tornavis/source
Sybren A. Stüvel 98334b8f7d Fix #107745: Matrix conversion can produce non-unit quaternion
Due to cumulative floating point errors the quaternions produced by
`mat3_normalized_to_quat_fast()` could be non-unit length. This is now
detected, and quaternions are normalised when necessary.

This is a slight roll-back of 756538b4a1,
which removed the normalisation altogether, but did introduce this issue.
2023-05-11 12:28:04 +02:00
..
blender Fix #107745: Matrix conversion can produce non-unit quaternion 2023-05-11 12:28:04 +02:00
creator CMake/Windows: Install FFMpeg 6.0 dlls when available 2023-05-10 12:18:54 -06:00
CMakeLists.txt Remove "All Rights Reserved" from Blender Foundation copyright code 2023-03-30 10:51:59 +02:00