlyDeform) {
/* No existing verts to deform, need to build them. */
if (!deformed_verts) {
if (mesh_final) {
/* Deforming a mesh, read the vertex locations
* out of the mesh and deform them. Once done with this
* run of deformers verts will be written back. */
deformed_verts = BKE_mesh_vert_coords_alloc(mesh_final, &num_deformed_verts);
}
else {
deformed_verts = BKE_mesh_vert_coords_alloc(mesh_input, &num_deformed_verts);
}
}
/* if this is not the last modifier in the stack then recalculate the normals
* to avoid giving bogus normals to the next modifier see: T23673. */
else if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
if (mesh_final == nullptr) {
mesh_final = BKE_mesh_copy_for_eval(mesh_input, true);
ASSERT_IS_VALID_MESH(mesh_final);
}
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
}
else {
bool check_for_needs_mapping = false;
/* apply vertex coordinates or build a Mesh as necessary */
if (mesh_final != nullptr) {
if (have_non_onlydeform_modifiers_appled == false) {
/* If we only deformed, we won't have initialized #CD_ORIGINDEX.
* as this is the only part of the function that initializes mapping. */
check_for_needs_mapping = true;
}
}
else {
mesh_final = BKE_mesh_copy_for_eval(mesh_input, true);
ASSERT_IS_VALID_MESH(mesh_final);
check_for_needs_mapping = true;
}
if (deformed_verts) {
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
have_non_onlydeform_modifiers_appled = true;
/* determine which data layers are needed by following modifiers */
CustomData_MeshMasks nextmask = md_datamask->next ? md_datamask->next->mask : final_datamask;
if (check_for_needs_mapping) {
/* Initialize original indices the first time we evaluate a
* constructive modifier. Modifiers will then do mapping mostly
* automatic by copying them through CustomData_copy_data along
* with other data.
*
* These are created when either requested by evaluation, or if
* following modifiers requested them. */
if (need_mapping ||
((nextmask.vmask | nextmask.emask | nextmask.pmask) & CD_MASK_ORIGINDEX)) {
/* calc */
CustomData_add_layer(
&mesh_final->vdata, CD_ORIGINDEX, CD_CALLOC, nullptr, mesh_final->totvert);
CustomData_add_layer(
&mesh_final->edata, CD_ORIGINDEX, CD_CALLOC, nullptr, mesh_final->totedge);
CustomData_add_layer(
&mesh_final->pdata, CD_ORIGINDEX, CD_CALLOC, nullptr, mesh_final->totpoly);
/* Not worth parallelizing this,
* gives less than 0.1% overall speedup in best of best cases... */
range_vn_i((int *)CustomData_get_layer(&mesh_final->vdata, CD_ORIGINDEX),
mesh_final->totvert,
0);
range_vn_i((int *)CustomData_get_layer(&mesh_final->edata, CD_ORIGINDEX),
mesh_final->totedge,
0);
range_vn_i((int *)CustomData_get_layer(&mesh_final->pdata, CD_ORIGINDEX),
mesh_final->totpoly,
0);
}
}
/* set the Mesh to only copy needed data */
CustomData_MeshMasks mask = md_datamask->mask;
/* needMapping check here fixes bug T28112, otherwise it's
* possible that it won't be copied */
CustomData_MeshMasks_update(&mask, &append_mask);
if (need_mapping) {
mask.vmask |= CD_MASK_ORIGINDEX;
mask.emask |= CD_MASK_ORIGINDEX;
mask.pmask |= CD_MASK_ORIGINDEX;
}
mesh_set_only_copy(mesh_final, &mask);
/* add cloth rest shape key if needed */
if (mask.vmask & CD_MASK_CLOTH_ORCO) {
add_orco_mesh(ob, nullptr, mesh_final, mesh_orco, CD_CLOTH_ORCO);
}
/* add an origspace layer if needed */
if ((md_datamask->mask.lmask) & CD_MASK_ORIGSPACE_MLOOP) {
if (!CustomData_has_layer(&mesh_final->ldata, CD_ORIGSPACE_MLOOP)) {
CustomData_add_layer(
&mesh_final->ldata, CD_ORIGSPACE_MLOOP, CD_CALLOC, nullptr, mesh_final->totloop);
mesh_init_origspace(mesh_final);
}
}
Mesh *mesh_next = modifier_modify_mesh_and_geometry_set(
md, mectx, mesh_final, geometry_set_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
/* if the modifier returned a new mesh, release the old one */
if (mesh_final != mesh_next) {
BLI_assert(mesh_final != mesh_input);
BKE_id_free(nullptr, mesh_final);
}
mesh_final = mesh_next;
if (deformed_verts) {
MEM_freeN(deformed_verts);
deformed_verts = nullptr;
}
}
/* create an orco mesh in parallel */
if (nextmask.vmask & CD_MASK_ORCO) {
if (!mesh_orco) {
mesh_orco = create_orco_mesh(ob, mesh_input, nullptr, CD_ORCO);
}
nextmask.vmask &= ~CD_MASK_ORCO;
CustomData_MeshMasks temp_cddata_masks = {0};
temp_cddata_masks.vmask = CD_MASK_ORIGINDEX;
temp_cddata_masks.emask = CD_MASK_ORIGINDEX;
temp_cddata_masks.fmask = CD_MASK_ORIGINDEX;
temp_cddata_masks.pmask = CD_MASK_ORIGINDEX;
if (mti->requiredDataMask != nullptr) {
mti->requiredDataMask(ob, md, &temp_cddata_masks);
}
CustomData_MeshMasks_update(&temp_cddata_masks, &nextmask);
mesh_set_only_copy(mesh_orco, &temp_cddata_masks);
mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
/* if the modifier returned a new mesh, release the old one */
if (mesh_orco != mesh_next) {
BLI_assert(mesh_orco != mesh_input);
BKE_id_free(nullptr, mesh_orco);
}
mesh_orco = mesh_next;
}
}
/* create cloth orco mesh in parallel */
if (nextmask.vmask & CD_MASK_CLOTH_ORCO) {
if (!mesh_orco_cloth) {
mesh_orco_cloth = create_orco_mesh(ob, mesh_input, nullptr, CD_CLOTH_ORCO);
}
nextmask.vmask &= ~CD_MASK_CLOTH_ORCO;
nextmask.vmask |= CD_MASK_ORIGINDEX;
nextmask.emask |= CD_MASK_ORIGINDEX;
nextmask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco_cloth, &nextmask);
mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco_cloth);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
/* if the modifier returned a new mesh, release the old one */
if (mesh_orco_cloth != mesh_next) {
BLI_assert(mesh_orco != mesh_input);
BKE_id_free(nullptr, mesh_orco_cloth);
}
mesh_orco_cloth = mesh_next;
}
}
/* in case of dynamic paint, make sure preview mask remains for following modifiers */
/* XXX Temp and hackish solution! */
if (md->type == eModifierType_DynamicPaint) {
append_mask.lmask |= CD_MASK_PREVIEW_MLOOPCOL;
}
mesh_final->runtime.deformed_only = false;
}
isPrevDeform = (mti->type == eModifierTypeType_OnlyDeform);
/* grab modifiers until index i */
if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index)) {
break;
}
if (sculpt_mode && md->type == eModifierType_Multires) {
multires_applied = true;
}
}
BLI_linklist_free((LinkNode *)datamasks, nullptr);
for (md = firstmd; md; md = md->next) {
BKE_modifier_free_temporary_data(md);
}
/* Yay, we are done. If we have a Mesh and deformed vertices,
* we need to apply these back onto the Mesh. If we have no
* Mesh then we need to build one. */
if (mesh_final == nullptr) {
/* NOTE: this check on cdmask is a bit dodgy, it handles the issue at stake here (see T68211),
* but other cases might require similar handling?
* Could be a good idea to define a proper CustomData_MeshMask for that then. */
if (deformed_verts == nullptr && allow_shared_mesh &&
(final_datamask.lmask & CD_MASK_NORMAL) == 0 &&
(final_datamask.pmask & CD_MASK_NORMAL) == 0) {
mesh_final = mesh_input;
}
else {
mesh_final = BKE_mesh_copy_for_eval(mesh_input, true);
}
}
if (deformed_verts) {
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
MEM_freeN(deformed_verts);
deformed_verts = nullptr;
}
/* Denotes whether the object which the modifier stack came from owns the mesh or whether the
* mesh is shared across multiple objects since there are no effective modifiers. */
const bool is_own_mesh = (mesh_final != mesh_input);
/* Add orco coordinates to final and deformed mesh if requested. */
if (final_datamask.vmask & CD_MASK_ORCO) {
/* No need in ORCO layer if the mesh was not deformed or modified: undeformed mesh in this case
* matches input mesh. */
if (is_own_mesh) {
add_orco_mesh(ob, nullptr, mesh_final, mesh_orco, CD_ORCO);
}
if (mesh_deform) {
add_orco_mesh(ob, nullptr, mesh_deform, nullptr, CD_ORCO);
}
}
if (mesh_orco) {
BKE_id_free(nullptr, mesh_orco);
}
if (mesh_orco_cloth) {
BKE_id_free(nullptr, mesh_orco_cloth);
}
/* Compute normals. */
if (is_own_mesh) {
mesh_calc_modifier_final_normals(mesh_input, &final_datamask, sculpt_dyntopo, mesh_final);
}
else {
Mesh_Runtime *runtime = &mesh_input->runtime;
if (runtime->mesh_eval == nullptr) {
BLI_assert(runtime->eval_mutex != nullptr);
BLI_mutex_lock((ThreadMutex *)runtime->eval_mutex);
if (runtime->mesh_eval == nullptr) {
/* Isolate since computing normals is multithreaded and we are holding a lock. */
blender::threading::isolate_task([&] {
mesh_final = BKE_mesh_copy_for_eval(mesh_input, true);
mesh_calc_modifier_final_normals(
mesh_input, &final_datamask, sculpt_dyntopo, mesh_final);
mesh_calc_finalize(mesh_input, mesh_final);
runtime->mesh_eval = mesh_final;
});
}
BLI_mutex_unlock((ThreadMutex *)runtime->eval_mutex);
}
mesh_final = runtime->mesh_eval;
}
if (is_own_mesh) {
mesh_calc_finalize(mesh_input, mesh_final);
}
/* Return final mesh */
*r_final = mesh_final;
if (r_deform) {
*r_deform = mesh_deform;
}
if (r_geometry_set) {
*r_geometry_set = new GeometrySet(std::move(geometry_set_final));
}
}
float (*editbmesh_vert_coords_alloc(BMEditMesh *em, int *r_vert_len))[3]
{
BMIter iter;
BMVert *eve;
float(*cos)[3];
int i;
*r_vert_len = em->bm->totvert;
cos = (float(*)[3])MEM_malloc_arrayN(em->bm->totvert, sizeof(float[3]), "vertexcos");
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos[i], eve->co);
}
return cos;
}
bool editbmesh_modifier_is_enabled(Scene *scene,
const Object *ob,
ModifierData *md,
bool has_prev_mesh)
{
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
return false;
}
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && has_prev_mesh) {
BKE_modifier_set_error(ob, md, "Modifier requires original data, bad stack position");
return false;
}
return true;
}
static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
const CustomData_MeshMasks *final_datamask)
{
if (mesh_final->runtime.wrapper_type != ME_WRAPPER_TYPE_MDATA) {
/* Generated at draw time. */
mesh_final->runtime.wrapper_type_finalize = (1 << mesh_final->runtime.wrapper_type);
return;
}
const bool do_loop_normals = ((mesh_final->flag & ME_AUTOSMOOTH) != 0 ||
(final_datamask->lmask & CD_MASK_NORMAL) != 0);
/* Some modifiers may need this info from their target (other) object,
* simpler to generate it here as well. */
const bool do_poly_normals = ((final_datamask->pmask & CD_MASK_NORMAL) != 0);
/* In case we also need poly normals, add the layer and compute them here
* (BKE_mesh_calc_normals_split() assumes that if that data exists, it is always valid). */
if (do_poly_normals) {
if (!CustomData_has_layer(&mesh_final->pdata, CD_NORMAL)) {
float(*polynors)[3] = (float(*)[3])CustomData_add_layer(
&mesh_final->pdata, CD_NORMAL, CD_CALLOC, nullptr, mesh_final->totpoly);
BKE_mesh_calc_normals_poly_and_vertex(mesh_final->mvert,
mesh_final->totvert,
mesh_final->mloop,
mesh_final->totloop,
mesh_final->mpoly,
mesh_final->totpoly,
polynors,
nullptr);
}
}
if (do_loop_normals) {
/* Compute loop normals */
BKE_mesh_calc_normals_split(mesh_final);
BKE_mesh_tessface_clear(mesh_final);
}
/* BMESH_ONLY, ensure tessface's used for drawing,
* but don't recalculate if the last modifier in the stack gives us tessfaces
* check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isn't essential
* but quiets annoying error messages since tessfaces won't be created. */
if (final_datamask->fmask & CD_MASK_MFACE) {
if (mesh_final->edit_mesh == nullptr) {
BKE_mesh_tessface_ensure(mesh_final);
}
}
/* same as mesh_calc_modifiers (if using loop normals, poly nors have already been computed). */
if (!do_loop_normals) {
BKE_mesh_ensure_normals_for_display(mesh_final);
/* Some modifiers, like data-transfer, may generate those data, we do not want to keep them,
* as they are used by display code when available (i.e. even if autosmooth is disabled). */
if (CustomData_has_layer(&mesh_final->ldata, CD_NORMAL)) {
CustomData_free_layers(&mesh_final->ldata, CD_NORMAL, mesh_final->totloop);
}
}
}
static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
BMEditMesh *em_input,
const CustomData_MeshMasks *dataMask,
/* return args */
Mesh **r_cage,
Mesh **r_final,
GeometrySet **r_geometry_set)
{
/* Input and final mesh. Final mesh is only created the moment the first
* constructive modifier is executed, or a deform modifier needs normals
* or certain data layers. */
Mesh *mesh_input = (Mesh *)ob->data;
Mesh *mesh_final = nullptr;
Mesh *mesh_cage = nullptr;
/* This geometry set contains the non-mesh data that might be generated by modifiers. */
GeometrySet geometry_set_final;
/* Deformed vertex locations array. Deform only modifier need this type of
* float array rather than MVert*. Tracked along with mesh_final as an
* optimization to avoid copying coordinates back and forth if there are
* multiple sequential deform only modifiers. */
float(*deformed_verts)[3] = nullptr;
int num_deformed_verts = 0;
bool isPrevDeform = false;
/* Mesh with constructive modifiers but no deformation applied. Tracked
* along with final mesh if undeformed / orco coordinates are requested
* for texturing. */
Mesh *mesh_orco = nullptr;
/* Modifier evaluation modes. */
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
/* Modifier evaluation contexts for different types of modifiers. */
ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : (ModifierApplyFlag)0;
const ModifierEvalContext mectx = {
depsgraph, ob, (ModifierApplyFlag)(MOD_APPLY_USECACHE | apply_render)};
const ModifierEvalContext mectx_orco = {depsgraph, ob, MOD_APPLY_ORCO};
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Compute accumulated datamasks needed by each modifier. It helps to do
* this fine grained so that for example vertex groups are preserved up to
* an armature modifier, but not through a following subsurf modifier where
* subdividing them is expensive. */
CustomData_MeshMasks final_datamask = *dataMask;
CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &final_datamask, required_mode, nullptr, nullptr);
CDMaskLink *md_datamask = datamasks;
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH;
/* Evaluate modifiers up to certain index to get the mesh cage. */
int cageIndex = BKE_modifiers_get_cage_index(scene, ob, nullptr, true);
if (r_cage && cageIndex == -1) {
mesh_cage = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input, &final_datamask, nullptr, mesh_input);
}
/* Clear errors before evaluation. */
BKE_modifiers_clear_errors(ob);
for (int i = 0; md; i++, md = md->next, md_datamask = md_datamask->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (!editbmesh_modifier_is_enabled(scene, ob, md, mesh_final != nullptr)) {
continue;
}
/* Add an orco mesh as layer if needed by this modifier. */
if (mesh_final && mesh_orco && mti->requiredDataMask) {
CustomData_MeshMasks mask = {0};
mti->requiredDataMask(ob, md, &mask);
if (mask.vmask & CD_MASK_ORCO) {
add_orco_mesh(ob, em_input, mesh_final, mesh_orco, CD_ORCO);
}
}
/* How to apply modifier depends on (a) what we already have as
* a result of previous modifiers (could be a mesh or just
* deformed vertices) and (b) what type the modifier is. */
if (mti->type == eModifierTypeType_OnlyDeform) {
/* No existing verts to deform, need to build them. */
if (!deformed_verts) {
if (mesh_final) {
/* Deforming a derived mesh, read the vertex locations
* out of the mesh and deform them. Once done with this
* run of deformers verts will be written back. */
deformed_verts = BKE_mesh_vert_coords_alloc(mesh_final, &num_deformed_verts);
}
else {
deformed_verts = editbmesh_vert_coords_alloc(em_input, &num_deformed_verts);
}
}
else if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
if (mesh_final == nullptr) {
mesh_final = BKE_mesh_from_bmesh_for_eval_nomain(em_input->bm, nullptr, mesh_input);
ASSERT_IS_VALID_MESH(mesh_final);
}
BLI_assert(deformed_verts != nullptr);
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
if (mti->deformVertsEM) {
BKE_modifier_deform_vertsEM(
md, &mectx, em_input, mesh_final, deformed_verts, num_deformed_verts);
}
else {
BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
}
}
else {
/* apply vertex coordinates or build a DerivedMesh as necessary */
if (mesh_final) {
if (deformed_verts) {
Mesh *mesh_tmp = BKE_mesh_copy_for_eval(mesh_final, false);
if (mesh_final != mesh_cage) {
BKE_id_free(nullptr, mesh_final);
}
mesh_final = mesh_tmp;
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
else if (mesh_final == mesh_cage) {
/* 'me' may be changed by this modifier, so we need to copy it. */
mesh_final = BKE_mesh_copy_for_eval(mesh_final, false);
}
}
else {
mesh_final = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input, nullptr, deformed_verts, mesh_input);
deformed_verts = nullptr;
}
/* create an orco derivedmesh in parallel */
CustomData_MeshMasks mask = md_datamask->mask;
if (mask.vmask & CD_MASK_ORCO) {
if (!mesh_orco) {
mesh_orco = create_orco_mesh(ob, mesh_input, em_input, CD_ORCO);
}
mask.vmask &= ~CD_MASK_ORCO;
mask.vmask |= CD_MASK_ORIGINDEX;
mask.emask |= CD_MASK_ORIGINDEX;
mask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco, &mask);
Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
/* if the modifier returned a new dm, release the old one */
if (mesh_orco && mesh_orco != mesh_next) {
BKE_id_free(nullptr, mesh_orco);
}
mesh_orco = mesh_next;
}
}
/* set the DerivedMesh to only copy needed data */
CustomData_MeshMasks_update(&mask, &append_mask);
/* XXX WHAT? ovewrites mask ??? */
/* CD_MASK_ORCO may have been cleared above */
mask = md_datamask->mask;
mask.vmask |= CD_MASK_ORIGINDEX;
mask.emask |= CD_MASK_ORIGINDEX;
mask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_final, &mask);
if (mask.lmask & CD_MASK_ORIGSPACE_MLOOP) {
if (!CustomData_has_layer(&mesh_final->ldata, CD_ORIGSPACE_MLOOP)) {
CustomData_add_layer(
&mesh_final->ldata, CD_ORIGSPACE_MLOOP, CD_CALLOC, nullptr, mesh_final->totloop);
mesh_init_origspace(mesh_final);
}
}
Mesh *mesh_next = modifier_modify_mesh_and_geometry_set(
md, mectx, mesh_final, geometry_set_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
if (mesh_final && mesh_final != mesh_next) {
BKE_id_free(nullptr, mesh_final);
}
mesh_final = mesh_next;
if (deformed_verts) {
MEM_freeN(deformed_verts);
deformed_verts = nullptr;
}
}
mesh_final->runtime.deformed_only = false;
}
if (r_cage && i == cageIndex) {
if (mesh_final && deformed_verts) {
mesh_cage = BKE_mesh_copy_for_eval(mesh_final, false);
BKE_mesh_vert_coords_apply(mesh_cage, deformed_verts);
}
else if (mesh_final) {
mesh_cage = mesh_final;
}
else {
Mesh *me_orig = mesh_input;
if (me_orig->id.tag & LIB_TAG_COPIED_ON_WRITE) {
if (!BKE_mesh_runtime_ensure_edit_data(me_orig)) {
BKE_mesh_runtime_reset_edit_data(me_orig);
}
me_orig->runtime.edit_data->vertexCos = (const float(*)[3])MEM_dupallocN(deformed_verts);
}
mesh_cage = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input,
&final_datamask,
deformed_verts ? (const float(*)[3])MEM_dupallocN(deformed_verts) : nullptr,
mesh_input);
}
}
isPrevDeform = (mti->type == eModifierTypeType_OnlyDeform);
}
BLI_linklist_free((LinkNode *)datamasks, nullptr);
/* Yay, we are done. If we have a DerivedMesh and deformed vertices need
* to apply these back onto the DerivedMesh. If we have no DerivedMesh
* then we need to build one. */
if (mesh_final) {
if (deformed_verts) {
Mesh *mesh_tmp = BKE_mesh_copy_for_eval(mesh_final, false);
if (mesh_final != mesh_cage) {
BKE_id_free(nullptr, mesh_final);
}
mesh_final = mesh_tmp;
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
}
else if (!deformed_verts && mesh_cage) {
/* cage should already have up to date normals */
mesh_final = mesh_cage;
}
else {
/* this is just a copy of the editmesh, no need to calc normals */
mesh_final = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input, &final_datamask, deformed_verts, mesh_input);
deformed_verts = nullptr;
}
if (deformed_verts) {
MEM_freeN(deformed_verts);
}
/* Add orco coordinates to final and deformed mesh if requested. */
if (final_datamask.vmask & CD_MASK_ORCO) {
/* FIXME(Campbell): avoid the need to convert to mesh data just to add an orco layer. */
BKE_mesh_wrapper_ensure_mdata(mesh_final);
add_orco_mesh(ob, em_input, mesh_final, mesh_orco, CD_ORCO);
}
if (mesh_orco) {
BKE_id_free(nullptr, mesh_orco);
}
/* Ensure normals calculation below is correct (normal settings have transferred properly).
* However, nodes modifiers might create meshes from scratch or transfer meshes from other
* objects with different settings, and in general it doesn't make sense to guarantee that
* the settings are the same as the original mesh. If necessary, this could become a modifier
* type flag. */
BLI_assert(mesh_input->smoothresh == mesh_cage->smoothresh);
/* Compute normals. */
editbmesh_calc_modifier_final_normals(mesh_final, &final_datamask);
if (mesh_cage && (mesh_cage != mesh_final)) {
editbmesh_calc_modifier_final_normals(mesh_cage, &final_datamask);
}
/* Return final mesh. */
*r_final = mesh_final;
if (r_cage) {
*r_cage = mesh_cage;
}
if (r_geometry_set) {
*r_geometry_set = new GeometrySet(std::move(geometry_set_final));
}
}
static void mesh_build_extra_data(struct Depsgraph *depsgraph, Object *ob, Mesh *mesh_eval)
{
uint32_t eval_flags = DEG_get_eval_flags_for_id(depsgraph, &ob->id);
if (eval_flags & DAG_EVAL_NEED_SHRINKWRAP_BOUNDARY) {
BKE_shrinkwrap_compute_boundary_data(mesh_eval);
}
}
static void mesh_runtime_check_normals_valid(const Mesh *mesh)
{
UNUSED_VARS_NDEBUG(mesh);
BLI_assert(!(mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL));
BLI_assert(!(mesh->runtime.cd_dirty_loop & CD_MASK_NORMAL));
BLI_assert(!(mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL));
}
static void mesh_build_data(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask,
const bool need_mapping)
{
BLI_assert(ob->type == OB_MESH);
/* Evaluated meshes aren't supposed to be created on original instances. If you do,
* they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */
BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE);
BKE_object_free_derived_caches(ob);
if (DEG_is_active(depsgraph)) {
BKE_sculpt_update_object_before_eval(ob);
}
#if 0 /* XXX This is already taken care of in mesh_calc_modifiers()... */
if (need_mapping) {
/* Also add the flag so that it is recorded in lastDataMask. */
dataMask->vmask |= CD_MASK_ORIGINDEX;
dataMask->emask |= CD_MASK_ORIGINDEX;
dataMask->pmask |= CD_MASK_ORIGINDEX;
}
#endif
Mesh *mesh_eval = nullptr, *mesh_deform_eval = nullptr;
GeometrySet *geometry_set_eval = nullptr;
mesh_calc_modifiers(depsgraph,
scene,
ob,
true,
need_mapping,
dataMask,
-1,
true,
true,
&mesh_deform_eval,
&mesh_eval,
&geometry_set_eval);
/* The modifier stack evaluation is storing result in mesh->runtime.mesh_eval, but this result
* is not guaranteed to be owned by object.
*
* Check ownership now, since later on we can not go to a mesh owned by someone else via
* object's runtime: this could cause access freed data on depsgraph destruction (mesh who owns
* the final result might be freed prior to object). */
Mesh *mesh = (Mesh *)ob->data;
const bool is_mesh_eval_owned = (mesh_eval != mesh->runtime.mesh_eval);
BKE_object_eval_assign_data(ob, &mesh_eval->id, is_mesh_eval_owned);
/* Add the final mesh as read-only non-owning component to the geometry set. */
MeshComponent &mesh_component = geometry_set_eval->get_component_for_write<MeshComponent>();
mesh_component.replace(mesh_eval, GeometryOwnershipType::ReadOnly);
ob->runtime.geometry_set_eval = geometry_set_eval;
ob->runtime.mesh_deform_eval = mesh_deform_eval;
ob->runtime.last_data_mask = *dataMask;
ob->runtime.last_need_mapping = need_mapping;
BKE_object_boundbox_calc_from_mesh(ob, mesh_eval);
/* Make sure that drivers can target shapekey properties.
* Note that this causes a potential inconsistency, as the shapekey may have a
* different topology than the evaluated mesh. */
BLI_assert(mesh->key == nullptr || DEG_is_evaluated_id(&mesh->key->id));
mesh_eval->key = mesh->key;
if ((ob->mode & OB_MODE_ALL_SCULPT) && ob->sculpt) {
if (DEG_is_active(depsgraph)) {
BKE_sculpt_update_object_after_eval(depsgraph, ob);
}
}
mesh_runtime_check_normals_valid(mesh_eval);
mesh_build_extra_data(depsgraph, ob, mesh_eval);
}
static void editbmesh_build_data(struct Depsgraph *depsgraph,
Scene *scene,
Object *obedit,
BMEditMesh *em,
CustomData_MeshMasks *dataMask)
{
BLI_assert(obedit->id.tag & LIB_TAG_COPIED_ON_WRITE);
BKE_object_free_derived_caches(obedit);
if (DEG_is_active(depsgraph)) {
BKE_sculpt_update_object_before_eval(obedit);
}
BKE_editmesh_free_derived_caches(em);
Mesh *me_cage;
Mesh *me_final;
GeometrySet *non_mesh_components;
editbmesh_calc_modifiers(
depsgraph, scene, obedit, em, dataMask, &me_cage, &me_final, &non_mesh_components);
em->mesh_eval_final = me_final;
em->mesh_eval_cage = me_cage;
obedit->runtime.geometry_set_eval = non_mesh_components;
BKE_object_boundbox_calc_from_mesh(obedit, em->mesh_eval_final);
em->lastDataMask = *dataMask;
mesh_runtime_check_normals_valid(em->mesh_eval_final);
}
static void object_get_datamask(const Depsgraph *depsgraph,
Object *ob,
CustomData_MeshMasks *r_mask,
bool *r_need_mapping)
{
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
DEG_get_customdata_mask_for_object(depsgraph, ob, r_mask);
if (r_need_mapping) {
*r_need_mapping = false;
}
/* Must never access original objects when dependency graph is not active: it might be already
* freed. */
if (!DEG_is_active(depsgraph)) {
return;
}
Object *actob = view_layer->basact ? DEG_get_original_object(view_layer->basact->object) :
nullptr;
if (DEG_get_original_object(ob) == actob) {
bool editing = BKE_paint_select_face_test(actob);
/* weight paint and face select need original indices because of selection buffer drawing */
if (r_need_mapping) {
*r_need_mapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT)));
}
/* check if we need tfaces & mcols due to face select or texture paint */
if ((ob->mode & OB_MODE_TEXTURE_PAINT) || editing) {
r_mask->lmask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL;
r_mask->fmask |= CD_MASK_MTFACE;
}
/* check if we need mcols due to vertex paint or weightpaint */
if (ob->mode & OB_MODE_VERTEX_PAINT) {
r_mask->lmask |= CD_MASK_MLOOPCOL;
}
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
r_mask->vmask |= CD_MASK_MDEFORMVERT;
}
if (ob->mode & OB_MODE_EDIT) {
r_mask->vmask |= CD_MASK_MVERT_SKIN;
}
}
}
void makeDerivedMesh(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
BMEditMesh *em,
const CustomData_MeshMasks *dataMask)
{
bool need_mapping;
CustomData_MeshMasks cddata_masks = *dataMask;
object_get_datamask(depsgraph, ob, &cddata_masks, &need_mapping);
if (em) {
editbmesh_build_data(depsgraph, scene, ob, em, &cddata_masks);
}
else {
mesh_build_data(depsgraph, scene, ob, &cddata_masks, need_mapping);
}
}
/***/
Mesh *mesh_get_eval_final(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
/* This function isn't thread-safe and can't be used during evaluation. */
BLI_assert(DEG_is_evaluating(depsgraph) == false);
/* Evaluated meshes aren't supposed to be created on original instances. If you do,
* they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */
BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE);
/* if there's no evaluated mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
CustomData_MeshMasks cddata_masks = *dataMask;
object_get_datamask(depsgraph, ob, &cddata_masks, &need_mapping);
Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob);
if ((mesh_eval == nullptr) ||
!CustomData_MeshMasks_are_matching(&(ob->runtime.last_data_mask), &cddata_masks) ||
(need_mapping && !ob->runtime.last_need_mapping)) {
CustomData_MeshMasks_update(&cddata_masks, &ob->runtime.last_data_mask);
mesh_build_data(
depsgraph, scene, ob, &cddata_masks, need_mapping || ob->runtime.last_need_mapping);
mesh_eval = BKE_object_get_evaluated_mesh(ob);
}
if (mesh_eval != nullptr) {
BLI_assert(!(mesh_eval->runtime.cd_dirty_vert & CD_MASK_NORMAL));
}
return mesh_eval;
}
Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
/* This function isn't thread-safe and can't be used during evaluation. */
BLI_assert(DEG_is_evaluating(depsgraph) == false);
/* Evaluated meshes aren't supposed to be created on original instances. If you do,
* they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */
BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE);
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
CustomData_MeshMasks cddata_masks = *dataMask;
object_get_datamask(depsgraph, ob, &cddata_masks, &need_mapping);
if (!ob->runtime.mesh_deform_eval ||
!CustomData_MeshMasks_are_matching(&(ob->runtime.last_data_mask), &cddata_masks) ||
(need_mapping && !ob->runtime.last_need_mapping)) {
CustomData_MeshMasks_update(&cddata_masks, &ob->runtime.last_data_mask);
mesh_build_data(
depsgraph, scene, ob, &cddata_masks, need_mapping || ob->runtime.last_need_mapping);
}
return ob->runtime.mesh_deform_eval;
}
Mesh *mesh_create_eval_final(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
Mesh *final;
mesh_calc_modifiers(
depsgraph, scene, ob, true, false, dataMask, -1, false, false, nullptr, &final, nullptr);
return final;
}
Mesh *mesh_create_eval_final_index_render(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask,
int index)
{
Mesh *final;
mesh_calc_modifiers(
depsgraph, scene, ob, true, false, dataMask, index, false, false, nullptr, &final, nullptr);
return final;
}
Mesh *mesh_create_eval_no_deform(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
Mesh *final;
mesh_calc_modifiers(
depsgraph, scene, ob, false, false, dataMask, -1, false, false, nullptr, &final, nullptr);
return final;
}
Mesh *mesh_create_eval_no_deform_render(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
Mesh *final;
mesh_calc_modifiers(
depsgraph, scene, ob, false, false, dataMask, -1, false, false, nullptr, &final, nullptr);
return final;
}
/***/
Mesh *editbmesh_get_eval_cage_and_final(Depsgraph *depsgraph,
Scene *scene,
Object *obedit,
BMEditMesh *em,
const CustomData_MeshMasks *dataMask,
/* return args */
Mesh **r_final)
{
CustomData_MeshMasks cddata_masks = *dataMask;
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
object_get_datamask(depsgraph, obedit, &cddata_masks, nullptr);
if (!em->mesh_eval_cage ||
!CustomData_MeshMasks_are_matching(&(em->lastDataMask), &cddata_masks)) {
editbmesh_build_data(depsgraph, scene, obedit, em, &cddata_masks);
}
*r_final = em->mesh_eval_final;
if (em->mesh_eval_final) {
BLI_assert(!(em->mesh_eval_final->runtime.cd_dirty_vert & DM_DIRTY_NORMALS));
}
return em->mesh_eval_cage;
}
Mesh *editbmesh_get_eval_cage(struct Depsgraph *depsgraph,
Scene *scene,
Object *obedit,
BMEditMesh *em,
const CustomData_MeshMasks *dataMask)
{
CustomData_MeshMasks cddata_masks = *dataMask;
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
object_get_datamask(depsgraph, obedit, &cddata_masks, nullptr);
if (!em->mesh_eval_cage ||
!CustomData_MeshMasks_are_matching(&(em->lastDataMask), &cddata_masks)) {
editbmesh_build_data(depsgraph, scene, obedit, em, &cddata_masks);
}
return em->mesh_eval_cage;
}
Mesh *editbmesh_get_eval_cage_from_orig(struct Depsgraph *depsgraph,
Scene *scene,
Object *obedit,
const CustomData_MeshMasks *dataMask)
{
BLI_assert((obedit->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id);
Object *obedit_eval = (Object *)DEG_get_evaluated_id(depsgraph, &obedit->id);
BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
return editbmesh_get_eval_cage(depsgraph, scene_eval, obedit_eval, em_eval, dataMask);
}
/***/
/* same as above but for vert coords */
struct MappedUserData {
float (*vertexcos)[3];
BLI_bitmap *vertex_visit;
};
static void make_vertexcos__mapFunc(void *userData,
int index,
const float co[3],
const float UNUSED(no_f[3]),
const short UNUSED(no_s[3]))
{
MappedUserData *mappedData = (MappedUserData *)userData;
if (BLI_BITMAP_TEST(mappedData->vertex_visit, index) == 0) {
/* we need coord from prototype vertex, not from copies,
* assume they stored in the beginning of vertex array stored in DM
* (mirror modifier for eg does this) */
copy_v3_v3(mappedData->vertexcos[index], co);
BLI_BITMAP_ENABLE(mappedData->vertex_visit, index);
}
}
void mesh_get_mapped_verts_coords(Mesh *me_eval, float (*r_cos)[3], const int totcos)
{
if (me_eval->runtime.deformed_only == false) {
MappedUserData userData;
memset(r_cos, 0, sizeof(*r_cos) * totcos);
userData.vertexcos = r_cos;
userData.vertex_visit = BLI_BITMAP_NEW(totcos, "vertexcos flags");
BKE_mesh_foreach_mapped_vert(me_eval, make_vertexcos__mapFunc, &userData, MESH_FOREACH_NOP);
MEM_freeN(userData.vertex_visit);
}
else {
MVert *mv = me_eval->mvert;
for (int i = 0; i < totcos; i++, mv++) {
copy_v3_v3(r_cos[i], mv->co);
}
}
}
void DM_calc_loop_tangents(DerivedMesh *dm,
bool calc_active_tangent,
const char (*tangent_names)[MAX_NAME],
int tangent_names_len)
{
BKE_mesh_calc_loop_tangent_ex(
dm->getVertArray(dm),
dm->getPolyArray(dm),
dm->getNumPolys(dm),
dm->getLoopArray(dm),
dm->getLoopTriArray(dm),
dm->getNumLoopTri(dm),
&dm->loopData,
calc_active_tangent,
tangent_names,
tangent_names_len,
(const float(*)[3])CustomData_get_layer(&dm->polyData, CD_NORMAL),
(const float(*)[3])dm->getLoopDataArray(dm, CD_NORMAL),
(const float(*)[3])dm->getVertDataArray(dm, CD_ORCO), /* may be nullptr */
/* result */
&dm->loopData,
dm->getNumLoops(dm),
&dm->tangent_mask);
}
static void mesh_init_origspace(Mesh *mesh)
{
const float default_osf[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
OrigSpaceLoop *lof_array = (OrigSpaceLoop *)CustomData_get_layer(&mesh->ldata,
CD_ORIGSPACE_MLOOP);
const int numpoly = mesh->totpoly;
// const int numloop = mesh->totloop;
MVert *mv = mesh->mvert;
MLoop *ml = mesh->mloop;
MPoly *mp = mesh->mpoly;
int i, j, k;
blender::Vector<blender::float2, 64> vcos_2d;
for (i = 0; i < numpoly; i++, mp++) {
OrigSpaceLoop *lof = lof_array + mp->loopstart;
if (ELEM(mp->totloop, 3, 4)) {
for (j = 0; j < mp->totloop; j++, lof++) {
copy_v2_v2(lof->uv, default_osf[j]);
}
}
else {
MLoop *l = &ml[mp->loopstart];
float p_nor[3], co[3];
float mat[3][3];
float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX};
float translate[2], scale[2];
BKE_mesh_calc_poly_normal(mp, l, mv, p_nor);
axis_dominant_v3_to_m3(mat, p_nor);
vcos_2d.resize(mp->totloop);
for (j = 0; j < mp->totloop; j++, l++) {
mul_v3_m3v3(co, mat, mv[l->v].co);
copy_v2_v2(vcos_2d[j], co);
for (k = 0; k < 2; k++) {
if (co[k] > max[k]) {
max[k] = co[k];
}
else if (co[k] < min[k]) {
min[k] = co[k];
}
}
}
/* Brings min to (0, 0). */
negate_v2_v2(translate, min);
/* Scale will bring max to (1, 1). */
sub_v2_v2v2(scale, max, min);
if (scale[0] == 0.0f) {
scale[0] = 1e-9f;
}
if (scale[1] == 0.0f) {
scale[1] = 1e-9f;
}
invert_v2(scale);
/* Finally, transform all vcos_2d into ((0, 0), (1, 1))
* square and assign them as origspace. */
for (j = 0; j < mp->totloop; j++, lof++) {
add_v2_v2v2(lof->uv, vcos_2d[j], translate);
mul_v2_v2(lof->uv, scale);
}
}
}
BKE_mesh_tessface_clear(mesh);
}
/* derivedmesh info printing function,
* to help track down differences DM output */
#ifndef NDEBUG
# include "BLI_dynstr.h"
static void dm_debug_info_layers(DynStr *dynstr,
DerivedMesh *dm,
CustomData *cd,
void *(*getElemDataArray)(DerivedMesh *, int))
{
int type;
for (type = 0; type < CD_NUMTYPES; type++) {
if (CustomData_has_layer(cd, type)) {
/* NOTE: doesn't account for multiple layers. */
const char *name = CustomData_layertype_name(type);
const int size = CustomData_sizeof(type);
const void *pt = getElemDataArray(dm, type);
const int pt_size = pt ? (int)(MEM_allocN_len(pt) / size) : 0;
const char *structname;
int structnum;
CustomData_file_write_info(type, &structname, &structnum);
BLI_dynstr_appendf(
dynstr,
" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
name,
structname,
type,
(const void *)pt,
size,
pt_size);
}
}
}
char *DM_debug_info(DerivedMesh *dm)
{
DynStr *dynstr = BLI_dynstr_new();
char *ret;
const char *tstr;
BLI_dynstr_append(dynstr, "{\n");
BLI_dynstr_appendf(dynstr, " 'ptr': '%p',\n", (void *)dm);
switch (dm->type) {
case DM_TYPE_CDDM:
tstr = "DM_TYPE_CDDM";
break;
case DM_TYPE_CCGDM:
tstr = "DM_TYPE_CCGDM";
break;
default:
tstr = "UNKNOWN";
break;
}
BLI_dynstr_appendf(dynstr, " 'type': '%s',\n", tstr);
BLI_dynstr_appendf(dynstr, " 'numVertData': %d,\n", dm->numVertData);
BLI_dynstr_appendf(dynstr, " 'numEdgeData': %d,\n", dm->numEdgeData);
BLI_dynstr_appendf(dynstr, " 'numTessFaceData': %d,\n", dm->numTessFaceData);
BLI_dynstr_appendf(dynstr, " 'numPolyData': %d,\n", dm->numPolyData);
BLI_dynstr_appendf(dynstr, " 'deformedOnly': %d,\n", dm->deformedOnly);
BLI_dynstr_append(dynstr, " 'vertexLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->vertData, dm->getVertDataArray);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'edgeLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->edgeData, dm->getEdgeDataArray);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'loopLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->loopData, dm->getLoopDataArray);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'polyLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->polyData, dm->getPolyDataArray);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'tessFaceLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->faceData, dm->getTessFaceDataArray);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, "}\n");
ret = BLI_dynstr_get_cstring(dynstr);
BLI_dynstr_free(dynstr);
return ret;
}
void DM_debug_print(DerivedMesh *dm)
{
char *str = DM_debug_info(dm);
puts(str);
fflush(stdout);
MEM_freeN(str);
}
bool DM_is_valid(DerivedMesh *dm)
{
const bool do_verbose = true;
const bool do_fixes = false;
bool is_valid = true;
bool changed = true;
is_valid &= BKE_mesh_validate_all_customdata(
dm->getVertDataLayout(dm),
dm->getNumVerts(dm),
dm->getEdgeDataLayout(dm),
dm->getNumEdges(dm),
dm->getLoopDataLayout(dm),
dm->getNumLoops(dm),
dm->getPolyDataLayout(dm),
dm->getNumPolys(dm),
false, /* setting mask here isn't useful, gives false positives */
do_verbose,
do_fixes,
&changed);
is_valid &= BKE_mesh_validate_arrays(nullptr,
dm->getVertArray(dm),
dm->getNumVerts(dm),
dm->getEdgeArray(dm),
dm->getNumEdges(dm),
dm->getTessFaceArray(dm),
dm->getNumTessFaces(dm),
dm->getLoopArray(dm),
dm->getNumLoops(dm),
dm->getPolyArray(dm),
dm->getNumPolys(dm),
(MDeformVert *)dm->getVertDataArray(dm, CD_MDEFORMVERT),
do_verbose,
do_fixes,
&changed);
BLI_assert(changed == false);
return is_valid;
}
#endif /* NDEBUG */