914 lines
33 KiB
C
914 lines
33 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*
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* Contains management of ID's for remapping.
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*/
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#include "CLG_log.h"
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#include "BLI_linklist.h"
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#include "BLI_utildefines.h"
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#include "DNA_collection_types.h"
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#include "DNA_object_types.h"
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#include "BKE_armature.h"
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#include "BKE_collection.h"
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#include "BKE_curve.h"
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#include "BKE_layer.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_lib_remap.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_mball.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "lib_intern.h" /* own include */
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static CLG_LogRef LOG = {.identifier = "bke.lib_remap"};
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BKE_library_free_notifier_reference_cb free_notifier_reference_cb = NULL;
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void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func)
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{
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free_notifier_reference_cb = func;
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}
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BKE_library_remap_editor_id_reference_cb remap_editor_id_reference_cb = NULL;
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void BKE_library_callback_remap_editor_id_reference_set(
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BKE_library_remap_editor_id_reference_cb func)
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{
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remap_editor_id_reference_cb = func;
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}
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typedef struct IDRemap {
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eIDRemapType type;
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Main *bmain; /* Only used to trigger depsgraph updates in the right bmain. */
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struct IDRemapper *id_remapper;
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/** The ID in which we are replacing old_id by new_id usages. */
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ID *id_owner;
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short flag;
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} IDRemap;
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/* IDRemap->flag enums defined in BKE_lib.h */
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static void foreach_libblock_remap_callback_skip(const ID *UNUSED(id_owner),
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ID **id_ptr,
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const int cb_flag,
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const bool is_indirect,
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const bool is_reference,
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const bool violates_never_null,
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const bool UNUSED(is_obj),
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const bool is_obj_editmode)
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{
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ID *id = *id_ptr;
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BLI_assert(id != NULL);
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if (is_indirect) {
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id->runtime.remap.skipped_indirect++;
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}
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else if (violates_never_null || is_obj_editmode || is_reference) {
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id->runtime.remap.skipped_direct++;
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}
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else {
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BLI_assert_unreachable();
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}
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if (cb_flag & IDWALK_CB_USER) {
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id->runtime.remap.skipped_refcounted++;
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}
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else if (cb_flag & IDWALK_CB_USER_ONE) {
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/* No need to count number of times this happens, just a flag is enough. */
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id->runtime.remap.status |= ID_REMAP_IS_USER_ONE_SKIPPED;
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}
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}
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static void foreach_libblock_remap_callback_apply(ID *id_owner,
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ID *id_self,
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ID **id_ptr,
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IDRemap *id_remap_data,
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const struct IDRemapper *mappings,
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const IDRemapperApplyOptions id_remapper_options,
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const int cb_flag,
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const bool is_indirect,
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const bool violates_never_null,
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const bool force_user_refcount)
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{
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ID *old_id = *id_ptr;
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if (!violates_never_null) {
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BKE_id_remapper_apply_ex(mappings, id_ptr, id_remapper_options, id_self);
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DEG_id_tag_update_ex(id_remap_data->bmain,
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id_self,
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ID_RECALC_COPY_ON_WRITE | ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
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if (id_self != id_owner) {
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DEG_id_tag_update_ex(id_remap_data->bmain,
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id_owner,
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ID_RECALC_COPY_ON_WRITE | ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
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}
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}
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/* Get the new_id pointer. When the mapping is violating never null we should use a NULL
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* pointer otherwise the incorrect users are decreased and increased on the same instance. */
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ID *new_id = violates_never_null ? NULL : *id_ptr;
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if (cb_flag & IDWALK_CB_USER) {
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/* NOTE: by default we don't user-count IDs which are not in the main database.
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* This is because in certain conditions we can have data-blocks in
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* the main which are referencing data-blocks outside of it.
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* For example, BKE_mesh_new_from_object() called on an evaluated
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* object will cause such situation.
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*/
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if (force_user_refcount || (old_id->tag & LIB_TAG_NO_MAIN) == 0) {
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id_us_min(old_id);
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}
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if (new_id != NULL && (force_user_refcount || (new_id->tag & LIB_TAG_NO_MAIN) == 0)) {
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/* Do not handle LIB_TAG_INDIRECT/LIB_TAG_EXTERN here. */
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id_us_plus_no_lib(new_id);
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}
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}
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else if (cb_flag & IDWALK_CB_USER_ONE) {
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id_us_ensure_real(new_id);
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/* We cannot affect old_id->us directly, LIB_TAG_EXTRAUSER(_SET)
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* are assumed to be set as needed, that extra user is processed in final handling. */
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}
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if (!is_indirect && new_id) {
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new_id->runtime.remap.status |= ID_REMAP_IS_LINKED_DIRECT;
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}
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}
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static int foreach_libblock_remap_callback(LibraryIDLinkCallbackData *cb_data)
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{
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const int cb_flag = cb_data->cb_flag;
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if (cb_flag & IDWALK_CB_EMBEDDED) {
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return IDWALK_RET_NOP;
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}
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ID *id_owner = cb_data->id_owner;
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ID *id_self = cb_data->id_self;
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ID **id_p = cb_data->id_pointer;
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IDRemap *id_remap_data = cb_data->user_data;
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/* Those asserts ensure the general sanity of ID tags regarding 'embedded' ID data (root
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* nodetrees and co). */
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BLI_assert(id_owner == id_remap_data->id_owner);
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BLI_assert(id_self == id_owner || (id_self->flag & LIB_EMBEDDED_DATA) != 0);
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/* Early exit when id pointer isn't set. */
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if (*id_p == NULL) {
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return IDWALK_RET_NOP;
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}
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struct IDRemapper *id_remapper = id_remap_data->id_remapper;
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IDRemapperApplyOptions id_remapper_options = ID_REMAP_APPLY_DEFAULT;
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/* Used to cleanup all IDs used by a specific one. */
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if (id_remap_data->type == ID_REMAP_TYPE_CLEANUP) {
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/* Clearing existing instance to reduce potential lookup times for IDs referencing many other
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* IDs. This makes sure that there will only be a single rule in the id_remapper. */
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BKE_id_remapper_clear(id_remapper);
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BKE_id_remapper_add(id_remapper, *id_p, NULL);
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}
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/* Better remap to NULL than not remapping at all,
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* then we can handle it as a regular remap-to-NULL case. */
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if ((cb_flag & IDWALK_CB_NEVER_SELF)) {
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id_remapper_options |= ID_REMAP_APPLY_UNMAP_WHEN_REMAPPING_TO_SELF;
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}
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const IDRemapperApplyResult expected_mapping_result = BKE_id_remapper_get_mapping_result(
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id_remapper, *id_p, id_remapper_options, id_self);
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/* Exit, when no modifications will be done; ensuring id->runtime counters won't changed. */
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if (ELEM(expected_mapping_result,
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ID_REMAP_RESULT_SOURCE_UNAVAILABLE,
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ID_REMAP_RESULT_SOURCE_NOT_MAPPABLE)) {
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BLI_assert_msg(id_remap_data->type == ID_REMAP_TYPE_REMAP,
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"Cleanup should always do unassign.");
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return IDWALK_RET_NOP;
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}
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const bool is_reference = (cb_flag & IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE) != 0;
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const bool is_indirect = (cb_flag & IDWALK_CB_INDIRECT_USAGE) != 0;
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const bool skip_indirect = (id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0;
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const bool is_obj = (GS(id_owner->name) == ID_OB);
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/* NOTE: Edit Mode is a 'skip direct' case, unless specifically requested, obdata should not be
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* remapped in this situation. */
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const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id_owner) &&
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(id_remap_data->flag & ID_REMAP_FORCE_OBDATA_IN_EDITMODE) == 0);
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const bool violates_never_null = ((cb_flag & IDWALK_CB_NEVER_NULL) &&
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(expected_mapping_result ==
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ID_REMAP_RESULT_SOURCE_UNASSIGNED) &&
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(id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0);
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const bool skip_reference = (id_remap_data->flag & ID_REMAP_SKIP_OVERRIDE_LIBRARY) != 0;
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const bool skip_never_null = (id_remap_data->flag & ID_REMAP_SKIP_NEVER_NULL_USAGE) != 0;
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const bool force_user_refcount = (id_remap_data->flag & ID_REMAP_FORCE_USER_REFCOUNT) != 0;
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#ifdef DEBUG_PRINT
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printf(
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"In %s (lib %p): Remapping %s (%p) remap operation: %s "
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"(is_indirect: %d, skip_indirect: %d, is_reference: %d, skip_reference: %d)\n",
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id_owner->name,
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id_owner->lib,
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(*id_p)->name,
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*id_p,
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BKE_id_remapper_result_string(expected_mapping_result),
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is_indirect,
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skip_indirect,
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is_reference,
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skip_reference);
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#endif
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if ((id_remap_data->flag & ID_REMAP_FLAG_NEVER_NULL_USAGE) && (cb_flag & IDWALK_CB_NEVER_NULL)) {
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id_owner->tag |= LIB_TAG_DOIT;
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}
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/* Special hack in case it's Object->data and we are in edit mode, and new_id is not NULL
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* (otherwise, we follow common NEVER_NULL flags).
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* (skipped_indirect too). */
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if ((violates_never_null && skip_never_null) ||
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(is_obj_editmode && (((Object *)id_owner)->data == *id_p) &&
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(expected_mapping_result == ID_REMAP_RESULT_SOURCE_REMAPPED)) ||
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(skip_indirect && is_indirect) || (is_reference && skip_reference)) {
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foreach_libblock_remap_callback_skip(id_owner,
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id_p,
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cb_flag,
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is_indirect,
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is_reference,
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violates_never_null,
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is_obj,
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is_obj_editmode);
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}
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else {
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foreach_libblock_remap_callback_apply(id_owner,
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id_self,
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id_p,
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id_remap_data,
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id_remapper,
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id_remapper_options,
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cb_flag,
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is_indirect,
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violates_never_null,
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force_user_refcount);
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}
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return IDWALK_RET_NOP;
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}
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static void libblock_remap_data_preprocess_ob(Object *ob,
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eIDRemapType remap_type,
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const struct IDRemapper *id_remapper)
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{
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if (ob->type != OB_ARMATURE) {
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return;
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}
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if (ob->pose == NULL) {
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return;
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}
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const bool is_cleanup_type = remap_type == ID_REMAP_TYPE_CLEANUP;
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/* Early exit when mapping, but no armature mappings present. */
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if (!is_cleanup_type && !BKE_id_remapper_has_mapping_for(id_remapper, FILTER_ID_AR)) {
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return;
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}
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/* Object's pose holds reference to armature bones. sic */
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/* Note that in theory, we should have to bother about linked/non-linked/never-null/etc.
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* flags/states.
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* Fortunately, this is just a tag, so we can accept to 'over-tag' a bit for pose recalc,
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* and avoid another complex and risky condition nightmare like the one we have in
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* foreach_libblock_remap_callback(). */
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const IDRemapperApplyResult expected_mapping_result = BKE_id_remapper_get_mapping_result(
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id_remapper, ob->data, ID_REMAP_APPLY_DEFAULT, NULL);
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if (is_cleanup_type || expected_mapping_result == ID_REMAP_RESULT_SOURCE_REMAPPED) {
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ob->pose->flag |= POSE_RECALC;
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/* We need to clear pose bone pointers immediately, some code may access those before
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* pose is actually recomputed, which can lead to segfault. */
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BKE_pose_clear_pointers(ob->pose);
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}
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}
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static void libblock_remap_data_preprocess(ID *id_owner,
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eIDRemapType remap_type,
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const struct IDRemapper *id_remapper)
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{
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switch (GS(id_owner->name)) {
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case ID_OB: {
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Object *ob = (Object *)id_owner;
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libblock_remap_data_preprocess_ob(ob, remap_type, id_remapper);
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break;
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}
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default:
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break;
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}
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}
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/**
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* Can be called with both old_ob and new_ob being NULL,
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* this means we have to check whole Main database then.
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*/
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static void libblock_remap_data_postprocess_object_update(Main *bmain,
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Object *old_ob,
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Object *new_ob,
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const bool do_sync_collection)
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{
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if (new_ob == NULL) {
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/* In case we unlinked old_ob (new_ob is NULL), the object has already
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* been removed from the scenes and their collections. We still have
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* to remove the NULL children from collections not used in any scene. */
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BKE_collections_object_remove_nulls(bmain);
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}
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else {
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/* Remapping may have created duplicates of CollectionObject pointing to the same object within
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* the same collection. */
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BKE_collections_object_remove_duplicates(bmain);
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}
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if (do_sync_collection) {
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BKE_main_collection_sync_remap(bmain);
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}
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if (old_ob == NULL) {
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for (Object *ob = bmain->objects.first; ob != NULL; ob = ob->id.next) {
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if (ob->type == OB_MBALL && BKE_mball_is_basis(ob)) {
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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}
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}
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}
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else {
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for (Object *ob = bmain->objects.first; ob != NULL; ob = ob->id.next) {
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if (ob->type == OB_MBALL && BKE_mball_is_basis_for(ob, old_ob)) {
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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break; /* There is only one basis... */
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}
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}
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}
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}
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/* Can be called with both old_collection and new_collection being NULL,
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* this means we have to check whole Main database then. */
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static void libblock_remap_data_postprocess_collection_update(Main *bmain,
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Collection *owner_collection,
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Collection *UNUSED(old_collection),
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Collection *new_collection)
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{
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if (new_collection == NULL) {
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/* XXX Complex cases can lead to NULL pointers in other collections than old_collection,
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* and BKE_main_collection_sync_remap() does not tolerate any of those, so for now always check
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* whole existing collections for NULL pointers.
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* I'd consider optimizing that whole collection remapping process a TODO: for later. */
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BKE_collections_child_remove_nulls(bmain, owner_collection, NULL /*old_collection*/);
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}
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else {
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/* Temp safe fix, but a "tad" brute force... We should probably be able to use parents from
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* old_collection instead? */
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/* NOTE: Also takes care of duplicated child collections that remapping may have created. */
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BKE_main_collections_parent_relations_rebuild(bmain);
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}
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BKE_main_collection_sync_remap(bmain);
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}
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static void libblock_remap_data_postprocess_obdata_relink(Main *bmain, Object *ob, ID *new_id)
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{
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if (ob->data == new_id) {
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switch (GS(new_id->name)) {
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case ID_ME:
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multires_force_sculpt_rebuild(ob);
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break;
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case ID_CU_LEGACY:
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BKE_curve_type_test(ob);
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break;
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default:
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break;
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}
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BKE_modifiers_test_object(ob);
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BKE_object_materials_test(bmain, ob, new_id);
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}
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}
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static void libblock_remap_data_postprocess_nodetree_update(Main *bmain, ID *new_id)
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{
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/* Update all group nodes using a node group. */
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ntreeUpdateAllUsers(bmain, new_id);
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}
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static void libblock_remap_data_update_tags(ID *old_id, ID *new_id, void *user_data)
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{
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IDRemap *id_remap_data = user_data;
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const int remap_flags = id_remap_data->flag;
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if ((remap_flags & ID_REMAP_SKIP_USER_CLEAR) == 0) {
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/* XXX We may not want to always 'transfer' fake-user from old to new id...
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* Think for now it's desired behavior though,
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* we can always add an option (flag) to control this later if needed. */
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if (old_id != NULL && (old_id->flag & LIB_FAKEUSER) && new_id != NULL) {
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id_fake_user_clear(old_id);
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id_fake_user_set(new_id);
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}
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id_us_clear_real(old_id);
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}
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if (new_id != NULL && (new_id->tag & LIB_TAG_INDIRECT) &&
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(new_id->runtime.remap.status & ID_REMAP_IS_LINKED_DIRECT)) {
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new_id->tag &= ~LIB_TAG_INDIRECT;
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new_id->flag &= ~LIB_INDIRECT_WEAK_LINK;
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new_id->tag |= LIB_TAG_EXTERN;
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}
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}
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static void libblock_remap_reset_remapping_status_callback(ID *old_id,
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ID *new_id,
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void *UNUSED(user_data))
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{
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BKE_libblock_runtime_reset_remapping_status(old_id);
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if (new_id != NULL) {
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BKE_libblock_runtime_reset_remapping_status(new_id);
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}
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}
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/**
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* Execute the 'data' part of the remapping (that is, all ID pointers from other ID data-blocks).
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*
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* Behavior differs depending on whether given \a id is NULL or not:
|
|
* - \a id NULL: \a old_id must be non-NULL, \a new_id may be NULL (unlinking \a old_id) or not
|
|
* (remapping \a old_id to \a new_id).
|
|
* The whole \a bmain database is checked, and all pointers to \a old_id
|
|
* are remapped to \a new_id.
|
|
* - \a id is non-NULL:
|
|
* + If \a old_id is NULL, \a new_id must also be NULL,
|
|
* and all ID pointers from \a id are cleared
|
|
* (i.e. \a id does not references any other data-block anymore).
|
|
* + If \a old_id is non-NULL, behavior is as with a NULL \a id, but only within given \a id.
|
|
*
|
|
* \param bmain: the Main data storage to operate on (must never be NULL).
|
|
* \param id: the data-block to operate on
|
|
* (can be NULL, in which case we operate over all IDs from given bmain).
|
|
* \param old_id: the data-block to dereference (may be NULL if \a id is non-NULL).
|
|
* \param new_id: the new data-block to replace \a old_id references with (may be NULL).
|
|
* \param r_id_remap_data: if non-NULL, the IDRemap struct to use
|
|
* (useful to retrieve info about remapping process).
|
|
*/
|
|
ATTR_NONNULL(1)
|
|
static void libblock_remap_data(Main *bmain,
|
|
ID *id,
|
|
eIDRemapType remap_type,
|
|
struct IDRemapper *id_remapper,
|
|
const short remap_flags)
|
|
{
|
|
IDRemap id_remap_data = {0};
|
|
const int foreach_id_flags = ((remap_flags & ID_REMAP_FORCE_INTERNAL_RUNTIME_POINTERS) != 0 ?
|
|
IDWALK_DO_INTERNAL_RUNTIME_POINTERS :
|
|
IDWALK_NOP);
|
|
|
|
id_remap_data.id_remapper = id_remapper;
|
|
id_remap_data.type = remap_type;
|
|
id_remap_data.bmain = bmain;
|
|
id_remap_data.id_owner = NULL;
|
|
id_remap_data.flag = remap_flags;
|
|
|
|
BKE_id_remapper_iter(id_remapper, libblock_remap_reset_remapping_status_callback, NULL);
|
|
|
|
if (id) {
|
|
#ifdef DEBUG_PRINT
|
|
printf("\tchecking id %s (%p, %p)\n", id->name, id, id->lib);
|
|
#endif
|
|
id_remap_data.id_owner = id;
|
|
libblock_remap_data_preprocess(id_remap_data.id_owner, remap_type, id_remapper);
|
|
BKE_library_foreach_ID_link(
|
|
NULL, id, foreach_libblock_remap_callback, &id_remap_data, foreach_id_flags);
|
|
}
|
|
else {
|
|
/* Note that this is a very 'brute force' approach,
|
|
* maybe we could use some depsgraph to only process objects actually using given old_id...
|
|
* sounds rather unlikely currently, though, so this will do for now. */
|
|
ID *id_curr;
|
|
|
|
FOREACH_MAIN_ID_BEGIN (bmain, id_curr) {
|
|
const uint64_t can_use_filter_id = BKE_library_id_can_use_filter_id(id_curr);
|
|
const bool has_mapping = BKE_id_remapper_has_mapping_for(id_remapper, can_use_filter_id);
|
|
|
|
/* Continue when id_remapper doesn't have any mappings that can be used by id_curr. */
|
|
if (!has_mapping) {
|
|
continue;
|
|
}
|
|
|
|
/* Note that we cannot skip indirect usages of old_id
|
|
* here (if requested), we still need to check it for the
|
|
* user count handling...
|
|
* XXX No more true (except for debug usage of those
|
|
* skipping counters). */
|
|
id_remap_data.id_owner = id_curr;
|
|
libblock_remap_data_preprocess(id_remap_data.id_owner, remap_type, id_remapper);
|
|
BKE_library_foreach_ID_link(
|
|
NULL, id_curr, foreach_libblock_remap_callback, &id_remap_data, foreach_id_flags);
|
|
}
|
|
FOREACH_MAIN_ID_END;
|
|
}
|
|
|
|
BKE_id_remapper_iter(id_remapper, libblock_remap_data_update_tags, &id_remap_data);
|
|
}
|
|
|
|
typedef struct LibblockRemapMultipleUserData {
|
|
Main *bmain;
|
|
short remap_flags;
|
|
} LibBlockRemapMultipleUserData;
|
|
|
|
static void libblock_remap_foreach_idpair_cb(ID *old_id, ID *new_id, void *user_data)
|
|
{
|
|
LibBlockRemapMultipleUserData *data = user_data;
|
|
Main *bmain = data->bmain;
|
|
const short remap_flags = data->remap_flags;
|
|
|
|
BLI_assert(old_id != NULL);
|
|
BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
|
|
BLI_assert(old_id != new_id);
|
|
|
|
if (free_notifier_reference_cb) {
|
|
free_notifier_reference_cb(old_id);
|
|
}
|
|
|
|
if ((remap_flags & ID_REMAP_SKIP_USER_CLEAR) == 0) {
|
|
/* If old_id was used by some ugly 'user_one' stuff (like Image or Clip editors...), and user
|
|
* count has actually been incremented for that, we have to decrease once more its user
|
|
* count... unless we had to skip some 'user_one' cases. */
|
|
if ((old_id->tag & LIB_TAG_EXTRAUSER_SET) &&
|
|
!(old_id->runtime.remap.status & ID_REMAP_IS_USER_ONE_SKIPPED)) {
|
|
id_us_clear_real(old_id);
|
|
}
|
|
}
|
|
|
|
const int skipped_refcounted = old_id->runtime.remap.skipped_refcounted;
|
|
if (old_id->us - skipped_refcounted < 0) {
|
|
CLOG_ERROR(&LOG,
|
|
"Error in remapping process from '%s' (%p) to '%s' (%p): "
|
|
"wrong user count in old ID after process (summing up to %d)",
|
|
old_id->name,
|
|
old_id,
|
|
new_id ? new_id->name : "<NULL>",
|
|
new_id,
|
|
old_id->us - skipped_refcounted);
|
|
}
|
|
|
|
const int skipped_direct = old_id->runtime.remap.skipped_direct;
|
|
if (skipped_direct == 0) {
|
|
/* old_id is assumed to not be used directly anymore... */
|
|
if (old_id->lib && (old_id->tag & LIB_TAG_EXTERN)) {
|
|
old_id->tag &= ~LIB_TAG_EXTERN;
|
|
old_id->tag |= LIB_TAG_INDIRECT;
|
|
}
|
|
}
|
|
|
|
/* Some after-process updates.
|
|
* This is a bit ugly, but cannot see a way to avoid it.
|
|
* Maybe we should do a per-ID callback for this instead? */
|
|
switch (GS(old_id->name)) {
|
|
case ID_OB:
|
|
libblock_remap_data_postprocess_object_update(
|
|
bmain, (Object *)old_id, (Object *)new_id, true);
|
|
break;
|
|
case ID_GR:
|
|
libblock_remap_data_postprocess_collection_update(
|
|
bmain, NULL, (Collection *)old_id, (Collection *)new_id);
|
|
break;
|
|
case ID_ME:
|
|
case ID_CU_LEGACY:
|
|
case ID_MB:
|
|
case ID_CV:
|
|
case ID_PT:
|
|
case ID_VO:
|
|
if (new_id) { /* Only affects us in case obdata was relinked (changed). */
|
|
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
libblock_remap_data_postprocess_obdata_relink(bmain, ob, new_id);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Node trees may virtually use any kind of data-block... */
|
|
/* XXX Yuck!!!! nodetree update can do pretty much any thing when talking about py nodes,
|
|
* including creating new data-blocks (see T50385), so we need to unlock main here. :(
|
|
* Why can't we have re-entrent locks? */
|
|
BKE_main_unlock(bmain);
|
|
libblock_remap_data_postprocess_nodetree_update(bmain, new_id);
|
|
BKE_main_lock(bmain);
|
|
|
|
/* Full rebuild of DEG! */
|
|
DEG_relations_tag_update(bmain);
|
|
|
|
BKE_libblock_runtime_reset_remapping_status(old_id);
|
|
}
|
|
|
|
void BKE_libblock_remap_multiple_locked(Main *bmain,
|
|
struct IDRemapper *mappings,
|
|
const short remap_flags)
|
|
{
|
|
if (BKE_id_remapper_is_empty(mappings)) {
|
|
/* Early exit nothing to do. */
|
|
return;
|
|
}
|
|
|
|
libblock_remap_data(bmain, NULL, ID_REMAP_TYPE_REMAP, mappings, remap_flags);
|
|
|
|
LibBlockRemapMultipleUserData user_data = {0};
|
|
user_data.bmain = bmain;
|
|
user_data.remap_flags = remap_flags;
|
|
|
|
BKE_id_remapper_iter(mappings, libblock_remap_foreach_idpair_cb, &user_data);
|
|
|
|
/* We assume editors do not hold references to their IDs... This is false in some cases
|
|
* (Image is especially tricky here),
|
|
* editors' code is to handle refcount (id->us) itself then. */
|
|
if (remap_editor_id_reference_cb) {
|
|
remap_editor_id_reference_cb(mappings);
|
|
}
|
|
|
|
/* Full rebuild of DEG! */
|
|
DEG_relations_tag_update(bmain);
|
|
}
|
|
|
|
void BKE_libblock_remap_locked(Main *bmain, void *old_idv, void *new_idv, const short remap_flags)
|
|
{
|
|
struct IDRemapper *remapper = BKE_id_remapper_create();
|
|
ID *old_id = old_idv;
|
|
ID *new_id = new_idv;
|
|
BKE_id_remapper_add(remapper, old_id, new_id);
|
|
BKE_libblock_remap_multiple_locked(bmain, remapper, remap_flags);
|
|
BKE_id_remapper_free(remapper);
|
|
}
|
|
|
|
void BKE_libblock_remap(Main *bmain, void *old_idv, void *new_idv, const short remap_flags)
|
|
{
|
|
BKE_main_lock(bmain);
|
|
|
|
BKE_libblock_remap_locked(bmain, old_idv, new_idv, remap_flags);
|
|
|
|
BKE_main_unlock(bmain);
|
|
}
|
|
|
|
void BKE_libblock_remap_multiple(Main *bmain, struct IDRemapper *mappings, const short remap_flags)
|
|
{
|
|
BKE_main_lock(bmain);
|
|
|
|
BKE_libblock_remap_multiple_locked(bmain, mappings, remap_flags);
|
|
|
|
BKE_main_unlock(bmain);
|
|
}
|
|
|
|
void BKE_libblock_unlink(Main *bmain,
|
|
void *idv,
|
|
const bool do_flag_never_null,
|
|
const bool do_skip_indirect)
|
|
{
|
|
const short remap_flags = (do_skip_indirect ? ID_REMAP_SKIP_INDIRECT_USAGE : 0) |
|
|
(do_flag_never_null ? ID_REMAP_FLAG_NEVER_NULL_USAGE : 0);
|
|
|
|
BKE_main_lock(bmain);
|
|
|
|
BKE_libblock_remap_locked(bmain, idv, NULL, remap_flags);
|
|
|
|
BKE_main_unlock(bmain);
|
|
}
|
|
|
|
/* XXX Arg! Naming... :(
|
|
* _relink? avoids confusion with _remap, but is confusing with _unlink
|
|
* _remap_used_ids?
|
|
* _remap_datablocks?
|
|
* BKE_id_remap maybe?
|
|
* ... sigh
|
|
*/
|
|
|
|
typedef struct LibblockRelinkMultipleUserData {
|
|
Main *bmain;
|
|
LinkNode *ids;
|
|
} LibBlockRelinkMultipleUserData;
|
|
|
|
static void libblock_relink_foreach_idpair_cb(ID *old_id, ID *new_id, void *user_data)
|
|
{
|
|
LibBlockRelinkMultipleUserData *data = user_data;
|
|
Main *bmain = data->bmain;
|
|
LinkNode *ids = data->ids;
|
|
|
|
BLI_assert(old_id != NULL);
|
|
BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
|
|
BLI_assert(old_id != new_id);
|
|
|
|
bool is_object_update_processed = false;
|
|
for (LinkNode *ln_iter = ids; ln_iter != NULL; ln_iter = ln_iter->next) {
|
|
ID *id_iter = ln_iter->link;
|
|
|
|
/* Some after-process updates.
|
|
* This is a bit ugly, but cannot see a way to avoid it.
|
|
* Maybe we should do a per-ID callback for this instead?
|
|
*/
|
|
switch (GS(id_iter->name)) {
|
|
case ID_SCE:
|
|
case ID_GR: {
|
|
/* NOTE: here we know which collection we have affected, so at lest for NULL children
|
|
* detection we can only process that one.
|
|
* This is also a required fix in case `id` would not be in Main anymore, which can happen
|
|
* e.g. when called from `id_delete`. */
|
|
Collection *owner_collection = (GS(id_iter->name) == ID_GR) ?
|
|
(Collection *)id_iter :
|
|
((Scene *)id_iter)->master_collection;
|
|
switch (GS(old_id->name)) {
|
|
case ID_OB:
|
|
if (!is_object_update_processed) {
|
|
libblock_remap_data_postprocess_object_update(
|
|
bmain, (Object *)old_id, (Object *)new_id, true);
|
|
is_object_update_processed = true;
|
|
}
|
|
break;
|
|
case ID_GR:
|
|
libblock_remap_data_postprocess_collection_update(
|
|
bmain, owner_collection, (Collection *)old_id, (Collection *)new_id);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case ID_OB:
|
|
if (new_id != NULL) { /* Only affects us in case obdata was relinked (changed). */
|
|
libblock_remap_data_postprocess_obdata_relink(bmain, (Object *)id_iter, new_id);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_libblock_relink_multiple(Main *bmain,
|
|
LinkNode *ids,
|
|
const eIDRemapType remap_type,
|
|
struct IDRemapper *id_remapper,
|
|
const short remap_flags)
|
|
{
|
|
BLI_assert(remap_type == ID_REMAP_TYPE_REMAP || BKE_id_remapper_is_empty(id_remapper));
|
|
|
|
for (LinkNode *ln_iter = ids; ln_iter != NULL; ln_iter = ln_iter->next) {
|
|
ID *id_iter = ln_iter->link;
|
|
libblock_remap_data(bmain, id_iter, remap_type, id_remapper, remap_flags);
|
|
}
|
|
|
|
switch (remap_type) {
|
|
case ID_REMAP_TYPE_REMAP: {
|
|
LibBlockRelinkMultipleUserData user_data = {0};
|
|
user_data.bmain = bmain;
|
|
user_data.ids = ids;
|
|
|
|
BKE_id_remapper_iter(id_remapper, libblock_relink_foreach_idpair_cb, &user_data);
|
|
break;
|
|
}
|
|
case ID_REMAP_TYPE_CLEANUP: {
|
|
bool is_object_update_processed = false;
|
|
for (LinkNode *ln_iter = ids; ln_iter != NULL; ln_iter = ln_iter->next) {
|
|
ID *id_iter = ln_iter->link;
|
|
|
|
switch (GS(id_iter->name)) {
|
|
case ID_SCE:
|
|
case ID_GR: {
|
|
/* NOTE: here we know which collection we have affected, so at lest for NULL children
|
|
* detection we can only process that one.
|
|
* This is also a required fix in case `id` would not be in Main anymore, which can
|
|
* happen e.g. when called from `id_delete`. */
|
|
Collection *owner_collection = (GS(id_iter->name) == ID_GR) ?
|
|
(Collection *)id_iter :
|
|
((Scene *)id_iter)->master_collection;
|
|
/* No choice but to check whole objects once, and all children collections. */
|
|
if (!is_object_update_processed) {
|
|
/* We only want to affect Object pointers here, not Collection ones, LayerCollections
|
|
* will be resynced as part of the call to
|
|
* `libblock_remap_data_postprocess_collection_update` below. */
|
|
libblock_remap_data_postprocess_object_update(bmain, NULL, NULL, false);
|
|
is_object_update_processed = true;
|
|
}
|
|
libblock_remap_data_postprocess_collection_update(bmain, owner_collection, NULL, NULL);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
BLI_assert_unreachable();
|
|
}
|
|
|
|
DEG_relations_tag_update(bmain);
|
|
}
|
|
|
|
void BKE_libblock_relink_ex(
|
|
Main *bmain, void *idv, void *old_idv, void *new_idv, const short remap_flags)
|
|
{
|
|
|
|
/* Should be able to replace all _relink() funcs (constraints, rigidbody, etc.) ? */
|
|
|
|
ID *id = idv;
|
|
ID *old_id = old_idv;
|
|
ID *new_id = new_idv;
|
|
LinkNode ids = {.next = NULL, .link = idv};
|
|
|
|
/* No need to lock here, we are only affecting given ID, not bmain database. */
|
|
struct IDRemapper *id_remapper = BKE_id_remapper_create();
|
|
eIDRemapType remap_type = ID_REMAP_TYPE_REMAP;
|
|
|
|
BLI_assert(id != NULL);
|
|
UNUSED_VARS_NDEBUG(id);
|
|
if (old_id != NULL) {
|
|
BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
|
|
BLI_assert(old_id != new_id);
|
|
BKE_id_remapper_add(id_remapper, old_id, new_id);
|
|
}
|
|
else {
|
|
BLI_assert(new_id == NULL);
|
|
remap_type = ID_REMAP_TYPE_CLEANUP;
|
|
}
|
|
|
|
BKE_libblock_relink_multiple(bmain, &ids, remap_type, id_remapper, remap_flags);
|
|
|
|
BKE_id_remapper_free(id_remapper);
|
|
}
|
|
|
|
typedef struct RelinkToNewIDData {
|
|
LinkNode *ids;
|
|
struct IDRemapper *id_remapper;
|
|
} RelinkToNewIDData;
|
|
|
|
static void libblock_relink_to_newid_prepare_data(Main *bmain,
|
|
ID *id,
|
|
RelinkToNewIDData *relink_data);
|
|
static int id_relink_to_newid_looper(LibraryIDLinkCallbackData *cb_data)
|
|
{
|
|
const int cb_flag = cb_data->cb_flag;
|
|
if (cb_flag & (IDWALK_CB_EMBEDDED | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE)) {
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
Main *bmain = cb_data->bmain;
|
|
ID **id_pointer = cb_data->id_pointer;
|
|
ID *id = *id_pointer;
|
|
RelinkToNewIDData *relink_data = (RelinkToNewIDData *)cb_data->user_data;
|
|
|
|
if (id) {
|
|
/* See: NEW_ID macro */
|
|
if (id->newid != NULL) {
|
|
BKE_id_remapper_add(relink_data->id_remapper, id, id->newid);
|
|
id = id->newid;
|
|
}
|
|
if (id->tag & LIB_TAG_NEW) {
|
|
libblock_relink_to_newid_prepare_data(bmain, id, relink_data);
|
|
}
|
|
}
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
static void libblock_relink_to_newid_prepare_data(Main *bmain,
|
|
ID *id,
|
|
RelinkToNewIDData *relink_data)
|
|
{
|
|
if (ID_IS_LINKED(id)) {
|
|
return;
|
|
}
|
|
|
|
id->tag &= ~LIB_TAG_NEW;
|
|
BLI_linklist_prepend(&relink_data->ids, id);
|
|
BKE_library_foreach_ID_link(bmain, id, id_relink_to_newid_looper, relink_data, 0);
|
|
}
|
|
|
|
void BKE_libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag)
|
|
{
|
|
if (ID_IS_LINKED(id)) {
|
|
return;
|
|
}
|
|
/* We do not want to have those cached relationship data here. */
|
|
BLI_assert(bmain->relations == NULL);
|
|
|
|
RelinkToNewIDData relink_data = {.ids = NULL, .id_remapper = BKE_id_remapper_create()};
|
|
|
|
libblock_relink_to_newid_prepare_data(bmain, id, &relink_data);
|
|
|
|
const short remap_flag_final = remap_flag | ID_REMAP_SKIP_INDIRECT_USAGE |
|
|
ID_REMAP_SKIP_OVERRIDE_LIBRARY;
|
|
BKE_libblock_relink_multiple(
|
|
bmain, relink_data.ids, ID_REMAP_TYPE_REMAP, relink_data.id_remapper, remap_flag_final);
|
|
|
|
BKE_id_remapper_free(relink_data.id_remapper);
|
|
BLI_linklist_free(relink_data.ids, NULL);
|
|
}
|