tornavis/source/blender/makesdna/DNA_sequence_types.h

458 lines
13 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file DNA_sequence_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*
* Structs for use by the 'Sequencer' (Video Editor)
*
* Note on terminology
* - #Sequence: video/effect/audio data you can select and manipulate in the sequencer.
* - #Sequence.machine: Strange name for the channel.
* - #Strip: The data referenced by the #Sequence
* - Meta Strip (SEQ_TYPE_META): Support for nesting Sequences.
*/
#ifndef __DNA_SEQUENCE_TYPES_H__
#define __DNA_SEQUENCE_TYPES_H__
#include "DNA_defs.h"
#include "DNA_color_types.h"
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
struct Ipo;
struct Scene;
struct bSound;
struct MovieClip;
/* strlens; 256= FILE_MAXFILE, 768= FILE_MAXDIR */
typedef struct StripElem {
char name[256];
int orig_width, orig_height;
} StripElem;
typedef struct StripCrop {
int top;
int bottom;
int left;
int right;
} StripCrop;
typedef struct StripTransform {
int xofs;
int yofs;
} StripTransform;
typedef struct StripColorBalance {
float lift[3];
float gamma[3];
float gain[3];
int flag;
int pad;
// float exposure;
// float saturation;
} StripColorBalance;
typedef struct StripProxy {
char dir[768]; // custom directory for index and proxy files
// (defaults to BL_proxy)
char file[256]; // custom file
struct anim *anim; // custom proxy anim file
short tc; // time code in use
short quality; // proxy build quality
short build_size_flags; // size flags (see below) of all proxies
// to build
short build_tc_flags; // time code flags (see below) of all tc indices
// to build
} StripProxy;
typedef struct Strip {
struct Strip *next, *prev;
int us, done;
int startstill, endstill;
StripElem *stripdata; /* only used as an array in IMAGE sequences(!),
* and as a 1-element array in MOVIE sequences,
* NULL for all other strip-types */
char dir[768];
StripProxy *proxy;
StripCrop *crop;
StripTransform *transform;
StripColorBalance *color_balance DNA_DEPRECATED;
/* color management */
ColorManagedColorspaceSettings colorspace_settings;
} Strip;
/**
* The sequence structure is the basic struct used by any strip.
* each of the strips uses a different sequence structure.
*
* \warning The first part identical to ID (for use in ipo's)
* the commend above is historic, probably we can drop the ID compatibility,
* but take care making this change.
*
* \warning This is really a 'Strip' in the UI!, name is highly confusing.
*/
typedef struct Sequence {
struct Sequence *next, *prev;
void *tmp; /* tmp var for copying, and tagging for linked selection */
void *lib; /* needed (to be like ipo), else it will raise libdata warnings, this should never be used */
char name[64]; /* SEQ_NAME_MAXSTR - name, set by default and needs to be unique, for RNA paths */
int flag, type; /*flags bitmap (see below) and the type of sequence*/
int len; /* the length of the contents of this strip - before handles are applied */
int start, startofs, endofs;
int startstill, endstill;
int machine, depth; /*machine - the strip channel, depth - the depth in the sequence when dealing with metastrips */
int startdisp, enddisp; /*starting and ending points in the sequence*/
float sat;
float mul, handsize;
short anim_preseek;
short streamindex; /* streamindex for movie or sound files with several streams */
int multicam_source; /* for multicam source selection */
int clip_flag; /* MOVIECLIP render flags */
Strip *strip;
struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
/* these ID vars should never be NULL but can be when linked libs fail to load, so check on access */
struct Scene *scene;
struct Object *scene_camera; /* override scene camera */
struct MovieClip *clip; /* for MOVIECLIP strips */
struct Mask *mask; /* for MASK strips */
struct anim *anim; /* for MOVIE strips */
float effect_fader;
float speed_fader;
/* pointers for effects: */
struct Sequence *seq1, *seq2, *seq3;
ListBase seqbase; /* list of strips for metastrips */
struct bSound *sound; /* the linked "bSound" object */
void *scene_sound;
float volume;
float pitch, pan; /* pitch (-0.1..10), pan -2..2 */
float strobe;
void *effectdata; /* Struct pointer for effect settings */
int anim_startofs; /* only use part of animation file */
int anim_endofs; /* is subtle different to startofs / endofs */
int blend_mode;
float blend_opacity;
/* is sfra needed anymore? - it looks like its only used in one place */
int sfra; /* starting frame according to the timeline of the scene. */
char alpha_mode;
char pad[3];
/* modifiers */
ListBase modifiers;
} Sequence;
typedef struct MetaStack {
struct MetaStack *next, *prev;
ListBase *oldbasep;
Sequence *parseq;
} MetaStack;
typedef struct Editing {
ListBase *seqbasep; /* pointer to the current list of seq's being edited (can be within a meta strip) */
ListBase seqbase; /* pointer to the top-most seq's */
ListBase metastack;
/* Context vars, used to be static */
Sequence *act_seq;
char act_imagedir[1024]; /* 1024 = FILE_MAX */
char act_sounddir[1024]; /* 1024 = FILE_MAX */
int over_ofs, over_cfra;
int over_flag, pad;
rctf over_border;
} Editing;
/* ************* Effect Variable Structs ********* */
typedef struct WipeVars {
float edgeWidth, angle;
short forward, wipetype;
} WipeVars;
typedef struct GlowVars {
float fMini; /* Minimum intensity to trigger a glow */
float fClamp;
float fBoost; /* Amount to multiply glow intensity */
float dDist; /* Radius of glow blurring */
int dQuality;
int bNoComp; /* SHOW/HIDE glow buffer */
} GlowVars;
typedef struct TransformVars {
float ScalexIni;
float ScaleyIni;
float xIni;
float yIni;
float rotIni;
int percent;
int interpolation;
int uniform_scale; /* preserve aspect/ratio when scaling */
} TransformVars;
typedef struct SolidColorVars {
float col[3];
float pad;
} SolidColorVars;
typedef struct SpeedControlVars {
float *frameMap;
float globalSpeed;
int flags;
int length;
int lastValidFrame;
} SpeedControlVars;
/* ***************** Sequence modifiers ****************** */
typedef struct SequenceModifierData {
struct SequenceModifierData *next, *prev;
int type, flag;
char name[64]; /* MAX_NAME */
/* mask input, either sequence or maks ID */
int mask_input_type, pad;
struct Sequence *mask_sequence;
struct Mask *mask_id;
} SequenceModifierData;
typedef struct ColorBalanceModifierData {
SequenceModifierData modifier;
StripColorBalance color_balance;
float color_multiply;
} ColorBalanceModifierData;
typedef struct CurvesModifierData {
SequenceModifierData modifier;
struct CurveMapping curve_mapping;
} CurvesModifierData;
typedef struct HueCorrectModifierData {
SequenceModifierData modifier;
struct CurveMapping curve_mapping;
} HueCorrectModifierData;
typedef struct BrightContrastModifierData {
SequenceModifierData modifier;
float bright;
float contrast;
} BrightContrastModifierData;
typedef struct SequencerMaskModifierData {
SequenceModifierData modifier;
} SequencerMaskModifierData;
/* ***************** Scopes ****************** */
typedef struct SequencerScopes {
struct ImBuf *reference_ibuf;
struct ImBuf *zebra_ibuf;
struct ImBuf *waveform_ibuf;
struct ImBuf *sep_waveform_ibuf;
struct ImBuf *vector_ibuf;
struct ImBuf *histogram_ibuf;
} SequencerScopes;
#define MAXSEQ 32
#define SELECT 1
/* Editor->over_flag */
#define SEQ_EDIT_OVERLAY_SHOW 1
#define SEQ_EDIT_OVERLAY_ABS 2
#define SEQ_STRIP_OFSBOTTOM 0.2f
#define SEQ_STRIP_OFSTOP 0.8f
/* SpeedControlVars->flags */
#define SEQ_SPEED_INTEGRATE 1
/* #define SEQ_SPEED_BLEND 2 */ /* DEPRECATED */
#define SEQ_SPEED_COMPRESS_IPO_Y 4
/* ***************** SEQUENCE ****************** */
#define SEQ_NAME_MAXSTR 64
/* seq->flag */
#define SEQ_LEFTSEL (1 << 1)
#define SEQ_RIGHTSEL (1 << 2)
#define SEQ_OVERLAP (1 << 3)
#define SEQ_FILTERY (1 << 4)
#define SEQ_MUTE (1 << 5)
#define SEQ_MAKE_PREMUL (1 << 6) /* deprecated, used for compatibility code only */
#define SEQ_REVERSE_FRAMES (1 << 7)
#define SEQ_IPO_FRAME_LOCKED (1 << 8)
#define SEQ_EFFECT_NOT_LOADED (1 << 9)
#define SEQ_FLAG_DELETE (1 << 10)
#define SEQ_FLIPX (1 << 11)
#define SEQ_FLIPY (1 << 12)
#define SEQ_MAKE_FLOAT (1 << 13)
#define SEQ_LOCK (1 << 14)
#define SEQ_USE_PROXY (1 << 15)
#define SEQ_USE_TRANSFORM (1 << 16)
#define SEQ_USE_CROP (1 << 17)
/* #define SEQ_USE_COLOR_BALANCE (1 << 18) */ /* DEPRECATED */
#define SEQ_USE_PROXY_CUSTOM_DIR (1 << 19)
#define SEQ_USE_PROXY_CUSTOM_FILE (1 << 21)
#define SEQ_USE_EFFECT_DEFAULT_FADE (1 << 22)
#define SEQ_USE_LINEAR_MODIFIERS (1 << 23)
// flags for whether those properties are animated or not
#define SEQ_AUDIO_VOLUME_ANIMATED (1 << 24)
#define SEQ_AUDIO_PITCH_ANIMATED (1 << 25)
#define SEQ_AUDIO_PAN_ANIMATED (1 << 26)
#define SEQ_AUDIO_DRAW_WAVEFORM (1 << 27)
#define SEQ_INVALID_EFFECT (1 << 31)
/* convenience define for all selection flags */
#define SEQ_ALLSEL (SELECT + SEQ_LEFTSEL + SEQ_RIGHTSEL)
/* deprecated, don't use a flag anymore*/
/*#define SEQ_ACTIVE 1048576*/
#define SEQ_COLOR_BALANCE_INVERSE_GAIN 1
#define SEQ_COLOR_BALANCE_INVERSE_GAMMA 2
#define SEQ_COLOR_BALANCE_INVERSE_LIFT 4
/* !!! has to be same as IMB_imbuf.h IMB_PROXY_... and IMB_TC_... */
#define SEQ_PROXY_IMAGE_SIZE_25 1
#define SEQ_PROXY_IMAGE_SIZE_50 2
#define SEQ_PROXY_IMAGE_SIZE_75 4
#define SEQ_PROXY_IMAGE_SIZE_100 8
#define SEQ_PROXY_TC_NONE 0
#define SEQ_PROXY_TC_RECORD_RUN 1
#define SEQ_PROXY_TC_FREE_RUN 2
#define SEQ_PROXY_TC_INTERP_REC_DATE_FREE_RUN 4
#define SEQ_PROXY_TC_RECORD_RUN_NO_GAPS 8
#define SEQ_PROXY_TC_ALL 15
/* seq->alpha_mode */
enum {
SEQ_ALPHA_STRAIGHT = 0,
SEQ_ALPHA_PREMUL = 1
};
/* seq->type WATCH IT: SEQ_TYPE_EFFECT BIT is used to determine if this is an effect strip!!! */
enum {
SEQ_TYPE_IMAGE = 0,
SEQ_TYPE_META = 1,
SEQ_TYPE_SCENE = 2,
SEQ_TYPE_MOVIE = 3,
SEQ_TYPE_SOUND_RAM = 4,
SEQ_TYPE_SOUND_HD = 5,
SEQ_TYPE_MOVIECLIP = 6,
SEQ_TYPE_MASK = 7,
SEQ_TYPE_EFFECT = 8,
SEQ_TYPE_CROSS = 8,
SEQ_TYPE_ADD = 9,
SEQ_TYPE_SUB = 10,
SEQ_TYPE_ALPHAOVER = 11,
SEQ_TYPE_ALPHAUNDER = 12,
SEQ_TYPE_GAMCROSS = 13,
SEQ_TYPE_MUL = 14,
SEQ_TYPE_OVERDROP = 15,
/* SEQ_TYPE_PLUGIN = 24, */ /* Deprecated */
SEQ_TYPE_WIPE = 25,
SEQ_TYPE_GLOW = 26,
SEQ_TYPE_TRANSFORM = 27,
SEQ_TYPE_COLOR = 28,
SEQ_TYPE_SPEED = 29,
SEQ_TYPE_MULTICAM = 30,
SEQ_TYPE_ADJUSTMENT = 31,
SEQ_TYPE_EFFECT_MAX = 31
};
#define SEQ_MOVIECLIP_RENDER_UNDISTORTED (1 << 0)
#define SEQ_MOVIECLIP_RENDER_STABILIZED (1 << 1)
#define SEQ_BLEND_REPLACE 0
/* all other BLEND_MODEs are simple SEQ_TYPE_EFFECT ids and therefore identical
* to the table above. (Only those effects that handle _exactly_ two inputs,
* otherwise, you can't really blend, right :) !)
*/
#define SEQ_HAS_PATH(_seq) (ELEM4((_seq)->type, SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD))
/* modifiers */
/* SequenceModifierData->type */
enum {
seqModifierType_ColorBalance = 1,
seqModifierType_Curves = 2,
seqModifierType_HueCorrect = 3,
seqModifierType_BrightContrast = 4,
seqModifierType_Mask = 5,
NUM_SEQUENCE_MODIFIER_TYPES
};
/* SequenceModifierData->flag */
enum {
SEQUENCE_MODIFIER_MUTE = (1 << 0),
SEQUENCE_MODIFIER_EXPANDED = (1 << 1),
};
enum {
SEQUENCE_MASK_INPUT_STRIP = 0,
SEQUENCE_MASK_INPUT_ID = 1
};
#endif /* __DNA_SEQUENCE_TYPES_H__ */