..
intern
Fix T50216: Missing checks caused data transfer segfault
2016-12-16 23:53:08 -02:00
BKE_DerivedMesh.h
Fix glUniform called from glBegin/glEnd blocks
2016-09-05 10:14:07 +02:00
BKE_action.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_addon.h
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BKE_anim.h
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BKE_animsys.h
Cleanup id->newid usage, initial work.
2016-11-30 15:27:59 +01:00
BKE_appdir.h
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BKE_armature.h
Depsgraph: Speedup initial rig build time
2016-11-07 11:04:49 +01:00
BKE_autoexec.h
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BKE_blender.h
BKE_blender: Add own atexit functions
2016-06-24 10:05:18 +10:00
BKE_blender_copybuffer.h
Use temp .blend file copybuffer for pose copy-paste
2016-09-15 09:51:15 +02:00
BKE_blender_undo.h
Implement grouped undo option for operators
2016-11-15 14:25:10 +01:00
BKE_blender_version.h
Fix (unreported) bad handling of brush's fill threshold value.
2016-11-18 15:32:50 +01:00
BKE_blendfile.h
Refactor BKE_blender into separate headers
2016-04-25 19:27:45 +10:00
BKE_bmfont.h
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BKE_bmfont_types.h
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BKE_boids.h
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BKE_bpath.h
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BKE_brush.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_bullet.h
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BKE_bvhutils.h
Cleanup: comment blocks
2016-07-02 10:08:33 +10:00
BKE_cachefile.h
Alembic: store a pointer to the object reader in the cache modifiers and
2016-10-29 12:23:09 +02:00
BKE_camera.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_ccg.h
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BKE_cdderivedmesh.h
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BKE_cloth.h
Cloth: option to use dynamic base mesh
2016-07-30 14:57:48 +10:00
BKE_collision.h
Fix depsgraph to compute more accurate links for collision & force.
2016-08-16 15:46:36 +03:00
BKE_colortools.h
Support Auto-Clamped Handle for Curve-Mapping
2016-08-01 09:06:40 +10:00
BKE_constraint.h
Cleanup: get rid of unused `BKE_constraints_relink()`.
2016-11-21 15:25:33 +01:00
BKE_context.h
Basic Alembic support
2016-08-06 10:58:13 +02:00
BKE_crazyspace.h
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BKE_curve.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_customdata.h
Cleanup: use const args
2016-05-17 03:07:40 +10:00
BKE_customdata_file.h
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BKE_data_transfer.h
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BKE_deform.h
Fix group flipping when syncing mirror weights
2016-02-09 00:19:28 +11:00
BKE_depsgraph.h
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BKE_displist.h
Cleanup: use BLI_bitmap for bevel-split
2016-06-25 11:24:25 +10:00
BKE_dynamicpaint.h
Dynamicpaint: fix (unreported) missing progress bar in early baking stage.
2016-05-21 16:09:35 +02:00
BKE_editmesh.h
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BKE_editmesh_bvh.h
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BKE_effect.h
Fix depsgraph to compute more accurate links for collision & force.
2016-08-16 15:46:36 +03:00
BKE_fcurve.h
Py-Driver: add 'self' option
2016-07-30 16:46:13 +10:00
BKE_fluidsim.h
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BKE_font.h
Fix missing datablocks types in id_make_local.
2016-07-21 16:54:36 +02:00
BKE_freestyle.h
BLI_listbase: Add/use utility to move link (BLI_listbase_link_move)
2016-09-18 21:44:42 +02:00
BKE_global.h
Added --debug-io flag to command line
2016-12-09 17:21:11 +01:00
BKE_gpencil.h
Cleanup: Use BKE_gpencil prefix
2016-08-04 15:11:21 +02:00
BKE_group.h
Fix missing datablocks types in id_make_local.
2016-07-21 16:54:36 +02:00
BKE_icons.h
Fix T49829: Removal of custom icon previews during add-on unregister crashes Blender.
2016-10-27 13:06:14 +02:00
BKE_idcode.h
Fix ID types DAG update tagging.
2016-08-08 17:51:15 +02:00
BKE_idprop.h
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BKE_image.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_ipo.h
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BKE_key.h
Get rid of BKE_key_make_local().
2016-07-14 18:33:12 +02:00
BKE_lamp.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_lattice.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_library.h
Cleanup: Rename BKE_libblock_relink, and move it to BKE_library_remap.h
2016-12-12 14:58:10 +01:00
BKE_library_idmap.h
readfile: optimization for undo
2016-06-07 17:27:52 +10:00
BKE_library_query.h
Fix renaming error in last commit
2016-11-12 10:30:28 +11:00
BKE_library_remap.h
Cleanup: Rename BKE_libblock_relink, and move it to BKE_library_remap.h
2016-12-12 14:58:10 +01:00
BKE_linestyle.h
BLI_listbase: Add/use utility to move link (BLI_listbase_link_move)
2016-09-18 21:44:42 +02:00
BKE_main.h
Fix ID types DAG update tagging.
2016-08-08 17:51:15 +02:00
BKE_mask.h
Fix missing datablocks types in id_make_local.
2016-07-21 16:54:36 +02:00
BKE_material.h
Depsgraph: tag relations for update when aterial slots changes
2016-08-12 14:59:11 +02:00
BKE_mball.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_mball_tessellate.h
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BKE_mesh.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_mesh_mapping.h
Add BKE_mesh_calc_islands_loop_poly_uvmap and use it in new OSD UV subdiv.
2016-07-21 16:54:36 +02:00
BKE_mesh_remap.h
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BKE_modifier.h
Fix T47737: Lattice crashes w/ smooth modifier
2016-05-18 22:46:29 +10:00
BKE_movieclip.h
Add copy/make_local to movieclip datablock.
2016-07-29 23:13:31 +02:00
BKE_multires.h
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BKE_navmesh_conversion.h
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BKE_nla.h
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BKE_node.h
Cleanup: Get rid of ntreeSwitchID(_ex) functions, use generic BKE_libblock_relink_ex instead.
2016-12-12 14:31:50 +01:00
BKE_object.h
Proxy appending: re-establish link to proxies when they are made local
2016-10-13 14:10:46 +02:00
BKE_object_deform.h
Added 'delete unlocked vertex groups' option.
2016-10-31 15:31:47 +01:00
BKE_ocean.h
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BKE_outliner_treehash.h
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BKE_packedFile.h
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BKE_paint.h
Fix T48965: Cannot Append Palette As Local Datablock.
2016-07-28 19:32:36 +02:00
BKE_particle.h
Fix T26658: particles stopped or bounced by 100% permeability colliders.
2016-08-06 10:11:33 +03:00
BKE_pbvh.h
Optimize sculpt undo, avoid redundant updates
2016-02-13 18:59:56 +11:00
BKE_pointcache.h
Fix T49004 and motion blur of cloth, softbody, etc past the end frame.
2016-08-11 13:36:29 +03:00
BKE_property.h
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BKE_report.h
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BKE_rigidbody.h
Cleanup: Get rid of unused BKE_rigidbody_relink_constraint().
2016-12-12 15:05:19 +01:00
BKE_sca.h
Fix T49430: append scene with gamelogic broken.
2016-09-23 14:25:15 +02:00
BKE_scene.h
Fix missing datablocks types in id_make_local.
2016-07-21 16:54:36 +02:00
BKE_screen.h
ID-Remap - Step one: core work (cleanup and rework of generic ID datablock handling).
2016-06-22 17:53:50 +02:00
BKE_sequencer.h
Fix T49027: Sequence uses too much memory when rendering scene with lots of movie strips
2016-08-09 14:33:00 +02:00
BKE_shrinkwrap.h
Shrink Wrap modifier: invert vgroup option
2016-03-07 11:24:03 +11:00
BKE_sketch.h
Transform Volume rewrite/refactor
2016-05-11 20:20:25 +10:00
BKE_smoke.h
Smoke, Dynamic Paint: de-duplicate object subframe update function.
2016-01-09 04:37:53 +01:00
BKE_softbody.h
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BKE_sound.h
Fix missing datablocks types in id_make_local.
2016-07-21 16:54:36 +02:00
BKE_speaker.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_subsurf.h
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BKE_suggestions.h
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BKE_text.h
Fix missing datablocks types in id_make_local.
2016-07-21 16:54:36 +02:00
BKE_texture.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_tracking.h
Rework 2D stabilizator
2016-08-16 13:30:40 +02:00
BKE_unit.h
Cleanup: use const for units API
2016-05-03 13:52:07 +10:00
BKE_utildefines.h
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BKE_world.h
Refactor/deduplicate even more make_local code (and fix part of T48907).
2016-07-21 16:54:36 +02:00
BKE_writeavi.h
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BKE_writeffmpeg.h
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BKE_writeframeserver.h
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CMakeLists.txt
Basic Alembic support
2016-08-06 10:58:13 +02:00
depsgraph_private.h
Fix depsgraph to compute more accurate links for collision & force.
2016-08-16 15:46:36 +03:00
nla_private.h
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tracking_private.h
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