tornavis/source/blender/blenkernel/intern/spline_nurbs.cc

396 lines
10 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_array.hh"
#include "BLI_span.hh"
#include "BLI_virtual_array.hh"
#include "BKE_attribute_math.hh"
#include "BKE_spline.hh"
using blender::Array;
using blender::float3;
using blender::GVArray;
using blender::IndexRange;
using blender::MutableSpan;
using blender::Span;
using blender::VArray;
void NURBSpline::copy_settings(Spline &dst) const
{
NURBSpline &nurbs = static_cast<NURBSpline &>(dst);
nurbs.knots_mode = knots_mode;
nurbs.resolution_ = resolution_;
nurbs.order_ = order_;
}
void NURBSpline::copy_data(Spline &dst) const
{
NURBSpline &nurbs = static_cast<NURBSpline &>(dst);
nurbs.positions_ = positions_;
nurbs.weights_ = weights_;
nurbs.knots_ = knots_;
nurbs.knots_dirty_ = knots_dirty_;
nurbs.radii_ = radii_;
nurbs.tilts_ = tilts_;
}
int NURBSpline::size() const
{
const int size = positions_.size();
BLI_assert(size == radii_.size());
BLI_assert(size == tilts_.size());
BLI_assert(size == weights_.size());
return size;
}
int NURBSpline::resolution() const
{
return resolution_;
}
void NURBSpline::set_resolution(const int value)
{
BLI_assert(value > 0);
resolution_ = value;
this->mark_cache_invalid();
}
uint8_t NURBSpline::order() const
{
return order_;
}
void NURBSpline::set_order(const uint8_t value)
{
BLI_assert(value >= 2 && value <= 6);
order_ = value;
this->mark_cache_invalid();
}
void NURBSpline::resize(const int size)
{
positions_.resize(size);
radii_.resize(size);
tilts_.resize(size);
weights_.resize(size);
this->mark_cache_invalid();
attributes.reallocate(size);
}
MutableSpan<float3> NURBSpline::positions()
{
return positions_;
}
Span<float3> NURBSpline::positions() const
{
return positions_;
}
MutableSpan<float> NURBSpline::radii()
{
return radii_;
}
Span<float> NURBSpline::radii() const
{
return radii_;
}
MutableSpan<float> NURBSpline::tilts()
{
return tilts_;
}
Span<float> NURBSpline::tilts() const
{
return tilts_;
}
MutableSpan<float> NURBSpline::weights()
{
return weights_;
}
Span<float> NURBSpline::weights() const
{
return weights_;
}
void NURBSpline::reverse_impl()
{
this->weights().reverse();
}
void NURBSpline::mark_cache_invalid()
{
basis_cache_dirty_ = true;
position_cache_dirty_ = true;
tangent_cache_dirty_ = true;
normal_cache_dirty_ = true;
length_cache_dirty_ = true;
}
int NURBSpline::evaluated_points_num() const
{
if (!this->check_valid_num_and_order()) {
return 0;
}
return resolution_ * this->segments_num();
}
void NURBSpline::correct_end_tangents() const
{
}
bool NURBSpline::check_valid_num_and_order() const
{
if (this->size() < order_) {
return false;
}
if (ELEM(this->knots_mode, NURBS_KNOT_MODE_BEZIER, NURBS_KNOT_MODE_ENDPOINT_BEZIER)) {
if (this->knots_mode == NURBS_KNOT_MODE_BEZIER && this->size() <= order_) {
return false;
}
return (!is_cyclic_ || this->size() % (order_ - 1) == 0);
}
return true;
}
int NURBSpline::knots_num() const
{
const int num = this->size() + order_;
return is_cyclic_ ? num + order_ - 1 : num;
}
void NURBSpline::calculate_knots() const
{
const KnotsMode mode = this->knots_mode;
const int order = order_;
const bool is_bezier = ELEM(mode, NURBS_KNOT_MODE_BEZIER, NURBS_KNOT_MODE_ENDPOINT_BEZIER);
const bool is_end_point = ELEM(mode, NURBS_KNOT_MODE_ENDPOINT, NURBS_KNOT_MODE_ENDPOINT_BEZIER);
/* Inner knots are always repeated once except on Bezier case. */
const int repeat_inner = is_bezier ? order - 1 : 1;
/* How many times to repeat 0.0 at the beginning of knot. */
const int head = is_end_point ? (order - (is_cyclic_ ? 1 : 0)) :
(is_bezier ? min_ii(2, repeat_inner) : 1);
/* Number of knots replicating widths of the starting knots.
* Covers both Cyclic and EndPoint cases. */
const int tail = is_cyclic_ ? 2 * order - 1 : (is_end_point ? order : 0);
knots_.resize(this->knots_num());
MutableSpan<float> knots = knots_;
int r = head;
float current = 0.0f;
const int offset = is_end_point && is_cyclic_ ? 1 : 0;
if (offset) {
knots[0] = current;
current += 1.0f;
}
for (const int i : IndexRange(offset, knots.size() - offset - tail)) {
knots[i] = current;
r--;
if (r == 0) {
current += 1.0;
r = repeat_inner;
}
}
const int tail_index = knots.size() - tail;
for (const int i : IndexRange(tail)) {
knots[tail_index + i] = current + (knots[i] - knots[0]);
}
}
Span<float> NURBSpline::knots() const
{
if (!knots_dirty_) {
BLI_assert(knots_.size() == this->knots_num());
return knots_;
}
std::lock_guard lock{knots_mutex_};
if (!knots_dirty_) {
BLI_assert(knots_.size() == this->knots_num());
return knots_;
}
this->calculate_knots();
knots_dirty_ = false;
return knots_;
}
static void calculate_basis_for_point(const float parameter,
const int num,
const int degree,
const Span<float> knots,
MutableSpan<float> r_weights,
int &r_start_index)
{
const int order = degree + 1;
int start = 0;
int end = 0;
for (const int i : IndexRange(num + degree)) {
const bool knots_equal = knots[i] == knots[i + 1];
if (knots_equal || parameter < knots[i] || parameter > knots[i + 1]) {
continue;
}
start = std::max(i - degree, 0);
end = i;
break;
}
Array<float, 12> buffer(order * 2, 0.0f);
buffer[end - start] = 1.0f;
for (const int i_order : IndexRange(2, degree)) {
if (end + i_order >= knots.size()) {
end = num + degree - i_order;
}
for (const int i : IndexRange(end - start + 1)) {
const int knot_index = start + i;
float new_basis = 0.0f;
if (buffer[i] != 0.0f) {
new_basis += ((parameter - knots[knot_index]) * buffer[i]) /
(knots[knot_index + i_order - 1] - knots[knot_index]);
}
if (buffer[i + 1] != 0.0f) {
new_basis += ((knots[knot_index + i_order] - parameter) * buffer[i + 1]) /
(knots[knot_index + i_order] - knots[knot_index + 1]);
}
buffer[i] = new_basis;
}
}
buffer.as_mutable_span().drop_front(end - start + 1).fill(0.0f);
r_weights.copy_from(buffer.as_span().take_front(order));
r_start_index = start;
}
const NURBSpline::BasisCache &NURBSpline::calculate_basis_cache() const
{
if (!basis_cache_dirty_) {
return basis_cache_;
}
std::lock_guard lock{basis_cache_mutex_};
if (!basis_cache_dirty_) {
return basis_cache_;
}
const int num = this->size();
const int eval_num = this->evaluated_points_num();
const int order = this->order();
const int degree = order - 1;
basis_cache_.weights.resize(eval_num * order);
basis_cache_.start_indices.resize(eval_num);
if (eval_num == 0) {
return basis_cache_;
}
MutableSpan<float> basis_weights(basis_cache_.weights);
MutableSpan<int> basis_start_indices(basis_cache_.start_indices);
const Span<float> control_weights = this->weights();
const Span<float> knots = this->knots();
const int last_control_point_index = is_cyclic_ ? num + degree : num;
const float start = knots[degree];
const float end = knots[last_control_point_index];
const float step = (end - start) / this->evaluated_edges_num();
for (const int i : IndexRange(eval_num)) {
/* Clamp parameter due to floating point inaccuracy. */
const float parameter = std::clamp(start + step * i, knots[0], knots[num + degree]);
MutableSpan<float> point_weights = basis_weights.slice(i * order, order);
calculate_basis_for_point(
parameter, last_control_point_index, degree, knots, point_weights, basis_start_indices[i]);
for (const int j : point_weights.index_range()) {
const int point_index = (basis_start_indices[i] + j) % num;
point_weights[j] *= control_weights[point_index];
}
}
basis_cache_dirty_ = false;
return basis_cache_;
}
template<typename T>
void interpolate_to_evaluated_impl(const NURBSpline::BasisCache &basis_cache,
const int order,
const blender::VArray<T> &src,
MutableSpan<T> dst)
{
const int num = src.size();
blender::attribute_math::DefaultMixer<T> mixer(dst);
for (const int i : dst.index_range()) {
Span<float> point_weights = basis_cache.weights.as_span().slice(i * order, order);
const int start_index = basis_cache.start_indices[i];
for (const int j : point_weights.index_range()) {
const int point_index = (start_index + j) % num;
mixer.mix_in(i, src[point_index], point_weights[j]);
}
}
mixer.finalize();
}
GVArray NURBSpline::interpolate_to_evaluated(const GVArray &src) const
{
BLI_assert(src.size() == this->size());
if (src.is_single()) {
return src;
}
const BasisCache &basis_cache = this->calculate_basis_cache();
GVArray new_varray;
blender::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
Array<T> values(this->evaluated_points_num());
interpolate_to_evaluated_impl<T>(basis_cache, this->order(), src.typed<T>(), values);
new_varray = VArray<T>::ForContainer(std::move(values));
}
});
return new_varray;
}
Span<float3> NURBSpline::evaluated_positions() const
{
if (!position_cache_dirty_) {
return evaluated_position_cache_;
}
std::lock_guard lock{position_cache_mutex_};
if (!position_cache_dirty_) {
return evaluated_position_cache_;
}
const int eval_num = this->evaluated_points_num();
evaluated_position_cache_.resize(eval_num);
/* TODO: Avoid copying the evaluated data from the temporary array. */
VArray<float3> evaluated = Spline::interpolate_to_evaluated(positions_.as_span());
evaluated.materialize(evaluated_position_cache_);
position_cache_dirty_ = false;
return evaluated_position_cache_;
}