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Michael Kowalski 6f4cb9bc56 USD: Skeleton and blend shape import
Added support for UsdSkel animation import.

This addresses #110076.

Added USDSkeletonReader class which imports UsdSkelSkeleton primitives
as armatures.

Extended USDMeshReader to import UsdSkelBlendShape as shape keys.

Extended USDMeshReader to import USD skinning data as as deform groups
and an armature modifier on the mesh object.

Added USDMeshReader::get_local_usd_xform() to override the transform
computation to account for the binding transformation for skinned meshes.

Pull Request: https://projects.blender.org/blender/blender/pulls/110912
2023-08-17 20:11:51 +02:00
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extern Cleanup: quiet redefined warning in GLOG 2023-08-17 16:09:58 +10:00
intern Cleanup: Strict compiler warning 2023-08-17 17:22:08 +02:00
locale I18n: updated UI translations from svn trunk (r6663). 2023-08-14 11:40:21 +02:00
release Theme: Set 3D Viewport background to single color 2023-08-16 18:45:21 +02:00
scripts Animation: Match Slope slider 2023-08-17 10:28:46 +02:00
source USD: Skeleton and blend shape import 2023-08-17 20:11:51 +02:00
tests USD: Skeleton and blend shape import 2023-08-17 20:11:51 +02:00
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README.md

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.