tornavis/source/blender/blenkernel/BKE_workspace.h

156 lines
5.9 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#pragma once
#include "BLI_compiler_attrs.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Main;
struct bScreen;
struct bToolRef;
/* -------------------------------------------------------------------- */
/** \name Create, Delete, Initialize
* \{ */
struct WorkSpace *BKE_workspace_add(struct Main *bmain, const char *name);
/**
* Remove \a workspace by freeing itself and its data. This is a higher-level wrapper that
* calls #workspace_free_data (through #BKE_id_free) to free the workspace data, and frees
* other data-blocks owned by \a workspace and its layouts (currently that is screens only).
*
* Always use this to remove (and free) workspaces. Don't free non-ID workspace members here.
*/
void BKE_workspace_remove(struct Main *bmain, struct WorkSpace *workspace);
struct WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const struct Main *bmain,
int winid);
void BKE_workspace_instance_hook_free(const struct Main *bmain,
struct WorkSpaceInstanceHook *hook);
/**
* Add a new layout to \a workspace for \a screen.
*/
struct WorkSpaceLayout *BKE_workspace_layout_add(struct Main *bmain,
struct WorkSpace *workspace,
struct bScreen *screen,
const char *name) ATTR_NONNULL();
void BKE_workspace_layout_remove(struct Main *bmain,
struct WorkSpace *workspace,
struct WorkSpaceLayout *layout) ATTR_NONNULL();
void BKE_workspace_relations_free(ListBase *relation_list);
/** \} */
/* -------------------------------------------------------------------- */
/** \name General Utilities
* \{ */
struct WorkSpaceLayout *BKE_workspace_layout_find(const struct WorkSpace *workspace,
const struct bScreen *screen)
ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
/**
* Find the layout for \a screen without knowing which workspace to look in.
* Can also be used to find the workspace that contains \a screen.
*
* \param r_workspace: Optionally return the workspace that contains the
* looked up layout (if found).
*/
struct WorkSpaceLayout *BKE_workspace_layout_find_global(const struct Main *bmain,
const struct bScreen *screen,
struct WorkSpace **r_workspace)
ATTR_NONNULL(1, 2);
/**
* Circular workspace layout iterator.
*
* \param callback: Custom function which gets executed for each layout.
* Can return false to stop iterating.
* \param arg: Custom data passed to each \a callback call.
*
* \return the layout at which \a callback returned false.
*/
struct WorkSpaceLayout *BKE_workspace_layout_iter_circular(
const struct WorkSpace *workspace,
struct WorkSpaceLayout *start,
bool (*callback)(const struct WorkSpaceLayout *layout, void *arg),
void *arg,
bool iter_backward);
void BKE_workspace_tool_remove(struct WorkSpace *workspace, struct bToolRef *tref)
ATTR_NONNULL(1, 2);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Getters/Setters
* \{ */
#define GETTER_ATTRS ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT
#define SETTER_ATTRS ATTR_NONNULL(1)
struct WorkSpace *BKE_workspace_active_get(struct WorkSpaceInstanceHook *hook) GETTER_ATTRS;
void BKE_workspace_active_set(struct WorkSpaceInstanceHook *hook,
struct WorkSpace *workspace) SETTER_ATTRS;
/**
* Get the layout that is active for \a hook (which is the visible layout for the active workspace
* in \a hook).
*/
struct WorkSpaceLayout *BKE_workspace_active_layout_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
/**
* \brief Activate a layout
*
* Sets \a layout as active for \a workspace when activated through or already active in \a hook.
* So when the active workspace of \a hook is \a workspace, \a layout becomes the active layout of
* \a hook too. See #BKE_workspace_active_set().
*
* \a workspace does not need to be active for this.
*
* #WorkSpaceInstanceHook.act_layout should only be modified directly to update the layout pointer.
*/
void BKE_workspace_active_layout_set(struct WorkSpaceInstanceHook *hook,
int winid,
struct WorkSpace *workspace,
struct WorkSpaceLayout *layout) SETTER_ATTRS;
struct bScreen *BKE_workspace_active_screen_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
void BKE_workspace_active_screen_set(struct WorkSpaceInstanceHook *hook,
int winid,
struct WorkSpace *workspace,
struct bScreen *screen) SETTER_ATTRS;
const char *BKE_workspace_layout_name_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
void BKE_workspace_layout_name_set(struct WorkSpace *workspace,
struct WorkSpaceLayout *layout,
const char *new_name) ATTR_NONNULL();
struct bScreen *BKE_workspace_layout_screen_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
/**
* Get the layout to be activated should \a workspace become or be the active workspace in \a hook.
*/
struct WorkSpaceLayout *BKE_workspace_active_layout_for_workspace_get(
const struct WorkSpaceInstanceHook *hook, const struct WorkSpace *workspace) GETTER_ATTRS;
bool BKE_workspace_owner_id_check(const struct WorkSpace *workspace, const char *owner_id)
ATTR_NONNULL();
void BKE_workspace_id_tag_all_visible(struct Main *bmain, int tag) ATTR_NONNULL();
#undef GETTER_ATTRS
#undef SETTER_ATTRS
/** \} */
#ifdef __cplusplus
}
#endif