tornavis/source/blender/gpu
Miguel Pozo 6a96edce2e Merge branch 'blender-v3.4-release' 2022-11-14 12:24:45 +01:00
..
intern Merge branch 'blender-v3.4-release' 2022-11-14 12:24:45 +01:00
metal Cleanup: spelling in comments 2022-11-01 12:24:58 +11:00
opengl GL: Make restart index consistent on older implementation 2022-10-20 16:07:14 +02:00
shaders Realtime Compositor: Move shaders to compositor module 2022-11-02 13:55:23 +02:00
tests Metal: MTLContext implementation and immediate mode rendering support. 2022-09-22 17:32:43 +02:00
vulkan Cleanup: format 2022-11-02 11:20:06 +11:00
CMakeLists.txt Realtime Compositor: Move shaders to compositor module 2022-11-02 13:55:23 +02:00
GPU_batch.h DRWManager: New implementation. 2022-09-02 18:45:14 +02:00
GPU_batch_presets.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_batch_utils.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_capabilities.h Cleanup: Remove duplicate declaration in GPU capabilities 2022-09-01 16:57:17 -05:00
GPU_common.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_common_types.h GPU: add missing license header 2022-07-05 13:58:52 +10:00
GPU_compute.h Cleanup: match names between functions & declarations 2022-08-23 11:05:50 +10:00
GPU_context.h Blender: Add command line argument to switch gpu backends. 2022-10-19 15:13:26 +02:00
GPU_debug.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_drawlist.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_framebuffer.h DRW: Manager: Add possibility to record a framebuffer change inside a pass 2022-10-30 15:00:28 +01:00
GPU_immediate.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_immediate_util.h Metal: GPU_PRIM_LINE_LOOP alternative implementations. 2022-04-14 12:01:31 +02:00
GPU_index_buffer.h Cleanup: spelling in comments, formatting, move comments into headers 2022-09-06 16:25:20 +10:00
GPU_init_exit.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_material.h Attribute Node: support accessing attributes of View Layer and Scene. 2022-10-08 16:43:18 +03:00
GPU_matrix.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_platform.h GPU: Add placeholder for Vulkan backend. 2022-10-31 16:01:15 +01:00
GPU_primitive.h Metal: MTLIndexBuf class implementation. 2022-09-01 21:45:12 +02:00
GPU_select.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_shader.h UI: Icon number indicator for data-blocks 2022-10-20 16:46:54 +02:00
GPU_shader_shared.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
GPU_shader_shared_utils.h Cleanup: spelling in comments, formatting, move comments into headers 2022-09-06 16:25:20 +10:00
GPU_state.h Cleanup: spelling in comments, capitalize tags 2022-05-13 09:29:25 +10:00
GPU_storage_buffer.h GPUStorageBuf: Add `read()` function to readback buffer data to host 2022-08-30 22:26:11 +02:00
GPU_texture.h Cleanup: quiet undeclared function warning 2022-10-03 10:24:05 +11:00
GPU_uniform_buffer.h Attribute Node: support accessing attributes of View Layer and Scene. 2022-10-08 16:43:18 +03:00
GPU_vertex_buffer.h Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCapabilities expansion. 2022-09-01 22:18:02 +02:00
GPU_vertex_format.h Cleanup: use 'num' / 'size' suffix instead of 'sz' 2022-05-11 13:40:09 +10:00
GPU_viewport.h Merge branch 'blender-v3.1-release' 2022-02-11 20:51:27 +09:00