.. |
AnimationExporter.cpp
|
Cleanup: indentation
|
2017-09-27 00:17:28 +10:00 |
AnimationExporter.h
|
Cleanup: warnings, ws
|
2015-04-16 01:12:22 +10:00 |
AnimationImporter.cpp
|
Collada - removed TransformBase baseclass (not needed for anything)
|
2017-03-23 14:14:22 +01:00 |
AnimationImporter.h
|
Fix T46074: Collada crashes importing animation
|
2015-09-11 18:46:08 +10:00 |
ArmatureExporter.cpp
|
collada: change image export: export either UV Textures or Materials. This
|
2017-06-24 22:16:47 +02:00 |
ArmatureExporter.h
|
fix D2552: Collada - use unique id for bones with same name but in different armatures. Co-authored-by: Gaia <gaia.clary@machiniamtrix.org>
|
2017-03-14 14:35:51 +01:00 |
ArmatureImporter.cpp
|
Collada - Import: now add bind_mat and rest_mat as custom properties (when the use_bind_info option is enabled)
|
2017-03-23 14:14:23 +01:00 |
ArmatureImporter.h
|
Fix: Collada Importer did not import the Blender Profile information correctly when multiple objects are bound to same armature. This caused Bone tails to be placed wrong.
|
2016-09-24 01:06:32 +02:00 |
CMakeLists.txt
|
Refactor translation code out of blenfont
|
2015-08-18 07:01:26 +10:00 |
CameraExporter.cpp
|
Apply patch [#36601].
|
2013-09-05 06:58:27 +00:00 |
CameraExporter.h
|
Apply patch [#36601].
|
2013-09-05 06:58:27 +00:00 |
ControllerExporter.cpp
|
collada: change image export: export either UV Textures or Materials. This
|
2017-06-24 22:16:47 +02:00 |
ControllerExporter.h
|
fix D2552: Collada - Follow up change to complete the fix in rBda6cd7762810 (use unique id for bones with same name in different armatures)
|
2017-03-14 19:31:25 +01:00 |
DocumentExporter.cpp
|
Silence warning from Collada
|
2017-11-08 18:33:17 -02:00 |
DocumentExporter.h
|
fix T47484: Added proper error reporting for Collada Exporter
|
2016-02-20 21:42:12 +01:00 |
DocumentImporter.cpp
|
Fix Collada building
|
2017-12-07 11:51:46 -02:00 |
DocumentImporter.h
|
Cleanup: redundant struct declarations
|
2015-03-29 03:56:39 +11:00 |
EffectExporter.cpp
|
Cleanup: remove unused function
|
2017-06-27 18:05:44 +10:00 |
EffectExporter.h
|
Cleanup: remove unused function
|
2017-06-27 18:05:44 +10:00 |
ErrorHandler.cpp
|
Collada: improved Error handling: Avoid shutdown of Blender when the Collada importer finds Syntax errors in import data
|
2017-06-24 22:16:47 +02:00 |
ErrorHandler.h
|
style cleanup: function calls & whitespace.
|
2012-04-29 17:11:40 +00:00 |
ExportSettings.cpp
|
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
|
2011-10-23 17:52:20 +00:00 |
ExportSettings.h
|
collada: change image export: export either UV Textures or Materials. This
|
2017-06-24 22:16:47 +02:00 |
ExtraHandler.cpp
|
Fix #35255: build for older OpenCollada versions failed, but don't see a good
|
2013-05-08 10:07:58 +00:00 |
ExtraHandler.h
|
Fix #35255: build for older OpenCollada versions failed, but don't see a good
|
2013-05-08 10:07:58 +00:00 |
ExtraTags.cpp
|
Collada: Adding support for bone roll and bone layers
|
2016-05-28 19:22:06 +02:00 |
ExtraTags.h
|
Collada: Adding support for bone roll and bone layers
|
2016-05-28 19:22:06 +02:00 |
GeometryExporter.cpp
|
Fix T53322: Collada export crash w/ shape keys
|
2017-12-14 10:59:41 +11:00 |
GeometryExporter.h
|
Collada: Fix: Geometry exporter did not create all polylist when meshes are only partially textured
|
2017-06-24 23:33:34 +02:00 |
ImageExporter.cpp
|
Collada: Exporter now only exports either 'Materials' or 'UV Textures as Materials'. This makes the user interface more streight
|
2017-06-25 22:06:42 +02:00 |
ImageExporter.h
|
Added option for exporting material based textures. Cleaned up header files due to a bug in osx
|
2012-06-23 22:03:31 +00:00 |
ImportSettings.cpp
|
Cleanup: style
|
2015-01-21 11:57:11 +11:00 |
ImportSettings.h
|
Added new option for storing bindpose matrix, see T50412
|
2017-03-23 14:14:22 +01:00 |
InstanceWriter.cpp
|
Collada: Exporter now only exports either 'Materials' or 'UV Textures as Materials'. This makes the user interface more streight
|
2017-06-25 22:06:42 +02:00 |
InstanceWriter.h
|
collada: export UV Textures as materials. Note: the reimport of the exported collada files will have materials assigned instead of UV Face Textures! This is expected behavior
|
2017-06-24 22:16:47 +02:00 |
LightExporter.cpp
|
Cleanup: Internal degrees removal.
|
2013-12-03 20:35:45 +01:00 |
LightExporter.h
|
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
|
2011-10-23 17:52:20 +00:00 |
MaterialExporter.cpp
|
Collada: Exporter now only exports either 'Materials' or 'UV Textures as Materials'. This makes the user interface more streight
|
2017-06-25 22:06:42 +02:00 |
MaterialExporter.h
|
style cleanup
|
2013-03-08 04:00:06 +00:00 |
MeshImporter.cpp
|
Fix collada importer doing own handling of usercount/freeing.
|
2017-06-15 12:44:15 +02:00 |
MeshImporter.h
|
fix T48389 (wip) added warning for loops that define holes (polygons with holes not supported)
|
2016-06-03 18:31:49 +02:00 |
SceneExporter.cpp
|
collada: change image export: export either UV Textures or Materials. This
|
2017-06-24 22:16:47 +02:00 |
SceneExporter.h
|
Collada: Added option for how rot,loc,trans data is exported (improves flexibility for support of other 3D tools)
|
2013-03-06 23:21:52 +00:00 |
SkinInfo.cpp
|
Remove MinGW support
|
2017-05-27 15:34:55 -04:00 |
SkinInfo.h
|
define the size of matrix args for both rows/cols.
|
2012-12-11 14:29:01 +00:00 |
TransformReader.cpp
|
collada: Simplify reading Node Matrix
|
2017-03-23 14:14:22 +01:00 |
TransformReader.h
|
Collada - removed TransformBase baseclass (not needed for anything)
|
2017-03-23 14:14:22 +01:00 |
TransformWriter.cpp
|
Collada - removed TransformBase baseclass (not needed for anything)
|
2017-03-23 14:14:22 +01:00 |
TransformWriter.h
|
Collada - removed TransformBase baseclass (not needed for anything)
|
2017-03-23 14:14:22 +01:00 |
collada.cpp
|
collada: change image export: export either UV Textures or Materials. This
|
2017-06-24 22:16:47 +02:00 |
collada.h
|
Collada: Exporter now only exports either 'Materials' or 'UV Textures as Materials'. This makes the user interface more streight
|
2017-06-25 22:06:42 +02:00 |
collada_internal.cpp
|
Collada: added new functions for improved material exporter (not used yet)
|
2017-06-24 22:16:47 +02:00 |
collada_internal.h
|
Collada: added new functions for improved material exporter (not used yet)
|
2017-06-24 22:16:47 +02:00 |
collada_utils.cpp
|
Collada: added new functions for improved material exporter (not used yet)
|
2017-06-24 22:16:47 +02:00 |
collada_utils.h
|
Collada: added new functions for improved material exporter (not used yet)
|
2017-06-24 22:16:47 +02:00 |
version.conf
|
Added new file that contains the sha1 hash key of the currently to be used OpenCollada libraries
|
2013-09-30 21:11:20 +00:00 |