tornavis/source/blender/blenkernel/intern/node.cc

5022 lines
151 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup bke
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include <climits>
#include <cstddef>
#include <cstdlib>
#include <cstring>
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_collection_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_light_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_simulation_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
#include "BLI_color.hh"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_path_util.h"
#include "BLI_set.hh"
#include "BLI_stack.hh"
#include "BLI_string.h"
#include "BLI_string_utils.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_vector_set.hh"
#include "BLT_translation.h"
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
#include "BKE_bpath.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_cryptomatte.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_image_format.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_update.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_prototypes.h"
#include "NOD_common.h"
#include "NOD_composite.h"
#include "NOD_function.h"
#include "NOD_geometry.h"
#include "NOD_node_declaration.hh"
#include "NOD_node_tree_ref.hh"
#include "NOD_shader.h"
#include "NOD_socket.h"
#include "NOD_texture.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "BLO_read_write.h"
#include "MOD_nodes.h"
#define NODE_DEFAULT_MAX_WIDTH 700
using blender::Array;
using blender::Map;
using blender::MutableSpan;
using blender::Set;
using blender::Span;
using blender::Stack;
using blender::StringRef;
using blender::Vector;
using blender::VectorSet;
using blender::bke::bNodeRuntime;
using blender::bke::bNodeSocketRuntime;
using blender::bke::bNodeTreeRuntime;
using blender::nodes::FieldInferencingInterface;
using blender::nodes::InputSocketFieldType;
using blender::nodes::NodeDeclaration;
using blender::nodes::OutputFieldDependency;
using blender::nodes::OutputSocketFieldType;
using blender::nodes::SocketDeclaration;
using namespace blender::nodes::node_tree_ref_types;
/* Fallback types for undefined tree, nodes, sockets */
static bNodeTreeType NodeTreeTypeUndefined;
bNodeType NodeTypeUndefined;
bNodeSocketType NodeSocketTypeUndefined;
static CLG_LogRef LOG = {"bke.node"};
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
static void free_localized_node_groups(bNodeTree *ntree);
static void node_free_node(bNodeTree *ntree, bNode *node);
static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
bNodeSocket *sock,
const bool do_id_user);
static void nodeMuteRerouteOutputLinks(struct bNodeTree *ntree,
struct bNode *node,
const bool mute);
static void ntree_init_data(ID *id)
{
bNodeTree *ntree = (bNodeTree *)id;
ntree->runtime = MEM_new<bNodeTreeRuntime>(__func__);
ntree_set_typeinfo(ntree, nullptr);
}
static void ntree_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
bNodeTree *ntree_dst = (bNodeTree *)id_dst;
const bNodeTree *ntree_src = (const bNodeTree *)id_src;
/* We never handle usercount here for own data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
ntree_dst->runtime = MEM_new<bNodeTreeRuntime>(__func__);
/* in case a running nodetree is copied */
ntree_dst->execdata = nullptr;
BLI_listbase_clear(&ntree_dst->nodes);
BLI_listbase_clear(&ntree_dst->links);
Map<const bNode *, bNode *> node_map;
Map<const bNodeSocket *, bNodeSocket *> socket_map;
BLI_listbase_clear(&ntree_dst->nodes);
LISTBASE_FOREACH (const bNode *, src_node, &ntree_src->nodes) {
/* Don't find a unique name for every node, since they should have valid names already. */
bNode *new_node = blender::bke::node_copy_with_mapping(
ntree_dst, *src_node, flag_subdata, false, socket_map);
node_map.add(src_node, new_node);
}
/* copy links */
BLI_listbase_clear(&ntree_dst->links);
LISTBASE_FOREACH (const bNodeLink *, src_link, &ntree_src->links) {
bNodeLink *dst_link = (bNodeLink *)MEM_dupallocN(src_link);
dst_link->fromnode = node_map.lookup(src_link->fromnode);
dst_link->fromsock = socket_map.lookup(src_link->fromsock);
dst_link->tonode = node_map.lookup(src_link->tonode);
dst_link->tosock = socket_map.lookup(src_link->tosock);
BLI_assert(dst_link->tosock);
dst_link->tosock->link = dst_link;
BLI_addtail(&ntree_dst->links, dst_link);
}
/* copy interface sockets */
BLI_listbase_clear(&ntree_dst->inputs);
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &ntree_src->inputs) {
bNodeSocket *dst_socket = (bNodeSocket *)MEM_dupallocN(src_socket);
node_socket_copy(dst_socket, src_socket, flag_subdata);
BLI_addtail(&ntree_dst->inputs, dst_socket);
}
BLI_listbase_clear(&ntree_dst->outputs);
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &ntree_src->outputs) {
bNodeSocket *dst_socket = (bNodeSocket *)MEM_dupallocN(src_socket);
node_socket_copy(dst_socket, src_socket, flag_subdata);
BLI_addtail(&ntree_dst->outputs, dst_socket);
}
/* copy preview hash */
if (ntree_src->previews && (flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
bNodeInstanceHashIterator iter;
ntree_dst->previews = BKE_node_instance_hash_new("node previews");
NODE_INSTANCE_HASH_ITER (iter, ntree_src->previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
BKE_node_instance_hash_insert(ntree_dst->previews, key, BKE_node_preview_copy(preview));
}
}
else {
ntree_dst->previews = nullptr;
}
/* update node->parent pointers */
LISTBASE_FOREACH (bNode *, new_node, &ntree_dst->nodes) {
if (new_node->parent) {
new_node->parent = node_map.lookup(new_node->parent);
}
}
/* node tree will generate its own interface type */
ntree_dst->interface_type = nullptr;
if (ntree_src->runtime->field_inferencing_interface) {
ntree_dst->runtime->field_inferencing_interface = std::make_unique<FieldInferencingInterface>(
*ntree_src->runtime->field_inferencing_interface);
}
if (flag & LIB_ID_COPY_NO_PREVIEW) {
ntree_dst->preview = nullptr;
}
else {
BKE_previewimg_id_copy(&ntree_dst->id, &ntree_src->id);
}
}
static void ntree_free_data(ID *id)
{
bNodeTree *ntree = (bNodeTree *)id;
/* XXX hack! node trees should not store execution graphs at all.
* This should be removed when old tree types no longer require it.
* Currently the execution data for texture nodes remains in the tree
* after execution, until the node tree is updated or freed. */
if (ntree->execdata) {
switch (ntree->type) {
case NTREE_SHADER:
ntreeShaderEndExecTree(ntree->execdata);
break;
case NTREE_TEXTURE:
ntreeTexEndExecTree(ntree->execdata);
ntree->execdata = nullptr;
break;
}
}
/* XXX not nice, but needed to free localized node groups properly */
free_localized_node_groups(ntree);
/* Unregister associated RNA types. */
ntreeInterfaceTypeFree(ntree);
BLI_freelistN(&ntree->links);
LISTBASE_FOREACH_MUTABLE (bNode *, node, &ntree->nodes) {
node_free_node(ntree, node);
}
/* free interface sockets */
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->inputs) {
node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->outputs) {
node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
/* free preview hash */
if (ntree->previews) {
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
}
if (ntree->id.tag & LIB_TAG_LOCALIZED) {
BKE_libblock_free_data(&ntree->id, true);
}
BKE_previewimg_free(&ntree->preview);
MEM_delete(ntree->runtime);
}
static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
{
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
data,
IDP_foreach_property(
sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data));
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
sock->default_value;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_INT:
case SOCK_STRING:
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
break;
}
}
static void node_foreach_id(ID *id, LibraryForeachIDData *data)
{
bNodeTree *ntree = (bNodeTree *)id;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, ntree->gpd, IDWALK_CB_USER);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
data,
IDP_foreach_property(node->prop,
IDP_TYPE_FILTER_ID,
BKE_lib_query_idpropertiesForeachIDLink_callback,
data));
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(data, sock));
}
}
static void node_foreach_cache(ID *id,
IDTypeForeachCacheFunctionCallback function_callback,
void *user_data)
{
bNodeTree *nodetree = (bNodeTree *)id;
IDCacheKey key = {0};
key.id_session_uuid = id->session_uuid;
key.offset_in_ID = offsetof(bNodeTree, previews);
/* TODO: see also `direct_link_nodetree()` in readfile.c. */
#if 0
function_callback(id, &key, (void **)&nodetree->previews, 0, user_data);
#endif
if (nodetree->type == NTREE_COMPOSIT) {
LISTBASE_FOREACH (bNode *, node, &nodetree->nodes) {
if (node->type == CMP_NODE_MOVIEDISTORTION) {
key.offset_in_ID = (size_t)BLI_ghashutil_strhash_p(node->name);
function_callback(id, &key, (void **)&node->storage, 0, user_data);
}
}
}
}
static void node_foreach_path(ID *id, BPathForeachPathData *bpath_data)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
switch (ntree->type) {
case NTREE_SHADER: {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_SCRIPT) {
NodeShaderScript *nss = reinterpret_cast<NodeShaderScript *>(node->storage);
BKE_bpath_foreach_path_fixed_process(bpath_data, nss->filepath);
}
else if (node->type == SH_NODE_TEX_IES) {
NodeShaderTexIES *ies = reinterpret_cast<NodeShaderTexIES *>(node->storage);
BKE_bpath_foreach_path_fixed_process(bpath_data, ies->filepath);
}
}
break;
}
default:
break;
}
}
static ID *node_owner_get(Main *bmain, ID *id)
{
if ((id->flag & LIB_EMBEDDED_DATA) == 0) {
return id;
}
/* TODO: Sort this NO_MAIN or not for embedded node trees. See T86119. */
// BLI_assert((id->tag & LIB_TAG_NO_MAIN) == 0);
ListBase *lists[] = {&bmain->materials,
&bmain->lights,
&bmain->worlds,
&bmain->textures,
&bmain->scenes,
&bmain->linestyles,
&bmain->simulations,
nullptr};
bNodeTree *ntree = (bNodeTree *)id;
for (int i = 0; lists[i] != nullptr; i++) {
LISTBASE_FOREACH (ID *, id_iter, lists[i]) {
if (ntreeFromID(id_iter) == ntree) {
return id_iter;
}
}
}
BLI_assert_msg(0, "Embedded node tree with no owner. Critical Main inconsistency.");
return nullptr;
}
static void write_node_socket_default_value(BlendWriter *writer, bNodeSocket *sock)
{
if (sock->default_value == nullptr) {
return;
}
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_FLOAT:
BLO_write_struct(writer, bNodeSocketValueFloat, sock->default_value);
break;
case SOCK_VECTOR:
BLO_write_struct(writer, bNodeSocketValueVector, sock->default_value);
break;
case SOCK_RGBA:
BLO_write_struct(writer, bNodeSocketValueRGBA, sock->default_value);
break;
case SOCK_BOOLEAN:
BLO_write_struct(writer, bNodeSocketValueBoolean, sock->default_value);
break;
case SOCK_INT:
BLO_write_struct(writer, bNodeSocketValueInt, sock->default_value);
break;
case SOCK_STRING:
BLO_write_struct(writer, bNodeSocketValueString, sock->default_value);
break;
case SOCK_OBJECT:
BLO_write_struct(writer, bNodeSocketValueObject, sock->default_value);
break;
case SOCK_IMAGE:
BLO_write_struct(writer, bNodeSocketValueImage, sock->default_value);
break;
case SOCK_COLLECTION:
BLO_write_struct(writer, bNodeSocketValueCollection, sock->default_value);
break;
case SOCK_TEXTURE:
BLO_write_struct(writer, bNodeSocketValueTexture, sock->default_value);
break;
case SOCK_MATERIAL:
BLO_write_struct(writer, bNodeSocketValueMaterial, sock->default_value);
break;
case SOCK_CUSTOM:
/* Custom node sockets where default_value is defined uses custom properties for storage. */
break;
case __SOCK_MESH:
case SOCK_SHADER:
case SOCK_GEOMETRY:
BLI_assert_unreachable();
break;
}
}
static void write_node_socket(BlendWriter *writer, bNodeSocket *sock)
{
BLO_write_struct(writer, bNodeSocket, sock);
if (sock->prop) {
IDP_BlendWrite(writer, sock->prop);
}
/* This property should only be used for group node "interface" sockets. */
BLI_assert(sock->default_attribute_name == nullptr);
write_node_socket_default_value(writer, sock);
}
static void write_node_socket_interface(BlendWriter *writer, bNodeSocket *sock)
{
BLO_write_struct(writer, bNodeSocket, sock);
if (sock->prop) {
IDP_BlendWrite(writer, sock->prop);
}
BLO_write_string(writer, sock->default_attribute_name);
write_node_socket_default_value(writer, sock);
}
void ntreeBlendWrite(BlendWriter *writer, bNodeTree *ntree)
{
BKE_id_blend_write(writer, &ntree->id);
if (ntree->adt) {
BKE_animdata_blend_write(writer, ntree->adt);
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
BLO_write_struct(writer, bNode, node);
if (node->prop) {
IDP_BlendWrite(writer, node->prop);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
write_node_socket(writer, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
write_node_socket(writer, sock);
}
LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) {
BLO_write_struct(writer, bNodeLink, link);
}
if (node->storage) {
if (ELEM(ntree->type, NTREE_SHADER, NTREE_GEOMETRY) &&
ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB, SH_NODE_CURVE_FLOAT)) {
BKE_curvemapping_blend_write(writer, (const CurveMapping *)node->storage);
}
else if (ntree->type == NTREE_SHADER && (node->type == SH_NODE_SCRIPT)) {
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
if (nss->bytecode) {
BLO_write_string(writer, nss->bytecode);
}
BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
}
else if ((ntree->type == NTREE_COMPOSIT) && ELEM(node->type,
CMP_NODE_TIME,
CMP_NODE_CURVE_VEC,
CMP_NODE_CURVE_RGB,
CMP_NODE_HUECORRECT)) {
BKE_curvemapping_blend_write(writer, (const CurveMapping *)node->storage);
}
else if ((ntree->type == NTREE_TEXTURE) &&
ELEM(node->type, TEX_NODE_CURVE_RGB, TEX_NODE_CURVE_TIME)) {
BKE_curvemapping_blend_write(writer, (const CurveMapping *)node->storage);
}
else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_MOVIEDISTORTION)) {
/* pass */
}
else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_GLARE)) {
/* Simple forward compatibility for fix for T50736.
* Not ideal (there is no ideal solution here), but should do for now. */
NodeGlare *ndg = (NodeGlare *)node->storage;
/* Not in undo case. */
if (!BLO_write_is_undo(writer)) {
switch (ndg->type) {
case 2: /* Grrrr! magic numbers :( */
ndg->angle = ndg->streaks;
break;
case 0:
ndg->angle = ndg->star_45;
break;
default:
break;
}
}
BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
}
else if ((ntree->type == NTREE_COMPOSIT) &&
ELEM(node->type, CMP_NODE_CRYPTOMATTE, CMP_NODE_CRYPTOMATTE_LEGACY)) {
NodeCryptomatte *nc = (NodeCryptomatte *)node->storage;
BLO_write_string(writer, nc->matte_id);
LISTBASE_FOREACH (CryptomatteEntry *, entry, &nc->entries) {
BLO_write_struct(writer, CryptomatteEntry, entry);
}
BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
}
else if (node->type == FN_NODE_INPUT_STRING) {
NodeInputString *storage = (NodeInputString *)node->storage;
if (storage->string) {
BLO_write_string(writer, storage->string);
}
BLO_write_struct_by_name(writer, node->typeinfo->storagename, storage);
}
else if (node->typeinfo != &NodeTypeUndefined) {
BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
}
}
if (node->type == CMP_NODE_OUTPUT_FILE) {
/* Inputs have their own storage data. */
NodeImageMultiFile *nimf = (NodeImageMultiFile *)node->storage;
BKE_image_format_blend_write(writer, &nimf->format);
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)sock->storage;
BLO_write_struct(writer, NodeImageMultiFileSocket, sockdata);
BKE_image_format_blend_write(writer, &sockdata->format);
}
}
if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) {
/* Write extra socket info. */
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
BLO_write_struct(writer, NodeImageLayer, sock->storage);
}
}
}
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
BLO_write_struct(writer, bNodeLink, link);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
write_node_socket_interface(writer, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
write_node_socket_interface(writer, sock);
}
BKE_previewimg_blend_write(writer, ntree->preview);
}
static void ntree_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
bNodeTree *ntree = (bNodeTree *)id;
/* Clean up, important in undo case to reduce false detection of changed datablocks. */
ntree->is_updating = false;
ntree->typeinfo = nullptr;
ntree->interface_type = nullptr;
ntree->progress = nullptr;
ntree->execdata = nullptr;
BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id);
ntreeBlendWrite(writer, ntree);
}
static void direct_link_node_socket(BlendDataReader *reader, bNodeSocket *sock)
{
BLO_read_data_address(reader, &sock->prop);
IDP_BlendDataRead(reader, &sock->prop);
BLO_read_data_address(reader, &sock->link);
sock->typeinfo = nullptr;
BLO_read_data_address(reader, &sock->storage);
BLO_read_data_address(reader, &sock->default_value);
BLO_read_data_address(reader, &sock->default_attribute_name);
sock->total_inputs = 0; /* Clear runtime data set before drawing. */
sock->cache = nullptr;
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
}
void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree)
{
/* NOTE: writing and reading goes in sync, for speed. */
ntree->is_updating = false;
ntree->typeinfo = nullptr;
ntree->interface_type = nullptr;
ntree->progress = nullptr;
ntree->execdata = nullptr;
ntree->runtime = MEM_new<bNodeTreeRuntime>(__func__);
BKE_ntree_update_tag_missing_runtime_data(ntree);
BLO_read_data_address(reader, &ntree->adt);
BKE_animdata_blend_read_data(reader, ntree->adt);
BLO_read_list(reader, &ntree->nodes);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->runtime = MEM_new<bNodeRuntime>(__func__);
node->typeinfo = nullptr;
BLO_read_list(reader, &node->inputs);
BLO_read_list(reader, &node->outputs);
BLO_read_data_address(reader, &node->prop);
IDP_BlendDataRead(reader, &node->prop);
BLO_read_list(reader, &node->internal_links);
LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) {
BLO_read_data_address(reader, &link->fromnode);
BLO_read_data_address(reader, &link->fromsock);
BLO_read_data_address(reader, &link->tonode);
BLO_read_data_address(reader, &link->tosock);
}
if (node->type == CMP_NODE_MOVIEDISTORTION) {
/* Do nothing, this is runtime cache and hence handled by generic code using
* `IDTypeInfo.foreach_cache` callback. */
}
else {
BLO_read_data_address(reader, &node->storage);
}
if (node->storage) {
switch (node->type) {
case SH_NODE_CURVE_VEC:
case SH_NODE_CURVE_RGB:
case SH_NODE_CURVE_FLOAT:
case CMP_NODE_TIME:
case CMP_NODE_CURVE_VEC:
case CMP_NODE_CURVE_RGB:
case CMP_NODE_HUECORRECT:
case TEX_NODE_CURVE_RGB:
case TEX_NODE_CURVE_TIME: {
BKE_curvemapping_blend_read(reader, (CurveMapping *)node->storage);
break;
}
case SH_NODE_SCRIPT: {
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
BLO_read_data_address(reader, &nss->bytecode);
break;
}
case SH_NODE_TEX_POINTDENSITY: {
NodeShaderTexPointDensity *npd = (NodeShaderTexPointDensity *)node->storage;
npd->pd = blender::dna::shallow_zero_initialize();
break;
}
case SH_NODE_TEX_IMAGE: {
NodeTexImage *tex = (NodeTexImage *)node->storage;
tex->iuser.scene = nullptr;
break;
}
case SH_NODE_TEX_ENVIRONMENT: {
NodeTexEnvironment *tex = (NodeTexEnvironment *)node->storage;
tex->iuser.scene = nullptr;
break;
}
case CMP_NODE_IMAGE:
case CMP_NODE_R_LAYERS:
case CMP_NODE_VIEWER:
case CMP_NODE_SPLITVIEWER: {
ImageUser *iuser = (ImageUser *)node->storage;
iuser->scene = nullptr;
break;
}
case CMP_NODE_CRYPTOMATTE_LEGACY:
case CMP_NODE_CRYPTOMATTE: {
NodeCryptomatte *nc = (NodeCryptomatte *)node->storage;
BLO_read_data_address(reader, &nc->matte_id);
BLO_read_list(reader, &nc->entries);
BLI_listbase_clear(&nc->runtime.layers);
break;
}
case TEX_NODE_IMAGE: {
ImageUser *iuser = (ImageUser *)node->storage;
iuser->scene = nullptr;
break;
}
case CMP_NODE_OUTPUT_FILE: {
NodeImageMultiFile *nimf = (NodeImageMultiFile *)node->storage;
BKE_image_format_blend_read_data(reader, &nimf->format);
break;
}
case FN_NODE_INPUT_STRING: {
NodeInputString *storage = (NodeInputString *)node->storage;
BLO_read_data_address(reader, &storage->string);
break;
}
default:
break;
}
}
}
BLO_read_list(reader, &ntree->links);
/* and we connect the rest */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
BLO_read_data_address(reader, &node->parent);
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
direct_link_node_socket(reader, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
direct_link_node_socket(reader, sock);
}
/* Socket storage. */
if (node->type == CMP_NODE_OUTPUT_FILE) {
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)sock->storage;
BKE_image_format_blend_read_data(reader, &sockdata->format);
}
}
}
/* interface socket lists */
BLO_read_list(reader, &ntree->inputs);
BLO_read_list(reader, &ntree->outputs);
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
direct_link_node_socket(reader, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
direct_link_node_socket(reader, sock);
}
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
BLO_read_data_address(reader, &link->fromnode);
BLO_read_data_address(reader, &link->tonode);
BLO_read_data_address(reader, &link->fromsock);
BLO_read_data_address(reader, &link->tosock);
}
/* TODO: should be dealt by new generic cache handling of IDs... */
ntree->previews = nullptr;
BLO_read_data_address(reader, &ntree->preview);
BKE_previewimg_blend_read(reader, ntree->preview);
/* type verification is in lib-link */
}
static void ntree_blend_read_data(BlendDataReader *reader, ID *id)
{
bNodeTree *ntree = (bNodeTree *)id;
ntreeBlendReadData(reader, ntree);
}
static void lib_link_node_socket(BlendLibReader *reader, Library *lib, bNodeSocket *sock)
{
IDP_BlendReadLib(reader, sock->prop);
/* This can happen for all socket types when a file is saved in an older version of Blender than
* it was originally created in (T86298). Some socket types still require a default value. The
* default value of those sockets will be created in `ntreeSetTypes`. */
if (sock->default_value == nullptr) {
return;
}
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_INT:
case SOCK_STRING:
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
break;
}
}
static void lib_link_node_sockets(BlendLibReader *reader, Library *lib, ListBase *sockets)
{
LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
lib_link_node_socket(reader, lib, sock);
}
}
void ntreeBlendReadLib(struct BlendLibReader *reader, struct bNodeTree *ntree)
{
Library *lib = ntree->id.lib;
BLO_read_id_address(reader, lib, &ntree->gpd);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
/* Link ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this. */
IDP_BlendReadLib(reader, node->prop);
BLO_read_id_address(reader, lib, &node->id);
lib_link_node_sockets(reader, lib, &node->inputs);
lib_link_node_sockets(reader, lib, &node->outputs);
}
lib_link_node_sockets(reader, lib, &ntree->inputs);
lib_link_node_sockets(reader, lib, &ntree->outputs);
/* Set node->typeinfo pointers. This is done in lib linking, after the
* first versioning that can change types still without functions that
* update the typeinfo pointers. Versioning after lib linking needs
* these top be valid. */
ntreeSetTypes(nullptr, ntree);
/* For nodes with static socket layout, add/remove sockets as needed
* to match the static layout. */
if (!BLO_read_lib_is_undo(reader)) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node_verify_sockets(ntree, node, false);
}
}
}
static void ntree_blend_read_lib(BlendLibReader *reader, ID *id)
{
bNodeTree *ntree = (bNodeTree *)id;
ntreeBlendReadLib(reader, ntree);
}
static void expand_node_socket(BlendExpander *expander, bNodeSocket *sock)
{
IDP_BlendReadExpand(expander, sock->prop);
if (sock->default_value != nullptr) {
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_INT:
case SOCK_STRING:
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
break;
}
}
}
static void expand_node_sockets(BlendExpander *expander, ListBase *sockets)
{
LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
expand_node_socket(expander, sock);
}
}
void ntreeBlendReadExpand(BlendExpander *expander, bNodeTree *ntree)
{
if (ntree->gpd) {
BLO_expand(expander, ntree->gpd);
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id && !(node->type == CMP_NODE_R_LAYERS) &&
!(node->type == CMP_NODE_CRYPTOMATTE && node->custom1 == CMP_CRYPTOMATTE_SRC_RENDER)) {
BLO_expand(expander, node->id);
}
IDP_BlendReadExpand(expander, node->prop);
expand_node_sockets(expander, &node->inputs);
expand_node_sockets(expander, &node->outputs);
}
expand_node_sockets(expander, &ntree->inputs);
expand_node_sockets(expander, &ntree->outputs);
}
static void ntree_blend_read_expand(BlendExpander *expander, ID *id)
{
bNodeTree *ntree = (bNodeTree *)id;
ntreeBlendReadExpand(expander, ntree);
}
IDTypeInfo IDType_ID_NT = {
/* id_code */ ID_NT,
/* id_filter */ FILTER_ID_NT,
/* main_listbase_index */ INDEX_ID_NT,
/* struct_size */ sizeof(bNodeTree),
/* name */ "NodeTree",
/* name_plural */ "node_groups",
/* translation_context */ BLT_I18NCONTEXT_ID_NODETREE,
/* flags */ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/* asset_type_info */ nullptr,
/* init_data */ ntree_init_data,
/* copy_data */ ntree_copy_data,
/* free_data */ ntree_free_data,
/* make_local */ nullptr,
/* foreach_id */ node_foreach_id,
/* foreach_cache */ node_foreach_cache,
/* foreach_path */ node_foreach_path,
/* owner_get */ node_owner_get,
/* blend_write */ ntree_blend_write,
/* blend_read_data */ ntree_blend_read_data,
/* blend_read_lib */ ntree_blend_read_lib,
/* blend_read_expand */ ntree_blend_read_expand,
/* blend_read_undo_preserve */ nullptr,
/* lib_override_apply_post */ nullptr,
};
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
{
if (ntype->declare != nullptr) {
node_verify_sockets(ntree, node, true);
return;
}
bNodeSocketTemplate *sockdef;
if (ntype->inputs) {
sockdef = ntype->inputs;
while (sockdef->type != -1) {
node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
sockdef++;
}
}
if (ntype->outputs) {
sockdef = ntype->outputs;
while (sockdef->type != -1) {
node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
sockdef++;
}
}
}
/* NOTE: This function is called to initialize node data based on the type.
* The bNodeType may not be registered at creation time of the node,
* so this can be delayed until the node type gets registered.
*/
static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
{
bNodeType *ntype = node->typeinfo;
if (ntype == &NodeTypeUndefined) {
return;
}
/* only do this once */
if (node->flag & NODE_INIT) {
return;
}
node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
node->width = ntype->width;
node->miniwidth = 42.0f;
node->height = ntype->height;
node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
/* initialize the node name with the node label.
* NOTE: do this after the initfunc so nodes get their data set which may be used in naming
* (node groups for example) */
/* XXX Do not use nodeLabel() here, it returns translated content for UI,
* which should *only* be used in UI, *never* in data...
* Data have their own translation option!
* This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
* than adding "do_translate" flags to this func (and labelfunc() as well). */
BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR);
nodeUniqueName(ntree, node);
node_add_sockets_from_type(ntree, node, ntype);
if (ntype->initfunc != nullptr) {
ntype->initfunc(ntree, node);
}
if (ntree->typeinfo->node_add_init != nullptr) {
ntree->typeinfo->node_add_init(ntree, node);
}
if (node->id) {
id_us_plus(node->id);
}
/* extra init callback */
if (ntype->initfunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
/* XXX WARNING: context can be nullptr in case nodes are added in do_versions.
* Delayed init is not supported for nodes with context-based `initfunc_api` at the moment. */
BLI_assert(C != nullptr);
ntype->initfunc_api(C, &ptr);
}
node->flag |= NODE_INIT;
}
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
{
if (typeinfo) {
ntree->typeinfo = typeinfo;
}
else {
ntree->typeinfo = &NodeTreeTypeUndefined;
}
/* Deprecated integer type. */
ntree->type = ntree->typeinfo->type;
BKE_ntree_update_tag_all(ntree);
}
static void node_set_typeinfo(const struct bContext *C,
bNodeTree *ntree,
bNode *node,
bNodeType *typeinfo)
{
/* for nodes saved in older versions storage can get lost, make undefined then */
if (node->flag & NODE_INIT) {
if (typeinfo && typeinfo->storagename[0] && !node->storage) {
typeinfo = nullptr;
}
}
if (typeinfo) {
node->typeinfo = typeinfo;
/* deprecated integer type */
node->type = typeinfo->type;
/* initialize the node if necessary */
node_init(C, ntree, node);
}
else {
node->typeinfo = &NodeTypeUndefined;
}
}
/* WARNING: default_value must either be null or match the typeinfo at this point.
* This function is called both for initializing new sockets and after loading files.
*/
static void node_socket_set_typeinfo(bNodeTree *ntree,
bNodeSocket *sock,
bNodeSocketType *typeinfo)
{
if (typeinfo) {
sock->typeinfo = typeinfo;
/* deprecated integer type */
sock->type = typeinfo->type;
if (sock->default_value == nullptr) {
/* initialize the default_value pointer used by standard socket types */
node_socket_init_default_value(sock);
}
}
else {
sock->typeinfo = &NodeSocketTypeUndefined;
}
BKE_ntree_update_tag_socket_type(ntree, sock);
}
/* Set specific typeinfo pointers in all node trees on register/unregister */
static void update_typeinfo(Main *bmain,
const struct bContext *C,
bNodeTreeType *treetype,
bNodeType *nodetype,
bNodeSocketType *socktype,
bool unregister)
{
if (!bmain) {
return;
}
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (treetype && STREQ(ntree->idname, treetype->idname)) {
ntree_set_typeinfo(ntree, unregister ? nullptr : treetype);
}
/* initialize nodes */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (nodetype && STREQ(node->idname, nodetype->idname)) {
node_set_typeinfo(C, ntree, node, unregister ? nullptr : nodetype);
}
/* initialize node sockets */
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
}
}
}
/* initialize tree sockets */
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
}
}
}
FOREACH_NODETREE_END;
}
void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree)
{
ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname));
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname));
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
}
static GHash *nodetreetypes_hash = nullptr;
static GHash *nodetypes_hash = nullptr;
static GHash *nodesockettypes_hash = nullptr;
bNodeTreeType *ntreeTypeFind(const char *idname)
{
if (idname[0]) {
bNodeTreeType *nt = (bNodeTreeType *)BLI_ghash_lookup(nodetreetypes_hash, idname);
if (nt) {
return nt;
}
}
return nullptr;
}
void ntreeTypeAdd(bNodeTreeType *nt)
{
BLI_ghash_insert(nodetreetypes_hash, nt->idname, nt);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nt, nullptr, nullptr, false);
}
/* callback for hash value free function */
static void ntree_free_type(void *treetype_v)
{
bNodeTreeType *treetype = (bNodeTreeType *)treetype_v;
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, treetype, nullptr, nullptr, true);
MEM_freeN(treetype);
}
void ntreeTypeFreeLink(const bNodeTreeType *nt)
{
BLI_ghash_remove(nodetreetypes_hash, nt->idname, nullptr, ntree_free_type);
}
bool ntreeIsRegistered(bNodeTree *ntree)
{
return (ntree->typeinfo != &NodeTreeTypeUndefined);
}
GHashIterator *ntreeTypeGetIterator()
{
return BLI_ghashIterator_new(nodetreetypes_hash);
}
bNodeType *nodeTypeFind(const char *idname)
{
if (idname[0]) {
bNodeType *nt = (bNodeType *)BLI_ghash_lookup(nodetypes_hash, idname);
if (nt) {
return nt;
}
}
return nullptr;
}
/* callback for hash value free function */
static void node_free_type(void *nodetype_v)
{
bNodeType *nodetype = (bNodeType *)nodetype_v;
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, nodetype, nullptr, true);
delete nodetype->fixed_declaration;
nodetype->fixed_declaration = nullptr;
/* Can be null when the type is not dynamically allocated. */
if (nodetype->free_self) {
nodetype->free_self(nodetype);
}
}
void nodeRegisterType(bNodeType *nt)
{
/* debug only: basic verification of registered types */
BLI_assert(nt->idname[0] != '\0');
BLI_assert(nt->poll != nullptr);
if (nt->declare && !nt->declaration_is_dynamic) {
if (nt->fixed_declaration == nullptr) {
nt->fixed_declaration = new blender::nodes::NodeDeclaration();
blender::nodes::NodeDeclarationBuilder builder{*nt->fixed_declaration};
nt->declare(builder);
}
}
BLI_ghash_insert(nodetypes_hash, nt->idname, nt);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, nt, nullptr, false);
}
void nodeUnregisterType(bNodeType *nt)
{
BLI_ghash_remove(nodetypes_hash, nt->idname, nullptr, node_free_type);
}
bool nodeTypeUndefined(const bNode *node)
{
return (node->typeinfo == &NodeTypeUndefined) ||
((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id &&
ID_IS_LINKED(node->id) && (node->id->tag & LIB_TAG_MISSING));
}
GHashIterator *nodeTypeGetIterator()
{
return BLI_ghashIterator_new(nodetypes_hash);
}
bNodeSocketType *nodeSocketTypeFind(const char *idname)
{
if (idname[0]) {
bNodeSocketType *st = (bNodeSocketType *)BLI_ghash_lookup(nodesockettypes_hash, idname);
if (st) {
return st;
}
}
return nullptr;
}
/* callback for hash value free function */
static void node_free_socket_type(void *socktype_v)
{
bNodeSocketType *socktype = (bNodeSocketType *)socktype_v;
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, nullptr, socktype, true);
socktype->free_self(socktype);
}
void nodeRegisterSocketType(bNodeSocketType *st)
{
BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, nullptr, st, false);
}
void nodeUnregisterSocketType(bNodeSocketType *st)
{
BLI_ghash_remove(nodesockettypes_hash, st->idname, nullptr, node_free_socket_type);
}
bool nodeSocketIsRegistered(bNodeSocket *sock)
{
return (sock->typeinfo != &NodeSocketTypeUndefined);
}
GHashIterator *nodeSocketTypeGetIterator()
{
return BLI_ghashIterator_new(nodesockettypes_hash);
}
const char *nodeSocketTypeLabel(const bNodeSocketType *stype)
{
/* Use socket type name as a fallback if label is undefined. */
return stype->label[0] != '\0' ? stype->label : RNA_struct_ui_name(stype->ext_socket.srna);
}
struct bNodeSocket *nodeFindSocket(const bNode *node,
eNodeSocketInOut in_out,
const char *identifier)
{
const ListBase *sockets = (in_out == SOCK_IN) ? &node->inputs : &node->outputs;
LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
if (STREQ(sock->identifier, identifier)) {
return sock;
}
}
return nullptr;
}
namespace blender::bke {
bNodeSocket *node_find_enabled_socket(bNode &node,
const eNodeSocketInOut in_out,
const StringRef name)
{
ListBase *sockets = (in_out == SOCK_IN) ? &node.inputs : &node.outputs;
LISTBASE_FOREACH (bNodeSocket *, socket, sockets) {
if (!(socket->flag & SOCK_UNAVAIL) && socket->name == name) {
return socket;
}
}
return nullptr;
}
bNodeSocket *node_find_enabled_input_socket(bNode &node, StringRef name)
{
return node_find_enabled_socket(node, SOCK_IN, name);
}
bNodeSocket *node_find_enabled_output_socket(bNode &node, StringRef name)
{
return node_find_enabled_socket(node, SOCK_OUT, name);
}
} // namespace blender::bke
/* find unique socket identifier */
static bool unique_identifier_check(void *arg, const char *identifier)
{
const ListBase *lb = (const ListBase *)arg;
LISTBASE_FOREACH (bNodeSocket *, sock, lb) {
if (STREQ(sock->identifier, identifier)) {
return true;
}
}
return false;
}
static bNodeSocket *make_socket(bNodeTree *ntree,
bNode *UNUSED(node),
int in_out,
ListBase *lb,
const char *idname,
const char *identifier,
const char *name)
{
char auto_identifier[MAX_NAME];
if (identifier && identifier[0] != '\0') {
/* use explicit identifier */
BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier));
}
else {
/* if no explicit identifier is given, assign a unique identifier based on the name */
BLI_strncpy(auto_identifier, name, sizeof(auto_identifier));
}
/* Make the identifier unique. */
BLI_uniquename_cb(
unique_identifier_check, lb, "socket", '_', auto_identifier, sizeof(auto_identifier));
bNodeSocket *sock = MEM_cnew<bNodeSocket>("sock");
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
sock->in_out = in_out;
BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR);
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->storage = nullptr;
sock->flag |= SOCK_COLLAPSED;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
return sock;
}
static void socket_id_user_increment(bNodeSocket *sock)
{
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_INT:
case SOCK_STRING:
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
break;
}
}
/** \return True if the socket had an ID default value. */
static bool socket_id_user_decrement(bNodeSocket *sock)
{
switch ((eNodeSocketDatatype)sock->type) {
case SOCK_OBJECT: {
bNodeSocketValueObject *default_value = (bNodeSocketValueObject *)sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
return true;
}
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage *default_value = (bNodeSocketValueImage *)sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
return true;
}
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection *default_value = (bNodeSocketValueCollection *)
sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
return true;
}
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
return true;
}
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
return true;
}
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_INT:
case SOCK_STRING:
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
break;
}
return false;
}
void nodeModifySocketType(bNodeTree *ntree,
bNode *UNUSED(node),
bNodeSocket *sock,
const char *idname)
{
bNodeSocketType *socktype = nodeSocketTypeFind(idname);
if (!socktype) {
CLOG_ERROR(&LOG, "node socket type %s undefined", idname);
return;
}
if (sock->default_value) {
socket_id_user_decrement(sock);
MEM_freeN(sock->default_value);
sock->default_value = nullptr;
}
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, socktype);
}
void nodeModifySocketTypeStatic(
bNodeTree *ntree, bNode *node, bNodeSocket *sock, int type, int subtype)
{
const char *idname = nodeStaticSocketType(type, subtype);
if (!idname) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return;
}
nodeModifySocketType(ntree, node, sock, idname);
}
bNodeSocket *nodeAddSocket(bNodeTree *ntree,
bNode *node,
eNodeSocketInOut in_out,
const char *idname,
const char *identifier,
const char *name)
{
BLI_assert(node->type != NODE_FRAME);
BLI_assert(!(in_out == SOCK_IN && node->type == NODE_GROUP_INPUT));
BLI_assert(!(in_out == SOCK_OUT && node->type == NODE_GROUP_OUTPUT));
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_addtail(lb, sock);
BKE_ntree_update_tag_socket_new(ntree, sock);
return sock;
}
bool nodeIsStaticSocketType(const struct bNodeSocketType *stype)
{
/*
* Cannot rely on type==SOCK_CUSTOM here, because type is 0 by default
* and can be changed on custom sockets.
*/
return RNA_struct_is_a(stype->ext_socket.srna, &RNA_NodeSocketStandard);
}
const char *nodeStaticSocketType(int type, int subtype)
{
switch (type) {
case SOCK_FLOAT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketFloatPercentage";
case PROP_FACTOR:
return "NodeSocketFloatFactor";
case PROP_ANGLE:
return "NodeSocketFloatAngle";
case PROP_TIME:
return "NodeSocketFloatTime";
case PROP_TIME_ABSOLUTE:
return "NodeSocketFloatTimeAbsolute";
case PROP_DISTANCE:
return "NodeSocketFloatDistance";
case PROP_NONE:
default:
return "NodeSocketFloat";
}
case SOCK_INT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketIntPercentage";
case PROP_FACTOR:
return "NodeSocketIntFactor";
case PROP_NONE:
default:
return "NodeSocketInt";
}
case SOCK_BOOLEAN:
return "NodeSocketBool";
case SOCK_VECTOR:
switch (subtype) {
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketVectorDirection";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration";
case PROP_EULER:
return "NodeSocketVectorEuler";
case PROP_XYZ:
return "NodeSocketVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketVector";
}
case SOCK_RGBA:
return "NodeSocketColor";
case SOCK_STRING:
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
case SOCK_OBJECT:
return "NodeSocketObject";
case SOCK_IMAGE:
return "NodeSocketImage";
case SOCK_GEOMETRY:
return "NodeSocketGeometry";
case SOCK_COLLECTION:
return "NodeSocketCollection";
case SOCK_TEXTURE:
return "NodeSocketTexture";
case SOCK_MATERIAL:
return "NodeSocketMaterial";
}
return nullptr;
}
const char *nodeStaticSocketInterfaceType(int type, int subtype)
{
switch (type) {
case SOCK_FLOAT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketInterfaceFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketInterfaceFloatPercentage";
case PROP_FACTOR:
return "NodeSocketInterfaceFloatFactor";
case PROP_ANGLE:
return "NodeSocketInterfaceFloatAngle";
case PROP_TIME:
return "NodeSocketInterfaceFloatTime";
case PROP_TIME_ABSOLUTE:
return "NodeSocketInterfaceFloatTimeAbsolute";
case PROP_DISTANCE:
return "NodeSocketInterfaceFloatDistance";
case PROP_NONE:
default:
return "NodeSocketInterfaceFloat";
}
case SOCK_INT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketInterfaceIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketInterfaceIntPercentage";
case PROP_FACTOR:
return "NodeSocketInterfaceIntFactor";
case PROP_NONE:
default:
return "NodeSocketInterfaceInt";
}
case SOCK_BOOLEAN:
return "NodeSocketInterfaceBool";
case SOCK_VECTOR:
switch (subtype) {
case PROP_TRANSLATION:
return "NodeSocketInterfaceVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketInterfaceVectorDirection";
case PROP_VELOCITY:
return "NodeSocketInterfaceVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketInterfaceVectorAcceleration";
case PROP_EULER:
return "NodeSocketInterfaceVectorEuler";
case PROP_XYZ:
return "NodeSocketInterfaceVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketInterfaceVector";
}
case SOCK_RGBA:
return "NodeSocketInterfaceColor";
case SOCK_STRING:
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
case SOCK_OBJECT:
return "NodeSocketInterfaceObject";
case SOCK_IMAGE:
return "NodeSocketInterfaceImage";
case SOCK_GEOMETRY:
return "NodeSocketInterfaceGeometry";
case SOCK_COLLECTION:
return "NodeSocketInterfaceCollection";
case SOCK_TEXTURE:
return "NodeSocketInterfaceTexture";
case SOCK_MATERIAL:
return "NodeSocketInterfaceMaterial";
}
return nullptr;
}
const char *nodeStaticSocketLabel(int type, int UNUSED(subtype))
{
switch (type) {
case SOCK_FLOAT:
return "Float";
case SOCK_INT:
return "Integer";
case SOCK_BOOLEAN:
return "Boolean";
case SOCK_VECTOR:
return "Vector";
case SOCK_RGBA:
return "Color";
case SOCK_STRING:
return "String";
case SOCK_SHADER:
return "Shader";
case SOCK_OBJECT:
return "Object";
case SOCK_IMAGE:
return "Image";
case SOCK_GEOMETRY:
return "Geometry";
case SOCK_COLLECTION:
return "Collection";
case SOCK_TEXTURE:
return "Texture";
case SOCK_MATERIAL:
return "Material";
}
return nullptr;
}
bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree,
bNode *node,
eNodeSocketInOut in_out,
int type,
int subtype,
const char *identifier,
const char *name)
{
const char *idname = nodeStaticSocketType(type, subtype);
if (!idname) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return nullptr;
}
bNodeSocket *sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name);
sock->type = type;
return sock;
}
static void node_socket_free(bNodeSocket *sock, const bool do_id_user)
{
if (sock->prop) {
IDP_FreePropertyContent_ex(sock->prop, do_id_user);
MEM_freeN(sock->prop);
}
if (sock->default_value) {
if (do_id_user) {
socket_id_user_decrement(sock);
}
MEM_freeN(sock->default_value);
}
MEM_delete(sock->runtime);
}
void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
nodeRemoveSocketEx(ntree, node, sock, true);
}
void nodeRemoveSocketEx(struct bNodeTree *ntree,
struct bNode *node,
struct bNodeSocket *sock,
bool do_id_user)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
}
}
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &node->internal_links) {
if (link->fromsock == sock || link->tosock == sock) {
BLI_remlink(&node->internal_links, link);
MEM_freeN(link);
BKE_ntree_update_tag_node_internal_link(ntree, node);
}
}
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&node->inputs, sock);
BLI_remlink(&node->outputs, sock);
node_socket_free(sock, do_id_user);
MEM_freeN(sock);
BKE_ntree_update_tag_socket_removed(ntree);
}
void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromnode == node || link->tonode == node) {
nodeRemLink(ntree, link);
}
}
BLI_freelistN(&node->internal_links);
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->inputs) {
node_socket_free(sock, true);
MEM_freeN(sock);
}
BLI_listbase_clear(&node->inputs);
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->outputs) {
node_socket_free(sock, true);
MEM_freeN(sock);
}
BLI_listbase_clear(&node->outputs);
BKE_ntree_update_tag_socket_removed(ntree);
}
bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
{
return (bNode *)BLI_findstring(&ntree->nodes, name, offsetof(bNode, name));
}
bool nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **r_node, int *r_sockindex)
{
*r_node = nullptr;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
ListBase *sockets = (sock->in_out == SOCK_IN) ? &node->inputs : &node->outputs;
int index = 0;
LISTBASE_FOREACH (bNodeSocket *, tsock, sockets) {
if (sock == tsock) {
if (r_node != nullptr) {
*r_node = node;
}
if (r_sockindex != nullptr) {
*r_sockindex = index;
}
return true;
}
index++;
}
}
return false;
}
bNode *nodeFindRootParent(bNode *node)
{
if (node->parent) {
return nodeFindRootParent(node->parent);
}
return node->type == NODE_FRAME ? node : nullptr;
}
bool nodeIsChildOf(const bNode *parent, const bNode *child)
{
if (parent == child) {
return true;
}
if (child->parent) {
return nodeIsChildOf(parent, child->parent);
}
return false;
}
void nodeChainIter(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *, const bool),
void *userdata,
const bool reversed)
{
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if ((link->flag & NODE_LINK_VALID) == 0) {
/* Skip links marked as cyclic. */
continue;
}
if (link->tonode && link->fromnode) {
/* Is the link part of the chain meaning node_start == fromnode
* (or tonode for reversed case)? */
if ((reversed && (link->tonode == node_start)) ||
(!reversed && link->fromnode == node_start)) {
if (!callback(link->fromnode, link->tonode, userdata, reversed)) {
return;
}
nodeChainIter(
ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed);
}
}
}
}
static void iter_backwards_ex(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *),
void *userdata,
char recursion_mask)
{
LISTBASE_FOREACH (bNodeSocket *, sock, &node_start->inputs) {
bNodeLink *link = sock->link;
if (link == nullptr) {
continue;
}
if ((link->flag & NODE_LINK_VALID) == 0) {
/* Skip links marked as cyclic. */
continue;
}
if (link->fromnode->iter_flag & recursion_mask) {
continue;
}
link->fromnode->iter_flag |= recursion_mask;
if (!callback(link->fromnode, link->tonode, userdata)) {
return;
}
iter_backwards_ex(ntree, link->fromnode, callback, userdata, recursion_mask);
}
}
void nodeChainIterBackwards(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *),
void *userdata,
int recursion_lvl)
{
if (!node_start) {
return;
}
/* Limited by iter_flag type. */
BLI_assert(recursion_lvl < 8);
char recursion_mask = (1 << recursion_lvl);
/* Reset flag. */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->iter_flag &= ~recursion_mask;
}
iter_backwards_ex(ntree, node_start, callback, userdata, recursion_mask);
}
void nodeParentsIter(bNode *node, bool (*callback)(bNode *, void *), void *userdata)
{
if (node->parent) {
if (!callback(node->parent, userdata)) {
return;
}
nodeParentsIter(node->parent, callback, userdata);
}
}
/* ************** Add stuff ********** */
void nodeUniqueName(bNodeTree *ntree, bNode *node)
{
BLI_uniquename(
&ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name));
}
bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname)
{
bNode *node = MEM_cnew<bNode>("new node");
node->runtime = MEM_new<bNodeRuntime>(__func__);
BLI_addtail(&ntree->nodes, node);
BLI_strncpy(node->idname, idname, sizeof(node->idname));
node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
BKE_ntree_update_tag_node_new(ntree, node);
if (node->type == GEO_NODE_INPUT_SCENE_TIME) {
DEG_relations_tag_update(CTX_data_main(C));
}
return node;
}
bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type)
{
const char *idname = nullptr;
NODE_TYPES_BEGIN (ntype) {
/* Do an extra poll here, because some int types are used
* for multiple node types, this helps find the desired type. */
const char *disabled_hint;
if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree, &disabled_hint))) {
idname = ntype->idname;
break;
}
}
NODE_TYPES_END;
if (!idname) {
CLOG_ERROR(&LOG, "static node type %d undefined", type);
return nullptr;
}
return nodeAddNode(C, ntree, idname);
}
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag)
{
sock_dst->runtime = MEM_new<bNodeSocketRuntime>(__func__);
if (sock_src->prop) {
sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag);
}
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
socket_id_user_increment(sock_dst);
}
}
sock_dst->default_attribute_name = static_cast<char *>(
MEM_dupallocN(sock_src->default_attribute_name));
sock_dst->stack_index = 0;
/* XXX some compositor nodes (e.g. image, render layers) still store
* some persistent buffer data here, need to clear this to avoid dangling pointers. */
sock_dst->cache = nullptr;
}
namespace blender::bke {
bNode *node_copy_with_mapping(bNodeTree *dst_tree,
const bNode &node_src,
const int flag,
const bool unique_name,
Map<const bNodeSocket *, bNodeSocket *> &socket_map)
{
bNode *node_dst = (bNode *)MEM_mallocN(sizeof(bNode), __func__);
*node_dst = node_src;
node_dst->runtime = MEM_new<bNodeRuntime>(__func__);
/* Can be called for nodes outside a node tree (e.g. clipboard). */
if (dst_tree) {
if (unique_name) {
nodeUniqueName(dst_tree, node_dst);
}
BLI_addtail(&dst_tree->nodes, node_dst);
}
BLI_listbase_clear(&node_dst->inputs);
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &node_src.inputs) {
bNodeSocket *dst_socket = (bNodeSocket *)MEM_dupallocN(src_socket);
node_socket_copy(dst_socket, src_socket, flag);
BLI_addtail(&node_dst->inputs, dst_socket);
socket_map.add_new(src_socket, dst_socket);
}
BLI_listbase_clear(&node_dst->outputs);
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &node_src.outputs) {
bNodeSocket *dst_socket = (bNodeSocket *)MEM_dupallocN(src_socket);
node_socket_copy(dst_socket, src_socket, flag);
BLI_addtail(&node_dst->outputs, dst_socket);
socket_map.add_new(src_socket, dst_socket);
}
if (node_src.prop) {
node_dst->prop = IDP_CopyProperty_ex(node_src.prop, flag);
}
BLI_listbase_clear(&node_dst->internal_links);
LISTBASE_FOREACH (const bNodeLink *, src_link, &node_src.internal_links) {
bNodeLink *dst_link = (bNodeLink *)MEM_dupallocN(src_link);
dst_link->fromnode = node_dst;
dst_link->tonode = node_dst;
dst_link->fromsock = socket_map.lookup(src_link->fromsock);
dst_link->tosock = socket_map.lookup(src_link->tosock);
BLI_addtail(&node_dst->internal_links, dst_link);
}
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id_us_plus(node_dst->id);
}
if (node_src.typeinfo->copyfunc) {
node_src.typeinfo->copyfunc(dst_tree, node_dst, &node_src);
}
/* Only call copy function when a copy is made for the main database, not
* for cases like the dependency graph and localization. */
if (node_dst->typeinfo->copyfunc_api && !(flag & LIB_ID_CREATE_NO_MAIN)) {
PointerRNA ptr;
RNA_pointer_create((ID *)dst_tree, &RNA_Node, node_dst, &ptr);
node_dst->typeinfo->copyfunc_api(&ptr, &node_src);
}
if (dst_tree) {
BKE_ntree_update_tag_node_new(dst_tree, node_dst);
}
/* Reset the declaration of the new node. */
nodeDeclarationEnsure(dst_tree, node_dst);
return node_dst;
}
bNode *node_copy(bNodeTree *dst_tree,
const bNode &src_node,
const int flag,
const bool unique_name)
{
Map<const bNodeSocket *, bNodeSocket *> socket_map;
return node_copy_with_mapping(dst_tree, src_node, flag, unique_name, socket_map);
}
} // namespace blender::bke
static int node_count_links(const bNodeTree *ntree, const bNodeSocket *socket)
{
int count = 0;
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (ELEM(socket, link->fromsock, link->tosock)) {
count++;
}
}
return count;
}
bNodeLink *nodeAddLink(
bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
{
bNodeLink *link = nullptr;
/* Test valid input. */
BLI_assert(fromnode);
BLI_assert(tonode);
if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) {
link = MEM_cnew<bNodeLink>("link");
if (ntree) {
BLI_addtail(&ntree->links, link);
}
link->fromnode = fromnode;
link->fromsock = fromsock;
link->tonode = tonode;
link->tosock = tosock;
}
else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) {
/* OK but flip */
link = MEM_cnew<bNodeLink>("link");
if (ntree) {
BLI_addtail(&ntree->links, link);
}
link->fromnode = tonode;
link->fromsock = tosock;
link->tonode = fromnode;
link->tosock = fromsock;
}
if (ntree) {
BKE_ntree_update_tag_link_added(ntree, link);
}
if (link != nullptr && link->tosock->flag & SOCK_MULTI_INPUT) {
link->multi_input_socket_index = node_count_links(ntree, link->tosock) - 1;
}
return link;
}
void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
{
/* Can be called for links outside a node tree (e.g. clipboard). */
if (ntree) {
BLI_remlink(&ntree->links, link);
}
if (link->tosock) {
link->tosock->link = nullptr;
}
MEM_freeN(link);
if (ntree) {
BKE_ntree_update_tag_link_removed(ntree);
}
}
/* Check if all output links are muted or not. */
static bool nodeMuteFromSocketLinks(const bNodeTree *ntree, const bNodeSocket *sock)
{
int tot = 0;
int muted = 0;
LISTBASE_FOREACH (const bNodeLink *, link, &ntree->links) {
if (link->fromsock == sock) {
tot++;
if (link->flag & NODE_LINK_MUTED) {
muted++;
}
}
}
return tot == muted;
}
static void nodeMuteLink(bNodeLink *link)
{
link->flag |= NODE_LINK_MUTED;
link->flag |= NODE_LINK_TEST;
if (!(link->tosock->flag & SOCK_MULTI_INPUT)) {
link->tosock->flag &= ~SOCK_IN_USE;
}
}
static void nodeUnMuteLink(bNodeLink *link)
{
link->flag &= ~NODE_LINK_MUTED;
link->flag |= NODE_LINK_TEST;
link->tosock->flag |= SOCK_IN_USE;
}
/* Upstream muting. Always happens when unmuting but checks when muting. O(n^2) algorithm. */
static void nodeMuteRerouteInputLinks(bNodeTree *ntree, bNode *node, const bool mute)
{
if (node->type != NODE_REROUTE) {
return;
}
if (!mute || nodeMuteFromSocketLinks(ntree, (bNodeSocket *)node->outputs.first)) {
bNodeSocket *sock = (bNodeSocket *)node->inputs.first;
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (!(link->flag & NODE_LINK_VALID) || (link->tosock != sock)) {
continue;
}
if (mute) {
nodeMuteLink(link);
}
else {
nodeUnMuteLink(link);
}
nodeMuteRerouteInputLinks(ntree, link->fromnode, mute);
}
}
}
/* Downstream muting propagates when reaching reroute nodes. O(n^2) algorithm. */
static void nodeMuteRerouteOutputLinks(bNodeTree *ntree, bNode *node, const bool mute)
{
if (node->type != NODE_REROUTE) {
return;
}
bNodeSocket *sock;
sock = (bNodeSocket *)node->outputs.first;
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (!(link->flag & NODE_LINK_VALID) || (link->fromsock != sock)) {
continue;
}
if (mute) {
nodeMuteLink(link);
}
else {
nodeUnMuteLink(link);
}
nodeMuteRerouteOutputLinks(ntree, link->tonode, mute);
}
}
void nodeMuteLinkToggle(bNodeTree *ntree, bNodeLink *link)
{
if (link->tosock) {
bool mute = !(link->flag & NODE_LINK_MUTED);
if (mute) {
nodeMuteLink(link);
}
else {
nodeUnMuteLink(link);
}
if (link->tonode->type == NODE_REROUTE) {
nodeMuteRerouteOutputLinks(ntree, link->tonode, mute);
}
if (link->fromnode->type == NODE_REROUTE) {
nodeMuteRerouteInputLinks(ntree, link->fromnode, mute);
}
}
if (ntree) {
BKE_ntree_update_tag_link_mute(ntree, link);
}
}
void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
}
}
}
bool nodeLinkIsHidden(const bNodeLink *link)
{
return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock);
}
bool nodeLinkIsSelected(const bNodeLink *link)
{
return (link->fromnode->flag & NODE_SELECT) || (link->tonode->flag & NODE_SELECT);
}
/* Adjust the indices of links connected to the given multi input socket after deleting the link at
* `deleted_index`. This function also works if the link has not yet been deleted. */
static void adjust_multi_input_indices_after_removed_link(bNodeTree *ntree,
bNodeSocket *sock,
int deleted_index)
{
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
/* We only need to adjust those with a greater index, because the others will have the same
* index. */
if (link->tosock != sock || link->multi_input_socket_index <= deleted_index) {
continue;
}
link->multi_input_socket_index -= 1;
}
}
void nodeInternalRelink(bNodeTree *ntree, bNode *node)
{
/* store link pointers in output sockets, for efficient lookup */
LISTBASE_FOREACH (bNodeLink *, link, &node->internal_links) {
link->tosock->link = link;
}
/* redirect downstream links */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
/* do we have internal link? */
if (link->fromnode == node) {
if (link->fromsock->link) {
/* get the upstream input link */
bNodeLink *fromlink = link->fromsock->link->fromsock->link;
/* skip the node */
if (fromlink) {
if (link->tosock->flag & SOCK_MULTI_INPUT) {
/* remove the link that would be the same as the relinked one */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link_to_compare, &ntree->links) {
if (link_to_compare->fromsock == fromlink->fromsock &&
link_to_compare->tosock == link->tosock) {
adjust_multi_input_indices_after_removed_link(
ntree, link_to_compare->tosock, link_to_compare->multi_input_socket_index);
nodeRemLink(ntree, link_to_compare);
}
}
}
link->fromnode = fromlink->fromnode;
link->fromsock = fromlink->fromsock;
/* if the up- or downstream link is invalid,
* the replacement link will be invalid too.
*/
if (!(fromlink->flag & NODE_LINK_VALID)) {
link->flag &= ~NODE_LINK_VALID;
}
if (fromlink->flag & NODE_LINK_MUTED) {
link->flag |= NODE_LINK_MUTED;
}
BKE_ntree_update_tag_link_changed(ntree);
}
else {
if (link->tosock->flag & SOCK_MULTI_INPUT) {
adjust_multi_input_indices_after_removed_link(
ntree, link->tosock, link->multi_input_socket_index);
}
nodeRemLink(ntree, link);
}
}
else {
if (link->tosock->flag & SOCK_MULTI_INPUT) {
adjust_multi_input_indices_after_removed_link(
ntree, link->tosock, link->multi_input_socket_index);
};
nodeRemLink(ntree, link);
}
}
}
/* remove remaining upstream links */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->tonode == node) {
nodeRemLink(ntree, link);
}
}
}
void nodeToView(const bNode *node, float x, float y, float *rx, float *ry)
{
if (node->parent) {
nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry);
}
else {
*rx = x + node->locx;
*ry = y + node->locy;
}
}
void nodeFromView(const bNode *node, float x, float y, float *rx, float *ry)
{
if (node->parent) {
nodeFromView(node->parent, x, y, rx, ry);
*rx -= node->locx;
*ry -= node->locy;
}
else {
*rx = x - node->locx;
*ry = y - node->locy;
}
}
bool nodeAttachNodeCheck(const bNode *node, const bNode *parent)
{
for (const bNode *parent_iter = node; parent_iter; parent_iter = parent_iter->parent) {
if (parent_iter == parent) {
return true;
}
}
return false;
}
void nodeAttachNode(bNode *node, bNode *parent)
{
BLI_assert(parent->type == NODE_FRAME);
BLI_assert(nodeAttachNodeCheck(parent, node) == false);
float locx, locy;
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
node->parent = parent;
/* transform to parent space */
nodeFromView(parent, locx, locy, &node->locx, &node->locy);
}
void nodeDetachNode(struct bNode *node)
{
if (node->parent) {
BLI_assert(node->parent->type == NODE_FRAME);
/* transform to view space */
float locx, locy;
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
node->locx = locx;
node->locy = locy;
node->parent = nullptr;
}
}
void nodePositionRelative(bNode *from_node,
bNode *to_node,
bNodeSocket *from_sock,
bNodeSocket *to_sock)
{
float offset_x;
int tot_sock_idx;
/* Socket to plug into. */
if (SOCK_IN == to_sock->in_out) {
offset_x = -(from_node->typeinfo->width + 50);
tot_sock_idx = BLI_listbase_count(&to_node->outputs);
tot_sock_idx += BLI_findindex(&to_node->inputs, to_sock);
}
else {
offset_x = to_node->typeinfo->width + 50;
tot_sock_idx = BLI_findindex(&to_node->outputs, to_sock);
}
BLI_assert(tot_sock_idx != -1);
float offset_y = U.widget_unit * tot_sock_idx;
/* Output socket. */
if (from_sock) {
if (SOCK_IN == from_sock->in_out) {
tot_sock_idx = BLI_listbase_count(&from_node->outputs);
tot_sock_idx += BLI_findindex(&from_node->inputs, from_sock);
}
else {
tot_sock_idx = BLI_findindex(&from_node->outputs, from_sock);
}
}
BLI_assert(tot_sock_idx != -1);
offset_y -= U.widget_unit * tot_sock_idx;
from_node->locx = to_node->locx + offset_x;
from_node->locy = to_node->locy - offset_y;
}
void nodePositionPropagate(bNode *node)
{
LISTBASE_FOREACH (bNodeSocket *, nsock, &node->inputs) {
if (nsock->link != nullptr) {
bNodeLink *link = nsock->link;
nodePositionRelative(link->fromnode, link->tonode, link->fromsock, link->tosock);
nodePositionPropagate(link->fromnode);
}
}
}
bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
{
/* trees are created as local trees for compositor, material or texture nodes,
* node groups and other tree types are created as library data.
*/
const bool is_embedded = (bmain == nullptr);
int flag = 0;
if (is_embedded) {
flag |= LIB_ID_CREATE_NO_MAIN;
}
bNodeTree *ntree = (bNodeTree *)BKE_libblock_alloc(bmain, ID_NT, name, flag);
BKE_libblock_init_empty(&ntree->id);
if (is_embedded) {
ntree->id.flag |= LIB_EMBEDDED_DATA;
}
BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname));
ntree_set_typeinfo(ntree, ntreeTypeFind(idname));
return ntree;
}
bNodeTree *ntreeCopyTree_ex(const bNodeTree *ntree, Main *bmain, const bool do_id_user)
{
const int flag = do_id_user ? 0 : LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN;
bNodeTree *ntree_copy = (bNodeTree *)BKE_id_copy_ex(bmain, (ID *)ntree, nullptr, flag);
return ntree_copy;
}
bNodeTree *ntreeCopyTree(Main *bmain, const bNodeTree *ntree)
{
return ntreeCopyTree_ex(ntree, bmain, true);
}
/* *************** Node Preview *********** */
/* XXX this should be removed eventually ...
* Currently BKE functions are modeled closely on previous code,
* using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
* This should be left more to the individual node tree implementations. */
bool BKE_node_preview_used(const bNode *node)
{
/* XXX check for closed nodes? */
return (node->typeinfo->flag & NODE_PREVIEW) != 0;
}
bNodePreview *BKE_node_preview_verify(bNodeInstanceHash *previews,
bNodeInstanceKey key,
const int xsize,
const int ysize,
const bool create)
{
bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_lookup(previews, key);
if (!preview) {
if (create) {
preview = MEM_cnew<bNodePreview>("node preview");
BKE_node_instance_hash_insert(previews, key, preview);
}
else {
return nullptr;
}
}
/* node previews can get added with variable size this way */
if (xsize == 0 || ysize == 0) {
return preview;
}
/* sanity checks & initialize */
if (preview->rect) {
if (preview->xsize != xsize || preview->ysize != ysize) {
MEM_freeN(preview->rect);
preview->rect = nullptr;
}
}
if (preview->rect == nullptr) {
preview->rect = (unsigned char *)MEM_callocN(4 * xsize + xsize * ysize * sizeof(char[4]),
"node preview rect");
preview->xsize = xsize;
preview->ysize = ysize;
}
/* no clear, makes nicer previews */
return preview;
}
bNodePreview *BKE_node_preview_copy(bNodePreview *preview)
{
bNodePreview *new_preview = (bNodePreview *)MEM_dupallocN(preview);
if (preview->rect) {
new_preview->rect = (unsigned char *)MEM_dupallocN(preview->rect);
}
return new_preview;
}
void BKE_node_preview_free(bNodePreview *preview)
{
if (preview->rect) {
MEM_freeN(preview->rect);
}
MEM_freeN(preview);
}
static void node_preview_init_tree_recursive(bNodeInstanceHash *previews,
bNodeTree *ntree,
bNodeInstanceKey parent_key,
const int xsize,
const int ysize)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
if (BKE_node_preview_used(node)) {
node->preview_xsize = xsize;
node->preview_ysize = ysize;
BKE_node_preview_verify(previews, key, xsize, ysize, false);
}
if (node->type == NODE_GROUP && node->id) {
node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize);
}
}
}
void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize)
{
if (!ntree) {
return;
}
if (!ntree->previews) {
ntree->previews = BKE_node_instance_hash_new("node previews");
}
node_preview_init_tree_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize);
}
static void node_preview_tag_used_recursive(bNodeInstanceHash *previews,
bNodeTree *ntree,
bNodeInstanceKey parent_key)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
if (BKE_node_preview_used(node)) {
BKE_node_instance_hash_tag_key(previews, key);
}
if (node->type == NODE_GROUP && node->id) {
node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
}
}
}
void BKE_node_preview_remove_unused(bNodeTree *ntree)
{
if (!ntree || !ntree->previews) {
return;
}
/* use the instance hash functions for tagging and removing unused previews */
BKE_node_instance_hash_clear_tags(ntree->previews);
node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE);
BKE_node_instance_hash_remove_untagged(ntree->previews,
(bNodeInstanceValueFP)BKE_node_preview_free);
}
void BKE_node_preview_clear(bNodePreview *preview)
{
if (preview && preview->rect) {
memset(preview->rect, 0, MEM_allocN_len(preview->rect));
}
}
void BKE_node_preview_clear_tree(bNodeTree *ntree)
{
if (!ntree || !ntree->previews) {
return;
}
bNodeInstanceHashIterator iter;
NODE_INSTANCE_HASH_ITER (iter, ntree->previews) {
bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
BKE_node_preview_clear(preview);
}
}
void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
{
if (remove_old || !to_ntree->previews) {
/* free old previews */
if (to_ntree->previews) {
BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
}
/* transfer previews */
to_ntree->previews = from_ntree->previews;
from_ntree->previews = nullptr;
/* clean up, in case any to_ntree nodes have been removed */
BKE_node_preview_remove_unused(to_ntree);
}
else {
if (from_ntree->previews) {
bNodeInstanceHashIterator iter;
NODE_INSTANCE_HASH_ITER (iter, from_ntree->previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *preview = (bNodePreview *)BKE_node_instance_hash_iterator_get_value(&iter);
/* replace existing previews */
BKE_node_instance_hash_remove(
to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
}
/* NOTE: null free function here,
* because pointers have already been moved over to to_ntree->previews! */
BKE_node_instance_hash_free(from_ntree->previews, nullptr);
from_ntree->previews = nullptr;
}
}
}
/* ************** Free stuff ********** */
void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
ListBase *lb;
if (link->fromnode == node) {
lb = &node->outputs;
}
else if (link->tonode == node) {
lb = &node->inputs;
}
else {
lb = nullptr;
}
if (lb) {
/* Only bother adjusting if the socket is not on the node we're deleting. */
if (link->tonode != node && link->tosock->flag & SOCK_MULTI_INPUT) {
adjust_multi_input_indices_after_removed_link(
ntree, link->tosock, link->multi_input_socket_index);
}
LISTBASE_FOREACH (bNodeSocket *, sock, lb) {
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
break;
}
}
}
}
}
static void node_unlink_attached(bNodeTree *ntree, bNode *parent)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->parent == parent) {
nodeDetachNode(node);
}
}
}
/* Free the node itself. ID user refcounting is up the caller,
* that does not happen here. */
static void node_free_node(bNodeTree *ntree, bNode *node)
{
/* since it is called while free database, node->id is undefined */
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
BLI_remlink(&ntree->nodes, node);
if (ntree->typeinfo->free_node_cache) {
ntree->typeinfo->free_node_cache(ntree, node);
}
/* texture node has bad habit of keeping exec data around */
if (ntree->type == NTREE_TEXTURE && ntree->execdata) {
ntreeTexEndExecTree(ntree->execdata);
ntree->execdata = nullptr;
}
}
if (node->typeinfo->freefunc) {
node->typeinfo->freefunc(node);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->inputs) {
/* Remember, no ID user refcount management here! */
node_socket_free(sock, false);
MEM_freeN(sock);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->outputs) {
/* Remember, no ID user refcount management here! */
node_socket_free(sock, false);
MEM_freeN(sock);
}
BLI_freelistN(&node->internal_links);
if (node->prop) {
/* Remember, no ID user refcount management here! */
IDP_FreePropertyContent_ex(node->prop, false);
MEM_freeN(node->prop);
}
if (node->typeinfo->declaration_is_dynamic) {
delete node->runtime->declaration;
}
MEM_delete(node->runtime);
MEM_freeN(node);
if (ntree) {
BKE_ntree_update_tag_node_removed(ntree);
}
}
void ntreeFreeLocalNode(bNodeTree *ntree, bNode *node)
{
/* For removing nodes while editing localized node trees. */
BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) != 0);
/* These two lines assume the caller might want to free a single node and maintain
* a valid state in the node tree. */
nodeUnlinkNode(ntree, node);
node_unlink_attached(ntree, node);
node_free_node(ntree, node);
}
void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
{
/* This function is not for localized node trees, we do not want
* do to ID user refcounting and removal of animdation data then. */
BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) == 0);
bool node_has_id = false;
if (do_id_user) {
/* Free callback for NodeCustomGroup. */
if (node->typeinfo->freefunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
node->typeinfo->freefunc_api(&ptr);
}
/* Do user counting. */
if (node->id) {
id_us_min(node->id);
node_has_id = true;
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
node_has_id |= socket_id_user_decrement(sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
node_has_id |= socket_id_user_decrement(sock);
}
}
/* Remove animation data. */
char propname_esc[MAX_IDPROP_NAME * 2];
char prefix[MAX_IDPROP_NAME * 2];
BLI_str_escape(propname_esc, node->name, sizeof(propname_esc));
BLI_snprintf(prefix, sizeof(prefix), "nodes[\"%s\"]", propname_esc);
if (BKE_animdata_fix_paths_remove((ID *)ntree, prefix)) {
if (bmain != nullptr) {
DEG_relations_tag_update(bmain);
}
}
if (node_has_id) {
if (bmain != nullptr) {
DEG_relations_tag_update(bmain);
}
}
nodeUnlinkNode(ntree, node);
node_unlink_attached(ntree, node);
/* Free node itself. */
node_free_node(ntree, node);
}
static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
bNodeSocket *sock,
const bool do_id_user)
{
if (sock->prop) {
IDP_FreeProperty_ex(sock->prop, do_id_user);
}
if (sock->default_value) {
if (do_id_user) {
socket_id_user_decrement(sock);
}
MEM_freeN(sock->default_value);
}
MEM_delete(sock->runtime);
}
static void free_localized_node_groups(bNodeTree *ntree)
{
/* Only localized node trees store a copy for each node group tree.
* Each node group tree in a localized node tree can be freed,
* since it is a localized copy itself (no risk of accessing free'd
* data in main, see T37939). */
if (!(ntree->id.tag & LIB_TAG_LOCALIZED)) {
return;
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
bNodeTree *ngroup = (bNodeTree *)node->id;
ntreeFreeTree(ngroup);
MEM_freeN(ngroup);
}
}
}
void ntreeFreeTree(bNodeTree *ntree)
{
ntree_free_data(&ntree->id);
BKE_animdata_free(&ntree->id, false);
}
void ntreeFreeEmbeddedTree(bNodeTree *ntree)
{
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
BKE_libblock_free_data_py(&ntree->id);
}
void ntreeFreeLocalTree(bNodeTree *ntree)
{
if (ntree->id.tag & LIB_TAG_LOCALIZED) {
ntreeFreeTree(ntree);
}
else {
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
}
}
void ntreeFreeCache(bNodeTree *ntree)
{
if (ntree == nullptr) {
return;
}
if (ntree->typeinfo->free_cache) {
ntree->typeinfo->free_cache(ntree);
}
}
void ntreeSetOutput(bNodeTree *ntree)
{
/* find the active outputs, might become tree type dependent handler */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
/* we need a check for which output node should be tagged like this, below an exception */
if (node->type == CMP_NODE_OUTPUT_FILE) {
continue;
}
int output = 0;
/* there is more types having output class, each one is checked */
LISTBASE_FOREACH (bNode *, tnode, &ntree->nodes) {
if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) {
if (ntree->type == NTREE_COMPOSIT) {
/* same type, exception for viewer */
if (tnode->type == node->type ||
(ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER, GEO_NODE_VIEWER) &&
ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER, GEO_NODE_VIEWER))) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
else {
/* same type */
if (tnode->type == node->type) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
}
}
if (output == 0) {
node->flag |= NODE_DO_OUTPUT;
}
}
/* group node outputs use this flag too */
if (node->type == NODE_GROUP_OUTPUT) {
int output = 0;
LISTBASE_FOREACH (bNode *, tnode, &ntree->nodes) {
if (tnode->type == NODE_GROUP_OUTPUT) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
if (output == 0) {
node->flag |= NODE_DO_OUTPUT;
}
}
}
/* here we could recursively set which nodes have to be done,
* might be different for editor or for "real" use... */
}
bNodeTree **BKE_ntree_ptr_from_id(ID *id)
{
switch (GS(id->name)) {
case ID_MA:
return &((Material *)id)->nodetree;
case ID_LA:
return &((Light *)id)->nodetree;
case ID_WO:
return &((World *)id)->nodetree;
case ID_TE:
return &((Tex *)id)->nodetree;
case ID_SCE:
return &((Scene *)id)->nodetree;
case ID_LS:
return &((FreestyleLineStyle *)id)->nodetree;
case ID_SIM:
return &((Simulation *)id)->nodetree;
default:
return nullptr;
}
}
bNodeTree *ntreeFromID(ID *id)
{
bNodeTree **nodetree = BKE_ntree_ptr_from_id(id);
return (nodetree != nullptr) ? *nodetree : nullptr;
}
void ntreeNodeFlagSet(const bNodeTree *ntree, const int flag, const bool enable)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (enable) {
node->flag |= flag;
}
else {
node->flag &= ~flag;
}
}
}
bNodeTree *ntreeLocalize(bNodeTree *ntree)
{
if (ntree == nullptr) {
return nullptr;
}
/* Make full copy outside of Main database.
* NOTE: previews are not copied here. */
bNodeTree *ltree = (bNodeTree *)BKE_id_copy_ex(
nullptr, &ntree->id, nullptr, (LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA));
ltree->id.tag |= LIB_TAG_LOCALIZED;
LISTBASE_FOREACH (bNode *, node, &ltree->nodes) {
if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
node->id = (ID *)ntreeLocalize((bNodeTree *)node->id);
}
}
/* Ensures only a single output node is enabled. */
ntreeSetOutput(ntree);
bNode *node_src = (bNode *)ntree->nodes.first;
bNode *node_local = (bNode *)ltree->nodes.first;
while (node_src != nullptr) {
node_local->original = node_src;
node_src = node_src->next;
node_local = node_local->next;
}
if (ntree->typeinfo->localize) {
ntree->typeinfo->localize(ltree, ntree);
}
return ltree;
}
void ntreeLocalMerge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree)
{
if (ntree && localtree) {
if (ntree->typeinfo->local_merge) {
ntree->typeinfo->local_merge(bmain, localtree, ntree);
}
ntreeFreeTree(localtree);
MEM_freeN(localtree);
}
}
/* ************ NODE TREE INTERFACE *************** */
static bNodeSocket *make_socket_interface(bNodeTree *ntree,
eNodeSocketInOut in_out,
const char *idname,
const char *name)
{
bNodeSocketType *stype = nodeSocketTypeFind(idname);
if (stype == nullptr) {
return nullptr;
}
bNodeSocket *sock = MEM_cnew<bNodeSocket>("socket template");
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
sock->in_out = in_out;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
node_socket_set_typeinfo(ntree, sock, stype);
/* assign new unique index */
const int own_index = ntree->cur_index++;
/* use the own_index as socket identifier */
if (in_out == SOCK_IN) {
BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index);
}
else {
BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index);
}
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->storage = nullptr;
sock->flag |= SOCK_COLLAPSED;
return sock;
}
bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree,
eNodeSocketInOut in_out,
const char *identifier)
{
ListBase *sockets = (in_out == SOCK_IN) ? &ntree->inputs : &ntree->outputs;
LISTBASE_FOREACH (bNodeSocket *, iosock, sockets) {
if (STREQ(iosock->identifier, identifier)) {
return iosock;
}
}
return nullptr;
}
bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree,
eNodeSocketInOut in_out,
const char *idname,
const char *name)
{
bNodeSocket *iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_addtail(&ntree->inputs, iosock);
}
else if (in_out == SOCK_OUT) {
BLI_addtail(&ntree->outputs, iosock);
}
BKE_ntree_update_tag_interface(ntree);
return iosock;
}
bNodeSocket *ntreeInsertSocketInterface(bNodeTree *ntree,
eNodeSocketInOut in_out,
const char *idname,
bNodeSocket *next_sock,
const char *name)
{
bNodeSocket *iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
}
else if (in_out == SOCK_OUT) {
BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
}
BKE_ntree_update_tag_interface(ntree);
return iosock;
}
struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree,
bNode *from_node,
bNodeSocket *from_sock)
{
bNodeSocket *iosock = ntreeAddSocketInterface(
ntree, static_cast<eNodeSocketInOut>(from_sock->in_out), from_sock->idname, from_sock->name);
if (iosock) {
if (iosock->typeinfo->interface_from_socket) {
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
}
}
return iosock;
}
struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree,
bNodeSocket *next_sock,
bNode *from_node,
bNodeSocket *from_sock)
{
bNodeSocket *iosock = ntreeInsertSocketInterface(
ntree,
static_cast<eNodeSocketInOut>(from_sock->in_out),
from_sock->idname,
next_sock,
from_sock->name);
if (iosock) {
if (iosock->typeinfo->interface_from_socket) {
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
}
}
return iosock;
}
void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
{
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
node_socket_interface_free(ntree, sock, true);
MEM_freeN(sock);
BKE_ntree_update_tag_interface(ntree);
}
/* generates a valid RNA identifier from the node tree name */
static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
{
/* generate a valid RNA identifier */
sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
RNA_identifier_sanitize(base, false);
}
/* check if the identifier is already in use */
static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier)
{
return (RNA_struct_find(identifier) != nullptr);
}
/* generates the actual unique identifier and ui name and description */
static void ntree_interface_identifier(bNodeTree *ntree,
const char *base,
char *identifier,
int maxlen,
char *name,
char *description)
{
/* There is a possibility that different node tree names get mapped to the same identifier
* after sanitation (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A").
* On top of the sanitized id string add a number suffix if necessary to avoid duplicates.
*/
identifier[0] = '\0';
BLI_uniquename_cb(
ntree_interface_unique_identifier_check, nullptr, base, '_', identifier, maxlen);
sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
}
static void ntree_interface_type_create(bNodeTree *ntree)
{
/* strings are generated from base string + ID name, sizes are sufficient */
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
description[MAX_ID_NAME + 64];
/* generate a valid RNA identifier */
ntree_interface_identifier_base(ntree, base);
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
/* register a subtype of PropertyGroup */
StructRNA *srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup);
RNA_def_struct_ui_text(srna, name, description);
RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
/* associate the RNA type with the node tree */
ntree->interface_type = srna;
RNA_struct_blender_type_set(srna, ntree);
/* add socket properties */
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
bNodeSocketType *stype = sock->typeinfo;
if (stype && stype->interface_register_properties) {
stype->interface_register_properties(ntree, sock, srna);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
bNodeSocketType *stype = sock->typeinfo;
if (stype && stype->interface_register_properties) {
stype->interface_register_properties(ntree, sock, srna);
}
}
}
StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, bool create)
{
if (ntree->interface_type) {
/* strings are generated from base string + ID name, sizes are sufficient */
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
description[MAX_ID_NAME + 64];
/* A bit of a hack: when changing the ID name, update the RNA type identifier too,
* so that the names match. This is not strictly necessary to keep it working,
* but better for identifying associated NodeTree blocks and RNA types.
*/
StructRNA *srna = ntree->interface_type;
ntree_interface_identifier_base(ntree, base);
/* RNA identifier may have a number suffix, but should start with the idbase string */
if (!STREQLEN(RNA_struct_identifier(srna), base, sizeof(base))) {
/* generate new unique RNA identifier from the ID name */
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
/* rename the RNA type */
RNA_def_struct_free_pointers(&BLENDER_RNA, srna);
RNA_def_struct_identifier(&BLENDER_RNA, srna, identifier);
RNA_def_struct_ui_text(srna, name, description);
RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
}
}
else if (create) {
ntree_interface_type_create(ntree);
}
return ntree->interface_type;
}
void ntreeInterfaceTypeFree(bNodeTree *ntree)
{
if (ntree->interface_type) {
RNA_struct_free(&BLENDER_RNA, ntree->interface_type);
ntree->interface_type = nullptr;
}
}
void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
{
/* XXX it would be sufficient to just recreate all properties
* instead of re-registering the whole struct type,
* but there is currently no good way to do this in the RNA functions.
* Overhead should be negligible.
*/
ntreeInterfaceTypeFree(ntree);
ntree_interface_type_create(ntree);
}
/* ************ find stuff *************** */
bNode *ntreeFindType(const bNodeTree *ntree, int type)
{
if (ntree) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == type) {
return node;
}
}
}
return nullptr;
}
bool ntreeHasTree(const bNodeTree *ntree, const bNodeTree *lookup)
{
if (ntree == lookup) {
return true;
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
if (ntreeHasTree((bNodeTree *)node->id, lookup)) {
return true;
}
}
}
return false;
}
bNodeLink *nodeFindLink(bNodeTree *ntree, const bNodeSocket *from, const bNodeSocket *to)
{
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (link->fromsock == from && link->tosock == to) {
return link;
}
if (link->fromsock == to && link->tosock == from) { /* hrms? */
return link;
}
}
return nullptr;
}
int nodeCountSocketLinks(const bNodeTree *ntree, const bNodeSocket *sock)
{
int tot = 0;
LISTBASE_FOREACH (const bNodeLink *, link, &ntree->links) {
if (link->fromsock == sock || link->tosock == sock) {
tot++;
}
}
return tot;
}
bNode *nodeGetActive(bNodeTree *ntree)
{
if (ntree == nullptr) {
return nullptr;
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->flag & NODE_ACTIVE) {
return node;
}
}
return nullptr;
}
void nodeSetSelected(bNode *node, bool select)
{
if (select) {
node->flag |= NODE_SELECT;
}
else {
node->flag &= ~NODE_SELECT;
/* deselect sockets too */
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
sock->flag &= ~NODE_SELECT;
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
sock->flag &= ~NODE_SELECT;
}
}
}
void nodeClearActive(bNodeTree *ntree)
{
if (ntree == nullptr) {
return;
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->flag &= ~NODE_ACTIVE;
}
}
void nodeSetActive(bNodeTree *ntree, bNode *node)
{
const bool is_paint_canvas = nodeSupportsActiveFlag(node, NODE_ACTIVE_PAINT_CANVAS);
const bool is_texture_class = nodeSupportsActiveFlag(node, NODE_ACTIVE_TEXTURE);
int flags_to_set = NODE_ACTIVE;
SET_FLAG_FROM_TEST(flags_to_set, is_paint_canvas, NODE_ACTIVE_PAINT_CANVAS);
SET_FLAG_FROM_TEST(flags_to_set, is_texture_class, NODE_ACTIVE_TEXTURE);
/* Make sure only one node is active per node tree. */
LISTBASE_FOREACH (bNode *, tnode, &ntree->nodes) {
tnode->flag &= ~flags_to_set;
}
node->flag |= flags_to_set;
}
int nodeSocketIsHidden(const bNodeSocket *sock)
{
return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
}
void nodeSetSocketAvailability(bNodeTree *ntree, bNodeSocket *sock, bool is_available)
{
const bool was_available = (sock->flag & SOCK_UNAVAIL) == 0;
if (is_available != was_available) {
BKE_ntree_update_tag_socket_availability(ntree, sock);
}
if (is_available) {
sock->flag &= ~SOCK_UNAVAIL;
}
else {
sock->flag |= SOCK_UNAVAIL;
}
}
int nodeSocketLinkLimit(const bNodeSocket *sock)
{
bNodeSocketType *stype = sock->typeinfo;
if (sock->flag & SOCK_MULTI_INPUT) {
return 4095;
}
if (stype != nullptr && stype->use_link_limits_of_type) {
int limit = (sock->in_out == SOCK_IN) ? stype->input_link_limit : stype->output_link_limit;
return limit;
}
return sock->limit;
}
static void update_socket_declarations(ListBase *sockets,
Span<blender::nodes::SocketDeclarationPtr> declarations)
{
int index;
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, sockets, index) {
const SocketDeclaration &socket_decl = *declarations[index];
socket->runtime->declaration = &socket_decl;
}
}
void nodeSocketDeclarationsUpdate(bNode *node)
{
BLI_assert(node->runtime->declaration != nullptr);
update_socket_declarations(&node->inputs, node->runtime->declaration->inputs());
update_socket_declarations(&node->outputs, node->runtime->declaration->outputs());
}
bool nodeDeclarationEnsureOnOutdatedNode(bNodeTree *UNUSED(ntree), bNode *node)
{
if (node->runtime->declaration != nullptr) {
return false;
}
if (node->typeinfo->declare == nullptr) {
return false;
}
if (node->typeinfo->declaration_is_dynamic) {
node->runtime->declaration = new blender::nodes::NodeDeclaration();
blender::nodes::NodeDeclarationBuilder builder{*node->runtime->declaration};
node->typeinfo->declare(builder);
}
else {
/* Declaration should have been created in #nodeRegisterType. */
BLI_assert(node->typeinfo->fixed_declaration != nullptr);
node->runtime->declaration = node->typeinfo->fixed_declaration;
}
return true;
}
bool nodeDeclarationEnsure(bNodeTree *ntree, bNode *node)
{
if (nodeDeclarationEnsureOnOutdatedNode(ntree, node)) {
nodeSocketDeclarationsUpdate(node);
return true;
}
return false;
}
/* ************** Node Clipboard *********** */
#define USE_NODE_CB_VALIDATE
#ifdef USE_NODE_CB_VALIDATE
/**
* This data structure is to validate the node on creation,
* otherwise we may reference missing data.
*
* Currently its only used for ID's, but nodes may one day
* reference other pointers which need validation.
*/
struct bNodeClipboardExtraInfo {
struct bNodeClipboardExtraInfo *next, *prev;
ID *id;
char id_name[MAX_ID_NAME];
char library_name[FILE_MAX];
};
#endif /* USE_NODE_CB_VALIDATE */
struct bNodeClipboard {
ListBase nodes;
#ifdef USE_NODE_CB_VALIDATE
ListBase nodes_extra_info;
#endif
ListBase links;
int type;
};
static bNodeClipboard node_clipboard = {{nullptr}};
void BKE_node_clipboard_init(const struct bNodeTree *ntree)
{
node_clipboard.type = ntree->type;
}
void BKE_node_clipboard_clear()
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &node_clipboard.links) {
nodeRemLink(nullptr, link);
}
BLI_listbase_clear(&node_clipboard.links);
LISTBASE_FOREACH_MUTABLE (bNode *, node, &node_clipboard.nodes) {
node_free_node(nullptr, node);
}
BLI_listbase_clear(&node_clipboard.nodes);
#ifdef USE_NODE_CB_VALIDATE
BLI_freelistN(&node_clipboard.nodes_extra_info);
#endif
}
bool BKE_node_clipboard_validate()
{
bool ok = true;
#ifdef USE_NODE_CB_VALIDATE
bNodeClipboardExtraInfo *node_info;
bNode *node;
/* lists must be aligned */
BLI_assert(BLI_listbase_count(&node_clipboard.nodes) ==
BLI_listbase_count(&node_clipboard.nodes_extra_info));
for (node = (bNode *)node_clipboard.nodes.first,
node_info = (bNodeClipboardExtraInfo *)node_clipboard.nodes_extra_info.first;
node;
node = (bNode *)node->next, node_info = (bNodeClipboardExtraInfo *)node_info->next) {
/* validate the node against the stored node info */
/* re-assign each loop since we may clear,
* open a new file where the ID is valid, and paste again */
node->id = node_info->id;
/* currently only validate the ID */
if (node->id) {
/* We want to search into current blend file, so using G_MAIN is valid here too. */
ListBase *lb = which_libbase(G_MAIN, GS(node_info->id_name));
BLI_assert(lb != nullptr);
if (BLI_findindex(lb, node_info->id) == -1) {
/* May assign null. */
node->id = (ID *)BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2);
if (node->id == nullptr) {
ok = false;
}
}
}
}
#endif /* USE_NODE_CB_VALIDATE */
return ok;
}
void BKE_node_clipboard_add_node(bNode *node)
{
#ifdef USE_NODE_CB_VALIDATE
/* add extra info */
bNodeClipboardExtraInfo *node_info = (bNodeClipboardExtraInfo *)MEM_mallocN(
sizeof(bNodeClipboardExtraInfo), __func__);
node_info->id = node->id;
if (node->id) {
BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
if (ID_IS_LINKED(node->id)) {
BLI_strncpy(
node_info->library_name, node->id->lib->filepath_abs, sizeof(node_info->library_name));
}
else {
node_info->library_name[0] = '\0';
}
}
else {
node_info->id_name[0] = '\0';
node_info->library_name[0] = '\0';
}
BLI_addtail(&node_clipboard.nodes_extra_info, node_info);
/* end extra info */
#endif /* USE_NODE_CB_VALIDATE */
/* add node */
BLI_addtail(&node_clipboard.nodes, node);
}
void BKE_node_clipboard_add_link(bNodeLink *link)
{
BLI_addtail(&node_clipboard.links, link);
}
const ListBase *BKE_node_clipboard_get_nodes()
{
return &node_clipboard.nodes;
}
const ListBase *BKE_node_clipboard_get_links()
{
return &node_clipboard.links;
}
int BKE_node_clipboard_get_type()
{
return node_clipboard.type;
}
void BKE_node_clipboard_free()
{
BKE_node_clipboard_validate();
BKE_node_clipboard_clear();
}
/* Node Instance Hash */
const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
/* Generate a hash key from ntree and node names
* Uses the djb2 algorithm with xor by Bernstein:
* http://www.cse.yorku.ca/~oz/hash.html
*/
static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
{
char c;
while ((c = *str++)) {
hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
}
/* separator '\0' character, to avoid ambiguity from concatenated strings */
hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
return hash;
}
bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key,
const bNodeTree *ntree,
const bNode *node)
{
bNodeInstanceKey key = node_hash_int_str(parent_key, ntree->id.name + 2);
if (node) {
key = node_hash_int_str(key, node->name);
}
return key;
}
static unsigned int node_instance_hash_key(const void *key)
{
return ((const bNodeInstanceKey *)key)->value;
}
static bool node_instance_hash_key_cmp(const void *a, const void *b)
{
unsigned int value_a = ((const bNodeInstanceKey *)a)->value;
unsigned int value_b = ((const bNodeInstanceKey *)b)->value;
return (value_a != value_b);
}
bNodeInstanceHash *BKE_node_instance_hash_new(const char *info)
{
bNodeInstanceHash *hash = (bNodeInstanceHash *)MEM_mallocN(sizeof(bNodeInstanceHash), info);
hash->ghash = BLI_ghash_new(
node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash");
return hash;
}
void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
BLI_ghash_free(hash->ghash, nullptr, (GHashValFreeFP)valfreefp);
MEM_freeN(hash);
}
void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value)
{
bNodeInstanceHashEntry *entry = (bNodeInstanceHashEntry *)value;
entry->key = key;
entry->tag = 0;
BLI_ghash_insert(hash->ghash, &entry->key, value);
}
void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_lookup(hash->ghash, &key);
}
int BKE_node_instance_hash_remove(bNodeInstanceHash *hash,
bNodeInstanceKey key,
bNodeInstanceValueFP valfreefp)
{
return BLI_ghash_remove(hash->ghash, &key, nullptr, (GHashValFreeFP)valfreefp);
}
void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
BLI_ghash_clear(hash->ghash, nullptr, (GHashValFreeFP)valfreefp);
}
void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_popkey(hash->ghash, &key, nullptr);
}
int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_haskey(hash->ghash, &key);
}
int BKE_node_instance_hash_size(bNodeInstanceHash *hash)
{
return BLI_ghash_len(hash->ghash);
}
void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash)
{
bNodeInstanceHashIterator iter;
NODE_INSTANCE_HASH_ITER (iter, hash) {
bNodeInstanceHashEntry *value = (bNodeInstanceHashEntry *)
BKE_node_instance_hash_iterator_get_value(&iter);
value->tag = 0;
}
}
void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value)
{
bNodeInstanceHashEntry *entry = (bNodeInstanceHashEntry *)value;
entry->tag = 1;
}
bool BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
bNodeInstanceHashEntry *entry = (bNodeInstanceHashEntry *)BKE_node_instance_hash_lookup(hash,
key);
if (entry) {
entry->tag = 1;
return true;
}
return false;
}
void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash,
bNodeInstanceValueFP valfreefp)
{
/* NOTE: Hash must not be mutated during iterating!
* Store tagged entries in a separate list and remove items afterward.
*/
bNodeInstanceKey *untagged = (bNodeInstanceKey *)MEM_mallocN(
sizeof(bNodeInstanceKey) * BKE_node_instance_hash_size(hash),
"temporary node instance key list");
bNodeInstanceHashIterator iter;
int num_untagged = 0;
NODE_INSTANCE_HASH_ITER (iter, hash) {
bNodeInstanceHashEntry *value = (bNodeInstanceHashEntry *)
BKE_node_instance_hash_iterator_get_value(&iter);
if (!value->tag) {
untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter);
}
}
for (int i = 0; i < num_untagged; i++) {
BKE_node_instance_hash_remove(hash, untagged[i], valfreefp);
}
MEM_freeN(untagged);
}
/* ************** dependency stuff *********** */
/* node is guaranteed to be not checked before */
static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort)
{
int level = 0xFFF;
node->done = true;
/* check linked nodes */
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (link->tonode == node) {
bNode *fromnode = link->fromnode;
if (fromnode->done == 0) {
fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort);
}
if (fromnode->level <= level) {
level = fromnode->level - 1;
}
}
}
/* check parent node */
if (node->parent) {
if (node->parent->done == 0) {
node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort);
}
if (node->parent->level <= level) {
level = node->parent->level - 1;
}
}
if (nsort) {
**nsort = node;
(*nsort)++;
}
return level;
}
void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***r_deplist, int *r_deplist_len)
{
*r_deplist_len = 0;
/* first clear data */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->done = false;
(*r_deplist_len)++;
}
if (*r_deplist_len == 0) {
*r_deplist = nullptr;
return;
}
bNode **nsort;
nsort = *r_deplist = (bNode **)MEM_callocN((*r_deplist_len) * sizeof(bNode *),
"sorted node array");
/* recursive check */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->done == 0) {
node->level = node_get_deplist_recurs(ntree, node, &nsort);
}
}
}
/* only updates node->level for detecting cycles links */
void ntreeUpdateNodeLevels(bNodeTree *ntree)
{
/* first clear tag */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->done = false;
}
/* recursive check */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->done == 0) {
node->level = node_get_deplist_recurs(ntree, node, nullptr);
}
}
}
void ntreeUpdateAllNew(Main *main)
{
Vector<bNodeTree *> new_ntrees;
/* Update all new node trees on file read or append, to add/remove sockets
* in groups nodes if the group changed, and handle any update flags that
* might have been set in file reading or versioning. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
if (owner_id->tag & LIB_TAG_NEW) {
BKE_ntree_update_tag_all(ntree);
}
}
FOREACH_NODETREE_END;
BKE_ntree_update_main(main, nullptr);
}
void ntreeUpdateAllUsers(Main *main, ID *id)
{
if (id == nullptr) {
return;
}
bool need_update = false;
/* Update all users of ngroup, to add/remove sockets as needed. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id == id) {
BKE_ntree_update_tag_node_property(ntree, node);
need_update = true;
}
}
}
FOREACH_NODETREE_END;
if (need_update) {
BKE_ntree_update_main(main, nullptr);
}
}
/* ************* node type access ********** */
void nodeLabel(const bNodeTree *ntree, const bNode *node, char *label, int maxlen)
{
label[0] = '\0';
if (node->label[0] != '\0') {
BLI_strncpy(label, node->label, maxlen);
}
else if (node->typeinfo->labelfunc) {
node->typeinfo->labelfunc(ntree, node, label, maxlen);
}
/* The previous methods (labelfunc) could not provide an adequate label for the node. */
if (label[0] == '\0') {
/* Kind of hacky and weak... Ideally would be better to use RNA here. :| */
const char *tmp = CTX_IFACE_(BLT_I18NCONTEXT_ID_NODETREE, node->typeinfo->ui_name);
if (tmp == node->typeinfo->ui_name) {
tmp = IFACE_(node->typeinfo->ui_name);
}
BLI_strncpy(label, tmp, maxlen);
}
}
const char *nodeSocketLabel(const bNodeSocket *sock)
{
return (sock->label[0] != '\0') ? sock->label : sock->name;
}
static void node_type_base_defaults(bNodeType *ntype)
{
/* default size values */
node_type_size_preset(ntype, NODE_SIZE_DEFAULT);
ntype->height = 100;
ntype->minheight = 30;
ntype->maxheight = FLT_MAX;
}
/* allow this node for any tree type */
static bool node_poll_default(bNodeType *UNUSED(ntype),
bNodeTree *UNUSED(ntree),
const char **UNUSED(disabled_hint))
{
return true;
}
/* use the basic poll function */
static bool node_poll_instance_default(bNode *node, bNodeTree *ntree, const char **disabled_hint)
{
return node->typeinfo->poll(node->typeinfo, ntree, disabled_hint);
}
void node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
{
/* Use static type info header to map static int type to identifier string and RNA struct type.
* Associate the RNA struct type with the bNodeType.
* Dynamically registered nodes will create an RNA type at runtime
* and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types
* created in makesrna, which can not be associated to a bNodeType immediately,
* since bNodeTypes are registered afterward ...
*/
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
case ID: \
BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
ntype->rna_ext.srna = RNA_struct_find(#Category #StructName); \
BLI_assert(ntype->rna_ext.srna != nullptr); \
RNA_struct_blender_type_set(ntype->rna_ext.srna, ntype); \
break;
switch (type) {
#include "NOD_static_types.h"
}
/* make sure we have a valid type (everything registered) */
BLI_assert(ntype->idname[0] != '\0');
ntype->type = type;
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
ntype->nclass = nclass;
node_type_base_defaults(ntype);
ntype->poll = node_poll_default;
ntype->poll_instance = node_poll_instance_default;
}
void node_type_base_custom(bNodeType *ntype, const char *idname, const char *name, short nclass)
{
BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname));
ntype->type = NODE_CUSTOM;
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
ntype->nclass = nclass;
node_type_base_defaults(ntype);
}
struct SocketTemplateIdentifierCallbackData {
bNodeSocketTemplate *list;
bNodeSocketTemplate *ntemp;
};
static bool unique_socket_template_identifier_check(void *arg, const char *name)
{
SocketTemplateIdentifierCallbackData *data = (SocketTemplateIdentifierCallbackData *)arg;
for (bNodeSocketTemplate *ntemp = data->list; ntemp->type >= 0; ntemp++) {
if (ntemp != data->ntemp) {
if (STREQ(ntemp->identifier, name)) {
return true;
}
}
}
return false;
}
static void unique_socket_template_identifier(bNodeSocketTemplate *list,
bNodeSocketTemplate *ntemp,
const char defname[],
char delim)
{
SocketTemplateIdentifierCallbackData data;
data.list = list;
data.ntemp = ntemp;
BLI_uniquename_cb(unique_socket_template_identifier_check,
&data,
defname,
delim,
ntemp->identifier,
sizeof(ntemp->identifier));
}
void node_type_socket_templates(struct bNodeType *ntype,
struct bNodeSocketTemplate *inputs,
struct bNodeSocketTemplate *outputs)
{
ntype->inputs = inputs;
ntype->outputs = outputs;
/* automatically generate unique identifiers */
if (inputs) {
/* clear identifier strings (uninitialized memory) */
for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
ntemp->identifier[0] = '\0';
}
for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
}
}
if (outputs) {
/* clear identifier strings (uninitialized memory) */
for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
ntemp->identifier[0] = '\0';
}
for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
}
}
}
void node_type_init(struct bNodeType *ntype,
void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->initfunc = initfunc;
}
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
{
ntype->width = width;
ntype->minwidth = minwidth;
if (maxwidth <= minwidth) {
ntype->maxwidth = FLT_MAX;
}
else {
ntype->maxwidth = maxwidth;
}
}
void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size)
{
switch (size) {
case NODE_SIZE_DEFAULT:
node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH);
break;
case NODE_SIZE_SMALL:
node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH);
break;
case NODE_SIZE_MIDDLE:
node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH);
break;
case NODE_SIZE_LARGE:
node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH);
break;
}
}
void node_type_storage(bNodeType *ntype,
const char *storagename,
void (*freefunc)(struct bNode *node),
void (*copyfunc)(struct bNodeTree *dest_ntree,
struct bNode *dest_node,
const struct bNode *src_node))
{
if (storagename) {
BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename));
}
else {
ntype->storagename[0] = '\0';
}
ntype->copyfunc = copyfunc;
ntype->freefunc = freefunc;
}
void node_type_update(struct bNodeType *ntype,
void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->updatefunc = updatefunc;
}
void node_type_group_update(struct bNodeType *ntype,
void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->group_update_func = group_update_func;
}
void node_type_exec(struct bNodeType *ntype,
NodeInitExecFunction init_exec_fn,
NodeFreeExecFunction free_exec_fn,
NodeExecFunction exec_fn)
{
ntype->init_exec_fn = init_exec_fn;
ntype->free_exec_fn = free_exec_fn;
ntype->exec_fn = exec_fn;
}
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
{
ntype->gpu_fn = gpu_fn;
}
/* callbacks for undefined types */
static bool node_undefined_poll(bNodeType *UNUSED(ntype),
bNodeTree *UNUSED(nodetree),
const char **UNUSED(r_disabled_hint))
{
/* this type can not be added deliberately, it's just a placeholder */
return false;
}
/* register fallback types used for undefined tree, nodes, sockets */
static void register_undefined_types()
{
/* NOTE: these types are not registered in the type hashes,
* they are just used as placeholders in case the actual types are not registered.
*/
NodeTreeTypeUndefined.type = NTREE_UNDEFINED;
strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
strcpy(NodeTreeTypeUndefined.ui_name, N_("Undefined"));
strcpy(NodeTreeTypeUndefined.ui_description, N_("Undefined Node Tree Type"));
node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0);
NodeTypeUndefined.poll = node_undefined_poll;
BLI_strncpy(NodeSocketTypeUndefined.idname,
"NodeSocketUndefined",
sizeof(NodeSocketTypeUndefined.idname));
/* extra type info for standard socket types */
NodeSocketTypeUndefined.type = SOCK_CUSTOM;
NodeSocketTypeUndefined.subtype = PROP_NONE;
NodeSocketTypeUndefined.use_link_limits_of_type = true;
NodeSocketTypeUndefined.input_link_limit = 0xFFF;
NodeSocketTypeUndefined.output_link_limit = 0xFFF;
}
static void registerCompositNodes()
{
register_node_type_cmp_group();
register_node_type_cmp_rlayers();
register_node_type_cmp_image();
register_node_type_cmp_texture();
register_node_type_cmp_value();
register_node_type_cmp_rgb();
register_node_type_cmp_curve_time();
register_node_type_cmp_scene_time();
register_node_type_cmp_movieclip();
register_node_type_cmp_composite();
register_node_type_cmp_viewer();
register_node_type_cmp_splitviewer();
register_node_type_cmp_output_file();
register_node_type_cmp_view_levels();
register_node_type_cmp_curve_rgb();
register_node_type_cmp_mix_rgb();
register_node_type_cmp_hue_sat();
register_node_type_cmp_brightcontrast();
register_node_type_cmp_gamma();
register_node_type_cmp_exposure();
register_node_type_cmp_invert();
register_node_type_cmp_alphaover();
register_node_type_cmp_zcombine();
register_node_type_cmp_colorbalance();
register_node_type_cmp_huecorrect();
register_node_type_cmp_normal();
register_node_type_cmp_curve_vec();
register_node_type_cmp_map_value();
register_node_type_cmp_map_range();
register_node_type_cmp_normalize();
register_node_type_cmp_filter();
register_node_type_cmp_blur();
register_node_type_cmp_dblur();
register_node_type_cmp_bilateralblur();
register_node_type_cmp_vecblur();
register_node_type_cmp_dilateerode();
register_node_type_cmp_inpaint();
register_node_type_cmp_despeckle();
register_node_type_cmp_defocus();
register_node_type_cmp_posterize();
register_node_type_cmp_sunbeams();
register_node_type_cmp_denoise();
register_node_type_cmp_antialiasing();
register_node_type_cmp_convert_color_space();
register_node_type_cmp_valtorgb();
register_node_type_cmp_rgbtobw();
register_node_type_cmp_setalpha();
register_node_type_cmp_idmask();
register_node_type_cmp_math();
register_node_type_cmp_seprgba();
register_node_type_cmp_combrgba();
register_node_type_cmp_sephsva();
register_node_type_cmp_combhsva();
register_node_type_cmp_sepyuva();
register_node_type_cmp_combyuva();
register_node_type_cmp_sepycca();
register_node_type_cmp_combycca();
register_node_type_cmp_premulkey();
register_node_type_cmp_separate_xyz();
register_node_type_cmp_combine_xyz();
register_node_type_cmp_separate_color();
register_node_type_cmp_combine_color();
register_node_type_cmp_diff_matte();
register_node_type_cmp_distance_matte();
register_node_type_cmp_chroma_matte();
register_node_type_cmp_color_matte();
register_node_type_cmp_channel_matte();
register_node_type_cmp_color_spill();
register_node_type_cmp_luma_matte();
register_node_type_cmp_doubleedgemask();
register_node_type_cmp_keyingscreen();
register_node_type_cmp_keying();
register_node_type_cmp_cryptomatte();
register_node_type_cmp_cryptomatte_legacy();
register_node_type_cmp_translate();
register_node_type_cmp_rotate();
register_node_type_cmp_scale();
register_node_type_cmp_flip();
register_node_type_cmp_crop();
register_node_type_cmp_displace();
register_node_type_cmp_mapuv();
register_node_type_cmp_glare();
register_node_type_cmp_tonemap();
register_node_type_cmp_lensdist();
register_node_type_cmp_transform();
register_node_type_cmp_stabilize2d();
register_node_type_cmp_moviedistortion();
register_node_type_cmp_colorcorrection();
register_node_type_cmp_boxmask();
register_node_type_cmp_ellipsemask();
register_node_type_cmp_bokehimage();
register_node_type_cmp_bokehblur();
register_node_type_cmp_switch();
register_node_type_cmp_switch_view();
register_node_type_cmp_pixelate();
register_node_type_cmp_mask();
register_node_type_cmp_trackpos();
register_node_type_cmp_planetrackdeform();
register_node_type_cmp_cornerpin();
}
static void registerShaderNodes()
{
register_node_type_sh_group();
register_node_type_sh_camera();
register_node_type_sh_gamma();
register_node_type_sh_brightcontrast();
register_node_type_sh_value();
register_node_type_sh_rgb();
register_node_type_sh_wireframe();
register_node_type_sh_wavelength();
register_node_type_sh_blackbody();
register_node_type_sh_mix_rgb();
register_node_type_sh_valtorgb();
register_node_type_sh_rgbtobw();
register_node_type_sh_shadertorgb();
register_node_type_sh_normal();
register_node_type_sh_mapping();
register_node_type_sh_curve_float();
register_node_type_sh_curve_vec();
register_node_type_sh_curve_rgb();
register_node_type_sh_map_range();
register_node_type_sh_clamp();
register_node_type_sh_math();
register_node_type_sh_vect_math();
register_node_type_sh_vector_rotate();
register_node_type_sh_vect_transform();
register_node_type_sh_squeeze();
register_node_type_sh_invert();
register_node_type_sh_sepcolor();
register_node_type_sh_combcolor();
register_node_type_sh_seprgb();
register_node_type_sh_combrgb();
register_node_type_sh_sephsv();
register_node_type_sh_combhsv();
register_node_type_sh_sepxyz();
register_node_type_sh_combxyz();
register_node_type_sh_hue_sat();
register_node_type_sh_attribute();
register_node_type_sh_bevel();
register_node_type_sh_displacement();
register_node_type_sh_vector_displacement();
register_node_type_sh_geometry();
register_node_type_sh_light_path();
register_node_type_sh_light_falloff();
register_node_type_sh_object_info();
register_node_type_sh_fresnel();
register_node_type_sh_layer_weight();
register_node_type_sh_tex_coord();
register_node_type_sh_particle_info();
register_node_type_sh_bump();
register_node_type_sh_vertex_color();
register_node_type_sh_background();
register_node_type_sh_bsdf_anisotropic();
register_node_type_sh_bsdf_diffuse();
register_node_type_sh_bsdf_principled();
register_node_type_sh_bsdf_glossy();
register_node_type_sh_bsdf_glass();
register_node_type_sh_bsdf_translucent();
register_node_type_sh_bsdf_transparent();
register_node_type_sh_bsdf_velvet();
register_node_type_sh_bsdf_toon();
register_node_type_sh_bsdf_hair();
register_node_type_sh_bsdf_hair_principled();
register_node_type_sh_emission();
register_node_type_sh_holdout();
register_node_type_sh_volume_absorption();
register_node_type_sh_volume_scatter();
register_node_type_sh_volume_principled();
register_node_type_sh_subsurface_scattering();
register_node_type_sh_mix_shader();
register_node_type_sh_add_shader();
register_node_type_sh_uvmap();
register_node_type_sh_uvalongstroke();
register_node_type_sh_eevee_specular();
register_node_type_sh_output_light();
register_node_type_sh_output_material();
register_node_type_sh_output_world();
register_node_type_sh_output_linestyle();
register_node_type_sh_output_aov();
register_node_type_sh_tex_image();
register_node_type_sh_tex_environment();
register_node_type_sh_tex_sky();
register_node_type_sh_tex_noise();
register_node_type_sh_tex_wave();
register_node_type_sh_tex_voronoi();
register_node_type_sh_tex_musgrave();
register_node_type_sh_tex_gradient();
register_node_type_sh_tex_magic();
register_node_type_sh_tex_checker();
register_node_type_sh_tex_brick();
register_node_type_sh_tex_pointdensity();
register_node_type_sh_tex_ies();
register_node_type_sh_tex_white_noise();
}
static void registerTextureNodes()
{
register_node_type_tex_group();
register_node_type_tex_math();
register_node_type_tex_mix_rgb();
register_node_type_tex_valtorgb();
register_node_type_tex_rgbtobw();
register_node_type_tex_valtonor();
register_node_type_tex_curve_rgb();
register_node_type_tex_curve_time();
register_node_type_tex_invert();
register_node_type_tex_hue_sat();
register_node_type_tex_coord();
register_node_type_tex_distance();
register_node_type_tex_compose();
register_node_type_tex_decompose();
register_node_type_tex_combine_color();
register_node_type_tex_separate_color();
register_node_type_tex_output();
register_node_type_tex_viewer();
register_node_type_sh_script();
register_node_type_sh_tangent();
register_node_type_sh_normal_map();
register_node_type_sh_hair_info();
register_node_type_sh_point_info();
register_node_type_sh_volume_info();
register_node_type_tex_checker();
register_node_type_tex_texture();
register_node_type_tex_bricks();
register_node_type_tex_image();
register_node_type_sh_bsdf_refraction();
register_node_type_sh_ambient_occlusion();
register_node_type_tex_rotate();
register_node_type_tex_translate();
register_node_type_tex_scale();
register_node_type_tex_at();
register_node_type_tex_proc_voronoi();
register_node_type_tex_proc_blend();
register_node_type_tex_proc_magic();
register_node_type_tex_proc_marble();
register_node_type_tex_proc_clouds();
register_node_type_tex_proc_wood();
register_node_type_tex_proc_musgrave();
register_node_type_tex_proc_noise();
register_node_type_tex_proc_stucci();
register_node_type_tex_proc_distnoise();
}
static void registerGeometryNodes()
{
register_node_type_geo_group();
register_node_type_geo_accumulate_field();
register_node_type_geo_attribute_capture();
register_node_type_geo_attribute_domain_size();
register_node_type_geo_attribute_statistic();
register_node_type_geo_boolean();
register_node_type_geo_bounding_box();
register_node_type_geo_collection_info();
register_node_type_geo_convex_hull();
register_node_type_geo_curve_endpoint_selection();
register_node_type_geo_curve_fill();
register_node_type_geo_curve_fillet();
register_node_type_geo_curve_handle_type_selection();
register_node_type_geo_curve_length();
register_node_type_geo_curve_primitive_arc();
register_node_type_geo_curve_primitive_bezier_segment();
register_node_type_geo_curve_primitive_circle();
register_node_type_geo_curve_primitive_line();
register_node_type_geo_curve_primitive_quadratic_bezier();
register_node_type_geo_curve_primitive_quadrilateral();
register_node_type_geo_curve_primitive_spiral();
register_node_type_geo_curve_primitive_star();
register_node_type_geo_curve_resample();
register_node_type_geo_curve_reverse();
register_node_type_geo_curve_sample();
register_node_type_geo_curve_set_handle_type();
register_node_type_geo_curve_spline_parameter();
register_node_type_geo_curve_spline_type();
register_node_type_geo_curve_subdivide();
register_node_type_geo_curve_to_mesh();
register_node_type_geo_curve_to_points();
register_node_type_geo_curve_trim();
register_node_type_geo_deform_curves_on_surface();
register_node_type_geo_delete_geometry();
register_node_type_geo_duplicate_elements();
register_node_type_geo_distribute_points_on_faces();
register_node_type_geo_dual_mesh();
register_node_type_geo_edge_split();
register_node_type_geo_extrude_mesh();
register_node_type_geo_field_at_index();
register_node_type_geo_field_on_domain();
register_node_type_geo_flip_faces();
register_node_type_geo_geometry_to_instance();
register_node_type_geo_image_texture();
register_node_type_geo_input_named_attribute();
register_node_type_geo_input_curve_handles();
register_node_type_geo_input_curve_tilt();
register_node_type_geo_input_id();
register_node_type_geo_input_index();
register_node_type_geo_input_instance_rotation();
register_node_type_geo_input_instance_scale();
register_node_type_geo_input_material_index();
register_node_type_geo_input_material();
register_node_type_geo_input_mesh_edge_angle();
register_node_type_geo_input_mesh_edge_neighbors();
register_node_type_geo_input_mesh_edge_vertices();
register_node_type_geo_input_mesh_face_area();
register_node_type_geo_input_mesh_face_is_planar();
register_node_type_geo_input_mesh_face_neighbors();
register_node_type_geo_input_mesh_island();
register_node_type_geo_input_mesh_vertex_neighbors();
register_node_type_geo_input_normal();
register_node_type_geo_input_position();
register_node_type_geo_input_radius();
register_node_type_geo_input_scene_time();
register_node_type_geo_input_shade_smooth();
register_node_type_geo_input_spline_cyclic();
register_node_type_geo_input_spline_length();
register_node_type_geo_input_spline_resolution();
register_node_type_geo_input_tangent();
register_node_type_geo_instance_on_points();
register_node_type_geo_instances_to_points();
register_node_type_geo_is_viewport();
register_node_type_geo_join_geometry();
register_node_type_geo_material_replace();
register_node_type_geo_material_selection();
register_node_type_geo_merge_by_distance();
register_node_type_geo_mesh_primitive_circle();
register_node_type_geo_mesh_primitive_cone();
register_node_type_geo_mesh_primitive_cube();
register_node_type_geo_mesh_primitive_cylinder();
register_node_type_geo_mesh_primitive_grid();
register_node_type_geo_mesh_primitive_ico_sphere();
register_node_type_geo_mesh_primitive_line();
register_node_type_geo_mesh_primitive_uv_sphere();
register_node_type_geo_mesh_subdivide();
register_node_type_geo_mesh_to_curve();
register_node_type_geo_mesh_to_points();
register_node_type_geo_mesh_to_volume();
register_node_type_geo_object_info();
register_node_type_geo_points();
register_node_type_geo_points_to_vertices();
register_node_type_geo_points_to_volume();
register_node_type_geo_proximity();
register_node_type_geo_raycast();
register_node_type_geo_realize_instances();
register_node_type_geo_remove_attribute();
register_node_type_geo_rotate_instances();
register_node_type_geo_scale_elements();
register_node_type_geo_scale_instances();
register_node_type_geo_separate_components();
register_node_type_geo_separate_geometry();
register_node_type_geo_set_curve_handles();
register_node_type_geo_set_curve_radius();
register_node_type_geo_set_curve_tilt();
register_node_type_geo_set_id();
register_node_type_geo_set_material_index();
register_node_type_geo_set_material();
register_node_type_geo_set_point_radius();
register_node_type_geo_set_position();
register_node_type_geo_set_shade_smooth();
register_node_type_geo_set_spline_cyclic();
register_node_type_geo_set_spline_resolution();
register_node_type_geo_store_named_attribute();
register_node_type_geo_string_join();
register_node_type_geo_string_to_curves();
register_node_type_geo_subdivision_surface();
register_node_type_geo_switch();
register_node_type_geo_transfer_attribute();
register_node_type_geo_transform();
register_node_type_geo_translate_instances();
register_node_type_geo_triangulate();
register_node_type_geo_viewer();
register_node_type_geo_volume_cube();
register_node_type_geo_volume_to_mesh();
register_node_type_geo_uv_pack_islands();
register_node_type_geo_uv_unwrap();
}
static void registerFunctionNodes()
{
register_node_type_fn_align_euler_to_vector();
register_node_type_fn_boolean_math();
register_node_type_fn_combine_color();
register_node_type_fn_compare();
register_node_type_fn_float_to_int();
register_node_type_fn_input_bool();
register_node_type_fn_input_color();
register_node_type_fn_input_int();
register_node_type_fn_input_special_characters();
register_node_type_fn_input_string();
register_node_type_fn_input_vector();
register_node_type_fn_random_value();
register_node_type_fn_replace_string();
register_node_type_fn_rotate_euler();
register_node_type_fn_separate_color();
register_node_type_fn_slice_string();
register_node_type_fn_string_length();
register_node_type_fn_value_to_string();
}
void BKE_node_system_init()
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
nodetypes_hash = BLI_ghash_str_new("nodetypes_hash gh");
nodesockettypes_hash = BLI_ghash_str_new("nodesockettypes_hash gh");
register_undefined_types();
register_standard_node_socket_types();
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
register_node_tree_type_geo();
register_node_type_frame();
register_node_type_reroute();
register_node_type_group_input();
register_node_type_group_output();
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
registerGeometryNodes();
registerFunctionNodes();
}
void BKE_node_system_exit()
{
if (nodetypes_hash) {
NODE_TYPES_BEGIN (nt) {
if (nt->rna_ext.free) {
nt->rna_ext.free(nt->rna_ext.data);
}
}
NODE_TYPES_END;
BLI_ghash_free(nodetypes_hash, nullptr, node_free_type);
nodetypes_hash = nullptr;
}
if (nodesockettypes_hash) {
NODE_SOCKET_TYPES_BEGIN (st) {
if (st->ext_socket.free) {
st->ext_socket.free(st->ext_socket.data);
}
if (st->ext_interface.free) {
st->ext_interface.free(st->ext_interface.data);
}
}
NODE_SOCKET_TYPES_END;
BLI_ghash_free(nodesockettypes_hash, nullptr, node_free_socket_type);
nodesockettypes_hash = nullptr;
}
if (nodetreetypes_hash) {
NODE_TREE_TYPES_BEGIN (nt) {
if (nt->rna_ext.free) {
nt->rna_ext.free(nt->rna_ext.data);
}
}
NODE_TREE_TYPES_END;
BLI_ghash_free(nodetreetypes_hash, nullptr, ntree_free_type);
nodetreetypes_hash = nullptr;
}
}
/* -------------------------------------------------------------------- */
/* NodeTree Iterator Helpers (FOREACH_NODETREE_BEGIN) */
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain)
{
ntreeiter->ngroup = (bNodeTree *)bmain->nodetrees.first;
ntreeiter->scene = (Scene *)bmain->scenes.first;
ntreeiter->mat = (Material *)bmain->materials.first;
ntreeiter->tex = (Tex *)bmain->textures.first;
ntreeiter->light = (Light *)bmain->lights.first;
ntreeiter->world = (World *)bmain->worlds.first;
ntreeiter->linestyle = (FreestyleLineStyle *)bmain->linestyles.first;
ntreeiter->simulation = (Simulation *)bmain->simulations.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree,
struct ID **r_id)
{
if (ntreeiter->ngroup) {
*r_nodetree = (bNodeTree *)ntreeiter->ngroup;
*r_id = (ID *)ntreeiter->ngroup;
ntreeiter->ngroup = (bNodeTree *)ntreeiter->ngroup->id.next;
}
else if (ntreeiter->scene) {
*r_nodetree = (bNodeTree *)ntreeiter->scene->nodetree;
*r_id = (ID *)ntreeiter->scene;
ntreeiter->scene = (Scene *)ntreeiter->scene->id.next;
}
else if (ntreeiter->mat) {
*r_nodetree = (bNodeTree *)ntreeiter->mat->nodetree;
*r_id = (ID *)ntreeiter->mat;
ntreeiter->mat = (Material *)ntreeiter->mat->id.next;
}
else if (ntreeiter->tex) {
*r_nodetree = (bNodeTree *)ntreeiter->tex->nodetree;
*r_id = (ID *)ntreeiter->tex;
ntreeiter->tex = (Tex *)ntreeiter->tex->id.next;
}
else if (ntreeiter->light) {
*r_nodetree = (bNodeTree *)ntreeiter->light->nodetree;
*r_id = (ID *)ntreeiter->light;
ntreeiter->light = (Light *)ntreeiter->light->id.next;
}
else if (ntreeiter->world) {
*r_nodetree = (bNodeTree *)ntreeiter->world->nodetree;
*r_id = (ID *)ntreeiter->world;
ntreeiter->world = (World *)ntreeiter->world->id.next;
}
else if (ntreeiter->linestyle) {
*r_nodetree = (bNodeTree *)ntreeiter->linestyle->nodetree;
*r_id = (ID *)ntreeiter->linestyle;
ntreeiter->linestyle = (FreestyleLineStyle *)ntreeiter->linestyle->id.next;
}
else if (ntreeiter->simulation) {
*r_nodetree = (bNodeTree *)ntreeiter->simulation->nodetree;
*r_id = (ID *)ntreeiter->simulation;
ntreeiter->simulation = (Simulation *)ntreeiter->simulation->id.next;
}
else {
return false;
}
return true;
}
/* -------------------------------------------------------------------- */
/* NodeTree kernel functions */
void BKE_nodetree_remove_layer_n(bNodeTree *ntree, Scene *scene, const int layer_index)
{
BLI_assert(layer_index != -1);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == CMP_NODE_R_LAYERS && (Scene *)node->id == scene) {
if (node->custom1 == layer_index) {
node->custom1 = 0;
}
else if (node->custom1 > layer_index) {
node->custom1--;
}
}
}
}